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Bataev Artem (shader)
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User Details

User Since
Aug 26 2011, 10:02 AM (442 w, 2 d)

Recent Activity

Fri, Feb 14

Bataev Artem (shader) awarded T73047: Sculpt Mode Multires Design a Cup of Joe token.
Fri, Feb 14, 11:41 PM · Sculpt, Paint, Texture

Thu, Feb 13

Bataev Artem (shader) awarded D6825: Theme: Radial gradient background and enum for gradient type a Pirate Logo token.
Thu, Feb 13, 9:24 PM · BF Blender (2.83)

Tue, Feb 11

Bataev Artem (shader) awarded D6238: Sculpt: Clay Thumb Brush a Dat Boi token.
Tue, Feb 11, 10:21 PM · BF Blender (2.82)

Mon, Feb 10

Bataev Artem (shader) awarded T73360: Fast highpoly mesh editing a Burninate token.
Mon, Feb 10, 7:56 PM · Performance, Modeling, BF Blender

Sun, Feb 9

Bataev Artem (shader) awarded rB8e981efe38ae: 3D View: support axis views with axis-aligned roll a Heartbreak token.
Sun, Feb 9, 9:32 PM
Bataev Artem (shader) awarded rBcebd025e02f1: 3D View: check view quaternion alignment which orbiting a Y So Serious token.
Sun, Feb 9, 8:30 AM

Wed, Feb 5

Bataev Artem (shader) awarded D4786: Proportional Editing Vertex Gradient a Heartbreak token.
Wed, Feb 5, 10:23 PM · Modeling

Mon, Feb 3

Bataev Artem (shader) awarded D6685: Draw-manager: Introduce draw-layers to decouple gizmo and scene drawing a Dat Boi token.
Mon, Feb 3, 9:21 PM
Bataev Artem (shader) added a comment to D6639: View orbit snap: switch to orthographic when Auto Perspective option turned on.

All feedbacks done, @Campbell Barton (campbellbarton) please have a look.

Mon, Feb 3, 12:05 PM · EEVEE & Viewport

Sun, Feb 2

Bataev Artem (shader) awarded D6715: Sculpt: Cloth brush a Pirate Logo token.
Sun, Feb 2, 11:59 AM · BF Blender (2.83)
Bataev Artem (shader) updated Bataev Artem (shader).
Sun, Feb 2, 7:23 AM

Sat, Feb 1

Bataev Artem (shader) awarded T68886: Performance issues for edit mode and highpoly meshes a Burninate token.
Sat, Feb 1, 6:52 PM · Modeling, BF Blender
Bataev Artem (shader) added a comment to T55366: Blender development todo list -- Editors.

@Philipp Oeser (lichtwerk), T53904 was resolved with this commit rBddda1af97afc: 3D View: support auto-perspective when snapping as part of D6639 (all fixes done, waiting for approve)

Sat, Feb 1, 6:31 PM · Documentation
Bataev Artem (shader) awarded D5336: Destructive Extrude Operator a Burninate token.
Sat, Feb 1, 1:25 PM · Modeling
Bataev Artem (shader) awarded D5344: Blueprint tool a Pterodactyl token.
Sat, Feb 1, 1:08 PM
Bataev Artem (shader) awarded T68873: Highpoly mesh sculpting performance a Y So Serious token.
Sat, Feb 1, 12:27 PM · Performance, Sculpt, Paint, Texture

Fri, Jan 31

Paweł Łyczkowski (plyczkowski) awarded D6639: View orbit snap: switch to orthographic when Auto Perspective option turned on a Love token.
Fri, Jan 31, 10:33 PM · EEVEE & Viewport
Bataev Artem (shader) awarded D6515: Sculpt: Expand 'Stroke Mode' enum to support quick switch to brushes and mask brush tool for keymaps on Sculpt a Love token.
Fri, Jan 31, 6:46 PM · Sculpt, Paint, Texture

Tue, Jan 28

Bataev Artem (shader) awarded T73448: Sculpt Mode Project TODO a Love token.
Tue, Jan 28, 7:23 PM · Sculpt, Paint, Texture
Bataev Artem (shader) updated the diff for D6639: View orbit snap: switch to orthographic when Auto Perspective option turned on.

