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Sebastian Koenig (sebastian_k)
Technical Artist

Projects (6)

User Details

User Since
Jan 25 2008, 8:59 AM (591 w, 2 d)

Recent Activity

Fri, May 24

Sebastian Koenig (sebastian_k) assigned T65062: Compositor doesn't update anymore to Sergey Sharybin (sergey).
Fri, May 24, 10:16 AM · BF Blender
Sebastian Koenig (sebastian_k) created T65062: Compositor doesn't update anymore.
Fri, May 24, 10:16 AM · BF Blender

Thu, May 23

Sebastian Koenig (sebastian_k) assigned T65032: Selection in Mask mode in Clip Editor does not work correctly to Sergey Sharybin (sergey).
Thu, May 23, 12:55 PM · BF Blender
Sebastian Koenig (sebastian_k) created T65032: Selection in Mask mode in Clip Editor does not work correctly.
Thu, May 23, 12:55 PM · BF Blender
Sebastian Koenig (sebastian_k) awarded rB8389cc7e674b: Fix T65023: Tracking marker color is not updated when using Copy Color a Love token.
Thu, May 23, 10:11 AM
Sebastian Koenig (sebastian_k) assigned T65023: Tracking marker color is not updated when using Copy Color to Sergey Sharybin (sergey).
Thu, May 23, 9:42 AM · Motion Tracking, BF Blender
Sebastian Koenig (sebastian_k) created T65023: Tracking marker color is not updated when using Copy Color.
Thu, May 23, 9:42 AM · Motion Tracking, BF Blender
Sebastian Koenig (sebastian_k) assigned T65022: Tracking Markers are not selectable in the Viewport to Sergey Sharybin (sergey).
Thu, May 23, 9:25 AM · Motion Tracking, BF Blender
Sebastian Koenig (sebastian_k) created T65022: Tracking Markers are not selectable in the Viewport.
Thu, May 23, 9:25 AM · Motion Tracking, BF Blender

Tue, May 21

Sebastian Koenig (sebastian_k) created T64927: Timeline number spacing not ideal on Retina display.
Tue, May 21, 9:00 AM · BF Blender

Mon, May 20

Sebastian Koenig (sebastian_k) awarded rB0b47d08ef665: UI: integrate Cycles ray visibility and culling in new Visibility panel a Love token.
Mon, May 20, 1:53 PM
Sebastian Koenig (sebastian_k) updated subscribers of T64870: Perspective and panoramic camera has the same settings.

Not sure if it is known, but I can confirm it. Probably the option for panoramic should just be hidden from the UI in Eevee, since apparently it doesnt do anything yet. Maybe something for @Clément Foucault (fclem)?

Mon, May 20, 12:08 PM · BF Blender
Sebastian Koenig (sebastian_k) created T64867: Blender crashes when changin image source to Movie.
Mon, May 20, 11:30 AM · BF Blender

Fri, May 17

Sebastian Koenig (sebastian_k) awarded rBe02f68c57757: Fix T64713: Link to Collection Textfield does not become active automatically a Like token.
Fri, May 17, 10:34 AM

Thu, May 16

Sebastian Koenig (sebastian_k) added a comment to T64725: Dragging in Lamp Power Field uses too small increments.

Yeah, not a bug, but I totally agree.

Thu, May 16, 7:10 PM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T64719: Accidentaly moving nodes by creating link from socket..

@Bartosz Moniewski (monio) the area that creates links is much bigger for me. are you on a Retina display or something like that?

Thu, May 16, 5:07 PM · BF Blender
Sebastian Koenig (sebastian_k) assigned T64713: Link to Collection Textfield does not become active automatically to Campbell Barton (campbellbarton).
Thu, May 16, 4:17 PM · BF Blender
Sebastian Koenig (sebastian_k) created T64713: Link to Collection Textfield does not become active automatically.
Thu, May 16, 4:17 PM · BF Blender
Sebastian Koenig (sebastian_k) closed T64698: Settings, Save Startup File and Load Factory Settings - gone from menus as Invalid.

