Sebastian Parborg (zeddb)
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User Since
Mar 9 2013, 6:17 PM (292 w, 1 d)

Recent Activity

Wed, Sep 26

Sebastian Parborg (zeddb) updated the diff for D3736: [Blender2.8] Cleanup unused DerivedMesh includes and functions.
Wed, Sep 26, 11:56 AM
Sebastian Parborg (zeddb) created D3736: [Blender2.8] Cleanup unused DerivedMesh includes and functions.
Wed, Sep 26, 11:50 AM

Tue, Sep 25

Sebastian Parborg (zeddb) updated the diff for D3718: [Blender2.8] Port explode modifier to new Mesh data format.

I've updated the diff with your suggestions.

Tue, Sep 25, 12:18 PM

Sat, Sep 22

Sebastian Parborg (zeddb) created D3720: [Blender2.8] Port dynamic paint modifier to use the new Mesh data type.
Sat, Sep 22, 8:51 PM
Sebastian Parborg (zeddb) created D3718: [Blender2.8] Port explode modifier to new Mesh data format.
Sat, Sep 22, 2:20 AM

Thu, Sep 20

Sebastian Parborg (zeddb) updated the diff for D3694: [Blender 2.8] Move texpaint missing data panel into slots panel and auto arrange added tex nodes.

I've updated the patch based on your feedback.

Thu, Sep 20, 12:47 AM

Sep 14 2018

Sebastian Parborg (zeddb) created D3694: [Blender 2.8] Move texpaint missing data panel into slots panel and auto arrange added tex nodes.
Sep 14 2018, 4:13 PM

Sep 11 2018

Sebastian Parborg (zeddb) added a comment to T56525: Missing images in Texture Slots.

This can be closed now I think (as D3679 was merged)

Sep 11 2018, 11:40 AM · Code Quest, BF Blender: 2.8

Sep 10 2018

Sebastian Parborg (zeddb) updated the diff for D3679: [Blender 2.8] Fix texture paint image nodes not connecting to any node socket (when added via missing data panel)..

I've updated the code based on your feedback

Sep 10 2018, 5:49 PM

Sep 7 2018

Sebastian Parborg (zeddb) added a comment to T56525: Missing images in Texture Slots.

The problem was the the code didn't go into node groups to search for image textures. I've created a patch that should fix this in https://developer.blender.org/D3679

Sep 7 2018, 8:46 PM · Code Quest, BF Blender: 2.8
Sebastian Parborg (zeddb) updated the diff for D3679: [Blender 2.8] Fix texture paint image nodes not connecting to any node socket (when added via missing data panel)..

I've updated this to fix the issue described in this ticket too: https://developer.blender.org/T56525

Sep 7 2018, 8:44 PM

Sep 6 2018

Sebastian Parborg (zeddb) created D3679: [Blender 2.8] Fix texture paint image nodes not connecting to any node socket (when added via missing data panel)..
Sep 6 2018, 8:28 PM
Sebastian Parborg (zeddb) added inline comments to D3670: [Blender 2.8] Fix render preview for textures (Tex).
Sep 6 2018, 4:25 PM · BF Blender: 2.8
Sebastian Parborg (zeddb) updated the diff for D3670: [Blender 2.8] Fix render preview for textures (Tex).

I've updated the diff with your suggestions. I should have looked at the MOD_displace stuff before... :P

Sep 6 2018, 4:20 PM · BF Blender: 2.8

Sep 3 2018

Sebastian Parborg (zeddb) updated the diff for D3670: [Blender 2.8] Fix render preview for textures (Tex).

I've managed to get it to render directly to the preview output buffer.

Sep 3 2018, 9:42 PM · BF Blender: 2.8

Sep 2 2018

Sebastian Parborg (zeddb) added a comment to D3670: [Blender 2.8] Fix render preview for textures (Tex).

I'm not sure how I would bypass the scene setup and render. The whole preview pipeline seems to be built with the intention to render actual blender scenes.

Sep 2 2018, 1:37 PM · BF Blender: 2.8
Sebastian Parborg (zeddb) created D3670: [Blender 2.8] Fix render preview for textures (Tex).
Sep 2 2018, 12:57 AM · BF Blender: 2.8

