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Stefano Bonicatti (smjert)
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May 8 2010, 10:58 PM (484 w, 22 h)

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May 9 2019

Stefano Bonicatti (smjert) added a comment to T64329: Crash when switching to UVEditing or Texture Paint.

Though it still crashes with the latest commit (7c9e649015d), switching on Texture Paint.

May 9 2019, 12:02 PM · BF Blender
Stefano Bonicatti (smjert) added a comment to T64329: Crash when switching to UVEditing or Texture Paint.

I'm using commit f09aead64a7 and I can confirm that 6e33729462d9 fixes the UV Editing tab crash and the crash using the blend file from T63969, but switching to Texture Paint tab still crashes:

#0  texpaint_request_active_uv (cache=cache@entry=0x0, me=me@entry=0x7fffc200e708) at /home/smjert/Development/blender-git/blender/source/blender/draw/intern/draw_cache_impl_mesh.c:4253
#1  0x00005555567cc77b in DRW_mesh_batch_cache_get_uv_edges (me=me@entry=0x7fffc200e708) at /home/smjert/Development/blender-git/blender/source/blender/draw/intern/draw_cache_impl_mesh.c:4517
#2  0x0000555557de3dd3 in draw_uvs_texpaint (scene=0x7fffe3eac808, depsgraph=0x7fffde42d108, ob=0x0) at /home/smjert/Development/blender-git/blender/source/blender/editors/uvedit/uvedit_draw.c:232
#3  ED_uvedit_draw_main (sima=sima@entry=0x7fffde39a008, scene=scene@entry=0x7fffe3eac808, view_layer=view_layer@entry=0x7fffde383ec8, obedit=obedit@entry=0x0, obact=obact@entry=0x7fffde444808, depsgraph=depsgraph@entry=0x7fffde42d108)
    at /home/smjert/Development/blender-git/blender/source/blender/editors/uvedit/uvedit_draw.c:509
#4  0x0000555556a2d69b in image_main_region_draw (C=0x7fffe3e63208, ar=0x7fffde4e4ac8) at /home/smjert/Development/blender-git/blender/source/blender/editors/space_image/space_image.c:609
#5  0x0000555556ad6aa1 in ED_region_do_draw (C=C@entry=0x7fffe3e63208, ar=ar@entry=0x7fffde4e4ac8) at /home/smjert/Development/blender-git/blender/source/blender/editors/screen/area.c:567
#6  0x00005555565c80dc in wm_draw_window_offscreen (stereo=false, win=0x7fffde43d708, C=0x7fffe3e63208) at /home/smjert/Development/blender-git/blender/source/blender/windowmanager/intern/wm_draw.c:596
#7  wm_draw_window (win=0x7fffde43d708, C=0x7fffe3e63208) at /home/smjert/Development/blender-git/blender/source/blender/windowmanager/intern/wm_draw.c:732
#8  wm_draw_update (C=C@entry=0x7fffe3e63208) at /home/smjert/Development/blender-git/blender/source/blender/windowmanager/intern/wm_draw.c:895
#9  0x00005555565c5808 in WM_main (C=0x7fffe3e63208) at /home/smjert/Development/blender-git/blender/source/blender/windowmanager/intern/wm.c:424
#10 0x00005555561a3d5b in main (argc=1, argv=0x7fffffffe318) at /home/smjert/Development/blender-git/blender/source/creator/creator.c:500
May 9 2019, 11:06 AM · BF Blender

May 8 2019

Stefano Bonicatti (smjert) updated the task description for T64329: Crash when switching to UVEditing or Texture Paint.
May 8 2019, 9:25 PM · BF Blender
Stefano Bonicatti (smjert) created T64329: Crash when switching to UVEditing or Texture Paint.
May 8 2019, 9:22 PM · BF Blender

May 3 2019

Stefano Bonicatti (smjert) added a comment to T63789: Generated noise texture is not infinite / looped .

