ronan ducluzeau (zeauro)
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User Since
Oct 3 2008, 10:48 AM (467 w, 5 d)

Recent Activity

Yesterday

ronan ducluzeau (zeauro) added a comment to T52809: Proposal: Remove Skeleton Sketching.

If you remember the octopus tentacle demo, the tool was shown working with volume snapping for a mesh where the user want to produce a regular bone chain.
It was before the introduction of IKspline. But basically, it was to create this kind of bones chain and to retarget bones set-up at interesting scale.
The other demo video was about retargetting a finger set-up with 2 clicks at correct scale to 4 last fingers of a hand.

Wed, Sep 20, 11:44 AM · BF Blender: 2.8

Sun, Sep 17

ronan ducluzeau (zeauro) added a comment to T52768: Smoke with artifacts, stripes.

Sun, Sep 17, 5:33 PM · Physics, BF Blender
ronan ducluzeau (zeauro) added a comment to T52768: Smoke with artifacts, stripes.

Stripes are not due to adaptive domain. Blockyness was due to adaptive domain .
Stripes are consequences of physics settings.

Sun, Sep 17, 12:13 PM · Physics, BF Blender

Sat, Sep 16

ronan ducluzeau (zeauro) added a comment to T52768: Smoke with artifacts, stripes.

It is a side effect of using adaptive domain.
Disable it. Recenter and scale a little bit the domain. And blockyness in simulation should be gone.

Sat, Sep 16, 8:27 PM · Physics, BF Blender

Fri, Sep 15

ronan ducluzeau (zeauro) added a comment to T52763: Boolean problem with vertex group.
Fri, Sep 15, 2:37 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T52763: Boolean problem with vertex group.

Remesh modifier is another problem.

Fri, Sep 15, 2:18 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T52763: Boolean problem with vertex group.

Carver solver does not clear vertex group.
Assign Cube vertices to a vertex group. Carver Solver will use it and displace the Cube.

Fri, Sep 15, 1:54 PM · BF Blender

Wed, Sep 13

ronan ducluzeau (zeauro) added a comment to T52693: Knife tool creates duplicated vertices.

It looks like it is relative to View Clipping.
Start value is at 0.001. If you increase it or switch to an orthographic view, knife is working correctly.

Wed, Sep 13, 12:00 PM · Mesh Modeling, BF Blender

Sat, Sep 2

ronan ducluzeau (zeauro) added a comment to T52355: Snap Cursor to Selected (Edit Mode) : lack of control and hidden functionalities.

Yes. As is, it works. But, imho, it is a design task to archived as a todo.
It is weird to make such kind of changes at the end of a series.
There are probably other things that could benefit of an object space rather than global one.
Maybe your proposal would not stay relevant when this part of Blender would be reviewed by 2.8 project.

Sat, Sep 2, 9:28 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T52618: Transform Orientation Shortkey doesnt work.

It is not a bug but a basic of Blender.
Blender always worked like that. You have to double key press to move according to user defined transform orientation.
G,Z -> translate on Global Z axis.
G,Z,Z -> Translate according to Z axis of choosen transform orientation.

Sat, Sep 2, 2:56 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T52355: Snap Cursor to Selected (Edit Mode) : lack of control and hidden functionalities.

I agree it is a design discussion. But I don't see a real issue.
A user that doesn't know this behaviour will expect Snap Cursor to Selected to be restricted to one option.
But it is a plus to have choïce between Median of selected elements or Bounding Box Center of selection.
Option could be explicit. A checkbox option added to choose for this case would be sufficient to disconnect the operator from pivot point.

Sat, Sep 2, 2:01 PM · BF Blender

Thu, Aug 24

ronan ducluzeau (zeauro) added a comment to T52523: Blender 2.8 Issues.

You mean blender 2.8.
Blender 2.8 is a Work In Progress.
And currently bugreports about it are only accepted if their author is a developer.

Thu, Aug 24, 2:36 PM · BF Blender: 2.8
ronan ducluzeau (zeauro) added a comment to T52519: bake from selected to active gives results that seem bogus.

Except bad settings and scene set-up, I see no bug, here.

Thu, Aug 24, 2:30 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T52516: Transfer UV Maps (and all over kinds of UV copying) has wrong results on some objects (UV Sphere).