Aug 31 2018

Sebastian Parborg (zeddb) committed rBf4b65dd63c48: Merge branch 'blender2.8' into npr_tess (authored by Sebastian Parborg (zeddb)).
Merge branch 'blender2.8' into npr_tess
Aug 31 2018, 3:49 PM
Sebastian Parborg (zeddb) committed rB4ab09aad6763: Update tess mod UI split code to upstream changes (authored by Sebastian Parborg (zeddb)).
Update tess mod UI split code to upstream changes
Aug 31 2018, 3:49 PM
Sebastian Parborg (zeddb) committed rB7ef8404f4e0e: Always use get_facing function when possible (authored by Sebastian Parborg (zeddb)).
Always use get_facing function when possible
Aug 31 2018, 3:49 PM
Sebastian Parborg (zeddb) committed rBb1d1ea8f8b8b: Only check for FF/BB split on edges that are somewhat close to a zero crossing (authored by Sebastian Parborg (zeddb)).
Only check for FF/BB split on edges that are somewhat close to a zero crossing
Aug 31 2018, 3:49 PM
Sebastian Parborg (zeddb) committed rB7b32c913c183: Change how opti marks inco faces initially (authored by Sebastian Parborg (zeddb)).
Change how opti marks inco faces initially
Aug 31 2018, 3:49 PM

Aug 28 2018

Sebastian Parborg (zeddb) committed rB8ecb34982e8a: Allow wiggling of radial verts (authored by Sebastian Parborg (zeddb)).
Allow wiggling of radial verts
Aug 28 2018, 6:47 AM
Sebastian Parborg (zeddb) committed rB80b44aaa2629: Change name of 'is_C_vert' func to something more descriptive (authored by Sebastian Parborg (zeddb)).
Change name of 'is_C_vert' func to something more descriptive
Aug 28 2018, 6:47 AM

Aug 18 2018

Sebastian Parborg (zeddb) committed rBae4185f96f31: Merge with upstream changes (authored by Sebastian Parborg (zeddb)).
Merge with upstream changes
Aug 18 2018, 11:52 AM
Sebastian Parborg (zeddb) committed rB51ead449f7b7: Add sanity check in mult_face_search (authored by Sebastian Parborg (zeddb)).
Add sanity check in mult_face_search
Aug 18 2018, 11:52 AM
Sebastian Parborg (zeddb) committed rB4c77b378a5fd: More opti step tweaks (authored by Sebastian Parborg (zeddb)).
More opti step tweaks
Aug 18 2018, 11:52 AM
Sebastian Parborg (zeddb) committed rBc9831644e672: Make shift fold check and radial insert check more robust (authored by Sebastian Parborg (zeddb)).
Make shift fold check and radial insert check more robust
Aug 18 2018, 11:52 AM
Sebastian Parborg (zeddb) committed rBe49f7e6b64e0: Add sanity check for radial insert face selection (authored by Sebastian Parborg (zeddb)).
Add sanity check for radial insert face selection
Aug 18 2018, 11:52 AM
Sebastian Parborg (zeddb) committed rBd8a9fd781095: Do not shift cusp edges as they might lead to CCC triangles (authored by Sebastian Parborg (zeddb)).
Do not shift cusp edges as they might lead to CCC triangles
Aug 18 2018, 11:52 AM
Sebastian Parborg (zeddb) committed rB3607e52a6b18: Remove fold check from opti wigg/split and fix new vert idx bug (authored by Sebastian Parborg (zeddb)).
Remove fold check from opti wigg/split and fix new vert idx bug
Aug 18 2018, 11:52 AM
Sebastian Parborg (zeddb) committed rBdee286cdb95d: Update new vert data if they are shifted (authored by Sebastian Parborg (zeddb)).
Update new vert data if they are shifted
Aug 18 2018, 11:52 AM
Sebastian Parborg (zeddb) committed rB5ef6bcd64501: Convert to opti wigg and edge slit to use st coords (authored by Sebastian Parborg (zeddb)).
Convert to opti wigg and edge slit to use st coords
Aug 18 2018, 11:52 AM
Sebastian Parborg (zeddb) committed rBb0489b96f74d: Convert mult_face_search to use st space for better accuracy (authored by Sebastian Parborg (zeddb)).
Convert mult_face_search to use st space for better accuracy
Aug 18 2018, 11:52 AM
Sebastian Parborg (zeddb) committed rB7b1875b442e7: Make radial insert and exten work in 2d space (better accuracy) (authored by Sebastian Parborg (zeddb)).
Make radial insert and exten work in 2d space (better accuracy)
Aug 18 2018, 11:52 AM
Sebastian Parborg (zeddb) committed rB1ef4dc3265fe: Fix broken normal calculation of flipped faces (authored by Sebastian Parborg (zeddb)).
Fix broken normal calculation of flipped faces
Aug 18 2018, 11:52 AM
Sebastian Parborg (zeddb) committed rB23501383bb6b: Add new heuristic in opti step (authored by Sebastian Parborg (zeddb)).
Add new heuristic in opti step
Aug 18 2018, 11:52 AM
Sebastian Parborg (zeddb) committed rB1a59bc7ecfb9: Modify opti edge split and vertex wigg so they can move new verts (authored by Sebastian Parborg (zeddb)).
Modify opti edge split and vertex wigg so they can move new verts
Aug 18 2018, 11:52 AM

