Page MenuHome

Peter Fog (tintwotin)
User

Projects

User does not belong to any projects.

User Details

User Since
Nov 24 2017, 7:42 PM (81 w, 6 d)

Recent Activity

Today

Peter Fog (tintwotin) awarded D5098: Sequencer sidebar adjustments a Party Time token.
Thu, Jun 20, 5:23 PM
Peter Fog (tintwotin) added a comment to D5098: Sequencer sidebar adjustments.

A very difficult sidebar to organize. Great you're having another go at it. Here are my thoughts:

Thu, Jun 20, 3:44 PM
Peter Fog (tintwotin) added a project to D5097: Adding 'Trim Whitespaces', 'Split & Join Line' and 'Change Case' to Text Editor : BF Blender.
Thu, Jun 20, 7:43 AM · BF Blender, Python, Text Editor
Peter Fog (tintwotin) created D5097: Adding 'Trim Whitespaces', 'Split & Join Line' and 'Change Case' to Text Editor .
Thu, Jun 20, 6:55 AM · BF Blender, Python, Text Editor

Tue, Jun 18

Peter Fog (tintwotin) added a project to T65909: API: bpy.ops.text.cut +bpy.ops.text.paste will fail when undo.: Python.
Tue, Jun 18, 4:03 PM · Python, BF Blender
Peter Fog (tintwotin) created T65909: API: bpy.ops.text.cut +bpy.ops.text.paste will fail when undo..
Tue, Jun 18, 4:02 PM · Python, BF Blender

Mon, Jun 17

Peter Fog (tintwotin) added a comment to T65845: VSE remaining UI inconsistencies.

@Richard Antalik (ISS) - If you have a moment while going through the VSE functions when updating the manual, could you check the values in the "Timecode" Panel, if they make sense to you? For me, several of them do not. Here are my notes:

  • Is it correct 'frame_start' should show the mouse position in relation to original insertion point(or something like that)? - this value is no longer used in the panel.
  • 'frame_end' seems broken(not used in panel).
  • If the Hold Offset Start is less than the start point of Strip Offset Start, and Strip Offset Start value is changes it will jump to zero, and if extended to the left the hold part of the strip will not be drawn, until the Hold Offset Start value is changed.
  • The 'Strip Offset End' shows the number of frames to the end of the source material, this is not very useful in the UI. Ex. to get the strip end to extend to the right(make it longer) you'll have to drag to the left(opposite direction) to decrease the value.
  • The Hold Offset Start/animation_offset_start seems completely off. It extends the strip in the end, not in the start.
  • There are commented out hold frame duration values in the code.
  • Several of the values can be illegal, causing the strips to turn the 'inside out".
  • The panel titel "Timecodes" can be misleading - because often time codes means in most cases file embedded time codes. This panel is just Transform values written in SMPTE and frames - and not time codes.
Mon, Jun 17, 5:29 PM · Video Sequencer
Peter Fog (tintwotin) awarded D1613: Add set selection function to text api a Like token.
Mon, Jun 17, 4:24 PM · Python, BF Blender

Sun, Jun 16

Peter Fog (tintwotin) added a comment to T65845: VSE remaining UI inconsistencies.

The contents of SEQUENCER_MT_change seems to have been moved into the Input menu in this commit: D2665

Sun, Jun 16, 2:39 PM · Video Sequencer

Sat, Jun 15

Peter Fog (tintwotin) added a comment to T65829: The width of the VSE Sidebar has become too narrow .

