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Peter Fog (tintwotin)
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User Since
Nov 24 2017, 7:42 PM (239 w, 6 d)

Recent Activity

Wed, Jun 29

Peter Fog (tintwotin) added a comment to T99255: VSE movie clips inserting incorrectly.

The drag and drop from system file browser might have been affected by this patch: https://developer.blender.org/D14560

Wed, Jun 29, 6:40 AM · VFX & Video, Video Sequencer, BF Blender

Tue, Jun 28

Peter Fog (tintwotin) awarded rBf0a3d2beb23e: FFmpeg: Add VFR media support a Party Time token.
Tue, Jun 28, 5:52 PM

Thu, Jun 23

Peter Fog (tintwotin) added a comment to T70346: Render Animation: FFmpeg > DNxHD fail .

Well, having it fail without any useful explanation explanation, will be perceived as a bug by most users and it doesn't go well with the declared ambition of the VSE "should just work".

Thu, Jun 23, 11:16 AM · Video Sequencer, VFX & Video, BF Blender

Tue, Jun 21

Peter Fog (tintwotin) added a comment to T99057: "Sync visible range" does not affect other windows..
Tue, Jun 21, 8:06 PM · User Interface, BF Blender
Peter Fog (tintwotin) added a comment to T99057: "Sync visible range" does not affect other windows..
Tue, Jun 21, 5:19 PM · User Interface, BF Blender

Thu, Jun 16

Peter Fog (tintwotin) added a comment to D13583: FFmpeg: Add VFR media support.

This file seems to hold the sync all the way through in spite of being vfr(very impressive):

Thu, Jun 16, 10:15 PM
Peter Fog (tintwotin) added a comment to T70346: Render Animation: FFmpeg > DNxHD fail .

@Hamdi Ozbayburtlu (hamdio) The trouble is that the DNxHD export option is available even though the current project settings may not support it.

Thu, Jun 16, 7:41 PM · Video Sequencer, VFX & Video, BF Blender
Peter Fog (tintwotin) awarded D15201: Fix T86076 MPEG Settings Ignored at Render a Love token.
Thu, Jun 16, 6:00 AM · BF Blender, Core, Images & Movies, VFX & Video

Tue, Jun 14

Peter Fog (tintwotin) added a comment to T98797: Regression: VSE Slip Strip Contents doesn't work properly.

@Richard Antalik (ISS) Maybe consider also adding Slide now you know how it is done?

Tue, Jun 14, 5:47 PM · VFX & Video, Video Sequencer, BF Blender

Mon, Jun 13

Peter Fog (tintwotin) added a comment to T98832: How do I enable thumbnails in VSE?.

By “sadly ignored”, did you mean by users like me?

No, by the BF devs.

Mon, Jun 13, 3:14 PM · Documentation
Peter Fog (tintwotin) added a comment to T98832: How do I enable thumbnails in VSE?.

It's information about the Overlay drop-down in the Sequencer header which is missing:


Let me recommend you the sadly ignored VSE manual by Husch for future questions: https://vse-docs.readthedocs.io/

Mon, Jun 13, 4:57 AM · Documentation

Sun, Jun 12

Peter Fog (tintwotin) added a comment to T98797: Regression: VSE Slip Strip Contents doesn't work properly.

Yes, this is a regression. Instead of doing a slip(move content), it is now doing a slide(move position).

Sun, Jun 12, 5:39 AM · VFX & Video, Video Sequencer, BF Blender

Sun, Jun 5

Peter Fog (tintwotin) added a comment to D11933: VSE UI: Add Mono, Stereo, 4 Surround, 5.1 Surround and 7.1 Surround Pan Preset Buttons.

JF Matheu did some great 2d widgets in python which may serve as UI reference for the surround position widget:

Sun, Jun 5, 12:43 PM · VFX & Video, User Interface, Video Sequencer

May 30 2022

Peter Fog (tintwotin) added a comment to T98482: VSE: Wrap Width different between preview and render.