Explanations are probably not enough detailed about this kind of transfer.
Having same geometry is not a sufficient condition to expect a successful transfer.

Thu, Aug 24, 1:30 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T52517: Offset edge error.

Please precise when you are talking about an official addon that will be bundled into next release.
There is a tool in edit mode called "Offset Edge Slide" and it is possible to get confused.

Thu, Aug 24, 12:37 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T52512: Problem with Node naming and UX behavior.

Mix node in compositing nodes is almost a mixRGB node but it can take into account alpha.
MixRGB node in material nodes is named as is because of the presence of a Mix Shader node.
But in compositing nodes, there is nothing labelled MixRGB node.

Thu, Aug 24, 12:06 PM · Nodes, User Interface

Wed, Aug 23

ronan ducluzeau (zeauro) added a comment to T52450: Dupliverts disappear when on non renderable layer.

If I understand you correctly, dupliverts are still not rendering, when parent and child exist on different layers and only one layer is selected.

No, I just mean that it used to work as is long time ago in 2.4x or 2.3x series.

Wed, Aug 23, 7:16 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T52264: Smooth brush in sculpting mode breaks edit mode symmetry.

You did not mention Snap to Symmetry operator available in edit mode.
https://docs.blender.org/manual/en/dev/modeling/meshes/editing/basics/symmetry.html#snap-to-symmetry

Wed, Aug 23, 3:25 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T52086: Graph editor "normalize" drag errors for integers.

Pressing Normalize button should immediately reduce steps of the curve. It is not the case. Instead it displays 13 steps that correspond to curve before pressing Normalize button.
We have to drag keyframe and cancel the drag to refresh graph editor to display a coherent number of steps for a range of -1..1. The only available 3 steps for this range : -1,0,1.

Wed, Aug 23, 2:41 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T52450: Dupliverts disappear when on non renderable layer.

No, it is logical.
Object is moved to a scene layer ignored by renderlayer. So, duplis would not be rendered.
Duplis were originally thought as instances for rendering. You don't give an existence to instances that would not be rendered.

Wed, Aug 23, 12:48 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T52494: extra output when using FileOutput nodes.

It may be related to render settings of your .blend file or a forbidden composite node.

Wed, Aug 23, 12:27 PM · Rendering, Nodes, BF Blender
ronan ducluzeau (zeauro) added a comment to T52496: rotation handle issue.

I can't reproduce the issue from scratch with 2.79rc1 or rc2 or master.

Wed, Aug 23, 12:16 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T52498: Deleting force field doesn't remove "Surface" from modifier stack.

I confirm the problem with attached blend but I can't reproduce from scratch with 2.78c or master.

Wed, Aug 23, 12:13 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T52505: Selection Bug Report.
  1. There were two others corrective versions for 2.78. You should try with 2.78c.
Wed, Aug 23, 11:57 AM · BF Blender
ronan ducluzeau (zeauro) added a comment to T52501: Alembic Output is totally broken and meshed out.

1)Sverchok is an addon to generate mesh procedurally with nodes.
If you don't share the .blend or the nodetree, there is no chance that somebody can explain what went wrong.

Wed, Aug 23, 11:51 AM · BF Blender

Tue, Aug 22

ronan ducluzeau (zeauro) added a comment to T52437: Copying and Pasting ALL keyframes from one channel to another in the curve editor can be unituative.

I don't believe it is inconsistent to be able to copy/paste protected channels.
When you will copy/paste an object in viewport, you will copy it in object mode when its object data is not editable.

Tue, Aug 22, 10:45 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T52445: Shortest path selection, checker deselect.

It seems that manual does a too quick shortcut by linking to the checker deselect page.

Tue, Aug 22, 10:02 PM · Documentation

Aug 20 2017

ronan ducluzeau (zeauro) added a comment to T52456: Particle crash.

I have a reproductible crash with fewer steps.
Create a particle system on default cube.
Change amount to 10 000.
Switch emit source to verts. -> crash

Aug 20 2017, 12:14 PM · BF Blender: Regressions, BF Blender

Jul 28 2017

ronan ducluzeau (zeauro) added a comment to T45301: Lock wiew to cursor not working.

