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Sebastian Koenig (sebastian_k)
Technical Artist

Projects (6)

User Details

User Since
Jan 25 2008, 8:59 AM (630 w, 5 d)

Recent Activity

Tue, Feb 18

Sebastian Koenig (sebastian_k) awarded D6400: Synchronization of editors between workspaces using tags (slots) a Love token.
Tue, Feb 18, 3:55 PM · User Interface
Sebastian Koenig (sebastian_k) added a comment to D6400: Synchronization of editors between workspaces using tags (slots) .

This is super exciting. For me this was one of the number 1 reasons to have the workspace concept in 2.8 in the first place. I do agree with Julian though, 8 slots sounds excessive, and I would probably only need one synced workspace. In fact I would probably mostly work in just one synced 3d viewport across all workspaces. So I would suggest to make it more like a toggle for synced viewport or so. But either way, this would be a HUGE workflow improvement!! Thanks for looking into it!

Tue, Feb 18, 3:53 PM · User Interface

Thu, Feb 13

Sebastian Koenig (sebastian_k) added a comment to D6839: Outliner: ctrl+click to isolate exclude property of layer collections [WIP].

Wow, that was fast! :) Thanks!
So far I love it!
What the other collection icons do when you ctrl-click on them twice is first to isolate them, and when you ctrl-click the second time it unhides all previously hidden collections, which is a bit bit unfortunate. It feels like a toggle at first, but's not really toggling between 2 states.
Especially with the Exclude button it would be nice if Blender would somehow remember which collections where enabled and which excluded when you ctrl-click the checkbox.
Often there is a specific configuration of which collections are enabled and which are excluded. Now when you isolate one to inspect it you would at some point want to "un-isolate" it by ctrl-clicking again, but ideally without losing the initial configuration of which collections where enabled or excluded.

Thu, Feb 13, 5:58 PM

Jan 10 2020

Sebastian Koenig (sebastian_k) changed the status of T73018: Infinite viewport render loop when using Stereoscopy from camera view from Needs Triage to Confirmed.

This did work in 2.79. It did not try to render both eyes simultaneously as it seems to be the case now, but was always rendering one eye, no matter what you set in the stereoscopy panels.

Jan 10 2020, 1:36 PM · GPU / Viewport, BF Blender
Sebastian Koenig (sebastian_k) closed T73019: when I am in motion tracking hold down g key it crashes as Invalid.

I cannot reproduce what you described in the title.

Jan 10 2020, 1:29 PM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T73018: Infinite viewport render loop when using Stereoscopy from camera view.

Yep, I can confirm that. Only way around that is to switch to either Left or Right Eye in View settings of 3D Viewport. Disabling left or right eye in Stereoscopy settings of render panel doesnt help.

Jan 10 2020, 12:51 PM · GPU / Viewport, BF Blender

Dec 19 2019

Sebastian Koenig (sebastian_k) added a comment to T72575: 3dtracking marker not showing in the 3d view port.

Try this:

Dec 19 2019, 4:52 PM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T72554: Viewport x-ray shading slider flipped.

I agree. Maybe not a bug, but definitely bad wording. Maybe just rename to "Alpha" or "Opacity"?

Dec 19 2019, 10:36 AM · EEVEE & Viewport, User Interface, BF Blender

Dec 16 2019

Sebastian Koenig (sebastian_k) created T72474: Box mapping is broken in Cycles.
Dec 16 2019, 9:16 AM · Render & Cycles, BF Blender

Dec 3 2019

Sebastian Koenig (sebastian_k) awarded T72136: Bounding Box still visible with overlays off a Love token.
Dec 3 2019, 11:54 AM · BF Blender
Sebastian Koenig (sebastian_k) assigned T72136: Bounding Box still visible with overlays off to Clément Foucault (fclem).
Dec 3 2019, 8:23 AM · BF Blender
Sebastian Koenig (sebastian_k) created T72136: Bounding Box still visible with overlays off.
Dec 3 2019, 8:23 AM · BF Blender

Nov 30 2019

Sebastian Koenig (sebastian_k) added a comment to T72060: create group in the compositor doesnt name the inputs correctly, then there's no way to rename them, because once you're inside the group you can't tell which input is which..