This is the width of the VSE sidebar panel from a build I downloaded 19/5 called blender-2.80.0-git.06c4139a6833-windows64:

Sat, Jun 15, 1:25 PM · Video Sequencer, User Interface, BF Blender
Peter Fog (tintwotin) added projects to T65828: VSE Cache Sidebar panel is not right aligned: User Interface, Video Sequencer.
Sat, Jun 15, 9:05 AM · Video Sequencer, User Interface, BF Blender
Peter Fog (tintwotin) added projects to T65829: The width of the VSE Sidebar has become too narrow : User Interface, Video Sequencer.
Sat, Jun 15, 9:05 AM · Video Sequencer, User Interface, BF Blender
Peter Fog (tintwotin) created T65829: The width of the VSE Sidebar has become too narrow .
Sat, Jun 15, 9:04 AM · Video Sequencer, User Interface, BF Blender
Peter Fog (tintwotin) updated the task description for T65828: VSE Cache Sidebar panel is not right aligned.
Sat, Jun 15, 8:59 AM · Video Sequencer, User Interface, BF Blender
Peter Fog (tintwotin) created T65828: VSE Cache Sidebar panel is not right aligned.
Sat, Jun 15, 8:57 AM · Video Sequencer, User Interface, BF Blender
Peter Fog (tintwotin) abandoned D5046: Set Timecode Start value to match Timecode End and Duration values.

This has been fixed by D5065.

Sat, Jun 15, 8:42 AM · Video Sequencer, BF Blender

Thu, Jun 13

Peter Fog (tintwotin) added a project to T65746: VSE: Missing import settings in the workspace file browser can cause slow playback and a/v duration mismatch: User Interface.
Thu, Jun 13, 11:35 PM · User Interface, Video Sequencer, BF Blender
Peter Fog (tintwotin) added a project to T65770: Filebrowser is missing the view Sidebar option in the View Menu.: User Interface.
Thu, Jun 13, 11:35 PM · User Interface, BF Blender
Peter Fog (tintwotin) updated the summary of D5028: Convert Text Editor Sidebar to 2.80 Right-aligned style.
Thu, Jun 13, 11:32 PM · BF Blender, Text Editor
Peter Fog (tintwotin) updated the summary of D5065: Sequencer Timecode Panel - fix invalid values, fix alignment and fix renaming.
Thu, Jun 13, 11:53 AM · Video Sequencer, BF Blender
Peter Fog (tintwotin) created T65770: Filebrowser is missing the view Sidebar option in the View Menu..
Thu, Jun 13, 1:31 AM · User Interface, BF Blender
Peter Fog (tintwotin) updated the diff for D5028: Convert Text Editor Sidebar to 2.80 Right-aligned style.

The following Text Editor Redesign is the result of further discussion with @William Reynish (billreynish)

Thu, Jun 13, 1:01 AM · BF Blender, Text Editor

Wed, Jun 12

Peter Fog (tintwotin) added a comment to T65746: VSE: Missing import settings in the workspace file browser can cause slow playback and a/v duration mismatch.

Pre 2.80 users could only import Movies through the Add menu and therefore they where always was exposed to the import options. With the file browser in the default VSE workspace missing the import settings, most people will never know the existence of them, causing a bad experience.

Wed, Jun 12, 11:36 AM · User Interface, Video Sequencer, BF Blender
Peter Fog (tintwotin) added a project to T65746: VSE: Missing import settings in the workspace file browser can cause slow playback and a/v duration mismatch: Video Sequencer.
Wed, Jun 12, 11:12 AM · User Interface, Video Sequencer, BF Blender
Peter Fog (tintwotin) created T65746: VSE: Missing import settings in the workspace file browser can cause slow playback and a/v duration mismatch.
Wed, Jun 12, 11:12 AM · User Interface, Video Sequencer, BF Blender
Peter Fog (tintwotin) updated the summary of D5065: Sequencer Timecode Panel - fix invalid values, fix alignment and fix renaming.
Wed, Jun 12, 12:27 AM · Video Sequencer, BF Blender
Peter Fog (tintwotin) added a comment to D5046: Set Timecode Start value to match Timecode End and Duration values.

