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Andrew Sprok (sprad001)
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User Since
Dec 9 2018, 9:52 PM (62 w, 2 d)

Recent Activity

Thu, Feb 6

Andrew Sprok (sprad001) updated the task description for T73552: Mantaflow - liquid particles show up in organized unrealistic structure.
Thu, Feb 6, 11:31 PM · Nodes & Physics, BF Blender

Wed, Feb 5

Andrew Sprok (sprad001) added a comment to T73422: Mantaflow - liquid inflow initial velocity settings have no effect.

Hi Sebbas,
Thanks for the tips. I tried them and worked.
Not sure what the Normal component does so I left that alone.
What I find difficult is to control the amount of fluid. If the emitter is smaller than 0.1x0.1x0.1 it stops emitting. The other thing is the amount of liquid is dependent on size of the object, the Resolutions Divisions, Time Scale, Liquid Particle Maximum and Initial Velocities. For example I do not know how I could simulate a water hose to have a continuous jet of water coming out of a 1cm orifice and creating a continuous water stream in a 10m x 2m x 2m domain.
I also observed that if I get a good water flow from an object, if I change the domain size to double or triple then every setting is out of place and have to find some combination that works again.
All this experimentation also led me to discover some fluid particle problems which I reported here T73552, if that is actually a problem and not related to some settings.

Wed, Feb 5, 2:35 PM · Nodes & Physics, BF Blender
Andrew Sprok (sprad001) added a comment to T73552: Mantaflow - liquid particles show up in organized unrealistic structure.

I tested it again with the latest daily build f51286cb8cc8, 2020-02-04 and it is still the same. I wanted to make sure that I did not miss some fixes or updates.

Wed, Feb 5, 4:38 AM · Nodes & Physics, BF Blender

Tue, Feb 4

Andrew Sprok (sprad001) renamed T73552: Mantaflow - liquid particles show up in organized unrealistic structure from Mantaflow - liquid particles show up in organized structure to Mantaflow - liquid particles show up in organized unrealistic structure.
Tue, Feb 4, 4:59 AM · Nodes & Physics, BF Blender

Sun, Feb 2

Andrew Sprok (sprad001) created T73552: Mantaflow - liquid particles show up in organized unrealistic structure.
Sun, Feb 2, 11:22 PM · Nodes & Physics, BF Blender

Mon, Jan 27

Andrew Sprok (sprad001) created T73422: Mantaflow - liquid inflow initial velocity settings have no effect.
Mon, Jan 27, 1:10 AM · Nodes & Physics, BF Blender

Wed, Jan 22

Andrew Sprok (sprad001) added a comment to T73292: Mantaflow - fluid does not render but renders related particles.

Hi sebbas,

Wed, Jan 22, 3:35 AM · Physics, BF Blender

Tue, Jan 21

Andrew Sprok (sprad001) created T73292: Mantaflow - fluid does not render but renders related particles.
Tue, Jan 21, 12:26 PM · Physics, BF Blender
Andrew Sprok (sprad001) added a watcher for BF Blender (2.83): Andrew Sprok (sprad001).
Tue, Jan 21, 7:48 AM

Sep 19 2019

Andrew Sprok (sprad001) added a comment to T69940: Archimesh Room from Draw function does not detect grease pencil drawing.

Hi,
I could not achieve anything apart from the same warning message I mentioned before
I used
V2.81 Alpha
Hash 960984b5ea1
Here is a file with a simple grease pencil drawing I tested on this alpha version. I tried it with closed walls as well but the same result{F7757753}

Sep 19 2019, 10:18 AM · Add-ons

Sep 16 2019

Andrew Sprok (sprad001) created T69940: Archimesh Room from Draw function does not detect grease pencil drawing.
Sep 16 2019, 1:22 PM · Add-ons

Sep 9 2019

Andrew Sprok (sprad001) added a comment to T67710: Blender 2.80 RC1-2-3 Crash While Rendering - flicker, white blank screen, blue screen of death.