Why disabling view-panning, there is a Center View to Cursor operator (Alt Home) that is working when view is not locked on cursor.
Why it does not work when view is locked ? Why do we need a different Home shortcut when view is locked to do exact same thing ?

Jul 28 2017, 4:34 PM · User Interface, BF Blender

Jul 27 2017

ronan ducluzeau (zeauro) added a comment to D1976: Cycles: Add option to sky texture to specify the sun direction by another object.

People are used to Sun Position or Geographical Sun addons for architectural renders to see shadows and enlightened areas.
It is really rare to see the sun inside render frame except for a beauty render with reflections where an HDRI sky will be used instead of sky texture.

Jul 27 2017, 8:31 AM

Jul 23 2017

ronan ducluzeau (zeauro) added a comment to T52156: Particle simulation doesn't work after adding a texture to the particle system.

Yes. It is an already reported problem. Not really a bug but a known limitation.

Jul 23 2017, 3:50 PM · Physics, BF Blender

Jul 20 2017

ronan ducluzeau (zeauro) added a comment to T52127: Combed hair from 2.78 not showing when appending.

I tried your .blend with a yesterday's build made before depsgraph changes without problem.
I tried with hash f5f34a9 and obtain same result. Fine at opening and bad at appending.
I tried with CoW enable. Result is bad at opening and bad at apending or linking.

Jul 20 2017, 1:46 PM · BF Blender: 2.8

Jul 19 2017

ronan ducluzeau (zeauro) added a comment to rBcb312e3a3e14: WIP: Initial implementation of array modifier.

It does not seem to be well supported by Tint modifier. Color of original stroke is not affected by factor like the others produced by array modifier.

Jul 19 2017, 4:03 PM
ronan ducluzeau (zeauro) added a comment to rB9cc10c515450: Enbale Random by default in Noise modifier.

When random value is enabled, rendered animation is random.
You can't save your file, reopen it and expect to render same animation.
That is a problem that Freestyle modifiers avoïd by providing a seed parameter which can be animated (like Build modifier for mesh).
User can add a noîse F-curve modifier to produce a noisy animation which will be the same at each launch of the file.
https://docs.blender.org/manual/en/dev/render/freestyle/parameter_editor/line_style/modifiers/geometry.html#perlin-noise-1d

Jul 19 2017, 3:56 PM

Jul 18 2017

ronan ducluzeau (zeauro) added a comment to T52110: Particle hair not editable when using volume instead of polygon.

Please follow guidelines and always attach a .blend file to your report.

Jul 18 2017, 5:37 PM · BF Blender

Jul 11 2017

ronan ducluzeau (zeauro) created T52024: Crash : Setting Transparent Shadow on Objects Ignoring Material Nodes Crashes Blender .
Jul 11 2017, 3:18 PM · BF Blender: 2.8

Jul 7 2017

ronan ducluzeau (zeauro) added a comment to rBd2902660493d: Eevee: Add dimension panel to eevee.

Users still have to switch to Blender Internal to set format and path of their OpenGL animation. It would make sense to add Output panel and Metadata one, too.

Jul 7 2017, 11:31 AM

Jun 27 2017

ronan ducluzeau (zeauro) added a comment to T51910: where is the problem?.

Displacement feature is working correctly. It gives a bump effect by default.
So, the edge of the sphere stays the edge of a sphere.

Jun 27 2017, 1:52 PM · BF Blender

Jun 21 2017

ronan ducluzeau (zeauro) added a comment to T51844: Custom Manipulators: Where to take advantage of manipulators.

Correction, if you were to click on one corner, then drag the cursor to another corner, this would make rotate UV's/Color into a useful manipulator. Perhaps this is what was meant?

Yes. That was what I mean.

Jun 21 2017, 12:50 PM · BF Blender: 2.8, User Interface

Jun 20 2017

ronan ducluzeau (zeauro) added a comment to T51844: Custom Manipulators: Where to take advantage of manipulators.

@ Hadrien Brissaud, I think that we could add an icon or a Modify toggle in the Apply/Copy buttons line.

Jun 20 2017, 2:12 PM · BF Blender: 2.8, User Interface
ronan ducluzeau (zeauro) added a comment to T51844: Custom Manipulators: Where to take advantage of manipulators.