Please ignore the previous comment, I finally understood what you meant by:

Since the matrix axes is unit length from the quat, we don't need to check the other elements are zeroed.

The latest version uses function axis_dominant_v3_single to find what axis to check.
Please have a look and thanks for the help!

Tue, Jan 28, 5:58 PM · EEVEE & Viewport
Bataev Artem (shader) updated the diff for D6639: View orbit snap: switch to orthographic when Auto Perspective option turned on.

I don't think this is correct, it should check each row has one value either 1 or -1.
Since the matrix axes is unit length from the quat, we don't need to check the other elements are zeroed.

Indeed, the previous version of the algorithm returned true with input matrix row = [1, 1, -1].
The latest version is "sum of modules", not "module of sums". I've tested it in several ways and think it's correct now.

Tue, Jan 28, 1:31 PM · EEVEE & Viewport

Fri, Jan 24

Debuk (Debuk) awarded D6639: View orbit snap: switch to orthographic when Auto Perspective option turned on a Like token.
Fri, Jan 24, 8:41 AM · EEVEE & Viewport

Thu, Jan 23

Bataev Artem (shader) updated the diff for D6639: View orbit snap: switch to orthographic when Auto Perspective option turned on.

feedbacks done, please have a look.

Thu, Jan 23, 11:46 PM · EEVEE & Viewport

Wed, Jan 22

Bataev Artem (shader) updated the summary of D6639: View orbit snap: switch to orthographic when Auto Perspective option turned on.
Wed, Jan 22, 9:58 PM · EEVEE & Viewport
Bataev Artem (shader) updated the diff for D6639: View orbit snap: switch to orthographic when Auto Perspective option turned on.

fixed code review feedbacks

Wed, Jan 22, 9:55 PM · EEVEE & Viewport

Tue, Jan 21

Bataev Artem (shader) updated the diff for D6639: View orbit snap: switch to orthographic when Auto Perspective option turned on.

Hi, Campbell, thanks for the review!
Code updated, now snapping remains as before - so it is possible to snap to half-aligned view: [1, 1, 0], [-1, 0, -1] etc.

Tue, Jan 21, 9:07 PM · EEVEE & Viewport
Vitalii Vlasov (Fracture128) awarded D6639: View orbit snap: switch to orthographic when Auto Perspective option turned on a Like token.
Tue, Jan 21, 9:06 AM · EEVEE & Viewport

Mon, Jan 20

Bataev Artem (shader) created D6639: View orbit snap: switch to orthographic when Auto Perspective option turned on.
Mon, Jan 20, 10:46 PM · EEVEE & Viewport
Bataev Artem (shader) awarded T72007: Design: EEVEE Compositing a Dat Boi token.
Mon, Jan 20, 8:28 PM · BF Blender (2.83), Rendering, Compositing, GPU / Viewport
Bataev Artem (shader) awarded D6545: Integrate hair collisions with cloth collision a Pirate Logo token.
Mon, Jan 20, 3:26 PM · Physics

Sun, Jan 19

Bataev Artem (shader) awarded D6623: Sculpt: Limit viewport redraws to 30fps a 100 token.
Sun, Jan 19, 9:20 PM
Bataev Artem (shader) awarded D6584: Pose Brush: Option to disable the IK anchor point a Burninate token.
Sun, Jan 19, 9:15 PM · BF Blender (2.83)

Jan 12 2020

Bataev Artem (shader) awarded D6322: Mesh: Select through a Burninate token.
Jan 12 2020, 11:48 PM

Dec 7 2019

Bataev Artem (shader) awarded T65347: Unify overlay engines a Dat Boi token.
Dec 7 2019, 12:28 PM · GPU / Viewport
Bataev Artem (shader) awarded D6262: UI: Custom Face Orientation Colors a Y So Serious token.
Dec 7 2019, 12:25 PM · User Interface

