- User Since
- Dec 28 2018, 10:36 AM (37 w, 4 d)
Dec 29 2018
Surprised there aren't more complaints about this problem. I run into it everytime I animate the camera in a Blender 2.80 build.
Dec 28 2018
I grabbed Blender 2.80 0661bcba3210 from 12/27/2018 and was having some problems with an h264/mov video file used as a texture in Eevee when I was pleased to see a bug was already filed. I tried the frame change handler workaround mentioned by zanqdo, which did update the image viewer + 3d view but ctrl+f12 rendering out animations behaves strangely. Usually the first frame will render out as expected, so rendering out 1 frame (f12) does work, but subsequent frames in an animation will be black in the areas where the movie texture should be.