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Aleksandr (viadvena)
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User Since
Dec 2 2018, 10:14 AM (99 w, 4 d)

Recent Activity

Wed, Oct 21

Aleksandr (viadvena) added a comment to T81871: "Child Of" Constraint corrupt animation process when switched off.

I knew at the start there is dependency cycle, I wrote about it at the start. My point is "if we take off the wheel it shouldn't push the car"))

Wed, Oct 21, 11:34 AM · BF Blender
Aleksandr (viadvena) added a comment to T81871: "Child Of" Constraint corrupt animation process when switched off.

I hopped it's possible to change behavior of blender working with off constraints. Because logic tell the user that switched off constraint shouldn't influence on rig and there is shouldn't be dependency till it on. May be Blender use ancient constraints system... At least Blender should have "Switcher" constraint or dynamic parent like in Maya.

Wed, Oct 21, 11:28 AM · BF Blender

Tue, Oct 20

Aleksandr (viadvena) added a comment to T81871: "Child Of" Constraint corrupt animation process when switched off.

Tue, Oct 20, 12:13 AM · BF Blender
Aleksandr (viadvena) awarded T81871: "Child Of" Constraint corrupt animation process when switched off a Burninate token.
Tue, Oct 20, 12:05 AM · BF Blender
Aleksandr (viadvena) created T81871: "Child Of" Constraint corrupt animation process when switched off.
Tue, Oct 20, 12:05 AM · BF Blender

Sep 29 2020

Aleksandr (viadvena) added a comment to T73863: Spline IK 'Fit Curve' scaling incorrect on FBX export.

Looks like Blender has big problem with scale. SplineIK, Stretch To - completely unusable and useless for export. No controlled ropes, no controlled tails. Rigify due this issue is also damaging bones and corrupt animation. It's sad that fundamental issues does not resolving for so long time. Where is Animation 2020?)
Blender can not handle standard animation tricks. I think there is no place for new features until so big issues will be resolved.

Sep 29 2020, 1:43 PM · Add-ons (BF-Blender), Import/Export
Aleksandr (viadvena) awarded T73863: Spline IK 'Fit Curve' scaling incorrect on FBX export a Burninate token.
Sep 29 2020, 12:17 PM · Add-ons (BF-Blender), Import/Export

Sep 28 2020

Aleksandr (viadvena) added a comment to T74157: Use menus for operator search & various improvements.

@Campbell Barton (campbellbarton) Could you please add Separate feature which I describe above. I forgot to ask you about this earlier because most of the time I using 2.83 in studio.

Sep 28 2020, 1:00 PM · BF Blender (2.90), User Interface

Sep 3 2020

Aleksandr (viadvena) awarded T74157: Use menus for operator search & various improvements a Like token.
Sep 3 2020, 10:29 AM · BF Blender (2.90), User Interface

Sep 1 2020

Aleksandr (viadvena) added a comment to T74157: Use menus for operator search & various improvements.

@Campbell Barton (campbellbarton) Thanks a lot for adding this features! This is exactly what I was missing. If it possible would be awesome to get notifications after command proceeded.

Sep 1 2020, 9:33 AM · BF Blender (2.90), User Interface

Aug 24 2020

Aleksandr (viadvena) added a comment to T74157: Use menus for operator search & various improvements.

And there is no "Save Preferences". Why? Auto-save preferences is not a solution for me because I am experimenting all the time...

@Aleksandr (viadvena)
And what is this?

Aug 24 2020, 10:48 PM · BF Blender (2.90), User Interface
Aleksandr (viadvena) added a comment to T74157: Use menus for operator search & various improvements.

W means Workflow.