Ah 3c07967ef28e5928049647daa0673f9db91d083f fixed the crash.

May 3 2019, 9:36 PM · BF Blender
Stefano Bonicatti (smjert) added a comment to T63789: Generated noise texture is not infinite / looped .

Well, it's pink, it's clearly not loading some image.

May 3 2019, 7:55 PM · BF Blender
Stefano Bonicatti (smjert) added a comment to T63789: Generated noise texture is not infinite / looped .

When i said cycles works, i meant 'no black ring' , on second look there is some artifacting but not as bad and a different pattern than in the glsl viewport. still pretty sure detail+scale are overflowing, see if the assert goes away if you put the noise texture going into the bump back to 14 from 16.

May 3 2019, 7:30 PM · BF Blender
Stefano Bonicatti (smjert) added a comment to T63789: Generated noise texture is not infinite / looped .

Cycles uses isfinite(), so it should be r = (isinf(r) || isnan(r)) ? 0.0: r; for equivalent results.

May 3 2019, 6:51 PM · BF Blender

May 2 2019

Stefano Bonicatti (smjert) added a comment to T64094: Freeze & sudden crash when opening file. .

Have the same issue (segfault) on Linux with a Debug build (b331515d2e4):

May 2 2019, 9:08 PM · BF Blender
Stefano Bonicatti (smjert) added a comment to T64062: Blender crash after use console for create 2 derived mesh from the same object using object.to_mesh.

Have that crash too on Linux.
With a Debug build I get an assert (which seems to be the same as for T63747, just a slightly different path):

May 2 2019, 2:53 PM · BF Blender
Stefano Bonicatti (smjert) added a comment to T64060: Crashes with Access violation error due to null pointer.

Commit a72a831570822190f782e6bbecfd57b45dc2e872 should have fixed the issue, it doesn't crash anymore here.

May 2 2019, 1:30 AM · BF Blender

May 1 2019

Stefano Bonicatti (smjert) added a comment to T64045: Crash on Back to Previous.

I'm unfamiliar with this code, but it seems to me that there are some issues in setting what's the correct screen and keep it in sync with all the place that information is saved (plus there's some weirdness added).

May 1 2019, 6:23 PM · User Interface, BF Blender
Stefano Bonicatti (smjert) added a comment to T64045: Crash on Back to Previous.

I've tested with a Debug build (commit 60e71cba5b0) and I get a crash/assert as soon as I switch to the Motion Tracking workspace:

May 1 2019, 12:48 PM · User Interface, BF Blender

Apr 29 2019

Stefano Bonicatti (smjert) added a comment to T63747: Blender crashes at switching to Texture view.

Ok this is really a tricky one, on macOS I can actually still reproduce it using my custom file and a Debug build with this commit f9ee08610ac5f66441ddc972f403ca28c7d943d0

Apr 29 2019, 6:12 PM · BF Blender
Stefano Bonicatti (smjert) added a comment to T63747: Blender crashes at switching to Texture view.

I didn't hit the assert on Linux with the provided file, but with a custom one.

Apr 29 2019, 3:17 PM · BF Blender

Apr 27 2019

Stefano Bonicatti (smjert) added a comment to T63747: Blender crashes at switching to Texture view.

Same assert is triggered also on Linux with a Debug build btw.

Apr 27 2019, 3:48 PM · BF Blender
Stefano Bonicatti (smjert) added a comment to T63747: Blender crashes at switching to Texture view.

I think I managed to reproduce the issue consistently on macOS.
Interestingly enough if I use an experimental build and test that blend file, it always crashes; though if I build Blender from source I cannot (in release, full release, debug, full debug).

Apr 27 2019, 1:49 PM · BF Blender

Apr 19 2019

Stefano Bonicatti (smjert) added a comment to T63344: Breaked topology in Sculpting new project .

I can reproduce the problem, even with the latest nightly.

Apr 19 2019, 4:12 PM · BF Blender