It's now in the App Menu (Click on the Blender logo in the upper left corner)

Thu, May 16, 11:40 AM · BF Blender
Sebastian Koenig (sebastian_k) updated subscribers of T64438: Collection Instance object highlight wrong.

Found an interesting twist to this bug.
I have created a collection instance of the collection 'supergroup' in the first Scene, called 'supergroup_instance'.
If you open this file

,
'supergroup_instance' is selected. But only the Empty crosses of it are highlighted, not the outline.
Now if you exclude the collection 'supergroup' from the viewlayer with the checkmark toggle, 'supergroup_instance' becomes highlighted.
Sounds like something for @Dalai Felinto (dfelinto)? :)

Thu, May 16, 9:08 AM · BF Blender

Wed, May 15

Sebastian Koenig (sebastian_k) created T64645: Camera Background Images not visibile in Wireframe nor Rendered Display.
Wed, May 15, 11:36 AM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to D4863: Preferences UI patch for Save/Revert/Reset.

If a Save button is there, I expect most users will press it every time to ensure they don't lose changes, even if that's not actually needed. And that then defeats the purpose of autosaving.

But the auto-saving was added mainly to automatically save the QuickFavorites, wasnt it? So even if there is a save button, auto saving still has a good reason to be there.

Wed, May 15, 10:34 AM
Sebastian Koenig (sebastian_k) closed T64636: Replacement Camera does not receive tracking information. as Invalid.

I tested the file, it works okay when you add the camera solver constraint. No bug here.

Wed, May 15, 10:01 AM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T64636: Replacement Camera does not receive tracking information. .

Cameras don’t have tracking info by itself. You need to add the camera tracking constraint. When you solve and setup the tracking scene this gets added automatically. However, when you delete the camera and add a new one, that new camera does not have the tracking constraint yet.

Wed, May 15, 6:25 AM · BF Blender

Tue, May 14

Sebastian Koenig (sebastian_k) updated the task description for T64590: Color Wheels look weird when using custom OCIO config.
Tue, May 14, 10:52 AM · BF Blender
Sebastian Koenig (sebastian_k) reopened T64590: Color Wheels look weird when using custom OCIO config as "Open".
Tue, May 14, 10:52 AM · BF Blender
Sebastian Koenig (sebastian_k) created T64590: Color Wheels look weird when using custom OCIO config.
Tue, May 14, 10:50 AM · BF Blender

Mon, May 13

Sebastian Koenig (sebastian_k) awarded T61578: Outliner Visibility Update a Love token.
Mon, May 13, 9:37 AM · User Interface, BF Blender

Fri, May 10

Sebastian Koenig (sebastian_k) closed T64249: Mirrored collection instances have wrong shading as Resolved.

Since it was apparently a duplicate of T64284, it was fixed by c0b8d071a75403c9dcb020420db074e7bb17e887, hence marking as Resolved.

Fri, May 10, 3:58 PM · BF Blender
Sebastian Koenig (sebastian_k) created T64438: Collection Instance object highlight wrong.
Fri, May 10, 2:57 PM · BF Blender
Sebastian Koenig (sebastian_k) created T64421: Redraw Timer crashes Blender.
Fri, May 10, 9:03 AM · BF Blender

Wed, May 8

Sebastian Koenig (sebastian_k) created T64319: Scrollbar of Clip Editor's Graph and Dopesheet View does not update.
Wed, May 8, 5:52 PM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T64231: Missing contra key-code for isolute in outliner.

The tooltip is totally misleading. Alt-Click hides it in all viewlayers, and also when you link the object/collection into other files, it does not affect viewports as in different 3D-viewports. And I agree that there should be the inverse for isolate.

Wed, May 8, 4:41 PM · BF Blender
Sebastian Koenig (sebastian_k) updated the task description for T64298: Scrubbing area in Clip Editor's Dopesheet view overlaps main editor.
Wed, May 8, 9:46 AM · BF Blender
Sebastian Koenig (sebastian_k) created T64298: Scrubbing area in Clip Editor's Dopesheet view overlaps main editor.
Wed, May 8, 9:41 AM · BF Blender

Tue, May 7

Sebastian Koenig (sebastian_k) created T64249: Mirrored collection instances have wrong shading.
Tue, May 7, 2:37 PM · BF Blender

Mon, May 6

Sebastian Koenig (sebastian_k) added a comment to T64174: Automatically Store Quick Favorites .

