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while0pass (while0pass)
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User Since
May 13 2014, 6:13 PM (279 w, 1 d)

Recent Activity

Jun 27 2016

while0pass (while0pass) added a comment to T48746: Relocatable point of origin for background image .

thank you for the response

Jun 27 2016, 2:39 PM
while0pass (while0pass) created T48746: Relocatable point of origin for background image .
Jun 27 2016, 11:34 AM

Aug 19 2015

while0pass (while0pass) reopened T45840: Removing selectable selected hidden objects as "Open".
Aug 19 2015, 10:46 PM · BF Blender, User Interface
while0pass (while0pass) added a comment to T45840: Removing selectable selected hidden objects.

When a user hide an object in a viewport from outliner, the object is automatically deselected. That's how UI works now and that's pretty reasonable. I suggest that this would be extended with disabling arrow icon (hide_select property). So when from outliner one makes an object hidden in viewport, UI would deselect the object and make it non-selectable, i.e. disable arrow icon or make it unset with no possibility to set it again without switching its corresponding eye icon (hide) first. When eye icon is on again, arrow icon becomes enabled and get its previous value back.

Aug 19 2015, 10:46 PM · BF Blender, User Interface

Aug 18 2015

while0pass (while0pass) added a comment to T45840: Removing selectable selected hidden objects.

It is cautious and provident but is not consistent. Consistent behaviour of UI would either make hidden object to be automatically non-selectable (this is not the case), or would make a user responsible for operations on selected objects even if they are hidden but selectable. I'd rather like the second scenario, but suppose the first one is better than the current state.

Aug 18 2015, 5:19 PM · BF Blender, User Interface
while0pass (while0pass) created T45840: Removing selectable selected hidden objects.
Aug 18 2015, 4:40 PM · BF Blender, User Interface

Oct 15 2014

while0pass (while0pass) created T42241: Possibility not to run ``scene.update`` in every ``scene.objects.link`` invocation.
Oct 15 2014, 3:46 PM · BF Blender

Oct 4 2014

while0pass (while0pass) added a comment to T41997: segmentation fault on selection of a selected object.

Yes, disabling VBO solves the issue.

Oct 4 2014, 1:03 PM · BF Blender

Sep 28 2014

while0pass (while0pass) created T41997: segmentation fault on selection of a selected object.
Sep 28 2014, 11:13 PM · BF Blender

May 13 2014

while0pass (while0pass) added a comment to T30271: Not freed memory blocks at exit.
$ blender diamond2.blend
read blend: /home/user/3d/diamond/diamond2.blend
Error: Not freed memory blocks: 7
May 13 2014, 6:30 PM · BF Blender