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Sebastian Parborg (zeddb)
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User Since
Mar 9 2013, 6:17 PM (300 w, 1 d)

Recent Activity

Yesterday

Kamil Makowski (kamilozo) awarded D4039: {Blender2.8] Fix grid snapping not being calculated correctly a Love token.
Sun, Dec 9, 7:41 PM
Kamil Makowski (kamilozo) awarded D4039: {Blender2.8] Fix grid snapping not being calculated correctly a Love token.
Sun, Dec 9, 7:39 PM

Sat, Dec 8

Sebastian Parborg (zeddb) added a comment to T58880: display fragments.

If it is indeed a driver issue, there is not much we can do.

Sat, Dec 8, 10:57 AM · Physics, BF Blender
Sebastian Parborg (zeddb) added a comment to T58880: display fragments.

Did you try the latest drivers available for your card?

Sat, Dec 8, 10:29 AM · Physics, BF Blender
Sebastian Parborg (zeddb) raised the priority of T58950: wireframe/orthographic/front/side/topview crash 2.8 from Normal to Confirmed.
Sat, Dec 8, 12:11 AM · BF Blender

Fri, Dec 7

Ryan (RyanJEC) awarded D4039: {Blender2.8] Fix grid snapping not being calculated correctly a Love token.
Fri, Dec 7, 11:04 PM
Sebastian Parborg (zeddb) assigned T58950: wireframe/orthographic/front/side/topview crash 2.8 to Clément Foucault (fclem).

Can you post the output if you run blender with --debug-gpu
Additionally, can you try if --debug-gpu-force-workarounds makes any difference?

Fri, Dec 7, 8:11 PM · BF Blender
Sebastian Parborg (zeddb) added a comment to T58954: 3D area does not appear.

Can you try running blender with --debug-gpu and provide the output here.
Additionally, run blender with --debug-gpu-force-workarounds and see if that fixes it.

Fri, Dec 7, 8:06 PM · BF Blender
Sebastian Parborg (zeddb) assigned T58954: 3D area does not appear to Clément Foucault (fclem).
Fri, Dec 7, 8:05 PM · BF Blender
Sebastian Parborg (zeddb) assigned T58571: Blender 2.79 & 2.8 - Limit Dissolve does not have the right 'Max Angle' when the Delimit mode is Material mode to Campbell Barton (campbellbarton).
Fri, Dec 7, 7:45 PM · Modifiers, Mesh Modeling, BF Blender: 2.8, BF Blender
Sebastian Parborg (zeddb) merged T58543: When in edit mode/ solid mode texture is not showed up (workbench, eevee and cycles) into T58894: Textures not showing when in edit mode solid shaded.
Fri, Dec 7, 7:38 PM · BF Blender
Sebastian Parborg (zeddb) merged task T58543: When in edit mode/ solid mode texture is not showed up (workbench, eevee and cycles) into T58894: Textures not showing when in edit mode solid shaded.
Fri, Dec 7, 7:38 PM · BF Blender
Sebastian Parborg (zeddb) merged T58957: Issue With Eevee Live view into T58758: Eevee unable to render correctly without screen space reflections turned on. .
Fri, Dec 7, 7:20 PM · BF Blender
Sebastian Parborg (zeddb) merged task T58957: Issue With Eevee Live view into T58758: Eevee unable to render correctly without screen space reflections turned on. .
Fri, Dec 7, 7:20 PM · BF Blender
Sebastian Parborg (zeddb) assigned T58887: Arbitrary crashes showing "Not enough Video Memory.Error: EXCEPTION_ACCESS_VIOLATION" to Clément Foucault (fclem).

Can you run blender with --debug-gpu and perhaps try if --debug-gpu-force-workarounds fixes this?

Fri, Dec 7, 7:14 PM · BF Blender
Sebastian Parborg (zeddb) triaged T58950: wireframe/orthographic/front/side/topview crash 2.8 as Incomplete priority.

I can not reproduce this error. Can you try updating to the latest blender beta and additionally updating your GPU drivers to the latest version.

Fri, Dec 7, 6:37 PM · BF Blender
Sebastian Parborg (zeddb) closed T58951: Subdivision not displaying correctly in edit mode as Resolved.

I can reproduce this on the old version you are using, however this is not the case with a build from today. So I'm marking this as resolved

Fri, Dec 7, 5:53 PM · Modifiers, BF Blender
Sebastian Parborg (zeddb) triaged T58954: 3D area does not appear as Incomplete priority.

