- User Since
- Feb 21 2015, 11:51 PM (203 w, 3 d)
Thu, Jan 3
Wed, Jan 2
I'm using macOS 10.14 and I can't reproduce this error. I'm on a 2012 macbook pro though, so I'm not using a GPU.
Wed, Dec 19
Lattices are also invisible in object mode.
Fixed gizmos not updating.
Tue, Dec 18
Mon, Dec 17
Fixed crash detected by an address sanitizer. Gizmos still not updating properly.
Dec 16 2018
Dec 15 2018
Can't reproduce. But maybe because I'm not building with everything enabled. I'll investigate more...
- Flip (Alt + F) > U (X)
For me it behaves as expected (?), i.e. If you scale in x-direction by -1 you would get the same result. Or maybe you're getting something related to (*)?
Dec 14 2018
Covered two more rotation cases.
Dec 4 2018
I believe this is related to T56948
Nov 15 2018
My point was that the objects might get translated in an undesired way, because flipping happens in edit mode.
Not sure if LATTICE_OT_flip should be really using a global axis instead of local one. If you have two objects for example, flipping on a global x-axis would effectively mean flipping each object on local axis, and then swap the position of the two objects.
Nov 9 2018
Rebase and style update.
rebase and style update.
Nov 8 2018
The solution is based on BM_face_calc_perimeter.
take rsmat outside of loop.
I was overthinking this. Implementing this based on BM_face_calc_area is far simpler.
Nov 7 2018
Nov 6 2018
Nov 5 2018
Nov 4 2018
Nov 3 2018
Only return OPERATOR_CANCELLED when no control points are selected.
SIMCURHAND_DIRECTION is now computed in world space.
Nov 2 2018
@Habib Gahbiche (zazizizou) maybe you are interested on tackling this after you are done with the curve operator?
Sure, I'd be happy to.
short break - style
Nov 1 2018
Oct 31 2018
I can't reproduce this bug. Snap cursor to selected seems to work fine for me. Do you have a blend file maybe?
Support for WEIGHT and DIRECTION. All types except TYPE are now in a single function.
- Support for select similar based on RADIUS. Implemented with a KDTree.
- Moved mesh_select_similar_compare_float_tree to select_utils.c and renamed to ED_select_similar_compare_float_tree
- Moved mesh_select_similar_compare_float to select_utils.c and renamed to ED_select_similar_compare_float
Oct 30 2018