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Wayne Johnson (slowboy)
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User Since
Aug 12 2007, 10:08 PM (614 w, 2 d)

Recent Activity

Thu, May 2

Wayne Johnson (slowboy) added a comment to T63438: Noticeable banding in Eevee Bloom.

Thanks for the confirmation. Shame though - could imagine it would be 'easy' to add one more blur process on a slightly higher res texture to mitigate the effect.

Thu, May 2, 5:59 PM · BF Blender

Mar 27 2019

Wayne Johnson (slowboy) added a comment to T63001: Can't pick anything with mouse click (Mac only?).

Ok, can confirm that all is well once Factory Settings are loaded. Have deduced that it's something to do with Keymaps. Have been fine with my personal Keymap for years now, but this last update has somehow conflicted with it so that selecting doesn't work in the viewport... One thing I noticed a while ago, and still occurring now is that my keymap does not display the 'Preferences' section at the top, so there is no way to choose L or R select in this section while an older keymap is loaded. Could this be anything to do with it? Second question.. will I have to rebuild my keymap from scratch? :D
Cheers
Wayne

Mar 27 2019, 4:58 PM · BF Blender
Wayne Johnson (slowboy) added a comment to T63001: Can't pick anything with mouse click (Mac only?).

Thank you, just running out - will try in about half an hour! ;]

Mar 27 2019, 4:06 PM · BF Blender
Wayne Johnson (slowboy) added a comment to T63001: Can't pick anything with mouse click (Mac only?).

Willing to Factory Reset to test, but apologies, can you suggest a way to FR on OSX without too much poking around?

Mar 27 2019, 4:01 PM · BF Blender
Wayne Johnson (slowboy) added a comment to T63001: Can't pick anything with mouse click (Mac only?).

Hi Brecht, seems present in last night's OSX build, 27th. I say RCS because I still use RCS!
Have reverted back to build from 25th and all is well. I also couldn't use 26th build because of keymaps not responding - couldn't press X to delete!
So, in summary OSX builds 25th - All seems well, 26th - can't X delete, 27th - can't RCS, assuming that you have RCS set up.... have just gone back to 27th build to triple check - no response in 3D Viewport to either mouse button. Also I can't find in Preferences where the option is to change mouse selection, but I'm always RCS!
Cheers
Wayne

Mar 27 2019, 11:31 AM · BF Blender
Wayne Johnson (slowboy) created T63001: Can't pick anything with mouse click (Mac only?).
Mar 27 2019, 11:07 AM · BF Blender

Jan 18 2019

Wayne Johnson (slowboy) added a comment to T60635: Outliner - Box select not working?.

Oh, yeah, very sorry - totally works in default scene!
Apologies, will double check next time!
Must be my scene :l
Ta
Wayne

Jan 18 2019, 11:28 PM · BF Blender
Wayne Johnson (slowboy) created T60635: Outliner - Box select not working?.
Jan 18 2019, 11:14 PM · BF Blender

Dec 12 2018

Wayne Johnson (slowboy) created T59268: Crash on Make Single User.
Dec 12 2018, 8:25 PM · BF Blender

Dec 8 2018

Wayne Johnson (slowboy) added a comment to T58998: S pick colour isn't working?.

Sorry, I should've mentioned that I DO get all the 'trimmings' that alude to the selecting of colour, ie, Sample Colour dialog appears with options - it definitely thinks that it's about to pick a colour, but it just doesn't do it!

Dec 8 2018, 4:32 AM · BF Blender
Wayne Johnson (slowboy) created T58998: S pick colour isn't working?.
Dec 8 2018, 4:29 AM · BF Blender
Wayne Johnson (slowboy) created T58995: Shader editor - new material button is not consistent with material editor in Properties tab.
Dec 8 2018, 3:43 AM · BF Blender

Dec 5 2018

Wayne Johnson (slowboy) added a comment to F5826488: 2018-12-05 05-27-56.mp4.

Yes, Sergey, that's the one! And yes, re-maximizing the window fixes it.
Cheers
Wayne

Dec 5 2018, 3:36 AM
Wayne Johnson (slowboy) created T58761: UI flickering lines after saving.
Dec 5 2018, 3:17 AM · BF Blender

Sep 1 2018

Wayne Johnson (slowboy) created T56638: Crash when Scaling (press S) in Graph Editor.
Sep 1 2018, 12:55 AM · BF Blender

Jan 3 2018

Wayne Johnson (slowboy) added a comment to T53212: The constrain axis manipulator often fails to function when the 3d view is maximised.

No prob - weird though - has always been 100% reproducable for me, for literally years, and on multiple versions and operating systems - it's just that it's taken me several years to figure out why it was happening for me (being too 'close' to the object) - but I swear it's been there forever, and still is! XD
No worries though, I'll come back if I have any insights.

Jan 3 2018, 6:16 PM · BF Blender

Nov 20 2017

Wayne Johnson (slowboy) reopened T53212: The constrain axis manipulator often fails to function when the 3d view is maximised as "Open".

Within the file, select any of the multiple objects in the viewport and move it using an axis constraint - you will find that the axis constraints function.
Now, zoom in to any object, with numpad period, or just zoom so that an object fills the viewport, and try using an axis constraint again - for me, the axis constraint disappears and the object's movement is not constrained at all.
Would be interested to see if anyone else can reproduce this?
Thanks
Wayne

Nov 20 2017, 1:32 PM · BF Blender

Nov 6 2017

Wayne Johnson (slowboy) added a comment to T53260: Layers buttons are often lost from the 3D View's Header when exiting edit mode.


Here's a vid, hopefully will help explain, but still not how to reproduce :l This is actually happening in the default, non maximised 3d view now - I always thought it was only when in a maximised view, but perhaps it is to do with the wider field of view when maximised that makes it more prone to happen?

Nov 6 2017, 5:30 PM · BF Blender
Wayne Johnson (slowboy) created T53260: Layers buttons are often lost from the 3D View's Header when exiting edit mode.
Nov 6 2017, 1:53 PM · BF Blender
Wayne Johnson (slowboy) added a comment to T53212: The constrain axis manipulator often fails to function when the 3d view is maximised.

Ahah! I've found the cause!! So, happened again this morning, and I was almost considering making a video to show you what I meant, but while playing around with the 'bug' I finally realised that some objects would still constrain - then it dawned on me that those objects were further away - so, I zoomed out to move my problem object further away, and, lo and behold - axis constrain! So, I'm supposing it's a clipping plane thing? If the object is too close to the viewer, it is out of some operational clipping bounds and therefor doesn't get the constrain code?
Would you mind trying to recreate yourself? I am able to 'fix' the problem when it happens (by zooming out), but wonder if you are able to 'create' the problem by zooming in?
Thanks
Wayne

Nov 6 2017, 11:07 AM · BF Blender

Oct 31 2017

Wayne Johnson (slowboy) created T53212: The constrain axis manipulator often fails to function when the 3d view is maximised.
Oct 31 2017, 11:14 AM · BF Blender