If you can make it happen in 2.79, please tell me how, maybe I am missing something. But I just tried and the resulting NodeGroup inputs where also all called "Image".
Should be easy to add though...

Nov 30 2019, 3:21 PM · BF Blender
Sebastian Koenig (sebastian_k) changed the status of T72060: create group in the compositor doesnt name the inputs correctly, then there's no way to rename them, because once you're inside the group you can't tell which input is which. from Unknown Status to Unknown Status.

This is not a bug. It also would only make sense for Renderlayer or Image Input nodes. But inputs/outputs of most other nodes are just named "Image" anyway. It could be a nice addition for addons like Node Wrangler, but it's not a bug, but a feature request.
https://wiki.blender.org/wiki/Reference/Not_a_bug

Nov 30 2019, 9:27 AM · BF Blender

Nov 26 2019

Sebastian Koenig (sebastian_k) changed the status of T71938: Image Editor - Paint Mode - Toolshelf - Clone tool is disfunctional from Unknown Status to Invalid.

The design for the Clone Tool might not be ideal (let's just call it sort of horrible), but it does work as intended.
For it to work you need to set a Clone Image in the Brush Panel. You can then drag the image with Right Mouse Button.
So, not a bug :)

Nov 26 2019, 6:25 PM · BF Blender

Nov 23 2019

Sebastian Koenig (sebastian_k) added a comment to T71347: Virtual Reality - Milestone 1 - Scene Inspection.

Wall of text following! Jump to the last paragraph "Tools" if in a hurry :)

Nov 23 2019, 1:17 PM · EEVEE & Viewport, BF Blender

Nov 21 2019

Sebastian Koenig (sebastian_k) added a comment to rBba1e9ae4733a: Bevel: Custom Profile and CurveProfile Widget.

This is really great, but having a default bevel offset of 1m is not really helpful. The previous default of 0.1 was much better (maybe even stil too high).

Nov 21 2019, 9:54 AM

Nov 14 2019

Sebastian Koenig (sebastian_k) added a comment to T71156: Backface culling and selection buffer consistency.

To me this definitely looks like a regression...

Nov 14 2019, 12:42 PM · BF Blender

Nov 11 2019

Sebastian Koenig (sebastian_k) awarded T69992: Shortcuts for Tools (design task) a Love token.
Nov 11 2019, 9:33 AM · User Interface, BF Blender

Nov 4 2019

Sebastian Koenig (sebastian_k) awarded rB9fac6765c8a5: Nasking: Toggle cyclic on Ctrl-Click on initial vertex a Love token.
Nov 4 2019, 2:35 PM

Nov 2 2019

Sebastian Koenig (sebastian_k) assigned T71284: Renaming an object with Ctrl-F2 to something with a dash in the name will add a backslash to Campbell Barton (campbellbarton).
Nov 2 2019, 9:25 AM · BF Blender
Sebastian Koenig (sebastian_k) created T71284: Renaming an object with Ctrl-F2 to something with a dash in the name will add a backslash.
Nov 2 2019, 9:25 AM · BF Blender

Nov 1 2019

Sebastian Koenig (sebastian_k) added a comment to D6162: Masking: Toggle cyclic on Ctrl-Click on initial vertex.

Just tried it, and so far it works really great!
The icing on the cake would be, if the cursor would change its shape once you hover the mouse over the area, where a click would close the mask.
But I think that would only even start to matter when the tools are being transformed to the new tool system.
Great improvement!

Nov 1 2019, 4:39 PM

Oct 19 2019

Silas Opel (Schamph) awarded T69103: Motion Tracking Module a Love token.
Oct 19 2019, 2:49 PM · BF Blender, Motion Tracking

Oct 2 2019

Sebastian Koenig (sebastian_k) added a comment to T70452: Crash when clicking "Solve Camera Motion" in Motion Tracking (2.81 nightly).

Yep, I can confirm that.

