Sebastian Koenig (sebastian_k)
Technical Artist

Projects (6)

User Details

User Since
Jan 25 2008, 8:59 AM (564 w, 18 h)

Recent Activity

Mon, Nov 12

Sebastian Koenig (sebastian_k) assigned T57794: Text in Clip Editor Dopesheet not visible to Pablo Vazquez (pablovazquez).
Mon, Nov 12, 5:52 PM · BF Blender: 2.8
Sebastian Koenig (sebastian_k) created T57794: Text in Clip Editor Dopesheet not visible.
Mon, Nov 12, 5:52 PM · BF Blender: 2.8
Sebastian Koenig (sebastian_k) added a comment to rB91b768ccb1f4: UI: remove mask toolbar, use menus instead.

Yeah, I see the point. So what do you think should happen with the Toolshelf in the clip editor? Because that is currently very different, conceptually, from the toolshelf in the 3d view.

Mon, Nov 12, 7:29 AM

Sun, Nov 11

Sebastian Koenig (sebastian_k) created D3932: Fix missing icon in Clip Editors Graph View.
Sun, Nov 11, 3:07 PM · BF Blender: 2.8
Sebastian Koenig (sebastian_k) added a comment to rB91b768ccb1f4: UI: remove mask toolbar, use menus instead.

@Campbell Barton (campbellbarton) What is the reason the mask toolbar has been removed? It certainly does not make masking easier, and it also does not really improve the UI?

Sun, Nov 11, 10:59 AM

Sep 29 2018

Sebastian Koenig (sebastian_k) added a comment to T56973: Background images proxy setting in 3D view's "N" panel is not working .

I cannot confirm that. For me proxies do work in the 3d view, at least in 2.79 (2.8 seems to have issues). The proxies generated with the clip editor, that is.
The proxies that you generate with the VSE are a different thing and serve a different purpose, as far as I know.
Could it be that you are trying to load proxies from the VSE?

Sep 29 2018, 6:16 PM · BF Blender

Sep 28 2018

Sebastian Koenig (sebastian_k) added a comment to T56943: Color Picker doesn't work correctly with Filmic.

Well, that is true. The problem does remain though, even when picking colors that are within 0..1 range.
Let's say for example, you have 2 meshlights, but with 2 different materials. If you want to pick the emission color from meshlight A to meshlight B form the viewport, you will not get the same color, because the color picker is not picking the reference but the color that was generated by the Display transform.

Sep 28 2018, 1:56 PM · BF Blender: 2.8, BF Blender

Sep 27 2018

Sebastian Koenig (sebastian_k) created T56943: Color Picker doesn't work correctly with Filmic.
Sep 27 2018, 10:33 PM · BF Blender: 2.8, BF Blender
Sebastian Koenig (sebastian_k) updated the diff for D3643: Updated layout for Clip Editor in Blender 2.8.

Updated the Diff again. Now there is only 1 Display menu, that is also visible when in mask mode.

Sep 27 2018, 9:35 AM · BF Blender: 2.8
Sebastian Koenig (sebastian_k) created D3739: Camera Background Images Layout.
Sep 27 2018, 8:49 AM · BF Blender: 2.8

Sep 26 2018

Sebastian Koenig (sebastian_k) updated the diff for D3643: Updated layout for Clip Editor in Blender 2.8.

Updated Diff so it applies to current 2.8

Sep 26 2018, 12:36 PM · BF Blender: 2.8
Sebastian Koenig (sebastian_k) awarded rB554b26cf88de: Fix T56912: bpy.data.masks.new() crashed a Like token.
Sep 26 2018, 11:29 AM

Sep 25 2018

Sebastian Koenig (sebastian_k) updated the task description for T56912: Creating a mask from python crashes Blender.
Sep 25 2018, 11:00 AM · BF Blender
Sebastian Koenig (sebastian_k) created T56912: Creating a mask from python crashes Blender.
Sep 25 2018, 10:48 AM · BF Blender

Sep 22 2018

Sebastian Koenig (sebastian_k) added a comment to T56874: (H-Key bind)Hidden Broke.

