- User Since
- Aug 17 2011, 8:16 PM (444 w, 5 d)
Jul 23 2019
Jul 18 2019
This was working correctly in Blender Internal. There is an important difference between the way "Selected to Active" bakes work in Blender Internal vs. Cycles: Blender Internal would render the active object into the bake map, whereas Cycles does not. That might be the source of the problem described here; it's possible that BI and Cycles are using the same approach to render the margin around the baked result, but because Cycles doesn't render the active object in Selected to Active mode, that baked result doesn't match up with the UV islands.
Jul 16 2019
Bear with me: I promise, this is relevant.