- User Since
- Mar 7 2019, 5:10 PM (27 w, 3 d)
Mon, Aug 26
Did you modify the default startup file?
Aug 12 2019
The above file had one command [Window>New Window] and was immediately saved.
There really isn't any additional information to produce. An empty file with dual-screen UI should reproduce the problem just fine. Simply saving the default file with a second window open will replicate the issue. I know this because I had to reinstall blender because I did this and could no longer successfully open blender.
Aug 11 2019
I found out today that if I open blender on its own and open another window on the second screen before opening a dual-screen file, Blender does not crash.
Mar 20 2019
I found out how to replicate this problem. I am now using Blender 2.8. I recently switched my right monitor to be the primary monitor and have managed to reproduce this error each time If I don't open Blender carefully. If you open a blender file without disabling custom UI, blender exits/crashes. If you open Blender on the primary monitor, move that window to a secondary monitor, and then open a second window, Blender exits/crashes. If you open blender on the primary monitor and open a second window on the primary monitor without first moving the first window to the secondary monitor, all is well - no exiting/crashing. When these errors occur, I usually get an OpenGL is required error, which doesn't make sense for these cards. I am now using two GTX 690's and a Tesla K10. It's not an ideal set up, driver wise, but for the most part, it works without flaws.