The simplest solution seems like just always storing preferences when changed. It’s what most users would expect anyway. Developers who want to ‘play around with’ various preference options could still have a way to do that.

Mon, May 6, 9:45 AM · BF Blender, User Interface
Sebastian Koenig (sebastian_k) added a comment to T64174: Automatically Store Quick Favorites .

I kind of agree with @Stanislav Ovcharov (Stan1) here.
If you are in User Preferences Window, there is a button to save them, very discoverable. Also, playing around with different configurations and settings is very common, and I for one would rather save those manually.
However, if I explicitly add something to the Quick Favorites (or presets, e.g.), I would expect those to be saved automatically. The Quick Favorites are less of a setting that I first have to try out in order to know what it does, like it is usually the case with the settings in User Prefs, but something that I already know how to use, which is why I add those to Quick Favs in the first place. So having those saved automatically seems logical to me.

Mon, May 6, 9:06 AM · BF Blender, User Interface

Fri, May 3

Sebastian Koenig (sebastian_k) closed T64034: orthographic view mode as Invalid.

Glad I could help! :) I'm closing this report now. (Marking as Invalid though, since it was not a bug in the first place)
Cheers!

Fri, May 3, 11:32 AM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T64034: orthographic view mode.

I am not quite sure this is a bug.
Orthographic view, being orthographic, does not really have a camera in space you can move. So if you perform a hotkey that is meant to move a camera ("dolly zoom"), it seems very logical to then switch to a mode where you CAN move the camera, e.g. perspective view. The alternative would be to either not do anything at all, or to just perform a zoom. But in the case of the latter, there already is a shortcut that does exactly that: CTRL+MMB.

Fri, May 3, 9:28 AM · BF Blender

Thu, May 2

Sebastian Koenig (sebastian_k) awarded D4781: UI: Restore Outliner Collection Move Line a Like token.
Thu, May 2, 6:24 PM · User Interface
Sebastian Koenig (sebastian_k) added a comment to D4742: UI: Remove Outliner Highlight Selection Gap.

One thing that possible was removed by this as well was the line that appeared when you are moving a collection between other collections, indicating where a the collection would go. This is now missing, I think, and makes re-ordering collections a bit harder and less clear.

Thu, May 2, 9:48 AM · User Interface

Wed, May 1

Sebastian Koenig (sebastian_k) added a comment to T63372: Can't add "Scene" into VSE.

While this might still be technically possible, it would require constantly shifting back and forth between different Scenes in order to get the timing achieved properly.

Wed, May 1, 11:23 AM · BF Blender

Tue, Apr 30

Sebastian Koenig (sebastian_k) added a comment to T64012: Duplicating objects enables proportional editing.

Yep, same happens in Edit Mode when you extrude something. Maybe related to rBe83d4d963766487919edb8858de0020ef2c3cfe8 ?

Tue, Apr 30, 11:57 AM · Mesh Modeling, BF Blender
Sebastian Koenig (sebastian_k) created D4761: Move 'Edit Linked Library' from View to Item.
Tue, Apr 30, 10:18 AM

Mon, Apr 29

Sebastian Koenig (sebastian_k) added a comment to T63986: Startup blend & default Workspaces tweaks.

@William Reynish (billreynish) I'd like to add a change to Motion Tracking and Masking Workspace, related to this report: T63888
The default pivot point currently is 'Individual Origins', which is very unpractical, rather it should be changed to 'Median Point'.

Mon, Apr 29, 6:32 PM · User Interface, BF Blender

Apr 25 2019

Sebastian Koenig (sebastian_k) closed T63888: Can't resize Mask Circles in Motion Tracking as Invalid.

That is because the Pivot Point was set to 'Individual Origins'.
To change it, simply set the Pivot Point to 'Median Point'.
I am setting this report to 'Invalid', since it's not technically a bug, but it's a bad default setting. I might even be to blame for it, so I will take care to change the default.

