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Carlos Q (screendot)
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User Since
Jan 27 2020, 2:10 AM (63 w, 5 d)

Recent Activity

Mar 8 2021

Carlos Q (screendot) added a comment to T86356: Blender 2.91/2.92 odjects on viewport disappear when try to orbit around.

What @Jamell Moore (JamellMoore) said is correct.

Thank you for your report, but this is not a bug. If you need help learning or using Blender, please post a question on one of our community websites, for instance Blender's StackExchange, blenderartists.org or the #support channel on Blender chat.

Mar 8 2021, 1:41 AM · BF Blender (2.92), GPU / Viewport
Carlos Q (screendot) added a comment to T86356: Blender 2.91/2.92 odjects on viewport disappear when try to orbit around.

Thanks for your replay.

Mar 8 2021, 1:34 AM · BF Blender (2.92), GPU / Viewport

Mar 7 2021

Carlos Q (screendot) added a comment to T86356: Blender 2.91/2.92 odjects on viewport disappear when try to orbit around.

I managed to frame the model on the viewport, but I still have difficulty centering the selected object and orbit around it. It makes {F9877900}modeling difficult.

Mar 7 2021, 9:57 PM · BF Blender (2.92), GPU / Viewport
Carlos Q (screendot) added a comment to T86356: Blender 2.91/2.92 odjects on viewport disappear when try to orbit around.

Thanks for your replay.

Mar 7 2021, 9:37 PM · BF Blender (2.92), GPU / Viewport
Carlos Q (screendot) edited projects for T86356: Blender 2.91/2.92 odjects on viewport disappear when try to orbit around, added: BF Blender (2.92); removed BF Blender.
Mar 7 2021, 8:06 PM · BF Blender (2.92), GPU / Viewport
Carlos Q (screendot) updated the task description for T86356: Blender 2.91/2.92 odjects on viewport disappear when try to orbit around.
Mar 7 2021, 8:02 PM · BF Blender (2.92), GPU / Viewport
Carlos Q (screendot) created T86356: Blender 2.91/2.92 odjects on viewport disappear when try to orbit around.
Mar 7 2021, 7:56 AM · BF Blender (2.92), GPU / Viewport

Aug 9 2020

Carlos Q (screendot) added a comment to T79674: Mac OS Graphic AMD Radeon drives not recognized by Blender 2.80 and above.

Thanks for your quick replay. Does this also affect viewport performance? I have noticed that when my scene gets more complicated with several objects and textures, the machine slow down to a point that is impossible to keep working and I have to switch to Windows.

Aug 9 2020, 11:42 PM · BF Blender
Carlos Q (screendot) added a comment to T79674: Mac OS Graphic AMD Radeon drives not recognized by Blender 2.80 and above.

Aug 9 2020, 10:41 PM · BF Blender
Carlos Q (screendot) created T79674: Mac OS Graphic AMD Radeon drives not recognized by Blender 2.80 and above.
Aug 9 2020, 10:39 PM · BF Blender

Feb 14 2020

Carlos Q (screendot) created T73792: Modeling Tools features that Blender needs.
Feb 14 2020, 8:19 AM
Carlos Q (screendot) added a comment to T73423: Knife tool.
Feb 14 2020, 5:58 AM · BF Blender
Carlos Q (screendot) added a comment to T73423: Knife tool.
Feb 14 2020, 5:53 AM · BF Blender
Carlos Q (screendot) added a comment to T73423: Knife tool.
Feb 14 2020, 5:48 AM · BF Blender

Feb 6 2020

Carlos Q (screendot) added a comment to T73624: Can anyone explain why my viewport look degraded?.

Thanks for the advice. re-adjusting the clipping made the trick. I thought it was going to be more like a video card related setting.

Feb 6 2020, 3:25 AM · BF Blender
Carlos Q (screendot) added a comment to T73624: Can anyone explain why my viewport look degraded?.

Feb 6 2020, 2:52 AM · BF Blender
Carlos Q (screendot) added a comment to T73624: Can anyone explain why my viewport look degraded?.

Feb 6 2020, 2:50 AM · BF Blender
Carlos Q (screendot) updated the task description for T73624: Can anyone explain why my viewport look degraded?.
Feb 6 2020, 2:47 AM · BF Blender
Carlos Q (screendot) created T73624: Can anyone explain why my viewport look degraded?.
Feb 6 2020, 2:42 AM · BF Blender

Feb 4 2020

Carlos Q (screendot) added a comment to T62285: Knife Tool produces bad geometry in certain cases (disconnected edges/vertices, overlapping faces).

Feb 4 2020, 6:50 AM · Modeling, BF Blender

Jan 27 2020

Carlos Q (screendot) added a comment to T73423: Knife tool.

See Sample below

Jan 27 2020, 3:59 AM · BF Blender
Carlos Q (screendot) added a comment to T73423: Knife tool.

The issue is also happening on my PC

Jan 27 2020, 3:54 AM · BF Blender
Carlos Q (screendot) updated the task description for T73423: Knife tool.
Jan 27 2020, 3:50 AM · BF Blender
Carlos Q (screendot) added a comment to T73423: Knife tool.

Working with the knife tool on version 2.81. It creates overlapping vertices and extra edges on top of the existing ones used to terminate the cut. Sometimes, the created vertices rest lose on the face and do not attach to the edge they were intended to be part of, therefore creating a messy typology and and a lot of extra work and time to fix. Excuse my lack of proper technical language to describe the issue, I hope anyone out there reading this post can understand what I am trying to explain. I could submit snapshots if needed.

Jan 27 2020, 2:25 AM · BF Blender
Carlos Q (screendot) created T73423: Knife tool.
Jan 27 2020, 2:12 AM · BF Blender