- User Since
- Feb 21 2013, 8:00 PM (308 w, 3 d)
Tue, Jan 8
ok, here is the sample file
Sun, Dec 30
thank, yes seems normal map is way much better.
it is specially visible when moving vertically
Oct 14 2018
Also please check Unreal Engine 4 Doc, it uses new eye shader for refraction
thank you, well, setting refraction depth remove stretches (something like 0.0001) but it is like the inner eyes are sunken, and more value the eyes are black.
Oct 13 2018
Mar 9 2017
I figured out, for anyone who have problem like me this little fix might help,
I switched to Manjaro and after update the same problem but before update was ok on Blender Pressure, after reinstalling Manjaro comparing before and after update of directory
Feb 22 2017
Thank you, Ok, I will report this issue, But I have doubt because GIMP read tablet names correctly.