Apr 25 2019, 8:35 PM · BF Blender

Apr 24 2019

Sebastian Koenig (sebastian_k) added a comment to T63858: Crash when using object texture coordinates..

Sounds familiar: T63826

Apr 24 2019, 4:25 PM · BF Blender

Apr 23 2019

Sebastian Koenig (sebastian_k) added a comment to T63826: Crashing file.

@Jacques Lucke (JacquesLucke) Ok, I have been able to locate the possible root of the issue. It's related to the 'Object' setting in Texture Coordinates nodes in the object's material.
If I remove the entry in the Object field (in this case it's 'HLP_center.001'), I can go to Shading Workspace just fine.
In fact, if I create a new file with a new material, go to LookDev mode, add a texture with a mapping node and put e.g. the Light in the Object text field, Blender crashes immediately. At least it does for me.
I have rebuilt from scratch, even tried to build dependencies again, but still it crashes. The build from buildbot however doesnt. I have no idea what's going on. Obviously you cannot debug my system, but maybe you have an idea where the problem might come from?
My NVIDIA driver is also 418.56, btw.

Apr 23 2019, 5:52 PM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T63826: Crashing file.

Okay, must be some local problem, on my other machine it doesnt crash. Trying make clean now.

Apr 23 2019, 4:18 PM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T63826: Crashing file.

It opens fine for me as well, but as soon as I try to go to Shading Workspace it crashes, even with factory startup.

Apr 23 2019, 4:00 PM · BF Blender
Sebastian Koenig (sebastian_k) created T63826: Crashing file.
Apr 23 2019, 3:44 PM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T63814: blender2.8 crashing randomly.

@Jacques Lucke (JacquesLucke) not quite sure if I am using gdb correctly, but here's my attempt of a backtrace: https://hastebin.com/godujuboza.shell
EDIT: Actually, I think there was something missing: https://hastebin.com/yugotomode.shell

Apr 23 2019, 1:37 PM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T63814: blender2.8 crashing randomly.

Yeah, I am experiencing seemingly random crashes here as well. Couldn't figure out why yet either.

Apr 23 2019, 12:50 PM · BF Blender

Apr 9 2019

Sebastian Koenig (sebastian_k) added a comment to D4284: Tracking Pie Menus for Blender 2.8.

@William Reynish (billreynish) @Brecht Van Lommel (brecht) Any news on this?

Apr 9 2019, 9:18 AM · Motion Tracking
Sebastian Koenig (sebastian_k) triaged T63410: Mask display not updating correctly as Confirmed, Medium priority.

Yep, can confirm that. It's really weird. Sometimes mask points move different than the others, sometimes the vector handles behave inconsitently, resulting in a deformed mask. I was able to reproduce it best when changing the selection status (all, none, single points).

Apr 9 2019, 9:15 AM · BF Blender

Apr 4 2019

Sebastian Koenig (sebastian_k) created D4640: Add "Save" and "Save As" to file context menu (F4).
Apr 4 2019, 10:55 AM

Apr 3 2019

Sebastian Koenig (sebastian_k) added a comment to T63226: Movie clip editor sometimes off-by-one frame.

Not sure if it would fix the problem, it will help that the problem doesnt even occur. If you tracked with the movie out of sync those tracks will probably still be problematic. But yes, building the timecode first and then doing the tracking should avoid that particular issue.

Apr 3 2019, 9:02 PM · Motion Tracking, BF Blender
Sebastian Koenig (sebastian_k) closed T63226: Movie clip editor sometimes off-by-one frame as Invalid.

Whenever you track with a movie file rather than an image sequence you have to build either a proxy or just the timecode.
Otherwise it can get out of sync with lots of back and forth tracking etc.
I know it sucks, and I'd rather have that happen automatically in the background or so, but it is not a bug, as far as I know.

Apr 3 2019, 9:32 AM · Motion Tracking, BF Blender

Apr 2 2019

Sebastian Koenig (sebastian_k) added a comment to T63220: Cannot make object single user after Duplicate Scene with Link Object Data.

