- User Since
- Jan 8 2016, 9:04 PM (175 w, 2 d)
Jan 8 2018
Feb 12 2017
Jan 8 2017
Oh, alright then
Its definitely long and hard to read, ever read it?
Jan 7 2017
Sep 15 2016
Aug 20 2016
hello, this is offtopic but I couldint find your email.
Do you by any chance know if the blender reference website is copyrighted?
Aug 15 2016
maybe it was done intentionally because of similar options?
Aug 4 2016
If you start using "shelves" then this image would need to change to include them https://www.blender.org/manual/_images/getting_started-basics_interface_introduction_05.png
Aug 3 2016
if you decide on "shelf" then this image would need to change too https://www.blender.org/manual/_images/getting_started-basics_interface_introduction_05.png
It can also be a "region"
but then the tool shelf would need to be renamed to tool region,
for documentation you can talk about it here: http://chat.stackexchange.com/rooms/27326/manual-project
Aug 2 2016
Jul 25 2016
Jul 23 2016
nvm, I just had to push it.
Jul 14 2016
This page also, can be deleted because all of its contents are already on the previous page.
this page also because some information is inaccurate and the rest is already on the previous page.
Jul 11 2016
I tried it and it doesnt crash for me. Im using windows 10.
What are you computer specs?
Are all your drivers up to date?
Jul 7 2016
Jul 5 2016
Jun 21 2016
Jun 19 2016
Jun 18 2016
just drag and drop it into the comment section
attach the .blend?
that happens to me if I press undo twice, pressing it only once deletes the cube alone.
I can but developer told me not to.
But maybe you are allowed to do it to your own post.
when writing a comment, under "action" you can choose "change status"
and switch "status" to "resolved".
Oh, I see. But it looks like disabling loop slide gets rid of it, does it work for you too?
Jun 17 2016
Is that by a modifier or Ctrl+B?
Jun 14 2016
Jun 4 2016
May 31 2016
May 27 2016
Oooooh , that makes sense.
links wont work on a pdf either,
we should avoid using links?
It looks like the only way it works is to leave the aspect ratio at 1 : 1
But change the resolution x and y
oh I see, are you using any nodes?
I tried it, and it froze for about 5 seconds, then it unfroze, but I dont see any mesh that was imported.
What is supposed to be inside the file?
oh, then maybe brecht was onto it.
If you want the camera view to look like the render view, switch the viewport shading to "material".
3D Viewport Editor-->Header-->Viewport Shading-->Material
Thank you, I will give it a try.
May 26 2016
And here is the image for the next page
May 25 2016
Here is my attempt at the camera solve constraint page
May 15 2016
May 14 2016
Apr 26 2016
Apr 13 2016
to "commit" it, I typed:
svn commit -m "This is what I did"
Apr 12 2016
I tried to commit it myself and it worked except for the image itself.
I put it in the image in the <blender_docs\manual\images> directory but for some reason it didnt go through.
Any idea why?
Apr 9 2016
Or I can just limit the amount of diffs I submit a month.
Maybe 2 a month max?
That would be legit.
Apr 8 2016
Mar 30 2016
Is this overkill?
something not right?
low on priority list?
Mar 8 2016
the "OpenCL" section
here is an image I updated, gave it the same name that it replaced.
I continued reading/fixing things I thought might need fixing
Mar 6 2016
Mar 5 2016
^--Those use the "Science Lab" Preset Theme in the User Preferences.
But here are some with the default preset theme:
Mar 4 2016
Feb 29 2016
still says three xD
Feb 26 2016
But the sentence structure would probably need to be a bit more basic , skipping works like "a" or "the" or "is".