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steve miller (winnertakesteve)
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User Since
Mar 24 2016, 6:04 PM (172 w, 5 d)

Recent Activity

Mon, Jun 17

steve miller (winnertakesteve) created T65873: Eevee - no volume density textures when using Vega 64 external gpu on macOS Mojave.
Mon, Jun 17, 4:09 AM · Eevee, BF Blender

Mar 17 2019

steve miller (winnertakesteve) added a comment to T58793: Volumetric Clouds in Eevee not working | MacOs.

Amazing thankyou!!

Mar 17 2019, 11:41 PM · Eevee, BF Blender

Mar 1 2019

steve miller (winnertakesteve) added a comment to T45854: Hold forward is reseted in NLA.

chiming in my hope that someone addresses this, as it's still present in 2.8.

Mar 1 2019, 4:30 AM · BF Blender

Feb 16 2019

steve miller (winnertakesteve) added a comment to T58793: Volumetric Clouds in Eevee not working | MacOs.

I don't know if this is helpful, but as I have a bootcamp partition, I'm able to verify that on the exact same hardware, using a texture to drive volumetric density in eevee causes the volume to disappear on macOS Mojave, but works as expected on windows 10.

Feb 16 2019, 3:49 AM · Eevee, BF Blender

Nov 30 2018

steve miller (winnertakesteve) added a comment to T53795: Poor performance with AMD GPUs on macOS.

Same issue here with a Vega 64 + Razer Core X on macOS Mojave.

Nov 30 2018, 8:17 AM · BF Blender

Mar 24 2016

steve miller (winnertakesteve) created T47920: cycles video textures do not update in textured viewport with alt + a playback.
Mar 24 2016, 6:29 PM · BF Blender