This patch has been included in this more comprehensive timecode panel fix patch: D5065

Wed, Jun 12, 12:17 AM · Video Sequencer, BF Blender
Peter Fog (tintwotin) updated the summary of D5065: Sequencer Timecode Panel - fix invalid values, fix alignment and fix renaming.
Wed, Jun 12, 12:10 AM · Video Sequencer, BF Blender
Peter Fog (tintwotin) created D5065: Sequencer Timecode Panel - fix invalid values, fix alignment and fix renaming.
Wed, Jun 12, 12:04 AM · Video Sequencer, BF Blender

Tue, Jun 11

Peter Fog (tintwotin) added a comment to T65723: Sequencer: Invalid timecode values makes strip drawing a mess..

Just checked 2.73. Same bug.

Tue, Jun 11, 4:42 PM · Video Sequencer, BF Blender
Peter Fog (tintwotin) added a project to T65723: Sequencer: Invalid timecode values makes strip drawing a mess.: Video Sequencer.
Tue, Jun 11, 3:13 PM · Video Sequencer, BF Blender
Peter Fog (tintwotin) created T65723: Sequencer: Invalid timecode values makes strip drawing a mess..
Tue, Jun 11, 3:13 PM · Video Sequencer, BF Blender

Mon, Jun 10

Peter Fog (tintwotin) added a comment to T65398: Strip info doesn't use custom frame rate base.

The problem is not in the panel, but in the frames to SMPTE conversion.

Mon, Jun 10, 10:13 AM · Video Sequencer, BF Blender

Sun, Jun 9

Peter Fog (tintwotin) added a comment to T65663: Video Sequencer Editor: Strip -> Make Meta crashes Blender.

I can confirm this bug.

Sun, Jun 9, 11:33 PM · Video Sequencer, BF Blender
William Reynish (billreynish) awarded D5046: Set Timecode Start value to match Timecode End and Duration values a Like token.
Sun, Jun 9, 8:34 AM · Video Sequencer, BF Blender
Peter Fog (tintwotin) retitled D5046: Set Timecode Start value to match Timecode End and Duration values from Set Timecode Start Value to Match Timecode End and Duration to Set Timecode Start value to match Timecode End and Duration values.
Sun, Jun 9, 6:18 AM · Video Sequencer, BF Blender
Peter Fog (tintwotin) created D5046: Set Timecode Start value to match Timecode End and Duration values.
Sun, Jun 9, 6:17 AM · Video Sequencer, BF Blender

Sat, Jun 8

Peter Fog (tintwotin) awarded D4054: Add horizontal scrollbar to the Text Editor a Like token.
Sat, Jun 8, 2:05 PM · BF Blender: 2.8, User Interface

Thu, Jun 6

Peter Fog (tintwotin) updated the diff for D5028: Convert Text Editor Sidebar to 2.80 Right-aligned style.

Just removed "bpy." - not needed.

Thu, Jun 6, 1:41 PM · BF Blender, Text Editor
Peter Fog (tintwotin) updated the diff for D5028: Convert Text Editor Sidebar to 2.80 Right-aligned style.

Turned the toggle-buttons into checkboxes.
Renamed Properties to Display
And Show Margin will determine visibility of Show Column:

Thu, Jun 6, 1:38 PM · BF Blender, Text Editor
Peter Fog (tintwotin) added a comment to D5028: Convert Text Editor Sidebar to 2.80 Right-aligned style.

Yes, there are many things which could be improved, but on the things you mention, most of the functions are still defined in C here:
https://developer.blender.org/diffusion/B/browse/master/source/blender/makesrna/intern/rna_space.c
... and I'm not able to code C. I'm sorry.

Thu, Jun 6, 1:10 PM · BF Blender, Text Editor
Peter Fog (tintwotin) added a reviewer for D5028: Convert Text Editor Sidebar to 2.80 Right-aligned style: William Reynish (billreynish).
Thu, Jun 6, 11:00 AM · BF Blender, Text Editor
Peter Fog (tintwotin) created D5028: Convert Text Editor Sidebar to 2.80 Right-aligned style.
Thu, Jun 6, 10:58 AM · BF Blender, Text Editor

Wed, Jun 5

Peter Fog (tintwotin) added a comment to T65545: Issue on snap cutted strips (VSE).