Aug 24 2020, 10:45 AM · BF Blender (2.90), User Interface

Aug 22 2020

Aleksandr (viadvena) created T80011: Low functionality of F3 Search bar [Blender 2.90].
Aug 22 2020, 1:01 PM · BF Blender

Aug 19 2020

Aleksandr (viadvena) created T79931: Infinite loop in scene "Full Copy" in 2.90.
Aug 19 2020, 10:32 PM · BF Blender (2.90), Data, Assets & I/O

Jul 12 2020

Aleksandr (viadvena) added a comment to T72695: Eeevee SSS Artifacts with Subsurface Translucency on.

System Information
Operating system: Linux-4.15.0-109-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 435.21

Jul 12 2020, 10:31 AM · EEVEE & Viewport, BF Blender
Aleksandr (viadvena) awarded T72695: Eeevee SSS Artifacts with Subsurface Translucency on a Burninate token.
Jul 12 2020, 10:22 AM · EEVEE & Viewport, BF Blender

Jun 20 2020

Aleksandr (viadvena) awarded T73360: Fast highpoly mesh editing a Burninate token.
Jun 20 2020, 2:54 PM · Performance, Modeling, BF Blender

May 14 2020

Aleksandr (viadvena) created T76740: Static Override - Library Override Crash.
May 14 2020, 11:23 AM · Animation & Rigging, Data, Assets & I/O, BF Blender

May 5 2020

Aleksandr (viadvena) added a comment to T75477: "In Front" visual artifacts.

T76447 - New phase of this bug

May 5 2020, 6:32 PM · BF Blender (2.83), EEVEE & Viewport
Aleksandr (viadvena) created T76447: "In Front" visual artifacts with Annotation Tool .
May 5 2020, 6:31 PM · EEVEE & Viewport, Grease Pencil, BF Blender

Apr 18 2020

Aleksandr (viadvena) added a comment to T75477: "In Front" visual artifacts.

Interestingly, the glitch follows a regular pattern that resembles the texture used to indicate alpha.
@Aleksandr (viadvena), could you provide a simple file showing the problem?

Apr 18 2020, 1:08 PM · BF Blender (2.83), EEVEE & Viewport

Apr 7 2020

Aleksandr (viadvena) created T75477: "In Front" visual artifacts.
Apr 7 2020, 11:38 AM · BF Blender (2.83), EEVEE & Viewport

Apr 6 2020

Aleksandr (viadvena) awarded T73172: Just selecting the IK Pose brush with more than one segment and/or smooth iterations heavily slows down Blender when working with high poly sculpts a Burninate token.
Apr 6 2020, 11:19 PM · Sculpt, Paint & Texture, BF Blender

Mar 13 2020

Aleksandr (viadvena) awarded T73366: Asset Manager “Basics” a Love token.
Mar 13 2020, 5:32 PM · Restricted Project, User Interface, Data, Assets & I/O, BF Blender

Mar 5 2020

Aleksandr (viadvena) added a comment to T74460: Pose Brush Crash.

I'll consider this resolved then, the fix for this may be included in 2.82a.

Mar 5 2020, 11:46 AM · BF Blender
Aleksandr (viadvena) added a comment to T74460: Pose Brush Crash.

Please verify if the issue still exists in 2.83, there have been various pose brush bugfixes after the 2.82 release:
https://builder.blender.org/download/

Mar 5 2020, 11:32 AM · BF Blender
Aleksandr (viadvena) created T74460: Pose Brush Crash.
Mar 5 2020, 11:04 AM · BF Blender

Mar 3 2020

Aleksandr (viadvena) added a comment to T74386: Sculpt Changes with Dyntopo Enabled Don't Save.

System Information
Operating system: Linux-4.15.0-88-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 435.21

Mar 3 2020, 9:14 AM · Sculpt, Paint & Texture, BF Blender
Aleksandr (viadvena) awarded T74386: Sculpt Changes with Dyntopo Enabled Don't Save a Burninate token.
Mar 3 2020, 9:14 AM · Sculpt, Paint & Texture, BF Blender

Feb 1 2020

Aleksandr (viadvena) created T73537: Particle system Crash.
Feb 1 2020, 7:44 PM · Dependency Graph, Physics, BF Blender

Dec 9 2019

Aleksandr (viadvena) added a comment to T57536: rigify: rigs don't export well to game engines.

