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Matthias Ellerbeck (voyager25)
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User Since
Sep 7 2015, 7:48 PM (205 w, 4 d)

Recent Activity

Mar 14 2018

Matthias Ellerbeck (voyager25) retitled D3105: Fix T54240: Node editor: replacing connection to principled BSDF clearcoat normal sends old connection to clearcoat weight from T54240: Node editor: replacing connection to principled BSDF clearcoat normal sends old connection to clearcoat weight to Fix T54240: Node editor: replacing connection to principled BSDF clearcoat normal sends old connection to clearcoat weight.
Mar 14 2018, 2:59 PM · BF Blender
Matthias Ellerbeck (voyager25) updated the diff for D3105: Fix T54240: Node editor: replacing connection to principled BSDF clearcoat normal sends old connection to clearcoat weight.

Corrected language in the comment

Mar 14 2018, 2:54 PM · BF Blender
Matthias Ellerbeck (voyager25) created D3105: Fix T54240: Node editor: replacing connection to principled BSDF clearcoat normal sends old connection to clearcoat weight.
Mar 14 2018, 2:52 PM · BF Blender

Jun 21 2017

Matthias Ellerbeck (voyager25) added a comment to T51806: Eevee Metallness/Specular nodes to become shader nodes, connected to output node.

As far as I understand it, a Eevee output node is basically a glsl shader. Having this shaders as separate nodes implies that they can be mixed or added with cycles BSDF nodes, which would be technically difficult (?).
I agree on the underlying issue though, having a "Material Metallic Output" (Eevee), a "Material Specular Output" (Eevee) and a "Material Output" (Cycles) is confusing (Also, the Eevee nodes are named differently than the entry in the Add Node menu).

Jun 21 2017, 9:03 PM · BF Blender: 2.8

Feb 11 2016

Matthias Ellerbeck (voyager25) created T47392: OpenSubdiv is not reactivated though the Modifier after the Subsurf-Modifier is not displayed in Viewport.
Feb 11 2016, 12:13 PM · BF Blender

Oct 10 2015

Matthias Ellerbeck (voyager25) created T46439: Difference between viewport and render, caused by transparent background..
Oct 10 2015, 6:01 PM · Cycles, BF Blender

Sep 7 2015

Matthias Ellerbeck (voyager25) added a comment to T46044: Cycles: Material is rendered completely black without reason.

I was informed that this is no bug, because it is caused by the "SVM stack space" limit.
Bug report can be closed.

Sep 7 2015, 8:22 PM · BF Blender
Matthias Ellerbeck (voyager25) created T46044: Cycles: Material is rendered completely black without reason.
Sep 7 2015, 8:03 PM · BF Blender