This sounds more like an issue with step 9 in your list: zooming out too far.
If you go to View Menu and select "View all", or try "View selected" (after selecting an object in Outliner), does that recenter your view so you can see the objects?

Sep 22 2018, 6:24 PM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T56875: Compositor: Auto Render doesn't work.

It does work when you are using the Defocus Node, using the Z-Buffer of the current scene. Could be that this is the only node that does actually trigger a render update, but then the Auto Render button would be quite misleading indeed.

Sep 22 2018, 6:03 PM · Compositing, BF Blender
Sebastian Koenig (sebastian_k) created T56877: Masking: Enabling Motion Blur overrides the Feather Falloff .
Sep 22 2018, 3:03 PM · Masking, Compositing, BF Blender

Sep 18 2018

Sebastian Koenig (sebastian_k) updated the task description for T56833: Zoom to Mouse Position in Clip Editor fails when using anamorphic footage.
Sep 18 2018, 11:05 AM · BF Blender
Sebastian Koenig (sebastian_k) created T56833: Zoom to Mouse Position in Clip Editor fails when using anamorphic footage.
Sep 18 2018, 10:53 AM · BF Blender

Sep 7 2018

Sebastian Koenig (sebastian_k) awarded rBd1ab109619be: Fix T56698: saving render result from compositing as EXR is empty. a Like token.
Sep 7 2018, 1:01 PM

Sep 6 2018

Sebastian Koenig (sebastian_k) updated the task description for T56703: The Proxy creation in the clip editor does not take color management into account.
Sep 6 2018, 12:45 PM · BF Blender
Sebastian Koenig (sebastian_k) assigned T56703: The Proxy creation in the clip editor does not take color management into account to Sergey Sharybin (sergey).
Sep 6 2018, 12:44 PM · BF Blender
Sebastian Koenig (sebastian_k) created T56703: The Proxy creation in the clip editor does not take color management into account.
Sep 6 2018, 12:44 PM · BF Blender

Sep 5 2018

Sebastian Koenig (sebastian_k) created T56698: Saving OpenEXR from Composite with an EXR as image input produces empty files.
Sep 5 2018, 2:06 PM · BF Blender

Aug 30 2018

Sebastian Koenig (sebastian_k) added a comment to T56609: Object rotation increases render time more than 10 times..

Ah, thanks for the clarification! :)

Aug 30 2018, 1:05 PM · Cycles
Sebastian Koenig (sebastian_k) triaged T56609: Object rotation increases render time more than 10 times. as Confirmed priority.
Aug 30 2018, 1:00 PM · Cycles
Sebastian Koenig (sebastian_k) added a comment to T56609: Object rotation increases render time more than 10 times..

Turns out, I was wrong. The issus got a bit better, but there still is a significant slowdown happening.
I have prepared a file with the default world, no lamps, just the 2 objects (camera and mesh from your file). There are 2 keyframes, on frame 1 it renders fast, and frame 2 it renders slow.
I have tested with latest master as well as 2.79a. So I would say, bug confirmed.

Aug 30 2018, 1:00 PM · Cycles
Sebastian Koenig (sebastian_k) added a comment to T56609: Object rotation increases render time more than 10 times..

Wow, what a weird file! I can confirm there are differences in render time, but could not figure out why. I tried with not light source, with a different camera, with a different world, with no materials.
Still the same problem, in some rotation it renders really fast, and then, the more I increase the rotation, the render time increases as well.
It also doesnt depend on the camera angle, since rotating the object and the camera together still produce the same issue. However, copying the object and the camera and pasting it in a different file seems to eliminate the problem. Weird!