That is not a graphics card. That is a motherboard...
Figure out what GPU you have and then get back to me.

Fri, Dec 7, 5:34 PM · BF Blender
Sebastian Parborg (zeddb) assigned T58718: bug - Clicking on Dope Sheet deselects all bones to Joshua Leung (aligorith).

I've noticed that this also happens in 2.79 for me. So I'm unsure if this is intended or not.

Fri, Dec 7, 5:26 PM · BF Blender: 2.8
Sebastian Parborg (zeddb) assigned T58486: Application keeps crashing to Clément Foucault (fclem).

I'm guessing that the GPU driver are old and buggy. The must have not seen any updates for a very long time at least.
I don't know if there is much to do here.

Fri, Dec 7, 5:17 PM · OpenGL / Gfx, BF Blender: 2.8
Sebastian Parborg (zeddb) assigned T58450: Skin modifier not working if applied after subsurf to Sergey Sharybin (sergey).

I should note that I didn't need to move the subsurf modifier to get this result. It's enough add it first and add a skin mod on top.

Fri, Dec 7, 5:12 PM · Modifiers, BF Blender: 2.8, BF Blender
Sebastian Parborg (zeddb) assigned T58473: Multiresolution Modifier. Apply Base malfunction. to Sergey Sharybin (sergey).
Fri, Dec 7, 5:07 PM · BF Blender
Sebastian Parborg (zeddb) triaged T58503: Low Performance with the Subdivision Modifier as Incomplete priority.
Fri, Dec 7, 5:01 PM · BF Blender
Sebastian Parborg (zeddb) assigned T58517: Multiview not working with OpenGL render using scene settings to Clément Foucault (fclem).
Fri, Dec 7, 4:59 PM · OpenGL / Gfx, Rendering, BF Blender: 2.8, BF Blender
Sebastian Parborg (zeddb) assigned T58845: Blender v2.79.6 - Edge slide Clamp (C) not working to Brecht Van Lommel (brecht).

This works as intended in 2.8 (just pressing c works)

Fri, Dec 7, 4:51 PM · BF Blender
Sebastian Parborg (zeddb) merged T58725: controlling camera movement with keyframes into T58739: Camera Location, keyframe Bug.
Fri, Dec 7, 4:45 PM · BF Blender
Sebastian Parborg (zeddb) merged task T58725: controlling camera movement with keyframes into T58739: Camera Location, keyframe Bug.
Fri, Dec 7, 4:45 PM · BF Blender
Sebastian Parborg (zeddb) triaged T58736: Blender 2.8 beta version blender-2.80-be91d4ef957-win64 will not start up as Incomplete priority.
Fri, Dec 7, 4:43 PM · BF Blender
Sebastian Parborg (zeddb) assigned T58758: Eevee unable to render correctly without screen space reflections turned on. to Clément Foucault (fclem).

Try updating to a later blender beta. The one you used is quite old by now.

Fri, Dec 7, 4:42 PM · BF Blender
Sebastian Parborg (zeddb) triaged T58307: Multires Modifier - No smooth shading and no rotation depth. as Confirmed priority.

@Brecht Van Lommel (brecht), I don't know who to assign this to.

Fri, Dec 7, 4:37 PM · BF Blender
Sebastian Parborg (zeddb) assigned T58646: Blender EEVEE wont apply textures to mesh to Clément Foucault (fclem).
Fri, Dec 7, 4:29 PM · BF Blender: 2.8, Eevee, BF Blender
Sebastian Parborg (zeddb) assigned T58413: screen.screen_full_area flickering to Campbell Barton (campbellbarton).

@brothermechanic (brothermechanic) I can reproduce this on Linux too. However, the problem was the the action was set to "Any" and not "Press" as in @Jacques Lucke (JacquesLucke) example.

Fri, Dec 7, 4:18 PM · BF Blender
Sebastian Parborg (zeddb) merged T58418: Animated Textures dont update on frame change into T57457: Video texture not refreshing under eevee.
Fri, Dec 7, 4:03 PM · Eevee, BF Blender: 2.8, BF Blender
Sebastian Parborg (zeddb) merged task T58418: Animated Textures dont update on frame change into T57457: Video texture not refreshing under eevee.
Fri, Dec 7, 4:03 PM · BF Blender: 2.8
Sebastian Parborg (zeddb) added a comment to T58387: Voronoi(Cells) does not work on eevee.