@Paolo Acampora (pkrime) Thank you, sir! Now it's working from text editor. Unwanted scale still there after exporting but now I can just delete all scale keys and distortion gone. Hierarchy much better but there is still ORG Spine bones. I hope this things will be fixed soon and your addon will be perfect. And it would be awesome seeing it inside Rigify toolbar natively in Blender master.
I think your addon need thread on Blender Artists, not everybody reach this place) Thank you for your work!

Dec 9 2019, 12:08 AM · Add-ons (Community)

Dec 8 2019

Aleksandr (viadvena) added a comment to T57536: rigify: rigs don't export well to game engines.

@Paolo Acampora (pkrime) Hello! Thank you for your attention, but may be I am too slow or too tired but: I deleted old version of script and install new one but no sign of life in the list of addons. Blender just said that he is copied script in my config folder(( I am sorry that I still bringing not successful news.

Dec 8 2019, 6:54 PM · Add-ons (Community)

Dec 7 2019

Aleksandr (viadvena) added a comment to T57536: rigify: rigs don't export well to game engines.

Could you Please refresh this script for 2.81? I am stuck: when I exporting rigify there is damn distortion only in fbx, in original scene all just fine. I tried many ways but no luck((( And fbx only deform doesnt work with rigify - a lot of ORG bones in fbx file.

Dec 7 2019, 2:33 PM · Add-ons (Community)
Aleksandr (viadvena) added a comment to T54159: Bake Actions causes skewed bones on Rigify armature.

@Ivan Cappiello (icappiello) Doesn't work at all :(( Could someone to refresh this addon? I completely rip my brain to try figure this rig out all night and day long... This mystic thing make me crazy: I tried bake everything and reassign parents, manual delete all helper bones etc.... and this damn stretch still there forever only after exporting.

Dec 7 2019, 12:18 PM · Animation & Rigging, BF Blender
Aleksandr (viadvena) added a comment to T54159: Bake Actions causes skewed bones on Rigify armature.

Same trouble in 2.81. + there is another issue: when I am exporting in fbx (only deform bones) in fbx file a lot of ORG bones. Have you guys have some idea how I can fix my rig or I need to make everything from scratch?

Dec 7 2019, 8:01 AM · Animation & Rigging, BF Blender
Aleksandr (viadvena) awarded T54159: Bake Actions causes skewed bones on Rigify armature a Burninate token.
Dec 7 2019, 7:48 AM · Animation & Rigging, BF Blender
Aleksandr (viadvena) awarded T57536: rigify: rigs don't export well to game engines a Burninate token.
Dec 7 2019, 7:48 AM · Add-ons (Community)

Dec 3 2019

Aleksandr (viadvena) awarded T71951: Sculpt Mode workflow with multiple objects a Love token.
Dec 3 2019, 10:33 AM · Sculpt, Paint & Texture
Aleksandr (viadvena) awarded T68977: Drawing API improvement a Love token.
Dec 3 2019, 10:26 AM · Python API, BF Blender
Aleksandr (viadvena) awarded T70240: Weld Modifier Proposal a Love token.
Dec 3 2019, 10:23 AM · Modeling, BF Blender (2.82)

Nov 22 2019

Aleksandr (viadvena) added a comment to T71748: Blender crash when making a library override on a rig or mesh with rig.

System Information
Operating system: Linux-4.15.0-70-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 435.21

Nov 22 2019, 6:53 PM · BF Blender
Aleksandr (viadvena) awarded T71748: Blender crash when making a library override on a rig or mesh with rig a Burninate token.
Nov 22 2019, 6:50 PM · BF Blender

Nov 13 2019

Aleksandr (viadvena) added a comment to T71533: Object material turns to Grease Pencil materials - Bug .