Text size is not adjusted to fit when there is a resolution change and Preview is not updated either:

May 30 2022, 10:57 AM · Video Sequencer, VFX & Video, BF Blender
Peter Fog (tintwotin) added a comment to T98477: Render Animation in Video Editor doesn't warn that source video files are missing.

@Richard Antalik (ISS) When the scene is deleted of a scene strip, the strip gets a red line. This should happen to all strip types when the source is gone missing, and currently it doesn't.

May 30 2022, 7:01 AM · Video Sequencer, VFX & Video, BF Blender

May 20 2022

Peter Fog (tintwotin) updated subscribers of D14987: VSE: New Set Scene length base on Strip length.

Improving the connection between the source scene time edits and the scene strip time edits is a good idea, IMO. The culprit is that the source scene range isn't linked to the hold values, The hold values and the scene strip source scene range values are displayed in the Time panel, when a Scene strip is an active strip:


Only the Hold values can be edited, but currently, they don't have any meaning in Scene strips, but the logical thing would be when changing them the range of the source scene should be changed accordingly. And vice versa, a change in the source scene range should change the hold drawing on the scene strip(this isn't currently the case). IMO this would be the consistent way to deal with the connection between the Scene strip range and the Source Scene Range - to link the Scene Strip Hold values with the Source Scene Range values.

May 20 2022, 12:58 AM · Video Sequencer, Grease Pencil

May 16 2022

Peter Fog (tintwotin) added a comment to T98140: VSE: memory expand without reason (maybe leaking) .

If you switch on View Caching, you'll see that it is caching the individual frames when moving the playhead. And the cache is flushed when moving a clip.


If you want to switch off the caching entirely it is done in the sidebar > Cache. When it is switched off, there should not be a drop in memory when moving playhead.

May 16 2022, 6:04 PM · Video Sequencer, VFX & Video, BF Blender

May 15 2022

Sen Jacob (senjacob) awarded rB34370d9fdf33: VSE: Add drag and drop handler for preview area a Like token.
May 15 2022, 4:23 PM
Peter Fog (tintwotin) awarded D14739: Text Editor: update syntax highlighting for different Python strings a Love token.
May 15 2022, 12:39 AM · Text Editor

May 14 2022

Peter Fog (tintwotin) updated subscribers of T98057: VSE: Adjustment Layer create new image .

Though the issue here can be fixed by changing blend mode, it is very likely other users will encounter the same problem and report it again as a bug. If the ambition of the VSE is that "it should just work", then the default blend mode for Adjustment Layer should probably be Replace.

May 14 2022, 7:35 AM · Video Sequencer, VFX & Video, BF Blender

May 12 2022

Peter Fog (tintwotin) added a comment to T97987: VSE: keyframe button affect only for X mirror and ignore Y mirror.

@Philipp Oeser (lichtwerk) I'm sorry, my times as a code contributor are over.

May 12 2022, 12:40 PM · Video Sequencer, VFX & Video, BF Blender

May 10 2022

Peter Fog (tintwotin) added a comment to T98019: origin make strip in preview move by scale =1.

Does the problem persist if you uncheck mirror x?

May 10 2022, 9:35 PM · VFX & Video, Video Sequencer, BF Blender
Peter Fog (tintwotin) added a comment to T97987: VSE: keyframe button affect only for X mirror and ignore Y mirror.

It's a simple fix:

col = layout.column(heading="Mirror", align=True)
col.prop(strip, "use_flip_x", text="X", toggle=True)
col.prop(strip, "use_flip_y", text="Y", toggle=True)
May 10 2022, 11:39 AM · Video Sequencer, VFX & Video, BF Blender

May 7 2022

Peter Fog (tintwotin) added a comment to T97750: Audio scrubbing sounds glitchy.

In conclusion: turn on caching if the performance of ffmpeg is not good enough for scrubbing.

May 7 2022, 8:13 AM · VFX & Video, Audio, BF Blender

May 6 2022

Peter Fog (tintwotin) added a comment to D14790: VSE: Add new Scene and Strip.