What?? This was a super useful feature which I used all the time. Being able to duplicate a scene, linking object data but still being able to move objects independently around was great.
Okay, but now that it is gone, how can I make an object local and unique to the current file?

Apr 2 2019, 5:10 PM · BF Blender
Sebastian Koenig (sebastian_k) created T63220: Cannot make object single user after Duplicate Scene with Link Object Data.
Apr 2 2019, 3:04 PM · BF Blender

Mar 29 2019

Sebastian Koenig (sebastian_k) added a comment to D4614: Avoid flow to avoid the collection textfield from becoming too small.

Fine with me. Do you have commit rights?

Lol, that was fast :)
No, I don't have commit rights. Could you?

Mar 29 2019, 10:55 AM · User Interface
Sebastian Koenig (sebastian_k) created D4614: Avoid flow to avoid the collection textfield from becoming too small.
Mar 29 2019, 10:53 AM · User Interface
Sebastian Koenig (sebastian_k) awarded T63079: Collapsed nodes should not shrink a Like token.
Mar 29 2019, 10:48 AM · User Interface, BF Blender: 2.8
Sebastian Koenig (sebastian_k) awarded D4612: UI: Properties tabs re-ordering a Like token.
Mar 29 2019, 10:46 AM
Sebastian Koenig (sebastian_k) added a comment to D4613: Proposal: Move Scene and View Layer dropdowns to Scene and View Layer Properties.

If those two menus are gone it get's rather annoying to get to the scene and viewlayer configuration that you need. I mean, usually there is just 1 properties editor open. And in most cases it will be set to something else than viewlayer or scene. So if you need to switch those you first have to navigate to these 2 (separate!) tabs, set scene and viewlayer and then go back to your previous properties tab.
Then there's fullscreen mode where you also sometimes need to change scene and/or viewlayer.
More importantly though there is the Video Editing workspace, which doesnt currently have an outliner. But especially there you have to have more than one scene in your file, if you wanna use a blender scene for editing. So you need to be able to switch scenes there. But adding an outliner there just for that? I don't know. I mean, is space really problem in the header bar? I would guess that the majority of Blender users do have at least an HD monitor, and there is plenty of space. I
That said, think @Brecht Van Lommel (brecht)'s solution could work well.

Mar 29 2019, 10:28 AM
Sebastian Koenig (sebastian_k) added a comment to D4613: Proposal: Move Scene and View Layer dropdowns to Scene and View Layer Properties.

I know that I am probably not part of this vast majority of users, but Scenes and View Layers (or Renderlayers previously) have always been a curcial part of my workflow. And as soon as you start doing any kind of VFX view layers are necessary, and while not the majority I do think that there are quite a few VFX artists in the Blender community. I found it a very welcome step forward to have the info, which view I am an currently in, in the header bar.
@William Reynish (billreynish) I really like your proposal though to add the View Layer info in the outliner like in your last mockup, as well as putting those dropdowns in scene and viewlayer properties panels. I'd just like to keep them in the header as well.

Mar 29 2019, 10:03 AM

Mar 28 2019

Sebastian Koenig (sebastian_k) added a comment to T63045: Blender DELETES all data on photoshop files upon viewing folder, making it 0kb.

I cannot reproduce it here either (elementaryOS 0.4.1, based on Ubuntu 16.04, GTX1080). I can open and view PSD files just fine.

Mar 28 2019, 12:15 PM · BF Blender

Mar 18 2019

Sebastian Koenig (sebastian_k) assigned T62712: Light Path node seems to be broken to Brecht Van Lommel (brecht).
Mar 18 2019, 3:33 PM · BF Blender
Sebastian Koenig (sebastian_k) created T62712: Light Path node seems to be broken.
Mar 18 2019, 3:33 PM · BF Blender
Sebastian Koenig (sebastian_k) closed T62704: 2.80,There is something wrong with User perspective in 3D view. as Invalid.

These are both no bugs.
The first one is the effect of the setting "Auto Perspective" in Preferences > Navigation > Orbit & Pan.
The second one is the effect of "Clip Start" value being too high in your case. Go to the View Panel in 3D Viewport Sidebar ("N") and set Clip Start to 0.001 instead of 0.1. Then your cube will be visible even when you are zoomed in that far as in your case.