Oct 2 2019, 5:45 PM · BF Blender (2.81)

Sep 19 2019

Sebastian Koenig (sebastian_k) awarded rBf4f190a399fb: Fix T69971 EEVEE: Bump does not work using a UVMap node as input a Love token.
Sep 19 2019, 10:18 PM

Sep 18 2019

Sebastian Koenig (sebastian_k) added a reviewer for D5417: Edit Linked Library was giving errors with LightProbes: William Reynish (billreynish).
Sep 18 2019, 11:46 AM · Add-ons
Sebastian Koenig (sebastian_k) added a comment to T70001: Bump node bug.

Yep, that's a bug, already reported though here: T69971

Sep 18 2019, 10:06 AM · BF Blender

Sep 17 2019

Sebastian Koenig (sebastian_k) added a comment to T69971: Bump does not work using a UVMap node as input.

I can confirm that, though only when using a custom UV input.
Try this file:


If you connect Texture Corrdinates with UV to the Noise Texture it works, with the UV Map node it doesn't.
Tried with 2.81 (sub 11), branch: master, commit date: 2019-09-17 09:24, hash: rB271c6794d629

Sep 17 2019, 1:26 PM · EEVEE & Viewport, BF Blender

Sep 12 2019

Sebastian Koenig (sebastian_k) awarded rB19547236355d: Cycles: Fix Show Instanced Local View Objects a Like token.
Sep 12 2019, 2:03 PM
Sebastian Koenig (sebastian_k) assigned T69784: Instanced Collections are not visible in Cycles rendered view in Local mode to Jeroen Bakker (jbakker).
Sep 12 2019, 10:41 AM · Render & Cycles, BF Blender
Sebastian Koenig (sebastian_k) created T69784: Instanced Collections are not visible in Cycles rendered view in Local mode.
Sep 12 2019, 10:41 AM · Render & Cycles, BF Blender

Sep 6 2019

Sebastian Koenig (sebastian_k) added a comment to T67756: Strange drag-drop when opening an image from the shader editor and the open dialog is in thumbnail mode.

No, it still happens.
If you render something Blender will now by default open the render result in a new window. If you change from Render Result to any other image in that window, and change the filepath of that image from the N-Panel, the file browser will now open in the same window. And if the file browser is in thumbnail view, the drag/drop thing still happens.
So even though it might not be as obvious as before, the bug is still there.

Sep 6 2019, 10:00 AM · User Interface, BF Blender
Sebastian Koenig (sebastian_k) awarded rB08991c01f01c: Fix unreported: snapping to 3d tracking markers sometimes fails a Love token.
Sep 6 2019, 7:52 AM

Sep 5 2019

Sebastian Koenig (sebastian_k) added a comment to D5520: Only enable "Render Undistorted" in Background Images when there is lens distortion.

I have updated the patch with @Sergey Sharybin (sergey)'s suggested changes.

Sep 5 2019, 11:31 AM · Motion Tracking
Sebastian Koenig (sebastian_k) updated subscribers of D5520: Only enable "Render Undistorted" in Background Images when there is lens distortion.

What do you think of this, @Sergey Sharybin (sergey) and @Sean Kennedy (hype)?

Sep 5 2019, 8:58 AM · Motion Tracking

Sep 4 2019

Sebastian Koenig (sebastian_k) added a comment to T69475: Ambient Occlusion is black where the background is visible.

It does not do that here.

Sep 4 2019, 11:17 AM · BF Blender
Sebastian Koenig (sebastian_k) updated subscribers of T69468: Collections Holdout Button in Outliner Is Ignored by Eevee.

While the Holdout shader for Eevee has been implemented recently, Holdout for collections is still missing. I'd say it is not a bug, just a missing (yet very desirable) feature. But I'm sure it is on somewhere on @Clément Foucault (fclem)'s long ToDo list :)

Sep 4 2019, 9:51 AM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T69475: Ambient Occlusion is black where the background is visible.

This is not a really bug, this is just an unfortunate situation. I wish the background in AO and shadow pass would be white as well, but it has been like this since forever.
My workaround is to add the inverted Alpha pass to AO and shadow pass.
So while this will probably be closed as Invalid, you'd have my vote for these passes to be changed so we don't have to manipulate them to be useable.