Aug 30 2018, 11:04 AM · Cycles

Aug 24 2018

Sebastian Koenig (sebastian_k) updated the summary of D3643: Updated layout for Clip Editor in Blender 2.8.
Aug 24 2018, 4:58 PM · BF Blender: 2.8
Sebastian Koenig (sebastian_k) created D3643: Updated layout for Clip Editor in Blender 2.8.
Aug 24 2018, 4:52 PM · BF Blender: 2.8

Aug 21 2018

Sebastian Koenig (sebastian_k) assigned T56477: Weird outline with shadow catcher to Sergey Sharybin (sergey).
Aug 21 2018, 10:34 AM · BF Blender
Sebastian Koenig (sebastian_k) created T56477: Weird outline with shadow catcher.
Aug 21 2018, 10:34 AM · BF Blender

Aug 19 2018

Sebastian Koenig (sebastian_k) added a comment to T56413: Setup Tracking Scene not working in 2.8.

@Dalai Felinto (dfelinto) I am wondering if it even makes sense to have an EEVEE setup at this point. As far as I can see EEVEE does not have something like a shadow catcher, nor can collections ins view_layers be set to holdout, which is both kind of important for a working setup. So I would first make it use Cycles.

Aug 19 2018, 1:36 PM · Motion Tracking, BF Blender: 2.8

Aug 18 2018

Sebastian Koenig (sebastian_k) added a comment to T56413: Setup Tracking Scene not working in 2.8.

I have managed to make the Setup_Tracking_Scene operator work without errors by disabling the old BI and layer stuff, now I am trying to make the renderlayer setup work again.
However, it seems as if there are some python bindings missing still.
To make the setup work I am planning to have 2 Viewlayers, Background and Foreground (as was already implemented in the new script), with two collections, "background" and "foreground". In the Foreground viewlayer, the background collection will be set to "holdout", in the Background view_layer the foreground collection will be set to indirect only.
I can make the setup work with the outliner View_Layer menu, however I could not find a way to do that via python. Something like bpy.context.scene.view_layers["Background"].collections["foreground"].holdout = True
That or at least something similar does not seem to exist yet.
Or if it does, maybe someone can give me a hint?

Aug 18 2018, 9:42 AM · Motion Tracking, BF Blender: 2.8

Aug 16 2018

Sebastian Koenig (sebastian_k) added a comment to T56413: Setup Tracking Scene not working in 2.8.

I will have a look. Maybe first just kick out all the old stuff so that at least the basic setup of constraints and background images work. Speaking of which, the whole camera background image stuff doesnt seem to work all that great yet. Footage is always drawn in front of objects, no matter the front/back setting in camera background images. Also the colors are completely off in solid mode.

Aug 16 2018, 11:15 AM · Motion Tracking, BF Blender: 2.8

Aug 13 2018

Sebastian Koenig (sebastian_k) added a comment to D2772: Tracking: Highlight keyframes in path visualization.

As mentioned before it's a very useful feature, also works great after a bit of testing. So I guess from artist's side it can be committed! :)

Aug 13 2018, 9:25 AM

Aug 7 2018

Sebastian Koenig (sebastian_k) assigned T56262: Bump Node produces black artifacts at grazing angles to Lukas Stockner (lukasstockner97).
Aug 7 2018, 1:13 PM · BF Blender
Sebastian Koenig (sebastian_k) created T56262: Bump Node produces black artifacts at grazing angles.
Aug 7 2018, 1:13 PM · BF Blender

Jul 23 2018

Sebastian Koenig (sebastian_k) updated subscribers of T56078: Saving images with python causes Blender to hang.

The last revision that worked was this: https://developer.blender.org/rB59b4c675361b54b32b6238855fe4a82117cc48c7
Starting with this commit Blender hangs when using a filepath directly: https://developer.blender.org/rB08274433e1bd9db5a2a27e5d2f8862e9cc3f27f0
Maybe @Bastien Montagne (mont29) wants to have a look? :)

Jul 23 2018, 2:34 PM · Python, BF Blender
Sebastian Koenig (sebastian_k) updated the task description for T56078: Saving images with python causes Blender to hang.
Jul 23 2018, 2:32 PM · Python, BF Blender
Sebastian Koenig (sebastian_k) updated the task description for T56078: Saving images with python causes Blender to hang.
Jul 23 2018, 1:41 PM · Python, BF Blender