Can confirm this bug. Ctrl + drag for snap makes strip overlap:

Wed, Jun 5, 10:47 PM · BF Blender

Tue, Jun 4

Peter Fog (tintwotin) added a comment to T65458: In the VSE Preview - Text "X & Y" alignments are not working correctly.

That would make it so much more clear. If Location would have it's own sub panel too, users wouldn't think, the alignments are presets for the Location values.

Tue, Jun 4, 9:04 PM · Video Sequencer, BF Blender
Peter Fog (tintwotin) awarded T63962: Font Selector - dynamic Font management inside viewport and sequencer a Love token.
Tue, Jun 4, 10:54 AM · Addons
Peter Fog (tintwotin) assigned T65458: In the VSE Preview - Text "X & Y" alignments are not working correctly to William Reynish (billreynish).
Tue, Jun 4, 10:29 AM · Video Sequencer, BF Blender
Peter Fog (tintwotin) added a comment to T65458: In the VSE Preview - Text "X & Y" alignments are not working correctly.

You should add a 'Video Sequencer' tag to your bug-report.

Tue, Jun 4, 10:15 AM · Video Sequencer, BF Blender

Mon, Jun 3

Peter Fog (tintwotin) added a comment to D4995: Fix T65333: VSE: Playback speed regression.

A note on the scaling causing slow fps. If footage is scaled to fit project properties, it will cause a much slower playback, which is why the 'Set Render Size' should be exposed among the menu evoked filebrowser's import settings and all of the movie/sound/image import settings should be available in the default VSE filebrowser import settings. A gif to show the slow fps and missing import options:

Mon, Jun 3, 12:05 PM

Wed, May 29

Peter Fog (tintwotin) awarded D4894: Sequencer : Speed Control visualization a Love token.
Wed, May 29, 10:47 AM · Video Sequencer
Peter Fog (tintwotin) added a comment to D4958: Sequencer Operators: SelectStripsUnderPlayhead, SelectStripsInChannel and CutHardAndHold.

I did discuss with Brecht way back about the naming of some of these functions and if I remember correctly he preferred something along these lines: SelectStripsUnderPlayhead and SelectStripsInChannel, as compared to SelectCurrentFrame and SelectChannel. Or do you mean CutHardAndHold vs. Freeze Frames?

Wed, May 29, 9:45 AM · BF Blender, Video Sequencer

Tue, May 28

Peter Fog (tintwotin) updated the summary of D4957: Sequencer Menus - minor bug fixes.
Tue, May 28, 10:56 AM · Video Sequencer
Peter Fog (tintwotin) updated the diff for D4957: Sequencer Menus - minor bug fixes.

Removed whitespaces.

Tue, May 28, 10:53 AM · Video Sequencer
Peter Fog (tintwotin) added a comment to D4957: Sequencer Menus - minor bug fixes.

I wish the Blender text editor would have a 'Remove Trailing Whitespace' feature or a feature to show invisible characters. Anyway, when I remove the whitespaces, it is not enough for Sourcetree to detect any change to make a patch. If I add a commented letter, only that letter will be included in patch. I'm confused, did you already submit this commit? (This is my first attempt to do this patching stuff...)

Tue, May 28, 7:19 AM · Video Sequencer

Mon, May 27

Peter Fog (tintwotin) updated the summary of D4958: Sequencer Operators: SelectStripsUnderPlayhead, SelectStripsInChannel and CutHardAndHold.
Mon, May 27, 8:49 PM · BF Blender, Video Sequencer
Peter Fog (tintwotin) updated the diff for D4957: Sequencer Menus - minor bug fixes.

Waveform toggle removed.
Deinterlace is back in the menu.
So is Rebuilt proxies...