3D View : Texture Mapping
For a mapping node taking as an entry generated or world coordinates (an origin that correspond to point easy to identify in 3DView) , we can think of a manipulator in 3D view to set offset, scale or rotation of the coordinates.
There could be a manipulator visible only in camera view for Window or Camera coordinates.

Jun 20 2017, 12:12 PM · BF Blender: 2.8, User Interface

Jun 17 2017

ronan ducluzeau (zeauro) added a comment to T51829: Smoke domain shadow..

This is not a bug. Smoke material is not responsible of that result.
It is related to the way Blender Internal renderer works.

Jun 17 2017, 1:46 PM · BF Blender

Jun 11 2017

ronan ducluzeau (zeauro) added a comment to T51774: Children particles hair interpolation not correct with textures or dp.

It looks like a problem relative to steps.
If you increase steps number in Display panel to 10 ; paths of children with a null length are reduced to points.

Jun 11 2017, 4:48 PM · Physics, BF Blender

May 21 2017

ronan ducluzeau (zeauro) added a comment to T51562: Hairs won't sit on surface while b-spline option is turned on.

Simple children can be used by emitter particles.
So their position cannot be fixed to surface and is relative to a radius describing an area around guide particle.
On the contrary, Interpolated children are sticked to surfaces to respond to hair and fur needs.

May 21 2017, 10:13 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T51550: R+R rotation and snapping dont work .

Trackball rotation is made relatively to distance between pointer position at start of mouse movement and pointer position at the end of movement.

May 21 2017, 9:18 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T51523: Particles with disabled lattice modifier produce unclear feature.

Particles deformed by lattice is a useful feature. Especially for emitter particles with physics, that allows to easily define flows for particles with erratic movements.

May 21 2017, 8:59 PM · Modifiers, BF Blender

May 14 2017

ronan ducluzeau (zeauro) added a comment to T51493: Shrinkwrap constraint causes geometry to lag.

By adding an armature modifier to Surface objects used by constraints of bones of same armature, you create a dependency cycle difficult to handle.

May 14 2017, 11:03 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T51496: Disappearing parts of mesh.

I have no problem with your .blend file, here with 2.78c or master.

May 14 2017, 7:06 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T51492: Snap to high-res mesh unknown bug.

There is no bug, here.

May 14 2017, 6:45 PM · BF Blender, Mesh Modeling

May 11 2017

ronan ducluzeau (zeauro) added a comment to T51451: different render result using screw modifier.

There is no bug, here.

May 11 2017, 4:40 PM · BF Blender

May 6 2017

ronan ducluzeau (zeauro) added a comment to D2622: Fix T49334: Move Interactive ruler out of grease pencil.

Ruler/Protractor use is not easy.
You may change a ruler into a protractor while you just want to select it between several to copy its value.
You can't display some rulers/protractors and hide other ones.

May 6 2017, 9:20 PM · Restricted Project, User Interface, BF Blender
ronan ducluzeau (zeauro) added a comment to T51423: completely bugged particles bug i think.

Extra velocity from collision is a known issue.
There is a Split Impulse checkbox to enable in Rigid Body World panel of Scene Tab.

May 6 2017, 6:09 PM · BF Blender

May 3 2017

ronan ducluzeau (zeauro) added a comment to T51397: Black background on Cycles + Freestyle.

It is not the same bug.
Cycles requires Transparency option enabled under Film panel in Render Tab.

May 3 2017, 11:50 AM · Freestyle, Addons

Apr 29 2017

ronan ducluzeau (zeauro) added a comment to T51346: Object Info node not working in material view .

Is saturation of color of HSV node different of zero ?

Apr 29 2017, 1:32 PM · BF Blender

Apr 28 2017

ronan ducluzeau (zeauro) added a comment to T51147: Fluid simulation - inflow - export animated mesh bug.

I mentioned fluid control only to give trajectories to drops coherent with character movements.

Apr 28 2017, 9:42 PM · Physics, BF Blender
ronan ducluzeau (zeauro) added a comment to T51337: Outliner edge doesn't respect layer masking.

You can add a boolean modifier to your UpperCube.