Nov 25 2019

Bataev Artem (shader) awarded D6268: UI: Text Editor Visual Changes a Dat Boi token.
Nov 25 2019, 10:59 PM · User Interface
Bataev Artem (shader) awarded D6218: Add support for the TBB allocator on windows. a Like token.
Nov 25 2019, 10:59 PM · Platform: Windows
Bataev Artem (shader) awarded D6189: BLI_task: Initial implementation of pooled threaded index range iterator. a Like token.
Nov 25 2019, 10:51 PM

Oct 16 2019

Bataev Artem (shader) awarded T63757: Grease Pencil Module a Love token.
Oct 16 2019, 11:08 PM · Grease Pencil, BF Blender

Sep 24 2019

Bataev Artem (shader) awarded D5876: Text Editor: Add smooth scrolling a Y So Serious token.
Sep 24 2019, 10:09 PM

Sep 18 2019

Bataev Artem (shader) awarded T67509: Quadriflow remeshing a Dat Boi token.
Sep 18 2019, 9:51 PM · Modeling
Bataev Artem (shader) awarded rB58214ab52a62: Sculpt: Add pose origin preview to the Pose Brush a Like token.
Sep 18 2019, 9:22 AM

Sep 10 2019

Bataev Artem (shader) awarded rBd8aaf25c23fa: Eevee: Shadow map refactor a Burninate token.
Sep 10 2019, 10:09 PM

Sep 9 2019

Bataev Artem (shader) awarded D5634: Sculpt: Regularized Kelvinlets brushes a Dat Boi token.
Sep 9 2019, 10:40 PM

Sep 4 2019

Bataev Artem (shader) awarded D5592: Blenlib: New ArrayRef data structure a 100 token.
Sep 4 2019, 9:46 PM

Sep 1 2019

Bataev Artem (shader) awarded rBa5b1231de790: WM: batch rename operator a 100 token.
Sep 1 2019, 4:33 PM

Aug 6 2019

Bataev Artem (shader) awarded T67184: End official support for 32 bit builds a 100 token.
Aug 6 2019, 9:45 PM · BF Blender (2.81), Platform: Linux, Platform: Windows

May 22 2019

Bataev Artem (shader) awarded D4910: Particle threading/task optimization a Y So Serious token.
May 22 2019, 10:06 PM · BF Blender

May 18 2019

Bataev Artem (shader) updated Bataev Artem (shader).
May 18 2019, 2:50 PM

May 15 2019

Bataev Artem (shader) awarded T57936: Mesh modeling performance regressions a Dat Boi token.
May 15 2019, 7:18 PM · Performance, Modeling, BF Blender

May 4 2019

Bataev Artem (shader) awarded T63995: Deselect by Clicking in Empty Area a Dat Boi token.
May 4 2019, 10:03 PM · BF Blender, User Interface

Apr 30 2019

Bataev Artem (shader) awarded rBad9275ed4e60: Spline IK: support changing individual bone length via Y scaling. a Y So Serious token.
Apr 30 2019, 7:34 PM

Apr 27 2019

Bataev Artem (shader) awarded D4459: Cycles: Added fix for bump terminator problem. a Yellow Medal token.
Apr 27 2019, 3:32 PM · Cycles

Apr 18 2019

Bataev Artem (shader) awarded rB638938e5a8c3: Armature: remove remains of the object-level deformation data cache. a Love token.
Apr 18 2019, 10:30 PM
Bataev Artem (shader) awarded D4617: Collapsed nodes don't shrink a Like token.
Apr 18 2019, 8:01 AM
Bataev Artem (shader) awarded rB51c8a6f491d3: Fix T37500: implement Bendy bone segment deformation interpolation. a Y So Serious token.
Apr 18 2019, 8:00 AM

Apr 16 2019

Bataev Artem (shader) awarded rBc9b8db74dce9: Industry Compat Keymap: Use F-keys for viewpoints a Burninate token.
Apr 16 2019, 9:58 PM
Bataev Artem (shader) awarded rB7c79455297d8: Industry Compat Keymap: Panning consistency a Dat Boi token.
Apr 16 2019, 9:54 PM