Besides checking newer blender builds, I would suggest getting the latest drivers for your GPU: https://www.amd.com/en/support/graphics/radeon-500-series/radeon-rx-500-series/radeon-rx-540

Fri, Dec 7, 3:52 PM · BF Blender
Sebastian Parborg (zeddb) assigned T58403: Object Rendered incorrectly in Vertex Select Edit Mode to Clément Foucault (fclem).

Is this still a problem in newer blender betas?
If it still is, provide the output if you run blender with --debug-gpu and check also if --debug-gpu-force-workarounds solves anything

Fri, Dec 7, 3:47 PM · BF Blender: 2.8
Sebastian Parborg (zeddb) assigned T58360: Clicking "Use object as pivot" in GP "Shadow effect" crashes Blender to Antonio Vazquez (antoniov).
Fri, Dec 7, 3:31 PM · Grease Pencil, BF Blender: 2.8
Sebastian Parborg (zeddb) assigned T58629: 2.80 refuses to complete startup to reach splash screen - always hangs grey with AMD graphics driver crash notice to Clément Foucault (fclem).

If updating drivers or moving to a newer blender beta does not work, try starting blender with --debug-gpu or --debug-gpu-force-workarounds and report your results here.

Fri, Dec 7, 3:25 PM · OpenGL / Gfx, BF Blender: 2.8
Sebastian Parborg (zeddb) assigned T58640: Round corner in edge crease of subdivided surfaces to Sergey Sharybin (sergey).
Fri, Dec 7, 3:20 PM · Modifiers, BF Blender: 2.8
Sebastian Parborg (zeddb) assigned T58738: the curve modifier did not follow values to Joshua Leung (aligorith).
Fri, Dec 7, 3:16 PM · Animation, BF Blender
Sebastian Parborg (zeddb) assigned T58649: Minor Word Fix in Mesh Options to Clément Foucault (fclem).

I'm guessing that this is a rendering issue on Mac OSX

Fri, Dec 7, 3:13 PM · User Interface
Sebastian Parborg (zeddb) triaged T58602: X11 error and segfault - blender 2.80.35 (beta) - linux xubuntu 18.04 as Incomplete priority.

The blender 2.8 version should include build data and hash.
You should also try the newest blender 2.8 beta version as a lot of graphics bugs and crashes has been resolved.

Fri, Dec 7, 3:03 PM · BF Blender: 2.8
Sebastian Parborg (zeddb) triaged T58544: White Viewport in [Object Mode] as Incomplete priority.

You could also try newer blender beta versions. The one you tried is quite old now.

Fri, Dec 7, 3:00 PM · BF Blender: 2.8, BF Blender
Sebastian Parborg (zeddb) triaged T58646: Blender EEVEE wont apply textures to mesh as Incomplete priority.

I can not reproduce this. Please download the latest blender beta and see if the problem still remains.

Fri, Dec 7, 2:56 PM · BF Blender: 2.8, Eevee, BF Blender
Sebastian Parborg (zeddb) triaged T58738: the curve modifier did not follow values as Confirmed priority.

I can reproduce this. The Z rotation speed of the cylinder stays the same when changing the generator settings.

Fri, Dec 7, 2:51 PM · Animation, BF Blender
Sebastian Parborg (zeddb) added a comment to T58755: Lost focus while render.

This page is for feature requests and discussion: https://blender.community/c/rightclickselect

Fri, Dec 7, 2:41 PM · BF Blender
Sebastian Parborg (zeddb) assigned T58817: Visibility driver don't work in linked file to Sergey Sharybin (sergey).

The drivers in the appended file does not work in 2.8
I've created one with drivers for 2.8

Fri, Dec 7, 2:22 PM · BF Blender
Sebastian Parborg (zeddb) triaged T58767: 2.8 Beta Crash with multires modifier + boolean as Incomplete priority.

Can you add a blend file so I can try this out easily? There is a lot of bug reports flooding in so it would be great if I could check this quickly

Fri, Dec 7, 1:40 PM · BF Blender: 2.8
Sebastian Parborg (zeddb) assigned T58850: Blender 2.80 Beta don't show 3d Mouse navigation guide to Campbell Barton (campbellbarton).
Fri, Dec 7, 1:33 PM · BF Blender: 2.8
Sebastian Parborg (zeddb) placed T58927: smoke simulation broken up for grabs.