Apr 28 2017, 2:20 PM · Compositing, BF Blender
ronan ducluzeau (zeauro) added a comment to T51147: Fluid simulation - inflow - export animated mesh bug.

There is a misunderstanding, here.

Apr 28 2017, 11:48 AM · Physics, BF Blender
ronan ducluzeau (zeauro) added a comment to T51302: "Boid" Force field does nothing; should be removed.

Boïds fields are a 2.4x feature.
It only works with a Goal or Avoid rule for Boïds particles and a strength that must be negative for Goal rule and positive for Avoïd rule.
https://youtu.be/Uvltf_oBd9E?t=1m33s

Apr 28 2017, 10:47 AM · Physics, BF Blender

Apr 23 2017

ronan ducluzeau (zeauro) added a comment to T51297: Use A Higher Hair Segment Limit.

As you said, it is enough for most cases.
This setting is here to set up basic settings of particle system.
When you encounter a particular case, you are free to increase to 120 segments in particle edit mode with the Rekey operator.

Apr 23 2017, 4:12 PM · User Interface, Physics, BF Blender

Apr 3 2017

ronan ducluzeau (zeauro) added a comment to T51070: Cannot scale textures in compositor.

Change of behaviour is probably relative to a fix in compositor.

Apr 3 2017, 7:32 PM · Compositing, BF Blender

Apr 2 2017

ronan ducluzeau (zeauro) added a comment to T51104: Dynamic hair kink braid style recalculates curves on each frame.

It is the nature of hair children to be recalculated at each frame to satisfy balance between memory and computations.
Simple children are just duplicates of a hair guide with a modified shape within a certain radius.

Apr 2 2017, 12:52 PM · BF Blender

Mar 25 2017

ronan ducluzeau (zeauro) added a comment to T51050: Consider removing image empties in favor of image empties.

So the weird UI part is that, you see an X and Y input (which in itself I have never seen in blender before, just X and Y horizontal as separate inputs.

Mar 25 2017, 7:51 PM · BF Blender, User Interface

Mar 24 2017

ronan ducluzeau (zeauro) added a comment to T50986: Changing settings in Add Object Settings Pane reverts latest text edits.

I confirm the problem on ubuntu 16.04 64bits

Mar 24 2017, 12:44 PM · Text Editor, BF Blender
ronan ducluzeau (zeauro) added a comment to T51044: Smoke > Domain and Flow panels not retaining data.

At time code 5:25 or so, he starts flipping back and forth between the "Domain" and "Flow" panels for the main Smoke domain.

No. He does not switch between panels for the same object.
He selects Emitter object (icosphere) to see "Flow" panel settings.
Then, he selects Domain Object (Cube) to see Smoke Domain settings.

Mar 24 2017, 11:55 AM · BF Blender

Mar 23 2017

ronan ducluzeau (zeauro) added a comment to T51021: Viewport Design.

I don't subscribe to the idea that fading on border of screen on XY view axis adds depth. IMO, talking about depth only makes sense on Z View axis.
Videos are only showing one object on center of the view.
But I don't see interest of such a thing for a bigger and more complex scene where grid is supposed to help you to appreciate distance between objects.

Mar 23 2017, 11:23 AM · User Interface, BF Blender: 2.8

Mar 8 2017

ronan ducluzeau (zeauro) added a comment to T50864: Image Sequence Textures for Particles failing.

Particles emission does not support animated weight groups, animated textures or image sequence textures.
It is a known limitation of current particle systems.

Mar 8 2017, 3:46 PM · Cycles, Physics, Images & Movies, Animation, BF Blender

Feb 25 2017

ronan ducluzeau (zeauro) added a comment to T50765: Rigid body dynamics: Initially deactivated objects are not activated on collision, but on bounding box intersection.

I confirm the problem with master hash d66d579 on ubuntu 16.04 64 bits.

Feb 25 2017, 5:11 PM · Physics, BF Blender
ronan ducluzeau (zeauro) added a comment to T50679: VSE locked strips moves with gaps tools.

Yes. There is no bug, here. It is clearly mentionned in tooltip.

Feb 25 2017, 4:56 PM · Video Sequencer, BF Blender

Feb 22 2017

ronan ducluzeau (zeauro) added a comment to T50753: cycles hair rendering is missing in 2.78.