Maybe if there is no active strip selected, the Linked Copy could make a copy of the current scene(with the active camera assigned). This is also a very useful option for storyboarding/previz because if VSE cache is switched off, the current 3d view will update live in the VSE if the frame is refreshed(or playhead is moved). A linked copy of the current scene as scene strip isn't an illegal operation afaik.

May 6 2022, 7:44 PM · Grease Pencil, VFX & Video

May 1 2022

Peter Fog (tintwotin) added a comment to F13043235: Blender_StoryboardWorkspace.png.

What happens if you add a speed effect strip on the scene strip?

May 1 2022, 10:50 AM
Peter Fog (tintwotin) added a comment to T68321: GPencil: New Workflow for Storyboarding.

@Antonio Vazquez (antoniov) Is there a description of the optimal storyboarding workflow and needed changes somewhere? How does the new scene generating patches fit in? Is this it?

May 1 2022, 8:27 AM · Grease Pencil, BF Blender

Apr 30 2022

Peter Fog (tintwotin) added a comment to T97733: Regression: VSE crash when opening/changing scene.

Same here. On master.

Apr 30 2022, 9:48 AM · VFX & Video, Video Sequencer, BF Blender

Apr 28 2022

Peter Fog (tintwotin) added a comment to T97678: VSE: Add new Scene and Strip in one step.

Very nice addition. I'm not sure the + icon is necessary?

Apr 28 2022, 10:40 PM · Grease Pencil, Video Sequencer

Apr 24 2022

Peter Fog (tintwotin) added a comment to D14560: Drag and Drop strip previews.

When dragging into the preview, consider adding the new strip on the first empty channel on top. Adding it to the bottom channel and placing it behind the other channels, may not be what users expect:

Fixed, thanks for testing! :)

For comparison, here's drag and drop in the open-source Shotcut editor:

I don't think that is relevant for this change in particular as how that works is related to how the "Overlap Mode" tool settings and related functions are implemented.
It is not drag and drop related as the current code reuses the same logic/functions as when you simply move strips regularly to solve potential overlaps.

Apr 24 2022, 3:59 PM

Apr 19 2022

Peter Fog (tintwotin) added a comment to D14560: Drag and Drop strip previews.

When dragging into the preview, consider adding the new strip on the first empty channel on top. Adding it to the bottom channel and placing it behind the other channels, may not be what users expect:

Apr 19 2022, 8:16 PM

Apr 17 2022

Peter Fog (tintwotin) awarded D14670: UI Experiment: Win32 Icons & Thumbnails a Love token.
Apr 17 2022, 9:26 PM

Apr 7 2022

Peter Fog (tintwotin) added projects to D14578: Fix T70844 :Incorrect snappping of strips when effects attached: Video Sequencer, VFX & Video.
Apr 7 2022, 8:32 PM · VFX & Video, Video Sequencer

Apr 2 2022

Peter Fog (tintwotin) added a comment to D13836: VSE: Add channel headers.

Locking the channels doesn't seem to have any effect here.

Apr 2 2022, 9:01 AM · VFX & Video, Video Sequencer

Apr 1 2022

Andrea Monzini (Andrea_Monzini) awarded rBb42494cf6b00: VSE: Support drag and drop for datablocks a Love token.
Apr 1 2022, 3:01 PM

Mar 31 2022

Peter Fog (tintwotin) awarded D14412: Graphical sound equalizer a Love token.
Mar 31 2022, 2:15 PM · Audio, VFX & Video, Video Sequencer

Mar 29 2022

Peter Fog (tintwotin) added a comment to D13836: VSE: Add channel headers.

Locking the channels doesn't seem to have any effect here.