Sep 4 2019, 9:41 AM · BF Blender

Aug 30 2019

Sebastian Koenig (sebastian_k) added a comment to T69323: Remove/Update "Emulate Middle Mouse" preference.

Maybe I am not quite sure I understand correctly, but everytime I travel, teach or use Blender somwhere else on the road, I am doing that on a MacBookPro, and I always use the EmulateMiddleMouseButton there. I would be completely lost without it.

Aug 30 2019, 11:37 AM · User Interface

Aug 23 2019

Sebastian Koenig (sebastian_k) created T69103: Motion Tracking Module.
Aug 23 2019, 9:57 PM · BF Blender, Motion Tracking
Sebastian Koenig (sebastian_k) created T69102: Force Mask direction / Enable inwards feathering.
Aug 23 2019, 9:47 PM · Motion Tracking
Sebastian Koenig (sebastian_k) created T69094: Click on Open Image button activates the File Selector Drop operator in the file browser. .
Aug 23 2019, 5:06 PM · BF Blender

Aug 20 2019

Sebastian Koenig (sebastian_k) updated subscribers of T68864: [CYCLES] Shadow catcher is not transparent in the viewport.

I suppose it's the same issue as this one: T66777
@Jeroen Bakker (jbakker) is already working on it: T65988
But I also hope this gets fixed soon, as it makes VFX nearly impossible.

Aug 20 2019, 4:32 PM · BF Blender

Aug 19 2019

Evan Wilson (EAW) awarded D5519: Make Plane Track corners draggable with LMB a Like token.
Aug 19 2019, 9:47 AM · Motion Tracking
Evan Wilson (EAW) awarded D5520: Only enable "Render Undistorted" in Background Images when there is lens distortion a Love token.
Aug 19 2019, 9:46 AM · Motion Tracking

Aug 18 2019

Sebastian Koenig (sebastian_k) created D5520: Only enable "Render Undistorted" in Background Images when there is lens distortion.
Aug 18 2019, 11:30 AM · Motion Tracking
Sebastian Koenig (sebastian_k) created D5519: Make Plane Track corners draggable with LMB.
Aug 18 2019, 10:57 AM · Motion Tracking

Aug 16 2019

Sebastian Koenig (sebastian_k) added a comment to D5481: Shading: Refactor Math node and use dynamic inputs..
Aug 16 2019, 3:30 PM
Sebastian Koenig (sebastian_k) created T68732: Boolean merges CustomData inconsistently (UVs, VCols), breaks UV Map Node.
Aug 16 2019, 3:25 PM · Modifiers, Modeling, BF Blender

Aug 15 2019

Sebastian Koenig (sebastian_k) added a comment to T68689: Part of a shader seem to crash blender (open file, copy/paste, link or attach).

I can confirm this with master as well.
It's the material called "Steel" in this file.
To make Blender crash you just need to try to append the material "Steel" from the suitcase blendfile.

Aug 15 2019, 1:32 PM · Nodes, Eevee, BF Blender

Aug 14 2019

Sebastian Koenig (sebastian_k) added a comment to T68632: No Noodles in Node Editor.

I know nodes are connected Sebastian, if that is what you mean.

Aug 14 2019, 8:39 PM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T68632: No Noodles in Node Editor.

Are you sure that there are in fact noodles? Can you send a blendfile showing the issue?

Aug 14 2019, 10:11 AM · BF Blender

Aug 6 2019

Sebastian Koenig (sebastian_k) added a comment to D5028: Text Editor UI updates.

Since the "Edit Source" context menu item only auto-opens the file and auto-scrolls to the correct line when the text editor is in the current workspace, this default in the Scripting workspace doesn't help much.

Aug 6 2019, 4:16 PM · BF Blender, Text Editor
Sebastian Koenig (sebastian_k) added a comment to D5028: Text Editor UI updates.