No, it is not missing.
These settings were moved into Geometry panel of Render Tab.
https://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.78/Performance_update

Feb 22 2017, 12:15 PM · BF Blender

Feb 9 2017

ronan ducluzeau (zeauro) created T50634: Hair Primitive as Triangles + Hair shader with a texture = crash.
Feb 9 2017, 6:12 PM · Cycles, BF Blender

Feb 3 2017

ronan ducluzeau (zeauro) added a comment to T50536: Particle system based on "face count emitting" produces error.

There should be closed duplicate report about that.

Feb 3 2017, 6:27 PM · BF Blender

Jan 31 2017

ronan ducluzeau (zeauro) added a comment to T50564: Locking view to object not working.

When view is locked to object, view is centered to origin of choosen object.
Then, user is free to add an offset if it is less pertinent to see origin than a specific part of the model.
If created offset is not wanted, user can press Home Key to recenter view to origin of object.
Lock to Object is working because if object is moved, view follows it.

Jan 31 2017, 7:16 PM · BF Blender, Platform: Mac OS X

Jan 30 2017

ronan ducluzeau (zeauro) added a comment to T50344: Bug Report: Instance Modifier.

I don't think there a bug, here.

Jan 30 2017, 7:57 PM · Modifiers, BF Blender
ronan ducluzeau (zeauro) added a comment to T50554: Microdisplacement ignores freestyle lines.

Microdisplacement is an experimental feature of Cycles renderer.
Freestyle is a part of Blender Internal Renderer.
And Blender Internal does not support such microdisplacement.

Jan 30 2017, 6:41 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T50403: Alembic: locations issue.

Does it mean that problem occurs for every object with a negative Z location in Houdini ?

Jan 30 2017, 5:03 PM · Alembic, Import/Export, BF Blender
ronan ducluzeau (zeauro) added a comment to T50403: Alembic: locations issue.

We just have to clear location of empty object named geo1 to obtain a coherent scene in blender.

Jan 30 2017, 4:11 PM · Alembic, Import/Export, BF Blender

Jan 25 2017

ronan ducluzeau (zeauro) added a comment to T50521: Workspaces: Open Design Questions.

Blender Institute guys suggested to go with the second option.

Jan 25 2017, 11:43 AM · User Interface

Jan 22 2017

ronan ducluzeau (zeauro) added a comment to D2471: Convert animation motion paths to grease pencil strokes.

Is it just for "In Range" motion paths ?
Is this operator able to convert an "Around Frame" motion path as an animated GP layer ?

Jan 22 2017, 4:40 PM

Jan 19 2017

ronan ducluzeau (zeauro) added a comment to T50392: Bone Envelope Distance "quadratic decay" not functioning.

Chris Lee's screenshot shows the abrupt falloff clearly,
and I attest that the problem persists in recent builds (e.g. Jan 18th 2017) of Blender 2.78,
and even on the Experimental Branch build of Jan 15th. (Mac OS)

Jan 19 2017, 9:35 PM · Animation, BF Blender

Jan 16 2017

ronan ducluzeau (zeauro) added a comment to T50444: Alembic animation bug.

Sheep-it renderfarm is limited to 500mb.
In their FAQ section, they are advising against rendering fluids because of this limit.

Jan 16 2017, 4:41 PM · BF Blender

Jan 14 2017

ronan ducluzeau (zeauro) added a comment to T50429: Wave modifier not working in linked file.

I looks like there are orphan actions relative to deleted bones in both files C02 and Rycerz.

Jan 14 2017, 11:17 PM · Modifiers, BF Blender
ronan ducluzeau (zeauro) added a comment to T50416: animated object with curve modifier cannot effect rigid body objects.

I could open the .blend and now, I see the misinterpretation of rigid body settings.

Jan 14 2017, 4:59 PM · BF Blender

Jan 13 2017

ronan ducluzeau (zeauro) added a comment to T50416: animated object with curve modifier cannot effect rigid body objects.

I did not succeed to extract the .blend from the archive.

Jan 13 2017, 11:57 AM · BF Blender

Jan 12 2017

ronan ducluzeau (zeauro) added a comment to T50416: animated object with curve modifier cannot effect rigid body objects.