This script fix the file:

import bpy

for ob in bpy.data.objects:
    if ob.type == 'MESH':
        for slot in ob.material_slots:
            bpy.data.materials.remove_gpencil_data(slot.material)
Nov 13 2019, 10:57 AM · Grease Pencil, BF Blender
Aleksandr (viadvena) added a comment to T71533: Object material turns to Grease Pencil materials - Bug .

@Aleksandr (viadvena) While we found the solution to the bug, you can recover your material running these lines in console:

ma = bpy.context.active_object.material_slots[0].material
bpy.data.materials.remove_gpencil_data(ma)
Nov 13 2019, 10:40 AM · Grease Pencil, BF Blender
Aleksandr (viadvena) added a comment to T71533: Object material turns to Grease Pencil materials - Bug .

Also I can assume that it's happens only with procedural materials without image textures. And used Annotation tool with draw mode above meshes. It's just happens and unfortunately I can not say more. At some moment I just noticed it.

Nov 13 2019, 10:16 AM · Grease Pencil, BF Blender
Aleksandr (viadvena) added a comment to T71533: Object material turns to Grease Pencil materials - Bug .

I picked blendfile before with corrupted object. Here I pick actual scene where all started.


Please look deeply in collections with suffix _S - it's origin meshes for instances in particle systems. As I see all meshes that was instanced turns their mats in gp mats.

Nov 13 2019, 10:12 AM · Grease Pencil, BF Blender
Aleksandr (viadvena) added a comment to T71533: Object material turns to Grease Pencil materials - Bug .


Blender convert mesh to Grease Pencil object. When I exit from material tab, duplicate this object and convert it to mesh - command works, but after this I go to material tab and mesh turns to grease pencil back and produce error when I try to convert it to mesh. I delete material and conversion works and object turns to a mesh but material lost forever.

Nov 13 2019, 9:10 AM · Grease Pencil, BF Blender
Aleksandr (viadvena) added a comment to T63707: Grease pencil attributes added to regular material.

Same trouble in T71533 in 2.81. Guys, it's really should be high priority. All workflow going down with this bug...

Nov 13 2019, 8:46 AM · Grease Pencil, BF Blender
Aleksandr (viadvena) awarded T63707: Grease pencil attributes added to regular material a Burninate token.
Nov 13 2019, 8:43 AM · Grease Pencil, BF Blender
Aleksandr (viadvena) created T71533: Object material turns to Grease Pencil materials - Bug .
Nov 13 2019, 8:37 AM · Grease Pencil, BF Blender

Nov 6 2019

Aleksandr (viadvena) awarded D6158: Sculpt: QuadriFlow Guides a Burninate token.
Nov 6 2019, 6:47 PM · BF Blender (2.82)

Nov 2 2019

Aleksandr (viadvena) awarded D6160: Sculpt: Mask Slice a Love token.
Nov 2 2019, 10:32 PM · BF Blender (2.82)

Oct 15 2019

Aleksandr (viadvena) awarded T58473: Multires: changes not smoothly propagated from low to high, for example with apply base a Burninate token.
Oct 15 2019, 9:29 PM · Sculpt, Paint & Texture, BF Blender (2.83), Blender Studio
Aleksandr (viadvena) added a comment to T70851: Outliner Bug.

I tried out on factory settings and it works. Probably troubles in exported settings from 2.80. Sorry about that! Please close this task.

Oct 15 2019, 8:25 PM · BF Blender
Aleksandr (viadvena) created T70851: Outliner Bug.
Oct 15 2019, 7:17 PM · BF Blender
Aleksandr (viadvena) awarded D5827: Shading: Add Interpolation modes to Map Range node a Love token.
Oct 15 2019, 9:23 AM

Oct 7 2019

Aleksandr (viadvena) added a comment to T70604: Error importing keyconfig from 2.80 to 2.81.

