- User Since
- Feb 6 2019, 5:35 AM (15 w, 4 d)
Wed, May 22
Mon, May 13
Sat, May 11
Thu, May 9
Apr 16 2019
This problem has been going on since forever and I wasn't able to use the Multires feature for anything serious. I heard some advises to click apply base to avoid it, but I find this advise to be incorrect since the apply base command only make it more severe.
To this day, I have not found a way to avoid the crease breaking and the Multires remains an unusable feature.
I really wish this problem to be fixed soon, it will open up so many possiblities.
Apr 10 2019
Mar 31 2019
The bug was fixed a couple of hours ago.
Gotta wait for the next daily build
Mar 30 2019
It's the texture coordinate node, it crashes the Eevee engine, Cycles rendered mode works fine for me. I reported the same bug before finding your report.
Mar 27 2019
Mar 21 2019
Mar 20 2019
This highlight offset issue also seems to happen in 2.79 btw.
Mar 19 2019
Feb 7 2019
I use Blender 2.79 for serious production and the the comb tool works properly.
When I set the strength to 0.38, in Blender 2.79, the brush fall off nicely from the center to the edge of the brush. In Blender 2.8, when I set the strength to 0.38, the fall off seems random, some vertices at the edge sometimes move faster than the ones at the center. The problem becomes more severe when I comb more hair at once, the hair quickly become tangling mess.
Setting the strength to 1 does get rid of the bug, but I the brush is too strong to be useful.