Tom (t.ask)
Generalist in ITC

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User Details

User Since
Oct 22 2014, 1:30 AM (163 w, 5 d)

Well, not much to say about me. I just joined the page. I'm interested in UI and UX design and I want to create some Blender themes first. I'm always open for a nice chat at #blender :)

Recent Activity

Sep 30 2017

Tom (t.ask) updated the task description for T52962: Default Particle System colourization in Particle Edit Mode (Hair) doesn't follow theme wire/verts settings.
Sep 30 2017, 6:33 PM · User Interface, BF Blender
Tom (t.ask) updated the task description for T52962: Default Particle System colourization in Particle Edit Mode (Hair) doesn't follow theme wire/verts settings.
Sep 30 2017, 6:30 PM · User Interface, BF Blender
Tom (t.ask) updated the task description for T52962: Default Particle System colourization in Particle Edit Mode (Hair) doesn't follow theme wire/verts settings.
Sep 30 2017, 6:28 PM · User Interface, BF Blender
Tom (t.ask) created T52962: Default Particle System colourization in Particle Edit Mode (Hair) doesn't follow theme wire/verts settings.
Sep 30 2017, 6:27 PM · User Interface, BF Blender

Sep 16 2015

Tom (t.ask) added a comment to T46116: Group Input order .

Well, when a user inverts the list, then the up and down arrows should respect that, too. Currently inverting the list and using the up and down arrows is confusing. The selected item moves down when pressing up and vice versa! At least this behavior needs to be a fixed.

Sep 16 2015, 2:21 PM · Nodes, BF Blender

Sep 15 2015

Tom (t.ask) reopened T46116: Group Input order as "Open".

Did you try to use the upper right (pink) reorder arrows, when sort and/or invert was activated, too?

Sep 15 2015, 12:13 PM · Nodes, BF Blender
Tom (t.ask) created T46116: Group Input order .
Sep 15 2015, 1:43 AM · Nodes, BF Blender

Sep 7 2015

Tom (t.ask) created T46039: Change node group inputs channel type via -panel?.
Sep 7 2015, 12:53 PM · BF Blender

Jul 13 2015

Tom (t.ask) updated subscribers of D808: Adaptive stopping and sample distribution for Cycles.
Jul 13 2015, 1:30 AM · Cycles

Jul 3 2015

Tom (t.ask) added a comment to T45261: Movie Clip Editor's Dopesheet and Grid views don't respect their corresponding grid color settings..

I see where you are coming from. The issue is, that those two grid colors seem to be the last missing non-controllable theme options I found. Sure, we can just say, no more theme additions, while from my point of view this would hit ourselves, because theming is not complete here.

Jul 3 2015, 12:09 PM · User Interface, BF Blender

Jul 1 2015

Tom (t.ask) created T45261: Movie Clip Editor's Dopesheet and Grid views don't respect their corresponding grid color settings..
Jul 1 2015, 7:36 PM · User Interface, BF Blender

Jun 27 2015

Tom (t.ask) added a comment to T38035: Add 3D View navigation icons to 3D View.

A proposition with a spying glass visible (the "hand" might be used for some functions like the size amd the circle might be used as perspective by "changing an hour").

@Remigiusz I'm not sure if I grasp the idea behind the Navi suggestion. We have the Pie Menus which you could customize to your needs.

Jun 27 2015, 11:56 PM · BF Blender, User Interface
Tom (t.ask) added a comment to T38035: Add 3D View navigation icons to 3D View.
Jun 27 2015, 11:55 PM · BF Blender, User Interface

Oct 26 2014

Tom (t.ask) updated subscribers of T42404: Is this related???.

Could you add an example blend file for testing it?

Oct 26 2014, 5:37 PM · BF Blender, Cycles
Tom (t.ask) added a comment to T38037: Update UI Widget Style.

@michael knubben (michaelknubben) Whoo, wait wait... I didn't say "wasted time".. what I think is, that most of the current mockup goals can be reached by adding some UI editing properties:

Oct 26 2014, 1:15 AM · BF Blender, User Interface

Oct 23 2014

Tom (t.ask) updated subscribers of T42044: My cycles render stop rendering.

Is this solved with Blender 2.72a ?

Oct 23 2014, 12:37 PM · BF Blender: Unconfirmed
Tom (t.ask) updated subscribers of T38037: Update UI Widget Style.

I think the current UI is quite good and flexible. Implementing all those UI elements is to much effort in one direction. Just making Embos globaly editable with alpha value would be a copmpromize without loosing current flexibility. It shouldn't be so difficult to implement and theme designers can then decide on flat or embos designs.

Oct 23 2014, 12:58 AM · BF Blender, User Interface