Mar 29 2022, 11:07 PM · VFX & Video, Video Sequencer

Mar 25 2022

Deanna Greyoak (greyoak) awarded rBb42494cf6b00: VSE: Support drag and drop for datablocks a Party Time token.
Mar 25 2022, 5:52 PM

Mar 23 2022

Peter Fog (tintwotin) added reviewers for D14412: Graphical sound equalizer: Richard Antalik (ISS), Joerg Mueller (nexyon).
Mar 23 2022, 12:20 PM · Audio, VFX & Video, Video Sequencer

Mar 22 2022

Peter Fog (tintwotin) added projects to D9752: Fix: T78228 Send all Python errors to Info Editor: Python API, Text Editor.
Mar 22 2022, 3:10 PM · Text Editor, Python API
Peter Fog (tintwotin) added projects to D14412: Graphical sound equalizer: Video Sequencer, VFX & Video, Audio.
Mar 22 2022, 12:39 PM · Audio, VFX & Video, Video Sequencer

Mar 19 2022

Peter Fog (tintwotin) added a comment to D13836: VSE: Add channel headers.

The channel numbers exposed on the actual channels are quite important for functions like these since they are referring to the channel numbers(and not channel names):


If the user has edited the Channel header text and not kept the editable number, the above-mentioned functions will be very difficult - if not impossible - to use - keeping in mind there are now 128 optional channels.

So, maybe the channel numbers should be in an uneditable row for themselves(which also could be used to select Destination Channels on import)?

Mar 19 2022, 9:38 PM · VFX & Video, Video Sequencer
Peter Fog (tintwotin) added a comment to T96246: VSE: Separate images does not handle resolution correctly.

The Image Editor already has a Detect Image Sequences function, so it would be consistent to add one to the VSE import options too(downside is that the VSE import options are unavailable in the workspace embedded File Browser):


https://developer.blender.org/diffusion/B/browse/master/source/blender/editors/space_image/image_sequence.c$36

Mar 19 2022, 7:17 AM · VFX & Video, Video Sequencer, BF Blender

Mar 15 2022

Peter Fog (tintwotin) added a comment to T93983: Copy To Selected (also ALT-changing with multiple objects selected) does not work with ID properties (this includes Geometry Nodes modifier UIs).

@Philipp Oeser (lichtwerk) Was this intended to address T90856? If so, it doesn't seem to be solved for IDs in texts objects or text strips?

Mar 15 2022, 10:10 AM · User Interface, Geometry Nodes, Nodes & Physics, BF Blender
Peter Fog (tintwotin) added a comment to D13836: VSE: Add channel headers.

If the ambition only is to make the channel headers expose convenience buttons, with minimum height, you could look at the behavior of the toolbar, which is changing design depending on the space available, and finally collapse it, if it isn't big enough to carry any information/buttons:

Mar 15 2022, 7:40 AM · VFX & Video, Video Sequencer

Mar 14 2022

Peter Fog (tintwotin) added a comment to D13836: VSE: Add channel headers.

I've mentioned it before, but if you keep the VSE headers in consistency with the look and functionality of the NLA headers, they will look and feel like Blender UI:

Mar 14 2022, 11:38 PM · VFX & Video, Video Sequencer

Mar 10 2022

Peter Fog (tintwotin) abandoned D13305: Asset Browser: Draw Movie Clip previews.

Waste of time... abandoned.

Mar 10 2022, 2:30 PM · User Interface, VFX & Video, Asset Browser
Peter Fog (tintwotin) added a comment to T96246: VSE: Separate images does not handle resolution correctly.

IIRC, the scale ratio is calculated on the first strip in the strip selection and indiscriminately applied to the following strips no matter if their ratio differs.

Mar 10 2022, 11:44 AM · VFX & Video, Video Sequencer, BF Blender
Satish Goda (satishgoda) awarded rBb42494cf6b00: VSE: Support drag and drop for datablocks a 100 token.
Mar 10 2022, 1:04 AM

Mar 8 2022

Peter Fog (tintwotin) added a comment to D13836: VSE: Add channel headers.

Great the see the channel number limitation has been removed.

Mar 8 2022, 5:11 PM · VFX & Video, Video Sequencer

Mar 5 2022

Andy Cuccaro (AndyCuccaro) awarded D13305: Asset Browser: Draw Movie Clip previews a Love token.
Mar 5 2022, 4:58 AM · User Interface, VFX & Video, Asset Browser

Mar 1 2022

Peter Fog (tintwotin) added a comment to D14148: VSE: Allow to create scene in strip properties.