I agree that hiding everything behind dropdown menus is super annoying and doesn't improve the UI at all.
Register Script is still an item in the header, taking up way more space than those 3 toggles we previously had, even though I believe that one is used far less.
Luckily it seems that the default is that syntax highlighting and numbers are enabled by default. So it doesnt hurt so much in this case.
In general I'd wish that items in the header were not regarded as visual clutter so much.

Aug 6 2019, 4:01 PM · BF Blender, Text Editor
Sebastian Koenig (sebastian_k) updated subscribers of T67995: Viewport Pies Update 2.81.
Aug 6 2019, 1:48 PM · Add-ons
Sebastian Koenig (sebastian_k) added a comment to T67995: Viewport Pies Update 2.81.

It's great that pie menues are being worked on! They can make working so much faster and easier.
However, I think there are a couple of problems with the current way the pies from the addon work.
One of the problems is inconsistency compared to the "default pies":
There are a few builtin pie menues by default.
In the addon there are some pies that have the same functionality as the default ones, however, they are arranged differently, which confuses muscle memory.

Aug 6 2019, 1:48 PM · Add-ons
Sebastian Koenig (sebastian_k) added a comment to T68221: Camera Background images mess up 3d marker selection in viewport.

After this commit D5276 I cannot reproduce the issue anymore, so I believe it has been fixed.

Aug 6 2019, 10:20 AM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T68218: Camera Background images make camera object selectable.

This was fixed by D5276

Aug 6 2019, 10:18 AM · BF Blender

Aug 5 2019

Sebastian Koenig (sebastian_k) created D5417: Edit Linked Library was giving errors with LightProbes.
Aug 5 2019, 5:53 PM · Add-ons

Aug 4 2019

Sebastian Koenig (sebastian_k) added a comment to T68218: Camera Background images make camera object selectable.

Yep, seems to be the same issue.

Aug 4 2019, 5:15 PM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T68212: Viewport Animation Impossible?.

Turn on Simplify, set Viewport Max Subdivision to 0.
That will give you realtime playback (at least it does for me).
There is at least 1 object that has a huge viewport subdivision level, and that's "YelfBeard". It is not visible, but the subdivision gets calculated nonetheless, slowing down your viewport. There might be another object using subdivision, so turning on Simplify for the viewport subdivision in the Render Properties helps a lot.

Aug 4 2019, 5:12 PM · BF Blender
Sebastian Koenig (sebastian_k) updated the task description for T68218: Camera Background images make camera object selectable.
Aug 4 2019, 3:10 PM · BF Blender
Sebastian Koenig (sebastian_k) created T68221: Camera Background images mess up 3d marker selection in viewport.
Aug 4 2019, 3:10 PM · BF Blender
Sebastian Koenig (sebastian_k) created T68218: Camera Background images make camera object selectable.
Aug 4 2019, 2:22 PM · BF Blender

Aug 2 2019

Sebastian Koenig (sebastian_k) created D5400: Make name of Active Clip consistent in UI.
Aug 2 2019, 2:00 PM · Motion Tracking

Jul 30 2019

Sebastian Koenig (sebastian_k) created T67924: Using arrow keys to do single-pixel nudge transforms fails with hiDPI.
Jul 30 2019, 10:23 AM · Platform: macOS, BF Blender

Jul 28 2019

Sebastian Koenig (sebastian_k) added a comment to T67838: Blender crashes with Mac!.

I cannot reproduce it on Mac with OSX 10.11.6. Blender is not crashing when modeling.
Could you please post a blendfile demonstrating the issue and be a bit more specific about the exact Blender version you are using.?

Jul 28 2019, 4:53 PM · BF Blender
Sebastian Koenig (sebastian_k) updated subscribers of T67830: Tool cursors are too small in HD mode on WIN32.

Actually, while preparing the screenshot above I found that Annotations have a similar problem.

Jul 28 2019, 4:13 PM · Platform: Windows, User Interface, BF Blender
Sebastian Koenig (sebastian_k) added a comment to T67830: Tool cursors are too small in HD mode on WIN32.

Yeah, happens too on a MacBookPro with Retina Display.
The UI in Clip Editor gets microscopic.