Mon, May 27, 8:12 PM · Video Sequencer
Peter Fog (tintwotin) updated the summary of D4958: Sequencer Operators: SelectStripsUnderPlayhead, SelectStripsInChannel and CutHardAndHold.
Mon, May 27, 4:28 PM · BF Blender, Video Sequencer
Peter Fog (tintwotin) updated the summary of D4958: Sequencer Operators: SelectStripsUnderPlayhead, SelectStripsInChannel and CutHardAndHold.
Mon, May 27, 4:27 PM · BF Blender, Video Sequencer
Peter Fog (tintwotin) created D4958: Sequencer Operators: SelectStripsUnderPlayhead, SelectStripsInChannel and CutHardAndHold.
Mon, May 27, 4:23 PM · BF Blender, Video Sequencer
Peter Fog (tintwotin) created D4957: Sequencer Menus - minor bug fixes.
Mon, May 27, 2:45 PM · Video Sequencer
Peter Fog (tintwotin) added a comment to T64682: Video Sequence Editor (VSE) Module.

I came across this old patch: https://developer.blender.org/T6882
This patch adds the ability to select the adjoining handles on adjacent strips with a single click.

Mon, May 27, 9:29 AM · Video Sequencer, BF Blender

Sat, May 25

Peter Fog (tintwotin) added a comment to T65046: VSE: importing multiple movie clips with a lower framerate than the project causes the audio to be placed alternating above and below movie strips..

This problem and also this T64579 in many ways, relates to the current workspace of the Sequencer, because it has introduced a filebrowser, but where the Menu > Add > Movie/Sound/Image opened file browser had import settings, the current Sequencer filebrowser has none.

Sat, May 25, 8:21 PM · Video Sequencer, BF Blender

Thu, May 23

Peter Fog (tintwotin) added a comment to D4290: VSE new python operators.

Testing your operators by calling them from the Menu: Preview Selected(nothing happens in the end point), CrossfadeSounds(disabled) and Concatenate(error) are broken - the rest of the operators are working.

Thu, May 23, 3:22 PM · Video Sequencer
Peter Fog (tintwotin) awarded D4899: [WIP] VSE: minimal cache invalidation a Party Time token.
Thu, May 23, 12:38 PM
Peter Fog (tintwotin) added a comment to D4290: VSE new python operators.
Thu, May 23, 12:28 PM · Video Sequencer

Wed, May 22

Peter Fog (tintwotin) awarded rBd10bab716026: UI: Sequencer menus a Party Time token.
Wed, May 22, 6:25 PM
Peter Fog (tintwotin) added a comment to T57918: Tweaks & Fixes for Improved Left Click Select Support (Parent task).

Maybe unrelated to this question, but channel numbers and time codes can overlap, and become unreadable:

Wed, May 22, 6:21 PM · BF Blender, User Interface

May 20 2019

Peter Fog (tintwotin) added inline comments to rB5c9adc1614f1: UI: Sequencer menus.
May 20 2019, 8:30 PM

May 18 2019

Peter Fog (tintwotin) added a comment to T63986: Startup blend & default Workspaces tweaks.

Sorry for being late. Here are a few suggestions for the sequencer startup presets:
(from: https://devtalk.blender.org/t/suggestions-for-vse-ui-cleanup-and-default-settings-in-2-8/2210 )

May 18 2019, 8:55 AM · User Interface, BF Blender

May 17 2019

Peter Fog (tintwotin) added a comment to T64579: Failure to honor anamorphic display.

DAR is the final displayed aspect ratio, FAR is the frame aspect ratio, and PAR is the pixel aspect ratio.

DAR = FAR * PAR

Ex.

DAR = 720:576 * 16:15
DAR = 720 / 576 * 16 / 15
DAR = 1.33...
May 17 2019, 9:51 AM · Video Sequencer, BF Blender
Peter Fog (tintwotin) added a comment to T64579: Failure to honor anamorphic display.