UI-wise it seems a bit counterintuitive to be able to create scene copies from within the properties of a scene strip.

Mar 1 2022, 9:25 PM · VFX & Video, Grease Pencil

Feb 28 2022

TonyG (TonyG) awarded D13305: Asset Browser: Draw Movie Clip previews a Like token.
Feb 28 2022, 4:18 PM · User Interface, VFX & Video, Asset Browser
Peter Fog (tintwotin) added a project to D13305: Asset Browser: Draw Movie Clip previews: User Interface.
Feb 28 2022, 3:51 PM · User Interface, VFX & Video, Asset Browser

Feb 26 2022

Peter Fog (tintwotin) added projects to D13836: VSE: Add channel headers: Video Sequencer, VFX & Video.
Feb 26 2022, 9:32 PM · VFX & Video, Video Sequencer
Peter Fog (tintwotin) added a comment to D13836: VSE: Add channel headers.

Feedback from #VSE chat:

  • It'll properly puzzle users that they are not able to scroll higher than channel 7, and they'll have to push a strip upwards to gain more channels. Can this be solved in a better way?

  • Moving strip up or down in the top of the visible channels the zoom level should be adjusted to include that channel, but keep the lowest channel visible. This doesn't feel like moving a strip:

  • The channel header area becomes empty/useless when it is too narrow. Should it be auto-collapsed, when it is too narrow?

  • Use a checkbox icon instead of an eye, since the eye is for hiding things in the preview.

Reference:

  • Use color icons only, not names too, as in the menu:

  • Scrollbar isn't drawn to the bottom, even though you can't scroll further down:

  • Use the UI colors of the sidebar:

  • Do not use button backgrounds to show selection, the icons already have two states(Reference: NLA)
  • Rounded corners of channel header backgrounds?
  • Changing the color of the full channel header background, is too dramatic and will cause readability problems, use color icons instead, like in the sidebar:

  • Make the channel header name one row and the buttons another, so they can be either stacked or side by side depending on the width and height of the channel header area.
  • Channel Headers should not be drawn in Preview and Sequencer & Preview.
  • Channel Header area needs a context menu of its own.
  • Channel Headers should be selectable for batch-changing values of several channel headers in one go.
Feb 26 2022, 8:08 AM · VFX & Video, Video Sequencer

Feb 12 2022

Peter Fog (tintwotin) added a comment to T91396: VSE: Precision mode doesn't take zoom level into account.

@Francesco Siddi (fsiddi) Did you get around making a to-do for this?

Feb 12 2022, 9:34 PM · Video Sequencer, BF Blender

Feb 10 2022

Peter Fog (tintwotin) awarded D14063: Refactor our code to be compatible with ffmpeg 5.0 a Love token.
Feb 10 2022, 10:50 PM · VFX & Video

Feb 9 2022

Peter Fog (tintwotin) added a comment to D13583: FFmpeg: Add VFR media support.

Looks like the sync is kept. Maybe, in this case, trimming the strips in the Sequencer so the in and out points of the audio & video strips are aligned should be considered(and still have the extra frames available if needed):

Feb 9 2022, 6:13 PM
Peter Fog (tintwotin) added a comment to D13583: FFmpeg: Add VFR media support.

Garbage in => Garbage out

Feb 9 2022, 4:53 PM
Peter Fog (tintwotin) added a comment to D13583: FFmpeg: Add VFR media support.

Testing shows a strip offset:

Feb 9 2022, 2:37 PM
Andy Cuccaro (AndyCuccaro) awarded D10669: UI: Time in VSE sidebar reworked a Love token.
Feb 9 2022, 11:39 AM · Video Sequencer, User Interface

Jan 27 2022

Peter Fog (tintwotin) reclaimed D13305: Asset Browser: Draw Movie Clip previews.

In the hope that this Movie Clip Preview patch, which just is a copy of the Image Preview code, will get into 3.1, I'll reopen this patch.