@Brecht Van Lommel (brecht) unsure who to assign this to.

Fri, Dec 7, 1:28 PM · BF Blender
Sebastian Parborg (zeddb) assigned T58927: smoke simulation broken to Brecht Van Lommel (brecht).

I can confirm that this happens for me too. This is the segfault backtrace:

Fri, Dec 7, 1:27 PM · BF Blender
Sebastian Parborg (zeddb) triaged T58847: Blender crashes as Incomplete priority.

Can you try the blender beta from today and see if the problem is still there.

Fri, Dec 7, 1:20 PM · BF Blender
Sebastian Parborg (zeddb) assigned T58751: Blender 2.8 crash on startup to Clément Foucault (fclem).
Fri, Dec 7, 1:16 PM · BF Blender
Sebastian Parborg (zeddb) triaged T58914: Lighting Vanishes as Incomplete priority.
Fri, Dec 7, 1:07 PM · BF Blender
Sebastian Parborg (zeddb) assigned T58921: Command Line Rendering with EEVEE is slow to Clément Foucault (fclem).

I can not reproduce this in Linux. I get the reverse (and that is to be expected if it works correctly).

Fri, Dec 7, 1:05 PM · BF Blender: 2.8
Sebastian Parborg (zeddb) assigned T58920: Refresh issue when using Dynotopo to Brecht Van Lommel (brecht).

IIRC, this was a problem a long time ago as well. So it seems like the problem has come back from the dead to haunt us once more.
This seems to work well in the 2.79 master branch.

Fri, Dec 7, 12:54 PM · BF Blender
Sebastian Parborg (zeddb) triaged T58887: Arbitrary crashes showing "Not enough Video Memory.Error: EXCEPTION_ACCESS_VIOLATION" as Incomplete priority.

Before I assign this to the maintainer of the graphics system in blender, I would like us to try out a few things first.

Fri, Dec 7, 12:30 PM · BF Blender
Sebastian Parborg (zeddb) assigned T58882: Proportional Edit Influence Circle is Always draw in Origin in Projected 2D Mode to Campbell Barton (campbellbarton).
Fri, Dec 7, 12:23 PM · BF Blender: 2.8, BF Blender
Sebastian Parborg (zeddb) assigned T58890: Sculpt Mode not updating in LookDev or Rendered to Clément Foucault (fclem).

I talked to Sergey about this a bit on IRC and it seems like there will be slow down if we are to support this.

Fri, Dec 7, 12:05 PM · BF Blender
Sebastian Parborg (zeddb) closed T58907: Radeon HD 7600 series driver bug persist in wireframe mode as Resolved.
Fri, Dec 7, 12:00 PM · BF Blender: 2.8
Sebastian Parborg (zeddb) added a comment to T58907: Radeon HD 7600 series driver bug persist in wireframe mode.

So I can mark this as resolved?

Fri, Dec 7, 11:52 AM · BF Blender: 2.8
Sebastian Parborg (zeddb) assigned T58903: Matcaps issue to Clément Foucault (fclem).
Fri, Dec 7, 11:51 AM · BF Blender
Sebastian Parborg (zeddb) closed T58894: Textures not showing when in edit mode solid shaded as Resolved.

I can reproduce this issue if I try your build commit. However as my initial test were from a newer build (where it didn't happen), I'll mark this as solved.

Fri, Dec 7, 11:48 AM · BF Blender
Sebastian Parborg (zeddb) added a comment to T58894: Textures not showing when in edit mode solid shaded.

This seems to work for me.
blender2.8, commit date: 2018-12-07 08:10, hash: 32aefb6fba
I've created a file for easy testing:

Fri, Dec 7, 11:40 AM · BF Blender
Sebastian Parborg (zeddb) assigned T58899: Blender 2.8 - Eevee - Material Index is missing from the materials menu to Dalai Felinto (dfelinto).

The changes in cycles seems to indeed affect the eevee render.

Fri, Dec 7, 11:19 AM · Eevee, BF Blender: 2.8
Sebastian Parborg (zeddb) added a comment to T58903: Matcaps issue.

I can not reproduce this on my AMD 290x running linux.

Fri, Dec 7, 11:12 AM · BF Blender
Sebastian Parborg (zeddb) closed T58906: Cycles Engine for Blender 2.80b crashes upon using GPU as render device, typical AMD driver problem? as Resolved.