Trouble is that DVD material both needs a PAR and a DAR correction to look correct on a computer:
https://en.m.wikipedia.org/wiki/Pixel_aspect_ratio
https://en.m.wikipedia.org/wiki/Display_aspect_ratio

May 17 2019, 6:47 AM · Video Sequencer, BF Blender

Feb 23 2019

Peter Fog (tintwotin) added a comment to T53615: Import EDL bugs.

You can use the EDL export add-on(imports in Resolve) for Blender: https://github.com/tin2tin/ExportEDL
Or export an EDL from ex. the freewares: Resolve, Shortcut or Flowblade or on Windows only, this can be used: http://www.frogsoft.com/edl_toolkit.htm

Feb 23 2019, 7:47 PM · Import/Export, Video Sequencer, Addons
Peter Fog (tintwotin) added a comment to T53615: Import EDL bugs.

As long as OTIO is not directly implemented in Blender, EDL (cmx 3600) is the only way to import/export the VSE timeline to/from other applications ex. Resolve, Premiere, Lwks, Final Cut, ShotCut, Flowblade.

Feb 23 2019, 10:17 AM · Import/Export, Video Sequencer, Addons

Jan 22 2019

Peter Fog (tintwotin) added a comment to D4199: VSE Python UI template rework.

Testing the various operators:

Jan 22 2019, 9:07 PM · Video Sequencer
Peter Fog (tintwotin) added a comment to D4199: VSE Python UI template rework.

I'm must confess that I'm not ready to give up on this yet... I've updated the space_sequencer.py according to the renaming in your version of the operator file:
https://github.com/tin2tin/blender_vse_reworked/blob/master/UI_fix_space_sequencer.py
If you want to edit the space_sequencer.py file from the Blender text-editor, several additional files needs to be loaded into the text editor to avoid errors. They are opened in this .blend:
https://we.tl/t-uWQSc01EbV

Jan 22 2019, 5:39 PM · Video Sequencer

Jan 21 2019

Peter Fog (tintwotin) added a comment to D4199: VSE Python UI template rework.

I feel that info about the shift/ctrl/alt functions should be in the status bar and context-sensitive, so ex. when hovering over a checkbox is should say +alt will add values to entire selection(if that is not the default behavior).

Not sure - this information would how on every editable element, so it would be kinda redundant.
On the other hand it is quite essential information - perhaps it should be shown in status bar, where LMB icon is

Jan 21 2019, 3:18 PM · Video Sequencer

Jan 20 2019

Peter Fog (tintwotin) added a comment to D4199: VSE Python UI template rework.
  • SEQUENCER_OT_Move
    • What about moving to nearest snap points(another strip start, end, markers, channels etc) in desired direcion? I got this coded, can move large blocks, but need better collision handling(need this anyway, so why not...)

Ctrl+drag playhead/strip will snap to next cut, so snapping with Ctrl pressed would be in consistency, but the default move should be without snapping.

  • How to handle collisions? What should happen when you do ripple delete and attached effect in upper channel would collide into some strip?
    • prevent execution and throw error?
    • move as far as possible?
    • configurable behavior?

When pasting, stips will be inserted into the first free channels, so maybe when strips are colliding they should be moved upwards into the first free channel(but only if it is effect-strips).

  • What should be behavior of strip lock?
    • prevent any modification other then changing lock state?

Yes, I think so too.

Another thing, that I wanted to tackle was displaying and modifying properties of selection.

  • I was thinking about concept of active strip - my brain refuses to accept it's usefulness. Maybe because active strip is completely independent of selection.

Maybe all select-operators should ensure that the active strip is always the last selected strip, which it is when you select manually. The question is if you deselect all also should deselect the active strip(and close the strip properties panel?). That would be an understandable behavior, but I don't know if it will be annoying to have the panel open and close all the time?