Mar 18 2019, 9:34 AM · BF Blender

Mar 15 2019

Sebastian Koenig (sebastian_k) awarded rBfcffbe1d1b31: Fix T62320: Outliner collection disable not propagating to other view layers a Like token.
Mar 15 2019, 10:10 PM

Mar 13 2019

Sebastian Koenig (sebastian_k) added a comment to T62321: Crash on motion tracking when dopesheet open and deleting track.

Hm, can't reproduce either anymore. weird...

Mar 13 2019, 9:13 AM · BF Blender

Mar 11 2019

Sebastian Koenig (sebastian_k) added a comment to T61103: Mirrored objects render black when using the Bevel Node .

@Brecht Van Lommel (brecht) thanks so much for fixing! this makes so many things so much easier now! :)

Mar 11 2019, 2:38 PM · Cycles, BF Blender
Sebastian Koenig (sebastian_k) awarded T61103: Mirrored objects render black when using the Bevel Node a Love token.
Mar 11 2019, 2:37 PM · Cycles, BF Blender

Mar 9 2019

Sebastian Koenig (sebastian_k) added a comment to T62386: Linking-in a collection from a library file will link-in and instantiate a nested collection-instance defined within that library file.

Hehe, yeah, with Blender's development speed you better compile immediately after finding a bug. It might already be fixed! :)

Mar 9 2019, 1:43 PM · Datablocks and Libraries, BF Blender: 2.8
Sebastian Koenig (sebastian_k) closed T62386: Linking-in a collection from a library file will link-in and instantiate a nested collection-instance defined within that library file as Resolved.

Thanks for the report, but if I am not mistaken this was fixed a few days ago: https://developer.blender.org/rB683e64247f060acbb8b9ba9178e7555dc57aa10b
@Dirk (d-egg), try again with a recent build.

Mar 9 2019, 1:10 PM · Datablocks and Libraries, BF Blender: 2.8

Mar 8 2019

Sebastian Koenig (sebastian_k) added a comment to T61103: Mirrored objects render black when using the Bevel Node .

@Tim Stullich (tstullich) so sorry to have put you on this, I really thought this would be an easy one , especially because it works fine in preview rendering.... I better shut up next time :)

Mar 8 2019, 10:02 PM · Cycles, BF Blender
Sebastian Koenig (sebastian_k) triaged T62348: Cycles - Viewport rendering not updating when switching to allready rendered viewlayer as Confirmed, Medium priority.

Yep, can confirm that, happens here as well.
Sounds very similar to T62320 and T62317.

Mar 8 2019, 10:39 AM · BF Blender

Mar 7 2019

Sebastian Koenig (sebastian_k) created T62325: Clicking Preset doesn't change the settings immediately.
Mar 7 2019, 6:06 PM · BF Blender
Sebastian Koenig (sebastian_k) raised the priority of T62317: Switching between active cameras doesnt update camera shift in Viewport from Needs Information from User to Confirmed, Medium.

I can confirm that.
In the scene below there are 2 cameras. The selected one (not the one you are looking through) has the
camera.data.shift_y value set to -1. If you hit CTRL+0 and make it the active viewport camera you see the grid changing. But the cycles rendered viewport only updates when you click anywhere.

Mar 7 2019, 5:18 PM · BF Blender
Sebastian Koenig (sebastian_k) triaged T62321: Crash on motion tracking when dopesheet open and deleting track as Confirmed, Medium priority.

Yep, crash confirmed. (Linux, GTX 1080, 2.80, ed24315c6309)

Mar 7 2019, 4:40 PM · BF Blender
Sebastian Koenig (sebastian_k) created T62320: Missing update of collection visibilty settings when creating new ViewLayer.
Mar 7 2019, 4:28 PM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to D4440: Output Properties > Dimensions panel split.

Project Format sounds really weird. I wouldn't expect the render dimensions behind it. I would prefer Output Size.

Mar 7 2019, 1:02 PM

Mar 6 2019

Sebastian Koenig (sebastian_k) added a comment to D4440: Output Properties > Dimensions panel split.