.blend file is missing.
Please reupload it if necessary.

Jan 12 2017, 11:15 AM · BF Blender
ronan ducluzeau (zeauro) added a comment to T50406: Blender shutdown when use scale with shrinkwrapped objects.

I have an i7-4770k 32gigs of RAM.

Jan 12 2017, 10:57 AM · BF Blender: Unconfirmed, Mesh Modeling

Jan 11 2017

ronan ducluzeau (zeauro) added a comment to T50392: Bone Envelope Distance "quadratic decay" not functioning.

The influence of the envelope is relative to its size and distance.
Basically, modifying any setting in Deform panel of the bone will change the result.
Other choïces than the one done in your file can give smoother results.

Jan 11 2017, 5:50 PM · Animation, BF Blender

Jan 10 2017

ronan ducluzeau (zeauro) added a comment to T50407: Cannot convert metaballs to mesh and keep copy.

I think it is not necessary.

Jan 10 2017, 5:23 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T50406: Blender shutdown when use scale with shrinkwrapped objects.

ubuntu 16.04 64 bits blender master hash d5cf90f NVIDIA titan black

Jan 10 2017, 12:46 PM · BF Blender: Unconfirmed, Mesh Modeling
ronan ducluzeau (zeauro) added a comment to T50407: Cannot convert metaballs to mesh and keep copy.

No, there is no error in the documentation.
But, it could be more precise.

Jan 10 2017, 12:33 PM · BF Blender

Jan 9 2017

ronan ducluzeau (zeauro) added a comment to T50343: Meta Families.

OK !
I agree refreshing of metaballs is far from being great.

Jan 9 2017, 6:11 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T50343: Meta Families.

I can confirm the result but I don't see where there is a problem.

Jan 9 2017, 5:50 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T50390: Particle System - Hair - self force field effect stops on frame 100.

The force field panel was designed with emitter particles in mind.
To make this kind of effects. https://vimeo.com/19187192
The idea is that some particles of particle system will be force fields moving as particles to influence the other particles of the system.

Jan 9 2017, 5:28 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T50392: Bone Envelope Distance "quadratic decay" not functioning.

The decay exist. But bones are not acting like hook modifiers.

Jan 9 2017, 4:35 PM · Animation, BF Blender
ronan ducluzeau (zeauro) added a comment to T50402: Snapping to invisible vertices.

I would agree if Limit Selection to Visible Off was not modifying display to be noticeable.

Jan 9 2017, 3:05 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T50401: Alembic: instances are not supported..

Well. Nowhere in release notes, instances are mentionned as supported.
https://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.78/Alembic

Jan 9 2017, 2:33 PM · Import/Export, BF Blender

Dec 16 2016

ronan ducluzeau (zeauro) added a comment to T50250: < Weight Painting > Show Zero Wights - Active does not work..

No problem, here on ubuntu 16.04 64 bits. Nvidia Titan Black

Dec 16 2016, 4:34 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T50253: Blender Render: point light shines through the object.

If you don't want to cast Ray Traced Shadows, you can modify Fall-off settings of the point light.
You can enable sphere option, change the distance or use a custom curve as Fall-off.

Dec 16 2016, 4:19 PM · BF Blender
ronan ducluzeau (zeauro) added a comment to T50262: Disabling Textures in render settings does not work in some cases.

All that you are able to do in BI would be possible by using realtime engines.
And what Cycles is handling better than BI will be done through Cycles.

Dec 16 2016, 3:52 PM · User Interface, BF Blender
ronan ducluzeau (zeauro) added a comment to T50262: Disabling Textures in render settings does not work in some cases.

It probably never worked.

Dec 16 2016, 1:59 PM · User Interface, BF Blender

Dec 13 2016

ronan ducluzeau (zeauro) added a comment to T49841: Jaggies in baked physics while using in Sequencer's slow motion..

In your .blend file, physics scene's frame rate is at 60 fps and Sequencer scene's frame rate is at 24fps.
For rigid bodies, there is no subframe support.
Physics cache step cannot be set below 1 cache step per frame.

Dec 13 2016, 3:00 PM · Physics, BF Blender