Jul 28 2019, 4:07 PM · Platform: Windows, User Interface, BF Blender
Sebastian Koenig (sebastian_k) updated subscribers of T67833: Tracking graph not showing as expected (Not a bug).

Yep, confirmed. Weird behavior. I'm gonna poke @Sergey Sharybin (sergey), how is sitting right next to me :)
Here's a blendfile with the setup you described above.

Jul 28 2019, 3:56 PM · BF Blender

Jul 26 2019

Sebastian Koenig (sebastian_k) updated subscribers of T67736: Delay in Compositor on frame change.

Actually, it seems the problem only exists when using a MovieClip as input. When trying the same clip as Image Sequence, performance is back to normal, with realtime feedback.
Smells like teen depsgraph!
So maybe something for you, @Sergey Sharybin (sergey)? :)

Jul 26 2019, 3:17 PM · BF Blender
Sebastian Koenig (sebastian_k) created T67736: Delay in Compositor on frame change.
Jul 26 2019, 3:07 PM · BF Blender

Jul 16 2019

Sebastian Koenig (sebastian_k) added a comment to T67062: Movie Clip Editor does not update Editor Type when changing Editing Context.

Interesting. This doesnt even work in 2.79! :D Never noticed it though.

Jul 16 2019, 3:32 PM · Motion Tracking, BF Blender

Jul 15 2019

Sebastian Koenig (sebastian_k) added a comment to T66979: Can not set one image node to non-color without changing it for every node using that image.

ok, thanks.
Btw: even easier workaround: Duplicate the node, make single user. :)

Jul 15 2019, 12:30 PM · BF Blender
Sebastian Koenig (sebastian_k) created T66979: Can not set one image node to non-color without changing it for every node using that image.
Jul 15 2019, 12:04 PM · BF Blender

Jul 14 2019

Sebastian Koenig (sebastian_k) changed the status of T66889: "Detect Features" broken the first time it is used. Fine after that from Unknown Status to Resolved.
Jul 14 2019, 8:40 AM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T66889: "Detect Features" broken the first time it is used. Fine after that.

Oops, I am sorry, I didn't test with the latest build. This is apparently already fixed!

Jul 14 2019, 8:40 AM · BF Blender
Sebastian Koenig (sebastian_k) updated subscribers of T66889: "Detect Features" broken the first time it is used. Fine after that.
Jul 14 2019, 8:39 AM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T66889: "Detect Features" broken the first time it is used. Fine after that.

Confirmed, though it is not just Detect Features. Also adding a new Marker results in an empty Adjust Last Operation panel.

Jul 14 2019, 8:37 AM · BF Blender

Jul 13 2019

Sebastian Koenig (sebastian_k) added a comment to T56703: The Proxy creation in the clip editor does not take color management into account.

I would like to come back to this issue.
@Sergey Sharybin (sergey) told me a while ago that this is indeed a bug, and for the upcoming VFX course this should be fixed.

Jul 13 2019, 6:11 PM · EEVEE & Viewport, VFX & Video, BF Blender
Sebastian Koenig (sebastian_k) added a project to T66872: Changing the Colorspace settings of a Movieclip is not properly updating Camera Background Images: Motion Tracking.
Jul 13 2019, 5:48 PM · Motion Tracking, BF Blender
Sebastian Koenig (sebastian_k) created T66872: Changing the Colorspace settings of a Movieclip is not properly updating Camera Background Images.
Jul 13 2019, 5:48 PM · Motion Tracking, BF Blender
Sebastian Koenig (sebastian_k) added a comment to T66777: Background images are obstructed by invisible geometry..

Is there any chance this can get fixed before final 2.80? Would make the VFX course at the Institute a bit more pleasant ;)

Jul 13 2019, 4:46 PM · Tracker Curfew, BF Blender

Jul 12 2019

Sebastian Koenig (sebastian_k) updated subscribers of T66777: Background images are obstructed by invisible geometry..

Seems to be similar to this issue: https://developer.blender.org/D4638#115765
What do you think, @Jeroen Bakker (jbakker)?