  • Alt + tweak value and alt + enter seems to work pretty well so nothing to do here I guess

I feel that info about the shift/ctrl/alt functions should be in the status bar and context-sensitive, so ex. when hovering over a checkbox is should say +alt will add values to entire selection(if that is not the default behavior).

Displaying properties of selection could be done better IMO.

  • Ideally you want to display all properties of all types. Logical step would be group properties based on strip type
    • use tab per type, so you can immediately see what types are selected and switch between them?
    • Not sure, if we can show only values of fields that would be same for all selected strips of the same type, otherwise they could be blank or display some label like "varies".

I don't know if this is too much trouble for now? How does the 3D View deal with selections containing different types?

  • when I change active strip to strip of different type(from movie to sound), panel organization is quite inconsistent.
    • Don't know what we can do about this...

Yeah, the strips have quite individual settings, which makes it hard to avoid panels jumping around when changing type.

Jan 20 2019, 10:43 PM · Video Sequencer
Peter Fog (tintwotin) added a comment to D4199: VSE Python UI template rework.

@Richard Antalik (ISS) Thank you for investing so much time in this. The "space_sequencer.py" doesn't seem to be updated to reflect the changes in "sequencer.py"? When I replace these two files in a fresh build of Blender the entire UI is broken. So I can't test your changes.

Jan 20 2019, 9:44 AM · Video Sequencer

Jan 19 2019

Peter Fog (tintwotin) added a comment to D4199: VSE Python UI template rework.

@Peter Fog (tintwotin) I should say, that I am modifying these scripts, so please don't make very big changes.

Sorry, I didn't know that. My son was jumping around me when I updated the file, so I feel that there might be things unfinished. the main changes are the split-extract/lift/remove,operator, navigation - range-start/end menu. Will not do more for now.

Jan 19 2019, 12:46 PM · Video Sequencer
Peter Fog (tintwotin) added a comment to D4199: VSE Python UI template rework.

Looking further into split operators SEQUENCER_OT_SplitExtract and SEQUENCER_OT_SplitLift duplicates functionality, with only one line difference: sequencer.ripple_delete / sequencer.delete_lift. This could be made into a single operator.

Jan 19 2019, 11:47 AM · Video Sequencer
Peter Fog (tintwotin) added inline comments to rBcac3e16cfb76: Sequencer: Restore change menu.
Jan 19 2019, 11:38 AM
Peter Fog (tintwotin) added a comment to rBcac3e16cfb76: Sequencer: Restore change menu.

These functions seem to be already included in the 'Input' submenu:
'class SEQUENCER_MT_strip_input(Menu):'

Jan 19 2019, 11:32 AM

Jan 17 2019

Peter Fog (tintwotin) added a comment to D4199: VSE Python UI template rework.

Oh my.. Now I am looking at this thread, 100 inlines...
OK I will read through this and set this as a priority issue, which it actually is to be fair...

Jan 17 2019, 4:33 AM · Video Sequencer
Peter Fog (tintwotin) added inline comments to D4199: VSE Python UI template rework.
Jan 17 2019, 4:24 AM · Video Sequencer
Peter Fog (tintwotin) added a comment to D4199: VSE Python UI template rework.

Thank you for updating the files. I can see the try/except wasn't removed in my Github, but they are removed now.

Jan 17 2019, 3:17 AM · Video Sequencer

Jan 16 2019

Peter Fog (tintwotin) added a comment to D4199: VSE Python UI template rework.

I will update files for this patch. As for my progress - I was reformatting keymap file, still have to compare 2 versions and remove items that has not changed.
I was planning to continue this work during the weekend as it can turn to manual labor, so during workdays I an happy when I can do few "one line" patches.

Jan 16 2019, 9:36 PM · Video Sequencer

Jan 15 2019

Peter Fog (tintwotin) added inline comments to D4199: VSE Python UI template rework.
Jan 15 2019, 11:11 AM · Video Sequencer
Peter Fog (tintwotin) added inline comments to D4199: VSE Python UI template rework.
Jan 15 2019, 12:06 AM · Video Sequencer

Jan 14 2019

Peter Fog (tintwotin) added a comment to D4199: VSE Python UI template rework.