I'll mark this as resolved then

Fri, Dec 7, 11:01 AM · Cycles, BF Blender: 2.8
Sebastian Parborg (zeddb) added a comment to T58907: Radeon HD 7600 series driver bug persist in wireframe mode.

I can not reproduce this on my AMD 290x in Linux.
Do you have a minimal blend file that has this problem?

Fri, Dec 7, 10:59 AM · BF Blender: 2.8
Sebastian Parborg (zeddb) assigned T58908: Alpha Slider on Header Section of Node Editor Theme Settings has No Effect (2.80 Beta) to Campbell Barton (campbellbarton).
Fri, Dec 7, 10:55 AM · User Interface, BF Blender: 2.8, BF Blender
Sebastian Parborg (zeddb) added a comment to T58919: Geometry error render scene.

Do not create new tasks for every edit you do. Keep them in the one you created...

Fri, Dec 7, 10:45 AM · BF Blender
Sebastian Parborg (zeddb) merged task T58916: Bad render for rugs in 2.8 version into T58919: Geometry error render scene.
Fri, Dec 7, 10:44 AM
Sebastian Parborg (zeddb) merged T58916: Bad render for rugs in 2.8 version into T58919: Geometry error render scene.
Fri, Dec 7, 10:44 AM · BF Blender
Sebastian Parborg (zeddb) added a comment to T58914: Lighting Vanishes.

Can you provide a simple .blend file that makes it really easy to reproduce this issue?

Fri, Dec 7, 10:42 AM · BF Blender
Sebastian Parborg (zeddb) assigned T58917: Baking with Cycles using a custom cage always returns "No valid cage object" to Brecht Van Lommel (brecht).

Don't know if it is you or Dalai I should assign this to @Brecht Van Lommel (brecht).

Fri, Dec 7, 10:40 AM · Cycles, BF Blender: 2.8
Sebastian Parborg (zeddb) assigned T58918: Grid not appearing correctly at low clip start in 2.8 to Clément Foucault (fclem).

This is just how clipping values work. If you have a low near clipping value and a high far value, there will be issues on objects far away from the camera. There is no getting away from that.

Fri, Dec 7, 10:33 AM · BF Blender: 2.8
Sebastian Parborg (zeddb) triaged T58916: Bad render for rugs in 2.8 version as Incomplete priority.

You need to follow the bug report template for us to be able to reproduce this and help you.
In this case, besides providing some the info requested in the template, you should attach a minimal .blend file that has this problem so we can easily reproduce the issue.

Fri, Dec 7, 10:20 AM
Sebastian Parborg (zeddb) merged T58915: Bad render for rugs in 2.8 version into T58916: Bad render for rugs in 2.8 version.
Fri, Dec 7, 10:19 AM
Sebastian Parborg (zeddb) merged task T58915: Bad render for rugs in 2.8 version into T58916: Bad render for rugs in 2.8 version.
Fri, Dec 7, 10:19 AM
Sebastian Parborg (zeddb) added a comment to D4042: Fix T58750, add missing force field falloff tooltip.

Also, the term power here refers to raising a value to this power, so "power of the force field" is a bit confusing.

Fri, Dec 7, 10:07 AM

Thu, Dec 6

Sebastian Parborg (zeddb) assigned T58900: Blender 2.8 - Eevee - Shader compliation is not multithreaded to Clément Foucault (fclem).
Thu, Dec 6, 11:21 PM · Eevee, BF Blender: 2.8
Sebastian Parborg (zeddb) added a comment to T58750: Missing tooltip for forcefield setting "Falloff/Power".

We do not close this now. We will close it when my patch has been accepted or if it is decided to keep it as it is now.

Thu, Dec 6, 9:40 PM · Physics, User Interface, BF Blender: 2.8
Sebastian Parborg (zeddb) added a comment to T58883: Mesh disappears when trying to move vertices while in isolation mode.

@Campbell Barton (campbellbarton) I have a .blend file in this issue that make it really easy to reproduce: T58849

Thu, Dec 6, 9:01 PM · Translations, Mesh Modeling, BF Blender
Sebastian Parborg (zeddb) merged T58883: Mesh disappears when trying to move vertices while in isolation mode into T58325: Local view Bug.
Thu, Dec 6, 9:00 PM · BF Blender
Sebastian Parborg (zeddb) merged task T58883: Mesh disappears when trying to move vertices while in isolation mode into T58325: Local view Bug.
Thu, Dec 6, 9:00 PM · Translations, Mesh Modeling, BF Blender
Sebastian Parborg (zeddb) added a comment to T58737: report bug interface 2.80 "first time".

