- User Since
- Sep 18 2015, 12:28 AM (105 w, 20 h)
ok thank you for the answer.In 3ds max edited objects can still be hided,but never mind,Blender does in different way.
Wed, Sep 20
i attached video related to this error
please check if this is a bug above,in other programs,i can hide objects in layer in edit mode.
Wed, Sep 13
please tell other people about this workaround and let other people know about it.
thank you very much! - this setting which is to do with viewport clipping solved my issue with knife tool.
please see my video,about this issue,i recorded my work by cam studio,to make it easy for you to see what happens when i cut along polygon edge.
Tue, Sep 12
Campbell Barton - what can i do in this case? - What did you do that blender was working without any issues,when you used knife tool.I used and it was creating duplicated vertexes.
Sat, Sep 9
i have problem with knife tool,when i try to cut polygonal object from one edge to vertex or face of polygon.Knife tool creates duplicated vertices and it does not always create new edge.
May 17 2017
cut tool creates double vertices that need to be welded afterwards
it happens when i cut middle of the face of the polygonal object.
vertices do not snap to each other,they do not weld automatically sometimes,it creates double overlapped vertices.Knife tool fails to create proper vertices that would not be overlapped,sometimes when the knife tool is being used,overlapped vertexes come up.
I ask if this bug can be resolved,as it is very frustrating to weld each overlaped vertex after using knife tool
Nov 2 2016
Sep 25 2016
Mar 3 2016
Feb 28 2016
Jan 31 2016
i actually do not know the reason of this boolean problem,maybe the topology is wrong or something else