Well, not much to say about me. I just joined the page. I'm interested in UI and UX design and I want to create some Blender themes first. I'm always open for a nice chat at #blender :)
- User Since
- Oct 22 2014, 1:30 AM (155 w, 6 d)
Sat, Sep 30
Sep 16 2015
Well, when a user inverts the list, then the up and down arrows should respect that, too. Currently inverting the list and using the up and down arrows is confusing. The selected item moves down when pressing up and vice versa! At least this behavior needs to be a fixed.
Sep 15 2015
Did you try to use the upper right (pink) reorder arrows, when sort and/or invert was activated, too?
Sep 7 2015
Jul 13 2015
Jul 3 2015
I see where you are coming from. The issue is, that those two grid colors seem to be the last missing non-controllable theme options I found. Sure, we can just say, no more theme additions, while from my point of view this would hit ourselves, because theming is not complete here.
Jul 1 2015
Jun 27 2015
@Remigiusz I'm not sure if I grasp the idea behind the Navi suggestion. We have the Pie Menus which you could customize to your needs.
Oct 26 2014
Could you add an example blend file for testing it?
@michael knubben (michaelknubben) Whoo, wait wait... I didn't say "wasted time".. what I think is, that most of the current mockup goals can be reached by adding some UI editing properties:
Oct 23 2014
Is this solved with Blender 2.72a ?
I think the current UI is quite good and flexible. Implementing all those UI elements is to much effort in one direction. Just making Embos globaly editable with alpha value would be a copmpromize without loosing current flexibility. It shouldn't be so difficult to implement and theme designers can then decide on flat or embos designs.