Jan 27 2022, 6:40 PM · User Interface, VFX & Video, Asset Browser

Jan 25 2022

Peter Fog (tintwotin) added a comment to T54259: Scene Proxies in the Video Sequence Editor.

Currently, Scene Strips have no proxies(as reported here) but also no caching, no prefetching, no thumbnails, no access to ex. 3d or compositor outputs in the same scene, and very poor performance.

Jan 25 2022, 12:23 PM · BF Blender, Render & Cycles, VFX & Video, Render Pipeline, Video Sequencer

Jan 18 2022

Peter Fog (tintwotin) added a comment to rBe1bd4bbb6668: UI: Introduce View pie in more editors.

@Pablo Vazquez (pablovazquez) On a Nordic keyboard, accent grave is produced by pressing shift + the key to the left of backspace twice, and doing this, doesn't make the pie menu show up.
Ex. Swedish keyboard: https://upload.wikimedia.org/wikipedia/commons/thumb/e/e0/KB_Sweden.svg/2000px-KB_Sweden.svg.png

Jan 18 2022, 4:46 PM
Peter Fog (tintwotin) added a comment to T91998: Sequencer: preview TODO's.

The Compositor Crop node actually comes with a crop gizmo, so maybe there is some code and design which can be reused?

Jan 18 2022, 10:38 AM · VFX & Video, Video Sequencer

Jan 17 2022

Peter Fog (tintwotin) added a comment to D13836: VSE: Add channel headers.

I'm not super familiar with the NLA, and it seems to be stuck with the same UI from before the Sequencer got handles(except the sidebar must have been added since), however, it does come with channel headers for lock, mute, box selection of channel headers(could be used for batch changing values) and even folding. For a 2. iteration of VSE channel headers, the folding could be used for opening and closing of Meta & Scene strips(or multi-channel audio) from within the current sequence(so no scene switching would be needed to reposition strips inside Meta&Scene strips).


Notice that the NLA headers have a lighter color with a dark background(like ex. the panels in the sidebar layout), which makes them look interactive, and in line with general Blender UI.

Jan 17 2022, 4:36 PM · VFX & Video, Video Sequencer
Peter Fog (tintwotin) added a comment to rBf2fb9a0c59ab: Fix T94768: Crash in VSE prefetching.

Considering all of the time spend on restricting Scene Strips, like in this case, maybe that time was better invested in trying to solve the problems of scene strips(like prefetch) and improve on their performance? Mind you, they are the only way to integrate working in the VSE with the rest of Blender, without rendering to file first.

Jan 17 2022, 11:59 AM

Jan 14 2022

Peter Fog (tintwotin) added a comment to D13836: VSE: Add channel headers.

Interesting to see work on channel headers. I don't know if the NLA is going to be entirely redesigned at some point, but I guess the channel headers of the VSE properly could share basic code and designs with the NLA - or at least be a reference point?

Jan 14 2022, 8:41 PM · VFX & Video, Video Sequencer
Peter Fog (tintwotin) awarded T94893: Proposal to upgrade to Python 3.10 for Blender 3.1 a Like token.
Jan 14 2022, 8:32 AM · BF Blender (3.1), Core

Jan 11 2022

Pablo Vazquez (pablovazquez) awarded D13311: VSE: Add drop into Preview a Love token.
Jan 11 2022, 2:01 AM · Video Sequencer, VFX & Video

Jan 10 2022

Peter Fog (tintwotin) added a comment to D9979: VSE: Ripple delete operator.

If this operator is not going to get committed, the very basic Ripple Trim to Current Frame Left/Right can be implemented as simple macros: https://developer.blender.org/P2710

Jan 10 2022, 2:49 PM · VFX & Video, Video Sequencer
Peter Fog (tintwotin) created P2710 VSE: Ripple Trim to Current Frame: Left/Right.
Jan 10 2022, 2:42 PM · VFX & Video, Video Sequencer

Dec 20 2021

Peter Fog (tintwotin) added a comment to T90156: VSE image transformation in preview.