I still have issues even though I updated the AMD driver twice. Today I did it the second time to the absolute latest one. When I use GPU render most of the time this happens.


After the screen flickering it ends up like this, white windows. When closing the program via the close windows or Task Manager, after restarting it goes into flickering straight away and the white screen. This is on both the 2.80 ad 2.81 as well.

Sep 9 2019, 5:38 AM · BF Blender

Aug 4 2019

Andrew Sprok (sprad001) added a comment to T67710: Blender 2.80 RC1-2-3 Crash While Rendering - flicker, white blank screen, blue screen of death.

Looks like this problem remains even in Blender V2.81 Alfa

Aug 4 2019, 12:26 PM · BF Blender

Jul 27 2019

Andrew Sprok (sprad001) updated subscribers of T67710: Blender 2.80 RC1-2-3 Crash While Rendering - flicker, white blank screen, blue screen of death.
Jul 27 2019, 1:13 AM · BF Blender
Andrew Sprok (sprad001) added a comment to T67710: Blender 2.80 RC1-2-3 Crash While Rendering - flicker, white blank screen, blue screen of death.

The flickering starts on my main screen where the main Blender window is and a few moments later it stars on the second monitor as well and from there it goes to rest of the blank screen, loosing screen output and so on.

Jul 27 2019, 1:13 AM · BF Blender

Jul 26 2019

Andrew Sprok (sprad001) added a comment to T67710: Blender 2.80 RC1-2-3 Crash While Rendering - flicker, white blank screen, blue screen of death.

Sorry, forgot to mention that is Cycles.
This graphics card was working with all the previous development versions of Blender. I have been using V2.80, in conjunction with V.2.79, ever since it became available and I downloaded a fresh version every week once, except the last month or so. I used the same computer during this time.

Jul 26 2019, 7:02 AM · BF Blender
Andrew Sprok (sprad001) renamed T67710: Blender 2.80 RC1-2-3 Crash While Rendering - flicker, white blank screen, blue screen of death from Blender 2.80 RC1-2-3 Crash While Rendering - flicker, white brank screen, blue screen of death to Blender 2.80 RC1-2-3 Crash While Rendering - flicker, white blank screen, blue screen of death.
Jul 26 2019, 5:20 AM · BF Blender
Andrew Sprok (sprad001) created T67710: Blender 2.80 RC1-2-3 Crash While Rendering - flicker, white blank screen, blue screen of death.
Jul 26 2019, 5:17 AM · BF Blender

Apr 2 2019

Andrew Sprok (sprad001) added a comment to T61598: Blender 2.8 - Python error from connect rigid body feature.

@Andrea Müller (Archimondro) I agree, I had to go back to V2.79 because I could not complete the task I needed to do. I was doing rope simulation and need rigid body for that and need to chain them. At the moment that is impossible in V2.80 beta, unless I work a few hours on it instead of a few minute.

Apr 2 2019, 6:33 AM · BF Blender

Mar 27 2019

Andrew Sprok (sprad001) added a comment to T61598: Blender 2.8 - Python error from connect rigid body feature.

How can you chain objects if you need to select first and second object?

Mar 27 2019, 9:16 AM · BF Blender

Mar 3 2019

Andrew Sprok (sprad001) renamed T62145: Blender V2.80 does not render Geometry/Backfacing - Shader Editor from Blender V2.80 does not render Geometry/Backfacing to Blender V2.80 does not render Geometry/Backfacing - Shader Editor.
Mar 3 2019, 10:53 PM · GPU / Viewport, Rendering, Nodes, BF Blender
Andrew Sprok (sprad001) added a project to T62145: Blender V2.80 does not render Geometry/Backfacing - Shader Editor: GPU / Viewport.
Mar 3 2019, 4:53 AM · GPU / Viewport, Rendering, Nodes, BF Blender
Andrew Sprok (sprad001) added projects to T62145: Blender V2.80 does not render Geometry/Backfacing - Shader Editor: Nodes, Rendering.
Mar 3 2019, 4:51 AM · GPU / Viewport, Rendering, Nodes, BF Blender
Andrew Sprok (sprad001) updated the task description for T62145: Blender V2.80 does not render Geometry/Backfacing - Shader Editor.
Mar 3 2019, 2:33 AM · GPU / Viewport, Rendering, Nodes, BF Blender
Andrew Sprok (sprad001) created T62145: Blender V2.80 does not render Geometry/Backfacing - Shader Editor.
Mar 3 2019, 2:29 AM · GPU / Viewport, Rendering, Nodes, BF Blender

