Page MenuHome

Zak Tab (zakleap)
User

Projects

User does not belong to any projects.

User Details

User Since
Mar 27 2019, 8:04 PM (21 w, 3 d)

Recent Activity

Thu, Aug 22

Zak Tab (zakleap) added a comment to T58044: Issue with rigid body and modifiers dependent on transform.

Constraints are also ignored by rigid body physics. Animations have been greatly restricted by the lack of physics capability.

Thu, Aug 22, 5:04 PM · BF Blender, Dependency Graph, Physics

May 2 2019

Zak Tab (zakleap) added a comment to T64069: Blender 2.79 to 2.80 material edit breaks material.

@Sebastian Parborg (zeddb) Material Output still supports rendering engine specific outputs.

May 2 2019, 8:28 PM · BF Blender
Zak Tab (zakleap) added a comment to T64069: Blender 2.79 to 2.80 material edit breaks material.

@Sebastian Parborg (zeddb) In that case, should the displacement node be automatically added during conversion? If it's not supported, wouldn't it be better to add the displacement node only to the cycles material output and not to the eevee?

May 2 2019, 5:42 PM · BF Blender
Zak Tab (zakleap) added a comment to T64069: Blender 2.79 to 2.80 material edit breaks material.

@Sebastian Parborg (zeddb) I can confirm that in the latest version, the issue remains --> hash 480a09a92f7f.
You may have been looking at the rendered version through cycles. Eevee rendered view or LookDev show an all black cube.
The teal color comes back if the added Displacement node is bypassed.
I am happy to supply any more information.

May 2 2019, 5:03 PM · BF Blender

May 1 2019

Zak Tab (zakleap) updated the task description for T64069: Blender 2.79 to 2.80 material edit breaks material.
May 1 2019, 9:31 PM · BF Blender
Zak Tab (zakleap) created T64069: Blender 2.79 to 2.80 material edit breaks material.
May 1 2019, 9:29 PM · BF Blender

Apr 29 2019

Zak Tab (zakleap) added a comment to T62899: Eevee alot of black pixels NaN with SSR.

I can confirm this issue, materials work in cycles but in eevee, at certain angles, I also get these black pixels.

Apr 29 2019, 7:09 PM · BF Blender

Apr 9 2019

Zak Tab (zakleap) added a comment to T55954: Add/removing textures between renders causes memory leak/ram crash.

I have found that this causes the Syncing memory to keep going up unbounded. On first render, memory peak is around 4000Mb, on the second it goes up to 8000Mb. This has completely killed my ability to render my scene.

Apr 9 2019, 7:59 PM · BF Blender

Mar 30 2019

Zak Tab (zakleap) created T63140: Loading external library removes all rigid body information.
Mar 30 2019, 10:42 PM · BF Blender

Mar 29 2019

Zak Tab (zakleap) added a comment to T63067: Overriding context in rigidbody operations.

I was able to reproduce the error with exactly the following. It only occurs when blender is running an external python script.

Mar 29 2019, 4:31 PM · BF Blender
Zak Tab (zakleap) created T63067: Overriding context in rigidbody operations.
Mar 29 2019, 12:20 AM · BF Blender

Mar 27 2019

Zak Tab (zakleap) created T63028: New Blender release disables constraints from animation .
Mar 27 2019, 9:19 PM · BF Blender