Missing:

  • Animation menu(Shortcut: I).
  • Copy/Paste/Duplicate/Lock Transform/Mute/Move up&down in channels, Add Effects(Glow etc.).
  • Crop tool.
  • Text tool.
  • Snap(boundingbox anchor to the grid?)
  • Having both a Strip and an Image menu is a UI mess.
  • Selection of overlaying images should be from the top channel and down.
  • The outline is not fitting the source image, and is drawn on the "outside" so the bottom line disappears when using "Zoom to Fit":
  • When moving elements outside the visible area, they're drawn under the dark area, so they simply disappear if you deselect them. They should be drawn on top of the dark area instead.
Dec 20 2021, 10:12 AM · Video Sequencer, VFX & Video
Peter Fog (tintwotin) added a comment to D11900: UI: Camera Guides and Borders.

@Peter Fog (tintwotin) - there are some safe area guides in the VSE too...

Fairly certain this changes those same guides in VSE with the changes to sequencer_draw.c ?

Dec 20 2021, 12:24 AM · User Interface
Peter Fog (tintwotin) added a comment to D11900: UI: Camera Guides and Borders.

Looks nice. And good ways to distinguish the various guides. I hate to be the one who has to keep mentioning that if consistency is to be kept, then there are some safe area guides in the VSE too...

Dec 20 2021, 12:10 AM · User Interface

Dec 17 2021

Peter Fog (tintwotin) awarded D13616: Text Editor: Get/Set region text API a Yellow Medal token.
Dec 17 2021, 6:42 PM · Python API, Text Editor

Dec 14 2021

Andy Cuccaro (AndyCuccaro) awarded D11933: VSE UI: Add Mono, Stereo, 4 Surround, 5.1 Surround and 7.1 Surround Pan Preset Buttons a Love token.
Dec 14 2021, 1:21 PM · VFX & Video, User Interface, Video Sequencer

Dec 4 2021

Andrea Monzini (Andrea_Monzini) awarded D13304: VSE: Add support for dropped Image, Movie Clip and Sound data-blocks a Love token.
Dec 4 2021, 1:52 PM · VFX & Video, Video Sequencer
Andrea Monzini (Andrea_Monzini) awarded rB34370d9fdf33: VSE: Add drag and drop handler for preview area a Love token.
Dec 4 2021, 1:51 PM

Nov 30 2021

Peter Fog (tintwotin) updated subscribers of D13419: VSE: Disable interactivity in combined view.

@Francesco Siddi (fsiddi) Why isn't this a valid solution, instead of crippling the Sequencer/Preview mode?

Nov 30 2021, 9:48 AM

Nov 29 2021

Peter Fog (tintwotin) updated the summary of D13311: VSE: Add drop into Preview.
Nov 29 2021, 6:31 PM · Video Sequencer, VFX & Video

Nov 26 2021

Peter Fog (tintwotin) abandoned D12513: VSE: Add menus for the new Transform tools and other VSE 3.0 UI fixes..
Nov 26 2021, 12:50 PM · VFX & Video, User Interface, Video Sequencer
Peter Fog (tintwotin) abandoned D13305: Asset Browser: Draw Movie Clip previews.
Nov 26 2021, 12:49 PM · User Interface, VFX & Video, Asset Browser

Nov 25 2021

Peter Fog (tintwotin) added a reviewer for D12513: VSE: Add menus for the new Transform tools and other VSE 3.0 UI fixes.: Sergey Sharybin (sergey).
Nov 25 2021, 5:00 PM · VFX & Video, User Interface, Video Sequencer
Andres Stephens (Draise) awarded D13304: VSE: Add support for dropped Image, Movie Clip and Sound data-blocks a Love token.
Nov 25 2021, 4:33 PM · VFX & Video, Video Sequencer
Peter Fog (tintwotin) added a comment to T79178: Asset Manager: Support preview thumbnails for more data-block types.