Apr 14 2019

Bataev Artem (shader) awarded rBf5ea1fc4fbaf: Render: new material preview a Like token.
Apr 14 2019, 11:10 PM

Apr 11 2019

Bataev Artem (shader) awarded rB4bad4bfc6ae5: glTF: add Draco shared library for mesh compression. a Orange Medal token.
Apr 11 2019, 11:07 PM

Apr 7 2019

Bataev Artem (shader) awarded rBf12040e088b6: DRW: Opti: Fix hotspot in DRW_mesh_batch_cache_get_surface_shaded a Like token.
Apr 7 2019, 4:00 PM

Mar 25 2019

Bataev Artem (shader) awarded rB0f9792507d30: Cleanup: Spelling in comment a Orange Medal token.
Mar 25 2019, 2:21 PM

Mar 11 2019

Bataev Artem (shader) awarded rBa808b58e07dd: Eevee: Update LTC code a Love token.
Mar 11 2019, 10:08 PM

Feb 21 2019

Bataev Artem (shader) awarded rB4dd575e5ab55: UI: enum property menus now expand down, consistent with other menus. a Dat Boi token.
Feb 21 2019, 10:47 PM

Jan 23 2019

Bataev Artem (shader) awarded rBde1d3e5f5f40: NLA: implement a new blending mode that intelligently combines actions. a Like token.
Jan 23 2019, 11:14 AM

Jan 20 2019

Bataev Artem (shader) awarded rBb5bc2158a071: View 3D Grid: Improve precision and reduce code complexity a Orange Medal token.
Jan 20 2019, 11:24 AM
Bataev Artem (shader) awarded rBb640fd829e3a: Add miter pattern options. a Love token.
Jan 20 2019, 11:23 AM

Jan 7 2019

Bataev Artem (shader) awarded T54115: Redesign User Preferences a Dat Boi token.
Jan 7 2019, 9:40 PM · User Interface

Dec 5 2018

Bataev Artem (shader) awarded rB34d5651a17ef: Remove old dependency graph a Heartbreak token.
Dec 5 2018, 11:03 PM

Dec 1 2018

Bataev Artem (shader) awarded rB6a4f5f6eb44b: Workbench: Cleanups & Simplifications a Love token.
Dec 1 2018, 10:52 AM

Nov 29 2018

Bataev Artem (shader) awarded rB43e7c5dd4342: Bump version to 2.80 beta. a Evil Spooky Haunted Tree token.
Nov 29 2018, 10:03 PM

Nov 28 2018

Bataev Artem (shader) awarded rBedbf15d3c044: Defaults: left click select is now the default. a Y So Serious token.
Nov 28 2018, 9:53 PM

Nov 27 2018

Bataev Artem (shader) awarded rB99f7934e19dd: GP: New Blend Layers functionality a Like token.
Nov 27 2018, 9:33 PM
Bataev Artem (shader) awarded rBc0816cd03b42: Workbench: Add Curvature overlay for better visibility of surface detail for e. a Pterodactyl token.
Nov 27 2018, 9:31 PM
Bataev Artem (shader) awarded rB9abcf56fa88d: Enable OpenSubdiv modifier by default a Pirate Logo token.
Nov 27 2018, 9:28 PM
Bataev Artem (shader) awarded rBe7662ea257fa: Keymaps: keep Select Box as default tool. a Orange Medal token.
Nov 27 2018, 9:26 PM

Nov 12 2018

Bataev Artem (shader) awarded rB3b9700aa5171: Remove AnimMapper: it has been left unimplemented for almost ten years. a Orange Medal token.
Nov 12 2018, 9:30 PM

Nov 9 2018

Bataev Artem (shader) awarded rB3064da1200a9: Keymap: move builtin keymaps from C to Python a Like token.
Nov 9 2018, 11:03 PM

