- User Since
- Apr 21 2018, 12:52 AM (115 w, 2 d)
Mon, Jun 29
Looks like I can post here despite being closed, but windows fbx has a roughness value, so I wonder if there's a setting the viewer can interpret as roughness.
Sun, Jun 28
Sun, Jun 21
I noticed 2.82 still had problems when output is set to video file, images seem to render correctly, you can notice it clearly using false color @Evan Wilson (EAW) Not as much of a problem as long as we have image sequences rending correctly at good speed.
Fri, Jun 19
I found something interesting, when rendering video color management fails, but rendering something like exr or png outputs a correctly exposed image
Sat, Jun 13
Mar 5 2020
I've noticed the snapping circle appears for a split second after doing the snap on the place the snapping point started.
Mar 3 2020
Feb 19 2020
I also noticed it happens when rotating or panning, and without any gizmo or overlay. Kind of a workaround, but when I use the theme Oddysey (On the call for content thread) is not as evident, I changed to the default theme and that's were I noticed this bug.
Feb 16 2020
Feb 10 2020
Jan 27 2020
Jan 20 2020
Jan 14 2020
I found something!! Increasing the Anisotropic setting in preferences > viewport gets rid of this problem from longer distances. Not sure if it should still be considered a bug now...
Sorry, here's the file with the textures packed.