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nameless (tonpix)
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User Since
Dec 3 2019, 9:08 AM (64 w, 1 d)

Recent Activity

Sun, Feb 21

nameless (tonpix) updated the task description for T85845: 2.93 DOF refactor - artifact.
Sun, Feb 21, 11:45 PM · EEVEE & Viewport, BF Blender (2.93)
nameless (tonpix) added a comment to rB000a340afa67: EEVEE: Depth of field: New implementation.

It's amazing improvement, in my cinematic short clip, it pretty much solved all DOF issues I've had, except there's an one artifact that's looks odd to me - I've recorded it, please look above the mouse cursor, the artifact shows/disappear depending on viewport zooming in/out (camera stays same) https://streamable.com/5p9s0h

I feel like it's the return of the same bug I fixed many times (tile clasification not being conservative enough). Can you try to isolate the 2 objects that create the issue, the camera setup, create a bug report ticket with the simplified file? That would be very helpfull to fix the issue.

Sun, Feb 21, 3:15 PM
nameless (tonpix) created T85845: 2.93 DOF refactor - artifact.
Sun, Feb 21, 3:13 PM · EEVEE & Viewport, BF Blender (2.93)

Thu, Feb 18

nameless (tonpix) added a comment to rB000a340afa67: EEVEE: Depth of field: New implementation.

It's amazing improvement, in my cinematic short clip, it pretty much solved all DOF issues I've had, except there's an one artifact that's looks odd to me - I've recorded it, please look above the mouse cursor, the artifact shows/disappear depending on viewport zooming in/out (camera stays same) https://streamable.com/5p9s0h

Thu, Feb 18, 8:24 PM

Dec 19 2020

nameless (tonpix) awarded D7270: Add Line material node a Love token.
Dec 19 2020, 12:06 AM
nameless (tonpix) added a comment to D7270: Add Line material node.

After seeing info that LANPR would be used as backend only, while frontend would be GreasePencil, I have some doubts - would really production ready LANPR compete visually with solution there? No offense, but I don't feel that GreasePencil has intricate visuals like custom material node there. (it's just vector curves that are very opaque and vary in thickness, not much more? I'd be happy to be corrected though)

Dec 19 2020, 12:06 AM

Nov 27 2020

nameless (tonpix) added a comment to T83064: Tooltips don't appear when hovering cursor in middle of number field in Physics Properties.

I think I might have found a culprit, hopefully possible to reproduce. If I assign pin vertex group, it prevents displaying tooltip from hovering in middle (with UI scaling x1.24). When I remove pin vertex group, tooltip pop out works correctly. Sharing clip + .blend file. Seems to be very obscure UI bug cause, I'm not sure how I even found it. Possibly to affect other areas of panel with group selectors?

Nov 27 2020, 1:09 PM · User Interface, BF Blender

Nov 26 2020

nameless (tonpix) added a comment to T83064: Tooltips don't appear when hovering cursor in middle of number field in Physics Properties.

How can I help, then?

Nov 26 2020, 11:17 PM · User Interface, BF Blender
nameless (tonpix) added a comment to T83064: Tooltips don't appear when hovering cursor in middle of number field in Physics Properties.

5s+ doesn't make tooltip pop. But your hint about resizing UI gave different result, tooltip appears like in 80% cases - I'm not sure when it stops popping, it felt random, I've tried clicking around, but couldn't find pattern.

Nov 26 2020, 7:25 PM · User Interface, BF Blender
nameless (tonpix) created T83064: Tooltips don't appear when hovering cursor in middle of number field in Physics Properties.
Nov 26 2020, 5:26 PM · User Interface, BF Blender

Nov 11 2020

nameless (tonpix) awarded T68468: Depth of Field Refactor a Love token.
Nov 11 2020, 1:11 PM · BF Blender (2.92), EEVEE & Viewport

Oct 5 2020

nameless (tonpix) added a comment to T77575: collection instance rotates 90 degrees automatically when being instantiated by another object with mirror modifier.

What's the status of this bug? Is there some ETA for fix? I had the same issue as well, parented Collection Instance to Plane that had Array + Curve + Mirror. Instances on mirrored side had incorrect rotations sadly. I've attached an simplified .blend if it helps anyone


Oct 5 2020, 9:38 PM · Modifiers, Modeling, BF Blender

Dec 3 2019

nameless (tonpix) added a comment to T72138: Crashing when scene doesn't have meshes and using command searcher, 100% repro.

I meant to ask if this could be hotfixed in 2.81. Especially if there's already an fix. 2.82 alpha isn't production ready and it will be months before reaching this point. Thanks.

Dec 3 2019, 10:31 AM · BF Blender
nameless (tonpix) updated the task description for T72138: Crashing when scene doesn't have meshes and using command searcher, 100% repro.
Dec 3 2019, 9:34 AM · BF Blender
nameless (tonpix) created T72138: Crashing when scene doesn't have meshes and using command searcher, 100% repro.
Dec 3 2019, 9:30 AM · BF Blender