Feb 22 2019

Andrew Sprok (sprad001) added a comment to T60460: Blender 2.80 crash when creating movie file from image sequence.

@ALESSANDRO NASCIMENTO MILHIOLO (alessandromilhiolo) the only problem with that is, every time you download a new build you need to add the --factory-startup. By deleting the userpref.blend file all is solved. It creates a new blank one and it is done. Well, not exactly because you need to activate some of the add-ons and setup you Preferences but you only need to do it once. Since I deleted that file, I used another 5 or 6 daily builds and all run ok and create video from image sequences.

Feb 22 2019, 4:36 AM · Video Sequencer, BF Blender

Feb 13 2019

Andrew Sprok (sprad001) added a comment to T60460: Blender 2.80 crash when creating movie file from image sequence.

Alessandro, just remove the userpref.blend file for the C:\Users\....\AppData\Roaming\Blender Foundation\Blender\2.80\config\ folder and see if it starts to work. Do not activate any addons to see if it will work.

Feb 13 2019, 2:28 AM · Video Sequencer, BF Blender

Feb 12 2019

Andrew Sprok (sprad001) added a comment to T60460: Blender 2.80 crash when creating movie file from image sequence.

What are the findings from my userpref.blend file?

Feb 12 2019, 10:08 PM · Video Sequencer, BF Blender

Feb 11 2019

Andrew Sprok (sprad001) updated subscribers of T60460: Blender 2.80 crash when creating movie file from image sequence.

@Alessandro Caragnini (alessandro) NASCIMENTO MILHIOLO (alessandromilhiolo) I download dailies frequently because they fix one thing and mess up something else. At the moment I do not find the left click setting that used to be in Preferences. Startup screen only shows it at first run which in this case was okay because I removed the blender config file and that forced blender to create a new one and at the same time I could set left click, on 2.80 I am used to that. That is actually how I got it to create the image sequence movie with my own old file that was crashing all the time and I did not change anything in the security settings. The config setting should be already set with the correct permissions because I have 2.79b installed and the config file resides there but in its 2.80 folder.

Feb 11 2019, 10:26 AM · Video Sequencer, BF Blender
Andrew Sprok (sprad001) updated subscribers of T60460: Blender 2.80 crash when creating movie file from image sequence.
Feb 11 2019, 10:22 AM · Video Sequencer, BF Blender

Feb 10 2019

Andrew Sprok (sprad001) added a comment to T60460: Blender 2.80 crash when creating movie file from image sequence.

I ran the test with the above arguments and it did not crash. It finished creating the mp4 file.

Feb 10 2019, 12:40 AM · Video Sequencer, BF Blender

Feb 9 2019

Andrew Sprok (sprad001) added a comment to T60460: Blender 2.80 crash when creating movie file from image sequence.

I downloaded the 'Image Sequence Rendering' file. I moved it to a drive where there is plenty of space to eliminate possible problem with that, as previous messages suggest.
Followed Christopher's instructions and before running the render I changed the output folder. Initially I forgot to do that and got the message 'Could not open file for writing', of course because based on the test file it was trying to write to a drive that was not activated on my computer. That was R: drive.

Feb 9 2019, 9:52 PM · Video Sequencer, BF Blender
Andrew Sprok (sprad001) added a comment to T60460: Blender 2.80 crash when creating movie file from image sequence.

This morning I downloaded the latest build of V2.80 and this time it started without crash but when tried to run the image sequence file it crashed just like before.