Aug 10 2018

Sebastian Parborg (zeddb) committed rB6d9f748e5a05: Merge branch 'blender2.8' into npr_tess and update to new blender OSD API (authored by Sebastian Parborg (zeddb)).
Merge branch 'blender2.8' into npr_tess and update to new blender OSD API
Aug 10 2018, 11:15 AM
Sebastian Parborg (zeddb) committed rB874b1a38af5f: Tweak how potential folds are detected in opti wigg (authored by Sebastian Parborg (zeddb)).
Tweak how potential folds are detected in opti wigg
Aug 10 2018, 11:14 AM
Sebastian Parborg (zeddb) committed rB2c61729764e2: More work on radi insertion (authored by Sebastian Parborg (zeddb)).
More work on radi insertion
Aug 10 2018, 11:14 AM
Sebastian Parborg (zeddb) committed rB0b8e41098c0d: Rewrite mult_radi (authored by Sebastian Parborg (zeddb)).
Rewrite mult_radi
Aug 10 2018, 11:14 AM
Sebastian Parborg (zeddb) committed rB80ff0dd03c44: Change cusp edge shift criteria (authored by Sebastian Parborg (zeddb)).
Change cusp edge shift criteria
Aug 10 2018, 11:14 AM
Sebastian Parborg (zeddb) committed rB7b038b6a0660: Added check if radial insertion flip will create a fold (authored by Sebastian Parborg (zeddb)).
Added check if radial insertion flip will create a fold
Aug 10 2018, 11:14 AM

Aug 9 2018

Sebastian Parborg (zeddb) committed rBbfae9afeb3df: Fix faulty opti radi extend logic (authored by Sebastian Parborg (zeddb)).
Fix faulty opti radi extend logic
Aug 9 2018, 9:42 AM
Sebastian Parborg (zeddb) committed rB0717bdea66b0: Fix some gcc warnings (authored by Sebastian Parborg (zeddb)).
Fix some gcc warnings
Aug 9 2018, 9:42 AM
Sebastian Parborg (zeddb) committed rB189de98ac15d: Added a very basic cache system (authored by Sebastian Parborg (zeddb)).
Added a very basic cache system
Aug 9 2018, 9:42 AM
Sebastian Parborg (zeddb) committed rBcb1d57f0f7e9: Added a multithreaded variant of split ff bb (authored by Sebastian Parborg (zeddb)).
Added a multithreaded variant of split ff bb
Aug 9 2018, 9:42 AM
Sebastian Parborg (zeddb) committed rBba0a4372ca9a: Comment spammy debug prints (authored by Sebastian Parborg (zeddb)).
Comment spammy debug prints
Aug 9 2018, 9:42 AM
Sebastian Parborg (zeddb) committed rB33abe49d380d: Fixed opti edge flip not nulling corrected face and add sanity opti checks (authored by Sebastian Parborg (zeddb)).
Fixed opti edge flip not nulling corrected face and add sanity opti checks
Aug 9 2018, 9:42 AM
Sebastian Parborg (zeddb) committed rB71fbf963afcb: Simplyified mutl_face_search (should now be more robust too) (authored by Sebastian Parborg (zeddb)).
Simplyified mutl_face_search (should now be more robust too)
Aug 9 2018, 9:42 AM
Sebastian Parborg (zeddb) committed rB3daac4d4cc26: More work on opti edge split (authored by Sebastian Parborg (zeddb)).
More work on opti edge split
Aug 9 2018, 9:42 AM
Sebastian Parborg (zeddb) committed rB9ce69d83d12b: Adjusted vertex wig and edge flip opti (authored by Sebastian Parborg (zeddb)).
Adjusted vertex wig and edge flip opti
Aug 9 2018, 9:42 AM
Sebastian Parborg (zeddb) committed rB3dbbaf15bef7: Initial work on edge wiggle rewrite (authored by Sebastian Parborg (zeddb)).
Initial work on edge wiggle rewrite
Aug 9 2018, 9:42 AM

Aug 6 2018

Sebastian Parborg (zeddb) added a comment to T48644: [WIP] Freestyle contour mesh tessellation.

I've also noticed that the thing that seriously slows down my code is the OSD mesh creation. On the squirrel (17 106 quads) OSD creation takes 4.346086 sec while the rest of my modifier code takes 3.414331. I'll try to multi thread a part of my code. If that goes well then I might push the time down to around 1 sec for the non OSD creation stuff.