@Brecht Van Lommel (brecht) @Richard Antalik (ISS)
More fixes and comments here: https://github.com/tin2tin/blender_vse_reworked
Ex. View Channel Solo/All & Toggle All Modifiers have now been removed.
A lot has been fixed/addressed, but not yet everything.

Jan 14 2019, 6:03 PM · Video Sequencer
Peter Fog (tintwotin) added inline comments to D4199: VSE Python UI template rework.
Jan 14 2019, 3:57 PM · Video Sequencer
Peter Fog (tintwotin) added a comment to D4199: VSE Python UI template rework.

@Brecht Van Lommel (brecht) @Richard Antalik (ISS)
Another round of fixes uploaded here: https://github.com/tin2tin/blender_vse_reworked
And now also added some comments below.

Jan 14 2019, 1:06 PM · Video Sequencer

Jan 13 2019

Peter Fog (tintwotin) added a comment to D4199: VSE Python UI template rework.

@Brecht Van Lommel (brecht) & @Richard Antalik (ISS)
Thank you for spending your time on this.
As I have already stated, I'm not a coder.
Most of the operators are reworked code from ex. KinoRaw. That's why the code-style differs.
I have made the first round of changes from your(Brecht's) remarks(mostly the cosmetic ones), and uploaded the files here:
https://github.com/tin2tin/blender_vse_reworked
(I don't know how to submit patches, sorry)

Jan 13 2019, 10:33 PM · Video Sequencer
Peter Fog (tintwotin) added a comment to D4199: VSE Python UI template rework.

Thank you for this, @Richard Antalik (ISS)
The changes should work without changing the default VSE layout.

Jan 13 2019, 1:04 AM · Video Sequencer

Dec 19 2018

Peter Fog (tintwotin) added a comment to T59540: VSE timeline manipulation API.

If you want collect VSE issues and such. Here are some links to public documents on bugs, papercuts and suggestions for the VSE:

Dec 19 2018, 11:11 AM · Video Sequencer

Dec 17 2018

Peter Fog (tintwotin) added a comment to D4067: VSE playback rate control.

If you want to test it against a (unofficial) 2.80 VSE panel, you can get it here: https://devtalk.blender.org/t/can-we-in-collaboration-produce-a-working-suggestion-for-improving-the-user-interface-of-the-vse/3264/77

Dec 17 2018, 6:37 PM · Video Sequencer

Dec 16 2018

Peter Fog (tintwotin) added a comment to D2322: Adjust Scene sequence strips in VSE editors when the start or end position of a referenced scene is changed.

I think this change will be problematic when adding more strips from the same scene using ex. different cameras. I personally do not want the scene-strips to inherit or be limited by any duration from the scene's preview/render ranges. That duration should only be determined by the length of the strip in the sequencer(and not limited to or changed by the range currently in that scene), but that's just my opinion.

Dec 16 2018, 1:24 AM · Video Sequencer

Dec 13 2018

Peter Fog (tintwotin) awarded D2506: Add Ken Burns Mode to Transform strips, as an alternative approach to using high-resolution stills and videos in a low-resolution project a Love token.
Dec 13 2018, 8:42 PM · Video Sequencer

Dec 12 2018

Peter Fog (tintwotin) awarded D4067: VSE playback rate control a Like token.
Dec 12 2018, 12:48 AM · Video Sequencer

Dec 4 2018

Peter Fog (tintwotin) awarded D4031: Making ffmpeg use the maximum available threads, rather than just 1 ( default ) a Love token.
Dec 4 2018, 9:39 PM · BF Blender: 2.8

Nov 30 2018

Peter Fog (tintwotin) awarded D3934: VSE cache with frame prefetching (WIP) a Love token.
Nov 30 2018, 5:20 AM · Video Sequencer