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Saurabh Wankhade (sauraedron)
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User Since
Dec 27 2012, 9:39 AM (354 w, 6 d)

Recent Activity

Feb 12 2017

Saurabh Wankhade (sauraedron) added a comment to T50659: Unable to launch blender after a debug build.

Had to do a build for INSTALL project.
@Bastien Montagne (mont29) : I had asked on irc, @umar haruna abdullahi (pyc0d3r) asked to file a bug.
Anyways, Will keep that in mind the next time.
Thank you.

Feb 12 2017, 12:24 PM · BF Blender
Saurabh Wankhade (sauraedron) added a comment to T50659: Unable to launch blender after a debug build.

@umar haruna abdullahi (pyc0d3r) : I have the lib(python35_d.dll) at lib\win64_vc14\python\lib. Not sure why it throws the error.
Also can i know the source and destination path, where this replacement needs to be done ?

Feb 12 2017, 11:58 AM · BF Blender
Saurabh Wankhade (sauraedron) created T50659: Unable to launch blender after a debug build.
Feb 12 2017, 11:34 AM · BF Blender

Aug 14 2016

Saurabh Wankhade (sauraedron) added a comment to T49077: Collada exporter does not respect 'shadeless' flag.

Do let me know if you want a newer diff( D1094 ) .

Aug 14 2016, 4:32 PM · Import/Export, Collada

Mar 5 2015

Saurabh Wankhade (sauraedron) updated the diff for D1094: COLLADA - support for shadeless material (SHADER_CONSTANT).
Mar 5 2015, 5:13 PM · Collada
Saurabh Wankhade (sauraedron) updated the diff for D1094: COLLADA - support for shadeless material (SHADER_CONSTANT).
Mar 5 2015, 4:43 PM · Collada

Mar 1 2015

Saurabh Wankhade (sauraedron) updated the diff for D1094: COLLADA - support for shadeless material (SHADER_CONSTANT).

As discussed with @Gaia Clary (gaiaclary) , merged writePhong and writeConstant to write_phong_or_constant,
and shifted the bool is_shadeless up one Level

Mar 1 2015, 5:43 PM · Collada

Feb 16 2015

Saurabh Wankhade (sauraedron) added a comment to D1094: COLLADA - support for shadeless material (SHADER_CONSTANT).

uploading files

Feb 16 2015, 5:09 PM · Collada

Feb 15 2015

Saurabh Wankhade (sauraedron) updated the diff for D1094: COLLADA - support for shadeless material (SHADER_CONSTANT).

fixed indentation, some more code changes to comply with specification

Feb 15 2015, 8:25 AM · Collada

Feb 10 2015

Saurabh Wankhade (sauraedron) retitled D1094: COLLADA - support for shadeless material (SHADER_CONSTANT) from to COLLADA - support for shadeless material (SHADER_CONSTANT).
Feb 10 2015, 5:09 PM · Collada

Feb 4 2015

Saurabh Wankhade (sauraedron) added a comment to T43366: Collada export -> import materials don't work.

@Alberto Velázquez (dcvertice) : the patch is not yet commited, so it wont show up in the nightly build. :)
patched_normal_at_bottom -> The name "normal map" has color enabled(and not the normal mapping), so it is exported as diffuse texture.
patched_normal_at_bottom_with_normal_enabled -> "normal map" wont load, bug.

Feb 4 2015, 4:58 PM · BF Blender, Import/Export, Collada
Saurabh Wankhade (sauraedron) added a comment to T43366: Collada export -> import materials don't work.

Attaching test files..

Feb 4 2015, 4:14 PM · BF Blender, Import/Export, Collada

Feb 3 2015

Saurabh Wankhade (sauraedron) added a comment to T43366: Collada export -> import materials don't work.

@Julian Eisel (Severin) D1028 fixes wrong(spec color -> diff) mappping, need some one to verify, test and commit it.
@Rob Baer (rwbaer) Transparency issue : already mentioned here T27161. Transparency value is exported to the collada file, but in the collada libs there is no way to access transparency(unless there is a workaround).. so it can be fixed only when libs are fixed.(See COLLADAFWEffectCommon.h, there is api for getting value from collada file like getShininess () etc., but not for transparency.. for some reason parts of code are commented out i.e. mTransparency, mTransparent)

Feb 3 2015, 4:03 PM · BF Blender, Import/Export, Collada

Jan 28 2015

Saurabh Wankhade (sauraedron) updated the diff for D1028: Partial Fix for T43366.

Removed whitespaces

Jan 28 2015, 5:30 PM · Collada

Jan 25 2015

Saurabh Wankhade (sauraedron) added a comment to T43366: Collada export -> import materials don't work.

If in Normal texture Influence->Geometry->Normal is checked, the texture would be exported propertly,but will fail to import back properly.
so if you have any normal texture drag it down to the bottom, because while importing back it would stop importing from the point where normal map texture is encountered.
say the texture are in the order.

Jan 25 2015, 2:02 PM · BF Blender, Import/Export, Collada
Saurabh Wankhade (sauraedron) updated D1028: Partial Fix for T43366.
Jan 25 2015, 1:49 PM · Collada
Saurabh Wankhade (sauraedron) added a revision to T43366: Collada export -> import materials don't work: D1028: Partial Fix for T43366.
Jan 25 2015, 1:47 PM · BF Blender, Import/Export, Collada
Saurabh Wankhade (sauraedron) retitled D1028: Partial Fix for T43366 from to Partial Fix for T43366.
Jan 25 2015, 1:47 PM · Collada

Jul 24 2014

Saurabh Wankhade (sauraedron) closed D92: Importing Vertex Colors Using OpenCollada .
Jul 24 2014, 6:47 PM

Jan 23 2014

Saurabh Wankhade (sauraedron) added a comment to T38322: COLLADA exporter breaks UV coordinates.

File->External Data->Pack into .blend file

Jan 23 2014, 7:56 PM · Collada, BF Blender
Saurabh Wankhade (sauraedron) added a comment to T38322: COLLADA exporter breaks UV coordinates.

What do you mean by They don't prevent the UV coordinates from being corrupted??
The blend file provided does not contain textures..

Jan 23 2014, 7:16 PM · Collada, BF Blender
Saurabh Wankhade (sauraedron) added a comment to T38322: COLLADA exporter breaks UV coordinates.

Did you use the Texture options ?

Jan 23 2014, 6:52 PM · Collada, BF Blender

Dec 23 2013

Kristian Sons (ksons) awarded D92: Importing Vertex Colors Using OpenCollada a Like token.
Dec 23 2013, 9:36 AM

Dec 10 2013

Saurabh Wankhade (sauraedron) added a comment to T37763: Importing Vertex Colors Using OpenCollada .

Sorry, My bad..

Dec 10 2013, 5:37 PM · BF Blender
Saurabh Wankhade (sauraedron) assigned T37763: Importing Vertex Colors Using OpenCollada to Nathan Letwory (jesterking).
Dec 10 2013, 11:39 AM · BF Blender