Feb 9 2019, 1:32 AM · Video Sequencer, BF Blender

Feb 8 2019

Andrew Sprok (sprad001) added a comment to T60460: Blender 2.80 crash when creating movie file from image sequence.

Well, this is interesting. I downloaded the same build, the one I just downloaded to my laptop for testing, and on my desktop the daily build Blender V2.8 is crashing upon opening so I cannot even test if this version would work with that image sequence file. A build from a couple of days ago, build 2019-02-05, was opening regularly and I used it normally for other work.
As another test, I have Blender V2.80 version with integrated Mantaflow as well and that worked with the same V2.80 video sequence file where the daily build crashed all the time. The Mantaflow integrated blender is rather old one though.

Feb 8 2019, 7:23 AM · Video Sequencer, BF Blender
Andrew Sprok (sprad001) added a comment to T60460: Blender 2.80 crash when creating movie file from image sequence.

Just for the sake of more testing, with V2.80 build 2019-02-08 I transferred all the same image files, that crashed on my desktop, to my laptop which has a CUDA but not supported by Blender 2.80. I did not import the 2.79b version settings. The video was created without crash. Now I go back to my desktop and download this same latest build and will test it again.

Feb 8 2019, 6:53 AM · Video Sequencer, BF Blender

Feb 6 2019

Andrew Sprok (sprad001) added a comment to T60460: Blender 2.80 crash when creating movie file from image sequence.

At the moment I use V2.79b to create the video from the images, the build 2019-02-05 still crashes. It does not matter where the render device is set, CPU, Open CL, graphics card or video card+CPU, it will crash. Not sure if video encoding utilizes the video card anyways. I have 4GB of VRAM on the ASUS R9 290X DirectCU II OC and 32 GB RAM, Intel i7-4790K CPU @ 4Ghz with windows 10.

Feb 6 2019, 8:03 AM · Video Sequencer, BF Blender

Jan 18 2019

Andrew Sprok (sprad001) added a comment to T60460: Blender 2.80 crash when creating movie file from image sequence.

This is one of the actual files I tried to use. I created several because I thought that I messed up something with the setup but all resulted with the crash.

Jan 18 2019, 12:26 AM · Video Sequencer, BF Blender

Jan 13 2019

Andrew Sprok (sprad001) updated the task description for T60460: Blender 2.80 crash when creating movie file from image sequence.
Jan 13 2019, 1:42 PM · Video Sequencer, BF Blender
Andrew Sprok (sprad001) updated the task description for T60460: Blender 2.80 crash when creating movie file from image sequence.
Jan 13 2019, 1:39 PM · Video Sequencer, BF Blender
Andrew Sprok (sprad001) created T60460: Blender 2.80 crash when creating movie file from image sequence.
Jan 13 2019, 9:43 AM · Video Sequencer, BF Blender

Dec 13 2018

Andrew Sprok (sprad001) changed the status of T59227: Blender 2.80 strange behaviour of the move and rotate tool from Resolved to Unknown Status.

Unfortunately with current files that had that problem it still exist. It works only if I start from scratch with the suggested Factory Defaults.
What controls this behavior?
I work on files that I created in V2.79 and is about 2GB in size so no way I can recreate it in 2.80. I put a lot of work in it already.

Dec 13 2018, 2:10 AM · BF Blender

Dec 12 2018

Andrew Sprok (sprad001) changed the status of T59227: Blender 2.80 strange behaviour of the move and rotate tool from Unknown Status to Resolved.

I did the Load Factory Defaults suggested by billreynish and that solved the problem. Thank you but not sure why this happened in the first place. I do not recall changing anything. Interestingly every time I downloaded a new daily build this problem was carried over.
Thanks again.

Dec 12 2018, 10:22 PM · BF Blender
Andrew Sprok (sprad001) updated the task description for T59227: Blender 2.80 strange behaviour of the move and rotate tool.
Dec 12 2018, 4:54 AM · BF Blender
Andrew Sprok (sprad001) created T59227: Blender 2.80 strange behaviour of the move and rotate tool.
Dec 12 2018, 4:54 AM · BF Blender