Patch for Movie Clip thumbnails: D13305

Nov 25 2021, 2:30 PM · Pipeline, Assets & I/O, Asset Browser, BF Blender
Andrea Monzini (Andrea_Monzini) awarded D12513: VSE: Add menus for the new Transform tools and other VSE 3.0 UI fixes. a Love token.
Nov 25 2021, 1:43 PM · VFX & Video, User Interface, Video Sequencer
Peter Fog (tintwotin) updated the diff for D12513: VSE: Add menus for the new Transform tools and other VSE 3.0 UI fixes..

Change the Image menu to Preview, since this makes it more clear that everything in the Preview is for manipulating the preview.

Nov 25 2021, 9:54 AM · VFX & Video, User Interface, Video Sequencer
Peter Fog (tintwotin) added a comment to D12513: VSE: Add menus for the new Transform tools and other VSE 3.0 UI fixes..

If it needs to be cut in stone, in Sequencer/Preview all functions relating to the Preview could be collected in a top-level menu called Preview:

Nov 25 2021, 7:43 AM · VFX & Video, User Interface, Video Sequencer
Peter Fog (tintwotin) added a comment to D12513: VSE: Add menus for the new Transform tools and other VSE 3.0 UI fixes..

I don't think it is good idea to have 2 menu items for 1 function, but in 2 different contexts. For this particular view type, solution proposed in second paragraph in https://developer.blender.org/T92584#1251401 would be more optimal I think.

Nov 25 2021, 5:12 AM · VFX & Video, User Interface, Video Sequencer

Nov 24 2021

Andy Cuccaro (AndyCuccaro) awarded D12513: VSE: Add menus for the new Transform tools and other VSE 3.0 UI fixes. a Love token.
Nov 24 2021, 9:51 PM · VFX & Video, User Interface, Video Sequencer
Peter Fog (tintwotin) retitled D12513: VSE: Add menus for the new Transform tools and other VSE 3.0 UI fixes. from VSE: Add menus for the new Transform tools and other 3.0 UI fixes. to VSE: Add menus for the new Transform tools and other VSE 3.0 UI fixes..
Nov 24 2021, 8:49 PM · VFX & Video, User Interface, Video Sequencer
Peter Fog (tintwotin) updated the summary of D12513: VSE: Add menus for the new Transform tools and other VSE 3.0 UI fixes..
Nov 24 2021, 8:45 PM · VFX & Video, User Interface, Video Sequencer
Peter Fog (tintwotin) updated the summary of D12513: VSE: Add menus for the new Transform tools and other VSE 3.0 UI fixes..
Nov 24 2021, 8:43 PM · VFX & Video, User Interface, Video Sequencer
Peter Fog (tintwotin) updated the summary of D12513: VSE: Add menus for the new Transform tools and other VSE 3.0 UI fixes..
Nov 24 2021, 8:29 PM · VFX & Video, User Interface, Video Sequencer
Peter Fog (tintwotin) updated the diff for D12513: VSE: Add menus for the new Transform tools and other VSE 3.0 UI fixes..

Menu clean-ups:

  • Rename "Box Select" to Box Select Strips" and "Box Select(include handles)" to "Box Select Handles", since the first only allows selection of strips and the latter only handles.
  • Remove redundant use of the word Strip in the "Strip" menus. Ex. "Snap Strips to Current Frame", also allows snapping of handles to the current frame, which isn't covered by the previous name.
Nov 24 2021, 8:05 PM · VFX & Video, User Interface, Video Sequencer
Peter Fog (tintwotin) updated the summary of D12513: VSE: Add menus for the new Transform tools and other VSE 3.0 UI fixes..
Nov 24 2021, 7:22 PM · VFX & Video, User Interface, Video Sequencer
Peter Fog (tintwotin) updated the summary of D12513: VSE: Add menus for the new Transform tools and other VSE 3.0 UI fixes..
Nov 24 2021, 7:14 PM · VFX & Video, User Interface, Video Sequencer
Peter Fog (tintwotin) added a reverting change for rBf0d20198b290: Sequencer: support basic selection & delete from previews: D12513: VSE: Add menus for the new Transform tools and other VSE 3.0 UI fixes..
Nov 24 2021, 7:14 PM