Jul 22 2018

Sebastian Koenig (sebastian_k) updated the task description for T56078: Saving images with python causes Blender to hang.
Jul 22 2018, 10:50 PM · Python, BF Blender
Sebastian Koenig (sebastian_k) updated the task description for T56078: Saving images with python causes Blender to hang.
Jul 22 2018, 10:24 PM · Python, BF Blender
Sebastian Koenig (sebastian_k) updated the task description for T56078: Saving images with python causes Blender to hang.
Jul 22 2018, 9:42 PM · Python, BF Blender
Sebastian Koenig (sebastian_k) created T56078: Saving images with python causes Blender to hang.
Jul 22 2018, 11:38 AM · Python, BF Blender

May 8 2018

Sebastian Koenig (sebastian_k) assigned T55000: Crash with hooks and curves in Cycles render to Bastien Montagne (mont29).
May 8 2018, 11:29 AM · BF Blender
Sebastian Koenig (sebastian_k) created T55000: Crash with hooks and curves in Cycles render.
May 8 2018, 11:26 AM · BF Blender

Apr 6 2018

Sebastian Koenig (sebastian_k) added a comment to D2772: Tracking: Highlight keyframes in path visualization.

This one looks really useful, also works great. :)

Apr 6 2018, 3:06 PM
Sebastian Koenig (sebastian_k) added a comment to D2771: Tracking: Blend transform offset when manually re-positioning track.

It's an interesting feature. But I would want to be able to set the amount of frames that are blended and also to be able to turn it off. I think it could also be an extra operator with separate shortcut, or maybe a mod to G (like the operator modes of knife tools). Or it could be a mode to enable, like proportional editing.

Apr 6 2018, 2:48 PM

Feb 23 2018

Sebastian Koenig (sebastian_k) created T54142: More accessible infos in Flamenco.
Feb 23 2018, 5:25 PM · Flamenco

Feb 13 2018

Sebastian Koenig (sebastian_k) awarded rBd640ce40aa9e: (Nodes) Display image name if any in the Cycles Image and Environment Texture… a Like token.
Feb 13 2018, 10:50 AM

Jan 3 2018

Sebastian Koenig (sebastian_k) awarded rBc621832d3d35: Cycles: CUDA support for rendering scenes that don't fit on GPU. a Love token.
Jan 3 2018, 9:18 AM

Jan 2 2018

Sebastian Koenig (sebastian_k) added a comment to T53679: No Camera found When Rendering (When There is Actually A camera).

Please attach a blendfile with the bug, otherwise we have no chance of looking into your issue. Also, please provide the information required in the bug report guidelines.

Jan 2 2018, 5:08 PM · Rendering
Sebastian Koenig (sebastian_k) closed T53675: specials Menu not working as Invalid.
Jan 2 2018, 9:54 AM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T53675: specials Menu not working .

Let me guess: You are not in edit mode when you press "W"? However, that's hard to tell, since you did not attach a blend-file, as required by the bug reporting guidelines ;)

Jan 2 2018, 9:54 AM · BF Blender

Dec 29 2017

Sebastian Koenig (sebastian_k) updated the summary of D2979: No groping in Blender's Tracker!.
Dec 29 2017, 5:40 PM · Motion Tracking
Sebastian Koenig (sebastian_k) created D2979: No groping in Blender's Tracker!.
Dec 29 2017, 5:40 PM · Motion Tracking

Dec 25 2017

Sebastian Koenig (sebastian_k) closed T53627: Possible motion tracker bug? as Invalid.

This is not a bug. The renderer has nothing to do with camera solving. The fact that you got different results has to do with slightly different positions of your markers in the 2 different attempts. In fact the position of the tracking markers is your biggest problem.
In the video you had put the markers only on a flat plane, and only in the very center of the frame. That's a problem. Instead you should try to cover as much of the frame as possible, and also different heights, not just a plane. In your example don't just track the markers in the center of your frame, but instead also track for example the scissors, the pencil, the background objects.

Dec 25 2017, 5:10 PM · BF Blender

Dec 22 2017

Sebastian Koenig (sebastian_k) added a comment to T53604: Adaptive subdiv stuck in "Simple" mode.