I'm not sure, this just adds more space taken by UI organization elements? Sure, this is just my personal preference, and animators might disagree, but I don't see myself delibarately closing the Render Size Panel and only leaving Time open.

Mar 6 2019, 8:16 PM
Sebastian Koenig (sebastian_k) added a comment to rBa77feabb5147: Collection duplication from Outliner: add a 'duplicate hierarchy' operation..

@Bastien Montagne (mont29) Don't worry, I find it very useful and was glad you brought it back today. I was missing it when the other two duplicate options were added. Though those are also very useful of course! :)

Mar 6 2019, 8:09 PM
Sebastian Koenig (sebastian_k) awarded rBf1fef41863bc: Fix T62118: Stereo drawing options visible from camera view a Love token.
Mar 6 2019, 3:05 PM
Sebastian Koenig (sebastian_k) added a comment to T62258: Redo panel overlaps part of the interface.

Same problem in the Clip Editor. If the Menu could at least be moved around it would help a lot.

Mar 6 2019, 3:00 PM · BF Blender

Mar 5 2019

Sebastian Koenig (sebastian_k) added a comment to D4440: Output Properties > Dimensions panel split.

+1 from me!
For people who mostly render stills this would be an improvement. I could move the Time Panel to the very bottom, making output panels cleaner for me.

Mar 5 2019, 7:51 PM
Sebastian Koenig (sebastian_k) awarded rB683e64247f06: Fix T61796: Linking a collection with instances inside will place the instanced… a Love token.
Mar 5 2019, 3:10 PM
Sebastian Koenig (sebastian_k) awarded rBf5f0b97564cd: Fix T61763: Crash on selecting "Background Scene" a Love token.
Mar 5 2019, 10:28 AM

Mar 4 2019

Sebastian Koenig (sebastian_k) added a comment to T62172: Node editor -> Make new material. -> clear previous instead copying. Interface inconsistance.

Duplicating should definitely be possible, but wouldn't mind holding a modifier key for it. But yeah, consistency is important.

Mar 4 2019, 12:28 PM · BF Blender
Sebastian Koenig (sebastian_k) closed T62180: Material tab in isn't showing in properties as Invalid.

It's because the Camera is your active object currently. And the camera does not have material properties. Select the cube and you will see the material slot again.

Mar 4 2019, 12:12 PM · BF Blender

Mar 2 2019

Sebastian Koenig (sebastian_k) created T62124: Crash when using linked scene as Background Scene.
Mar 2 2019, 4:10 PM · BF Blender
Sebastian Koenig (sebastian_k) assigned T62118: Stereo drawing options visible from camera view. to Dalai Felinto (dfelinto).
Mar 2 2019, 11:27 AM · BF Blender
Sebastian Koenig (sebastian_k) created T62118: Stereo drawing options visible from camera view..
Mar 2 2019, 11:27 AM · BF Blender
Sebastian Koenig (sebastian_k) created T62115: DoF crosshair visible when in Camera View.
Mar 2 2019, 10:21 AM · BF Blender

Feb 27 2019

Sebastian Koenig (sebastian_k) added a comment to T62003: Collection instance origins are set to (0,0,0) and can't be changed..

Please provide a blendfile that demonstrates the bug then.

Feb 27 2019, 6:53 PM · BF Blender
Sebastian Koenig (sebastian_k) closed T62003: Collection instance origins are set to (0,0,0) and can't be changed. as Invalid.

To me this doesnt sound like a bug, but like normal behavior.
The origin of a collection is always at 0,0,0. If you want to have the origin of the collection be at the same place as the object in your collection, you have to select the Cube, snap the cursor to the origin of the cursor and then go to the Collections Panel in object properties and choose "Set Offset from Cursor" in the little dropdown menu to the right.
If I try this here the collections work perfectly normal, the same way like in 2.79, so I would consider this not a bug.

Feb 27 2019, 2:40 PM · BF Blender
Sebastian Koenig (sebastian_k) closed T62006: Commercial purposes? as Invalid.
Feb 27 2019, 10:53 AM · BF Blender: After Release, BF Blender