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Lance Phan (ssendam)
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User Since
Feb 6 2019, 5:35 AM (15 w, 4 d)

Recent Activity

Wed, May 22

Lance Phan (ssendam) renamed T64978: Convert to command does not work from can't convert curve to mesh to Convert to command does not work.
Wed, May 22, 9:18 AM · BF Blender
Lance Phan (ssendam) created T64978: Convert to command does not work.
Wed, May 22, 9:15 AM · BF Blender

Mon, May 13

Lance Phan (ssendam) created T64545: Texture Paint mode color picker hotkey crash when object has UV.
Mon, May 13, 10:48 AM · BF Blender
Lance Phan (ssendam) updated the task description for T64541: Color EXR in bump node crash Cycles.
Mon, May 13, 8:07 AM · BF Blender
Lance Phan (ssendam) created T64541: Color EXR in bump node crash Cycles.
Mon, May 13, 8:05 AM · BF Blender

Sat, May 11

Lance Phan (ssendam) added a project to T64475: Rigify addon can't generate rig: Addons.
Sat, May 11, 10:22 AM · Addons, BF Blender
Lance Phan (ssendam) created T64475: Rigify addon can't generate rig.
Sat, May 11, 10:21 AM · Addons, BF Blender

Thu, May 9

Lance Phan (ssendam) updated the task description for T64354: Overlay display crash when Rigify rig is visible.
Thu, May 9, 5:25 AM · BF Blender
Lance Phan (ssendam) updated the task description for T64354: Overlay display crash when Rigify rig is visible.
Thu, May 9, 5:25 AM · BF Blender
Lance Phan (ssendam) created T64354: Overlay display crash when Rigify rig is visible.
Thu, May 9, 5:24 AM · BF Blender

Apr 16 2019

Lance Phan (ssendam) added a comment to T63647: Multiresolution modifier breaks in tight creases.

This problem has been going on since forever and I wasn't able to use the Multires feature for anything serious. I heard some advises to click apply base to avoid it, but I find this advise to be incorrect since the apply base command only make it more severe.
To this day, I have not found a way to avoid the crease breaking and the Multires remains an unusable feature.
I really wish this problem to be fixed soon, it will open up so many possiblities.

Apr 16 2019, 7:57 AM · BF Blender
Lance Phan (ssendam) created T63647: Multiresolution modifier breaks in tight creases.
Apr 16 2019, 7:45 AM · BF Blender

Apr 10 2019

Lance Phan (ssendam) created T63447: Particle system does not spawn particles after switching to hair and back to emitter.
Apr 10 2019, 5:35 AM · BF Blender

Mar 31 2019

Lance Phan (ssendam) added a comment to T63143: Blender crashes when trying to add Texture Coordinate node in shader editor.

The bug was fixed a couple of hours ago.
Gotta wait for the next daily build

Mar 31 2019, 4:28 AM · BF Blender

Mar 30 2019

Lance Phan (ssendam) added a comment to T63121: New version of Blender crashes.

It's the texture coordinate node, it crashes the Eevee engine, Cycles rendered mode works fine for me. I reported the same bug before finding your report.

Mar 30 2019, 12:07 PM · BF Blender
Lance Phan (ssendam) created T63123: Texture Coordinate node cause crash.
Mar 30 2019, 10:31 AM · BF Blender
Lance Phan (ssendam) created T63120: Select random in particle edit mode is broken.
Mar 30 2019, 9:33 AM · BF Blender

Mar 27 2019

Lance Phan (ssendam) updated the task description for T62993: hair cut tool severely mess up the hair.
Mar 27 2019, 7:46 AM · BF Blender
Lance Phan (ssendam) created T62993: hair cut tool severely mess up the hair.
Mar 27 2019, 7:44 AM · BF Blender

Mar 21 2019

Lance Phan (ssendam) created T62800: Particle edit mode - Hide hairs doesn't work.
Mar 21 2019, 5:44 AM · BF Blender

Mar 20 2019

Lance Phan (ssendam) added a comment to T62730: Subdivide a hair segment causes the high light to appear at the wrong place.

This highlight offset issue also seems to happen in 2.79 btw.

Mar 20 2019, 2:25 AM · BF Blender

Mar 19 2019

Lance Phan (ssendam) updated the task description for T62730: Subdivide a hair segment causes the high light to appear at the wrong place.
Mar 19 2019, 2:43 AM · BF Blender
Lance Phan (ssendam) created T62730: Subdivide a hair segment causes the high light to appear at the wrong place.
Mar 19 2019, 2:42 AM · BF Blender

Feb 7 2019

Lance Phan (ssendam) added a comment to T61226: Hair comb bug when combing a lot of hair.

I use Blender 2.79 for serious production and the the comb tool works properly.
When I set the strength to 0.38, in Blender 2.79, the brush fall off nicely from the center to the edge of the brush. In Blender 2.8, when I set the strength to 0.38, the fall off seems random, some vertices at the edge sometimes move faster than the ones at the center. The problem becomes more severe when I comb more hair at once, the hair quickly become tangling mess.
Setting the strength to 1 does get rid of the bug, but I the brush is too strong to be useful.

Feb 7 2019, 8:37 AM · BF Blender

Feb 6 2019

Lance Phan (ssendam) created T61226: Hair comb bug when combing a lot of hair.
Feb 6 2019, 5:47 AM · BF Blender