I solved this problem by saving new input preset in preferences in 2.80. I didn't thought about this before. Quick Favorites lost at all.

Oct 7 2019, 8:29 PM · BF Blender
Aleksandr (viadvena) added a comment to T70604: Error importing keyconfig from 2.80 to 2.81.

Thank you!

Oct 7 2019, 7:59 PM · BF Blender
Aleksandr (viadvena) added a comment to T70604: Error importing keyconfig from 2.80 to 2.81.

But I customized 2.80 for a long time from factory settings. Could you explain me please how I can to import my big blender input list to 2.81?

Oct 7 2019, 7:51 PM · BF Blender
Aleksandr (viadvena) created T70604: Error importing keyconfig from 2.80 to 2.81.
Oct 7 2019, 1:33 PM · BF Blender

Jul 27 2019

Aleksandr (viadvena) added a comment to T67680: VSE crash.

Looks like in RC3 this is not appear anymore

Jul 27 2019, 10:39 PM · BF Blender

Jul 25 2019

Aleksandr (viadvena) updated the task description for T67680: VSE crash.
Jul 25 2019, 7:23 PM · BF Blender
Aleksandr (viadvena) created T67680: VSE crash.
Jul 25 2019, 7:21 PM · BF Blender

Jul 17 2019

Aleksandr (viadvena) added a comment to T66468: glTF Export Error.

System Information
Operating system: Linux-4.15.0-54-generic-x86_64-with-debian-stretch-sid 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 418.56

Jul 17 2019, 5:57 PM · BF Blender

Jun 20 2019

Aleksandr (viadvena) updated the task description for T65949: Rigify error for Generate Rig.
Jun 20 2019, 10:17 AM · Add-ons (Community)
Aleksandr (viadvena) created T65949: Rigify error for Generate Rig.
Jun 20 2019, 10:16 AM · Add-ons (Community)

Jun 17 2019

Aleksandr (viadvena) added a comment to T65745: X-ray Broken in Pose mode.

All the same... Alt+Z = working bad, X-Ray in interface - working well. Try to switch on both of this: alt+z and press button from top bar and vice versa.
Looks like blender have 2 X-Rays.

Jun 17 2019, 8:08 PM · BF Blender

Jun 12 2019

Aleksandr (viadvena) created T65745: X-ray Broken in Pose mode.
Jun 12 2019, 10:27 AM · BF Blender

May 29 2019

Aleksandr (viadvena) updated the task description for T65264: Quick Favorite share error.
May 29 2019, 12:43 PM · BF Blender
Aleksandr (viadvena) created T65264: Quick Favorite share error.
May 29 2019, 12:39 PM · BF Blender

May 22 2019

Aleksandr (viadvena) added a comment to T64990: Isolate collection wrong reaction.


https://twitter.com/viadvena/status/1129701389700083713

I don't think this is a bug currently, that is just how it works for now.

May 22 2019, 3:30 PM · BF Blender
Aleksandr (viadvena) created T64990: Isolate collection wrong reaction.
May 22 2019, 2:51 PM · BF Blender

May 11 2019

Aleksandr (viadvena) created T64489: Texture Paint Crash.
May 11 2019, 5:10 PM · BF Blender

May 9 2019

Aleksandr (viadvena) changed the status of T64040: New tab crash from Unknown Status to Resolved.

I installed driver version 418.56 and my tests does not provocative any crashes now. Looks like now it runs very well. Thanks a lot for help!

May 9 2019, 1:56 PM · BF Blender

May 3 2019

Aleksandr (viadvena) added a comment to T64040: New tab crash.

I can not reproduce this on my end. Could you try the latest blender beta?

May 3 2019, 7:51 PM · BF Blender

Apr 30 2019

Aleksandr (viadvena) created T64040: New tab crash.
Apr 30 2019, 11:13 PM · BF Blender