@Brecht Van Lommel (brecht) Yes, thank you! :)

Thu, Dec 6, 8:50 PM · BF Blender: 2.8
Sebastian Parborg (zeddb) merged T58737: report bug interface 2.80 "first time" into T58691: Clicking various buttons in the User Preferences makes the Import/Export/Save Preferences buttons move from the bottom to the top..
Thu, Dec 6, 8:49 PM · User Interface, BF Blender
Sebastian Parborg (zeddb) merged task T58737: report bug interface 2.80 "first time" into T58691: Clicking various buttons in the User Preferences makes the Import/Export/Save Preferences buttons move from the bottom to the top..
Thu, Dec 6, 8:49 PM · BF Blender: 2.8
Sebastian Parborg (zeddb) added a comment to T58880: display fragments.

I put in your card on the nvidia website (or so I hope) and got this link:
https://www.nvidia.com/Download/driverResults.aspx/120732/en-us
Your driver seems to be a bit older:
https://www.nvidia.com/download/driverResults.aspx/99994/en

Thu, Dec 6, 8:46 PM · Physics, BF Blender
Sebastian Parborg (zeddb) claimed T58750: Missing tooltip for forcefield setting "Falloff/Power".

I've submitted a fix: D4042

Thu, Dec 6, 8:35 PM · Physics, User Interface, BF Blender: 2.8
Sebastian Parborg (zeddb) added a revision to T58750: Missing tooltip for forcefield setting "Falloff/Power": D4042: Fix T58750, add missing force field falloff tooltip.
Thu, Dec 6, 8:34 PM · Physics, User Interface, BF Blender: 2.8
Sebastian Parborg (zeddb) updated the summary of D4042: Fix T58750, add missing force field falloff tooltip.
Thu, Dec 6, 8:34 PM
Sebastian Parborg (zeddb) created D4042: Fix T58750, add missing force field falloff tooltip.
Thu, Dec 6, 8:33 PM
Sebastian Parborg (zeddb) added a revision to T48750: Blender crashes when I unplug my genius tablet: D4042: Fix T58750, add missing force field falloff tooltip.
Thu, Dec 6, 8:33 PM · BF Blender
Sebastian Parborg (zeddb) added a comment to T58736: Blender 2.8 beta version blender-2.80-be91d4ef957-win64 will not start up.

My suggestion is that you find out what graphics card you have and then try to update to the latest graphics card drivers. This might be related to outdated drivers.

Thu, Dec 6, 8:29 PM · BF Blender
Sebastian Parborg (zeddb) updated subscribers of T58737: report bug interface 2.80 "first time".

This is a duplicate of T58691
@Brecht Van Lommel (brecht) can you close this as duplicate? I can't do this yet.

Thu, Dec 6, 8:17 PM · BF Blender: 2.8
Sebastian Parborg (zeddb) added a comment to T58751: Blender 2.8 crash on startup.

Have you tried updating to the latest nvidia drivers?

Thu, Dec 6, 7:43 PM · BF Blender
Sebastian Parborg (zeddb) assigned T58752: Outline Width setting doesn't working for 2.80, in 2.79 is working to Clément Foucault (fclem).
Thu, Dec 6, 7:41 PM · User Interface, BF Blender: 2.8, BF Blender
Sebastian Parborg (zeddb) triaged T58755: Lost focus while render as Incomplete priority.

Can you provide a minimal .blend that has this issue? It's really hard to reproduce this with just your description.

Thu, Dec 6, 7:38 PM · BF Blender
Sebastian Parborg (zeddb) added a comment to T58758: Eevee unable to render correctly without screen space reflections turned on. .

Have you tried updating your GPU drivers? https://downloadcenter.intel.com/product/98909/Intel-HD-Graphics-630
I'm suspecting that this is a driver bug.

Thu, Dec 6, 7:36 PM · BF Blender
Sebastian Parborg (zeddb) assigned T58811: When scaling bazier curve handle it scales from the tip instead of the anchor point to Campbell Barton (campbellbarton).

You can still get the old functionality if you choose pivot point to active element instead of median.
However as you pointed out, in 2.79 this wasn't needed as it automatically scaled the handles from the active element even if you were in median mode.

Thu, Dec 6, 7:28 PM · BF Blender: 2.8