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Joseph Masaki (vertenflow)
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User Details

User Since
Nov 5 2012, 1:26 AM (394 w, 3 d)

Recent Activity

Jan 8 2020

Joseph Masaki (vertenflow) created T72964: Binary Octal and Hexadecimal and Scientific Notation not highlight in Text Editor.
Jan 8 2020, 1:47 AM · Text Editor

Dec 22 2019

Joseph Masaki (vertenflow) added a comment to T72613: Control (Ctrl) left clicking in edit mode crashes blender with a segfault .

Yeah it only crashes when I have x-ray enabled, forgot that that have that on by default.

Dec 22 2019, 7:03 PM · BF Blender

Dec 20 2019

Joseph Masaki (vertenflow) created T72613: Control (Ctrl) left clicking in edit mode crashes blender with a segfault .
Dec 20 2019, 10:21 PM · BF Blender

Nov 25 2019

Joseph Masaki (vertenflow) created T71878: Crash when deleting last face using adaptive subdivision in render shading mode.
Nov 25 2019, 7:06 AM · Cycles, BF Blender

Oct 1 2019

Joseph Masaki (vertenflow) updated the task description for T70405: Bump Node not generating normals of textures using Geometry Position .
Oct 1 2019, 12:10 AM · Eevee, BF Blender
Joseph Masaki (vertenflow) created T70405: Bump Node not generating normals of textures using Geometry Position .
Oct 1 2019, 12:08 AM · Eevee, BF Blender

Feb 9 2018

Joseph Masaki (vertenflow) added a project to T54036: Displacement does not work with Bump node: Cycles.
Feb 9 2018, 2:44 AM · Cycles, BF Blender
Joseph Masaki (vertenflow) created T54036: Displacement does not work with Bump node.
Feb 9 2018, 2:42 AM · Cycles, BF Blender

Jun 18 2014

Joseph Masaki (vertenflow) raised the priority of T40684: Triangle mesh BGE character mode crash from to 90.
Jun 18 2014, 3:10 AM · Game Engine, Game Physics
Joseph Masaki (vertenflow) raised the priority of T40683: noncube meshes bounces when rotated from to 90.
Jun 18 2014, 3:03 AM · Game Engine, Game Physics
Joseph Masaki (vertenflow) raised the priority of T40682: BGE local space character movement is funky when add is checked from to 90.
Jun 18 2014, 2:39 AM · Game Engine, Game Physics