Jul 12 2019, 4:50 PM · Tracker Curfew, BF Blender
Sebastian Koenig (sebastian_k) added a comment to T64501: snap pie menu and vie pie menu from Pie menu official not working.

Just a note: As already mentioned to @Brendon Murphy (meta-androcto) in blender.chat, the issues in clip editor pie where afaics not the ones in space_clip.py, but in the former pie_menus_official addon. I don't think that is even needed anymore, and at least the clip editor pies in that addon can be removed, since we have those in space_clip.py already.

Jul 12 2019, 11:26 AM · Add-ons

Jul 9 2019

Sebastian Koenig (sebastian_k) added a comment to T66611: Collection Object Linking Problem.

You can press Shift+M in 3D Viewport and Outliner as well to link one or more objects to a collection instead of moving it to a collection. Unless I am misunderstanding your problem, and you mean something else.

Jul 9 2019, 5:07 PM · BF Blender
Sebastian Koenig (sebastian_k) assigned T66610: Planar Track extremely laggy when 3D View is open to Sergey Sharybin (sergey).
Jul 9 2019, 3:25 PM · BF Blender
Sebastian Koenig (sebastian_k) created T66610: Planar Track extremely laggy when 3D View is open.
Jul 9 2019, 3:24 PM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T66581: Inward feather-weight of a mask is not working..

Yep, I can confirm that, though this never worked. It totally sucks, but it's not a bug, more a limitation.
I hope this can get fixed once the masking tools are brought to the new tool system. Hopefully in 2.81! :)

Jul 9 2019, 9:57 AM · BF Blender

Jul 8 2019

Sebastian Koenig (sebastian_k) updated subscribers of T65945: Timeline showing key-frames for trackers all the time..
Jul 8 2019, 2:49 PM · User Interface, BF Blender
Sebastian Koenig (sebastian_k) added a comment to T65945: Timeline showing key-frames for trackers all the time..

Yes, that would have been it.
So, to sum it up, there is no bug here, everything works as intended.

Jul 8 2019, 2:38 PM · User Interface, BF Blender
Sebastian Koenig (sebastian_k) added a comment to T65945: Timeline showing key-frames for trackers all the time..

Ah, I understand.
So it looks like as if you would have tracked this shot with some kind of script, which was adding keyframes for the marker weight on each frame. These are the keyframes that appear in the timeline, and there doesn't seem to be a way to filter those.
Any idea what to do about that, @Sergey Sharybin (sergey)?

Jul 8 2019, 1:58 PM · User Interface, BF Blender
Sebastian Koenig (sebastian_k) added a comment to T65945: Timeline showing key-frames for trackers all the time..

Yes, upload did work.
I think I know what happened, though.
You probably clicked on "Constraint to F-Curve" in the Camera's Camera-Solver Constraint. That will convert the track into single keyframes. You don't need to do that, though. Just add the Camera-Solver to the camera, and it will move according to the camera solution. Did that help?

Jul 8 2019, 1:29 PM · User Interface, BF Blender
Sebastian Koenig (sebastian_k) assigned T66517: Clip editor doesn't respect the 2D cursor. to Sergey Sharybin (sergey).
Jul 8 2019, 8:51 AM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T66517: Clip editor doesn't respect the 2D cursor..

Yeah, confirmed. This did work in 2.79.

Jul 8 2019, 8:51 AM · BF Blender

Jul 6 2019

Sebastian Koenig (sebastian_k) assigned T66499: Parenting a Mask to Plane Track doesnt work to Sergey Sharybin (sergey).
Jul 6 2019, 10:13 AM · BF Blender
Sebastian Koenig (sebastian_k) created T66499: Parenting a Mask to Plane Track doesnt work.
Jul 6 2019, 10:13 AM · BF Blender

Jul 5 2019

Sebastian Koenig (sebastian_k) assigned T66470: Planar track is not adjustable to Sergey Sharybin (sergey).
Jul 5 2019, 2:37 PM · BF Blender
Sebastian Koenig (sebastian_k) added a comment to T66470: Planar track is not adjustable.

Confirmed. Also, we probably need to adjust the keymap.

Jul 5 2019, 2:37 PM · BF Blender