I tested it with latest master on elementaryOS 0.4.1. and it renders a nice and round ball.

Dec 22 2017, 12:29 PM · BF Blender
Sebastian Koenig (sebastian_k) assigned T53612: Blender crashes on CleanTracks with 'DELETE_SEGMENTS' and a disabled marker to Sergey Sharybin (sergey).
Dec 22 2017, 9:46 AM · Motion Tracking, BF Blender
Sebastian Koenig (sebastian_k) created T53612: Blender crashes on CleanTracks with 'DELETE_SEGMENTS' and a disabled marker.
Dec 22 2017, 9:46 AM · Motion Tracking, BF Blender

Dec 15 2017

Sebastian Koenig (sebastian_k) added a comment to T53558: Image importing freezes blender.

Did you also try with the most recent version of Blender from builder.blender.org?

Dec 15 2017, 2:54 PM · BF Blender

Dec 13 2017

Sebastian Koenig (sebastian_k) added a comment to T53550: Can't assign 'E' as hotkey in Clip Editor anymore.

Just noticed that also the eyedropper tool to pick other things like parent objects, camera focal distance etc. doesnt work anymore.

Dec 13 2017, 10:24 AM · BF Blender
Sebastian Koenig (sebastian_k) assigned T53550: Can't assign 'E' as hotkey in Clip Editor anymore to Campbell Barton (campbellbarton).
Dec 13 2017, 9:37 AM · BF Blender
Sebastian Koenig (sebastian_k) created T53550: Can't assign 'E' as hotkey in Clip Editor anymore.
Dec 13 2017, 9:36 AM · BF Blender

Dec 9 2017

Sebastian Koenig (sebastian_k) assigned T53523: Keyframes for Marker weight stay, even if the track itself is deleted to Sergey Sharybin (sergey).
Dec 9 2017, 12:26 PM · BF Blender
Sebastian Koenig (sebastian_k) created T53523: Keyframes for Marker weight stay, even if the track itself is deleted.
Dec 9 2017, 12:26 PM · BF Blender

Dec 7 2017

Sebastian Koenig (sebastian_k) created T53499: Cannot load DPX files. .
Dec 7 2017, 1:53 PM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to D2944: Use OIIO for DPX loading..

@Sergey Sharybin (sergey) Thanks! I tried the patch, but it did not work. Neither the MCE nor the IE can open the image. If I try, it gives me an error: IMB_ibImageFromMemory: unknown fileformat (/home/sebastian/1-38_A002.0000811.dpx)
I'll open a report.

Dec 7 2017, 1:47 PM · Images & Movies

Dec 6 2017

Sebastian Koenig (sebastian_k) added a comment to D2944: Use OIIO for DPX loading..

What a pleasant coincidence! I just had the problem a few days ago that I could not load a DPX file into Blender which I got from some other application. I used EXR instead as workaround. But I tried the patch and that actually works (even though the frame itself is flipped)! Here's a frame from the sequence that did not work:

Dec 6 2017, 6:10 PM · Images & Movies

Dec 3 2017

Sebastian Koenig (sebastian_k) raised the priority of T53450: A bug of [Denoising] from Incomplete to Confirmed.

This is most likely the same issue as this one: https://developer.blender.org/T52802
And that one is confirmed and still open, so marking this report as confirmed as well. Not sure what the correct policy here would be though...

Dec 3 2017, 8:13 AM · BF Blender

Nov 30 2017

Sebastian Koenig (sebastian_k) added a comment to T53419: Masking "Add" menu is not present in Image editor, but shortcut is.

Here's a fix that seems to work:

Nov 30 2017, 11:02 AM · Images & Movies, User Interface, BF Blender
Sebastian Koenig (sebastian_k) assigned T53419: Masking "Add" menu is not present in Image editor, but shortcut is to Sergey Sharybin (sergey).
Nov 30 2017, 11:01 AM · Images & Movies, User Interface, BF Blender
Sebastian Koenig (sebastian_k) closed T53427: Removed Spam as Invalid.
Nov 30 2017, 10:37 AM

Nov 29 2017

Sebastian Koenig (sebastian_k) triaged T53419: Masking "Add" menu is not present in Image editor, but shortcut is as Confirmed priority.