Nov 6 2018

Bataev Artem (shader) awarded rBf600b4bc6766: Shrinkwrap: new mode that projects along the target normal. a 100 token.
Nov 6 2018, 9:58 PM
Bataev Artem (shader) awarded rB798cdaeeb692: Implement an Armature constraint that mimics the modifier. a Orange Medal token.
Nov 6 2018, 9:54 PM
Bataev Artem (shader) awarded rBfee6ab18e7e9: BLI_heap: implement a limited but faster version of heap. a Like token.
Nov 6 2018, 9:52 PM
Bataev Artem (shader) awarded rB721a484ccb3c: BLI_kdopbvh: reduce branching in calc_nearest_point_squared. a Like token.
Nov 6 2018, 9:49 PM
Bataev Artem (shader) awarded rBa70589e439b3: BLI_heap: optimize heap_swap, heap_down and heap_up. a Like token.
Nov 6 2018, 9:48 PM
Bataev Artem (shader) awarded D3594: New sculpting brush cursor a 100 token.
Nov 6 2018, 7:53 PM · Sculpt, Paint, Texture

Oct 28 2018

Bataev Artem (shader) awarded rBe58c6cf0c678: Cycles: Added Cryptomatte output. a Evil Spooky Haunted Tree token.
Oct 28 2018, 9:30 PM

Oct 24 2018

Bataev Artem (shader) awarded rB91c6beb28ab9: Cleanup: Remove unused modifiers callback a Grey Medal token.
Oct 24 2018, 11:36 PM
Bataev Artem (shader) awarded rB6e3a9b9313a2: Subsurf: Remove edit mesh modifier callbacks a Like token.
Oct 24 2018, 11:35 PM

Oct 19 2018

Bataev Artem (shader) awarded rBa30c9f710a64: Partial revert '#if 0' cleanup a Dislike token.
Oct 19 2018, 1:19 PM

Oct 18 2018

Bataev Artem (shader) awarded rB41216d5ad4c7: Cleanup: Remove more #if 0 blocks a Dat Boi token.
Oct 18 2018, 9:44 PM

Oct 5 2018

Bataev Artem (shader) awarded rB50cb8013ebf8: UI: rename overlay: Ornaments -> Extras a Love token.
Oct 5 2018, 7:17 PM

Oct 3 2018

Bataev Artem (shader) awarded rB2d21eb79ad48: Units: Support for fixed units a Orange Medal token.
Oct 3 2018, 8:55 PM

Sep 27 2018

Bataev Artem (shader) awarded rB0b4c440baa56: UI: add first batch of monochrome icons designed by Andrzej Ambroz. a 100 token.
Sep 27 2018, 9:55 PM

Sep 26 2018

Bataev Artem (shader) awarded rB0666ece2e2f9: Cloth: Collision improvements a Like token.
Sep 26 2018, 9:39 PM

Sep 23 2018

Bataev Artem (shader) awarded rB38402e7fdd34: Remove last traces of game engine and blenderplayer a Like token.
Sep 23 2018, 10:25 AM

Sep 19 2018

Bataev Artem (shader) awarded T54963: Industry Compatible Keymap a Burninate token.
Sep 19 2018, 10:10 PM · BF Blender, User Interface, Code Quest

Sep 18 2018

Bataev Artem (shader) awarded rBbf2a54b0584c: Support evaluating simple driver expressions without Python interpreter. a Like token.
Sep 18 2018, 8:32 PM

Sep 15 2018

Bataev Artem (shader) awarded T56648: Blender 2.8: Naming Conventions a 100 token.
Sep 15 2018, 9:57 AM · User Interface, BF Blender: 2.8

Sep 2 2018

Bataev Artem (shader) awarded rBb6f0f8a5b5a4: Cloth: Implement angular bending springs a Like token.
Sep 2 2018, 10:34 PM

Aug 29 2018

Bataev Artem (shader) awarded rB73f205605294: Cycles: Add BVH8 and packeted triangle intersection a 100 token.
Aug 29 2018, 8:18 PM

Aug 26 2018

Bataev Artem (shader) awarded rB0ba3a1a6863a: Sculpt: Optimize Mask Overlay drawing a Like token.
Aug 26 2018, 1:03 PM