True. I'd also consider this a bug. Not a dramatic one of course, but it is indeed an inconsistency...

Nov 29 2017, 5:35 PM · Images & Movies, User Interface, BF Blender

Nov 21 2017

Sebastian Koenig (sebastian_k) added a comment to T53371: Keying Node fails with values above 1.

That patch works great, thanks a lot! :)
But man, the ToS footage was soo much better than the one I have to deal with right now...

Nov 21 2017, 5:12 PM · BF Blender
Sebastian Koenig (sebastian_k) assigned T53371: Keying Node fails with values above 1 to Sergey Sharybin (sergey).
Nov 21 2017, 3:28 PM · BF Blender
Sebastian Koenig (sebastian_k) created T53371: Keying Node fails with values above 1.
Nov 21 2017, 3:28 PM · BF Blender

Nov 3 2017

Sebastian Koenig (sebastian_k) added a comment to T53242: GPU devices not reported correctly.

Oh alright, sorry. Thanks a lot for the answer! :)

Nov 3 2017, 1:34 PM · BF Blender
Sebastian Koenig (sebastian_k) updated the task description for T53242: GPU devices not reported correctly.
Nov 3 2017, 11:43 AM · BF Blender
Sebastian Koenig (sebastian_k) assigned T53242: GPU devices not reported correctly to Brecht Van Lommel (brecht).
Nov 3 2017, 11:38 AM · BF Blender
Sebastian Koenig (sebastian_k) created T53242: GPU devices not reported correctly.
Nov 3 2017, 11:37 AM · BF Blender

Oct 2 2017

Sebastian Koenig (sebastian_k) created T52973: Curve Simplify uses wrong dimensions.
Oct 2 2017, 10:53 AM · Addons

Sep 28 2017

Sebastian Koenig (sebastian_k) added a comment to T52928: Filmic affect everything.

Yeah, I agree. Also, playblast from viewport should ideally not be affected by filmic.
Although, thinking about it, it probably is not really a bug, but rather a TODO…

Sep 28 2017, 8:25 AM · BF Blender

Sep 23 2017

Sebastian Koenig (sebastian_k) triaged T52879: Blender 2.79 will not properly calibrate! as Incomplete priority.

Please follow the bug reporting guidelines and make sure you include the following information in your bug report:

Sep 23 2017, 9:36 AM · BF Blender

Sep 18 2017

Sebastian Koenig (sebastian_k) assigned T52802: Denoise artifacts with Direct Glossy to Lukas Stockner (lukasstockner97).
Sep 18 2017, 10:38 AM · Cycles, BF Blender
Sebastian Koenig (sebastian_k) added a comment to T52802: Denoise artifacts with Direct Glossy.

Yeah, I am currently suffering from the same problem. I think it's mainly a problem with the very bright intensities of glossy reflections. At least in my case it doesn't need any SSS to produce the issue, just a rather reflective surface. I am facing this problem mostly with metals in scenes with bright lamps. I think the denoiser somehow tries compensate for the brightness differences between the glossy reflection and the much darker surrounding areas, and by overcompensating that brightness differences it makes the problematic areas black. Or something like that. No idea how to solve that but maybe as a workaround the denoiser could just keep the super bright highlights just white?
Here's the above file but without SSS and point lamp, but with a metal surface, still producing a black artefact.

Sep 18 2017, 10:37 AM · Cycles, BF Blender

Sep 16 2017

Sebastian Koenig (sebastian_k) added a comment to T52743: Object selection not displaying with transparancy.

Oh that's right, I did not test previous versions before. Probably never worked, at least not in 2.77 which I just tried.

Sep 16 2017, 8:53 AM · BF Blender

Sep 15 2017

Sebastian Koenig (sebastian_k) added a comment to T52743: Object selection not displaying with transparancy.

Yes, here is a file demonstrating the issue (GTX980ti here, on linux).

Sep 15 2017, 9:01 AM · BF Blender

Sep 14 2017

Sebastian Koenig (sebastian_k) added a comment to T52743: Object selection not displaying with transparancy.

Yeah, it's true. Not quite sure if it's actually a bug, but it's annoying nonetheless. However, I think we can be sure that it will be more than fixed in 2.8 ;)

Sep 14 2017, 9:03 AM · BF Blender

Sep 6 2017

Sebastian Koenig (sebastian_k) added a comment to T52659: Mute node links (design task).

I didn't test this yet, but I can see how this can be quite useful, especially in large and complex nodetrees with long noodle connections, where you want to compare the effect of a node input with the original node input value. Visually it is consistent with the red color of the mute node functionality and seems pretty straight forward to use.

Sep 6 2017, 9:36 AM · Nodes, User Interface

Sep 5 2017

Sebastian Koenig (sebastian_k) awarded T52433: Volume Absorption color tint a Like token.
Sep 5 2017, 3:51 PM · Cycles, BF Blender

Sep 4 2017

Sebastian Koenig (sebastian_k) added a comment to T52643: Rendered Viewport after Quick Smoke crashes Blender.

At least on a GTX1080 with Cuda on Linux and latest master it does not happen. So probably it's more an issue with AMD Cards, OpenCL or OSX.

Sep 4 2017, 9:21 AM · BF Blender

Sep 3 2017

Sebastian Koenig (sebastian_k) closed T52629: Problem with custom transforms while modeling (Buildbot on Linux) as Invalid.

Thanks for the report. However, this is very similar to a recent report about custom transform orientations, which turned out not to be a bug. Especially Extrude works totally as intended. See my answer in the other report here: https://developer.blender.org/T52558
It might be a bit counter-intuitive (though thinking bout it I wouldn't even agree to that), but it's not a bug, therefore I am closing this.
Unless you find another case except extrude where custom orientations do not work. If so, please describe in detail where and when it happens.

Sep 3 2017, 5:15 PM · BF Blender

Sep 2 2017

Sebastian Koenig (sebastian_k) closed T52618: Transform Orientation Shortkey doesnt work as Invalid.
Sep 2 2017, 3:12 PM · BF Blender
Sebastian Koenig (sebastian_k) closed T52620: Cannot make scene with total blackness as Invalid.

Yep, turning off AO solves your problem. No bug here, this report can be closed then, I guess...

Sep 2 2017, 10:15 AM · BF Blender

Sep 1 2017

Sebastian Koenig (sebastian_k) triaged T52608: Can't open my .blend as Incomplete priority.

It seems to me you are trying to open an OBJ file, which for some reason got renamed to .blend. Anyhow, without the attached file we cannot reproduce or test your bug report.
Also, please use the bug reporting guidelines, otherwise the report is considered incomplete.

Sep 1 2017, 9:30 AM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T52574: "Path tracing tile" starts at 0 instead of 1.

Yeah, just displaying the finished tiles is totally fine. @Brecht Van Lommel (brecht)'s solution takes up even less space in the interface! Win-win! :)

Sep 1 2017, 9:22 AM · Cycles, BF Blender

Aug 29 2017

Sebastian Koenig (sebastian_k) added a comment to T52574: "Path tracing tile" starts at 0 instead of 1.

I replied in the other report as well.
And yeah, I also think it should be changed. It might not be a code bug, but a grammar bug it definitely is. For instance it says it is working on tile 11 from 12, when it is actually working on tile 12 from 12. A bit confusing for the user.

Aug 29 2017, 8:28 AM · Cycles, BF Blender
Sebastian Koenig (sebastian_k) added a comment to T51435: Cycles - Progress bar - Current tile status is 1 less then it should be.

I think that is actually weird as well. If I have 12 tiles in total it would report "Path Tracing Tile 11/12" when working on the very last tile. Isn't that confusing for the user? It says it is working on tile 11 from 12, when it is actually working on tile 12 from 12. So maybe not a bug code wise, but definitely a grammar bug ;)

Aug 29 2017, 8:25 AM · BF Blender