Aug 6 2018, 6:00 PM · Freestyle, BF Blender

Jul 17 2018

Sebastian Parborg (zeddb) committed rBef49c6368a25: Visual Studio compile fixes (authored by Sebastian Parborg (zeddb)).
Visual Studio compile fixes
Jul 17 2018, 11:27 AM
Sebastian Parborg (zeddb) committed rB260ee7a77051: update to new OSD API again (authored by Sebastian Parborg (zeddb)).
update to new OSD API again
Jul 17 2018, 11:27 AM
Sebastian Parborg (zeddb) committed rB1ab1b4c1d856: Update to new OSD blender API (authored by Sebastian Parborg (zeddb)).
Update to new OSD blender API
Jul 17 2018, 11:27 AM
Sebastian Parborg (zeddb) committed rB56d0fcbb660e: Fixed camera object tranformation matrix (authored by Sebastian Parborg (zeddb)).
Fixed camera object tranformation matrix
Jul 17 2018, 11:27 AM
Sebastian Parborg (zeddb) committed rB4268554f1269: Make vertex wig sampling reflect the method in the paper (authored by Sebastian Parborg (zeddb)).
Make vertex wig sampling reflect the method in the paper
Jul 17 2018, 11:27 AM
Sebastian Parborg (zeddb) committed rB09d0db2654fe: Initial port to 2.8 (authored by Sebastian Parborg (zeddb)).
Initial port to 2.8
Jul 17 2018, 11:27 AM
Sebastian Parborg (zeddb) committed rB937b491943aa: Added time reporting and optimized osd_eval creation (authored by Sebastian Parborg (zeddb)).
Added time reporting and optimized osd_eval creation
Jul 17 2018, 11:27 AM

Jul 16 2018

Sebastian Parborg (zeddb) committed rB78ddb3c5f140: Update to new OSD blender API (authored by Sebastian Parborg (zeddb)).
Update to new OSD blender API
Jul 16 2018, 3:29 AM
Sebastian Parborg (zeddb) committed rBf2852b4c14e9: Revert "Revert "OpenSubdiv: Make more flexible C-API to specify FVar… (authored by Sebastian Parborg (zeddb)).
Revert "Revert "OpenSubdiv: Make more flexible C-API to specify FVar…
Jul 16 2018, 3:29 AM
Sebastian Parborg (zeddb) added a reverting commit for rB14c72f943aac: Revert "OpenSubdiv: Make more flexible C-API to specify FVar interpolation": rBf2852b4c14e9: Revert "Revert "OpenSubdiv: Make more flexible C-API to specify FVar….
Jul 16 2018, 3:29 AM
Sebastian Parborg (zeddb) added a reverting commit for rB551f181742cf: Revert "OpenSubdiv: Fix wrong topology refiner cast": rB3caae7707ffb: Revert "Revert "OpenSubdiv: Fix wrong topology refiner cast"".
Jul 16 2018, 3:29 AM
Sebastian Parborg (zeddb) committed rB3caae7707ffb: Revert "Revert "OpenSubdiv: Fix wrong topology refiner cast"" (authored by Sebastian Parborg (zeddb)).
Revert "Revert "OpenSubdiv: Fix wrong topology refiner cast""
Jul 16 2018, 3:29 AM
Sebastian Parborg (zeddb) added a reverting commit for rB87ed11f0a718: DO NOT MERGE - revert opensubdiv commit 9a0634a253421c02dbb6d2864db49e4d382ea2a3: rBbbe59591d08c: Revert "DO NOT MERGE - revert opensubdiv commit….
Jul 16 2018, 3:29 AM
Sebastian Parborg (zeddb) committed rBbbe59591d08c: Revert "DO NOT MERGE - revert opensubdiv commit… (authored by Sebastian Parborg (zeddb)).
Revert "DO NOT MERGE - revert opensubdiv commit…
Jul 16 2018, 3:29 AM
Sebastian Parborg (zeddb) committed rBa51b0fd81c40: Fixed camera object tranformation matrix (authored by Sebastian Parborg (zeddb)).
Fixed camera object tranformation matrix
Jul 16 2018, 3:29 AM
Sebastian Parborg (zeddb) committed rB0dfc34d2b5cd: Make vertex wig sampling reflect the method in the paper (authored by Sebastian Parborg (zeddb)).
Make vertex wig sampling reflect the method in the paper
Jul 16 2018, 3:28 AM
Sebastian Parborg (zeddb) committed rB8cc727b6c6af: Added time reporting and optimized osd_eval creation (authored by Sebastian Parborg (zeddb)).
Added time reporting and optimized osd_eval creation
Jul 16 2018, 3:28 AM
Sebastian Parborg (zeddb) committed rB893633527dd3: Initial port to 2.8 (authored by Sebastian Parborg (zeddb)).
Initial port to 2.8
Jul 16 2018, 3:28 AM
Sebastian Parborg (zeddb) added a reverting commit for rBc17cb50ae282: OpenSubdiv: Make more flexible C-API to specify FVar interpolation: rB14c72f943aac: Revert "OpenSubdiv: Make more flexible C-API to specify FVar interpolation".
Jul 16 2018, 3:28 AM
Sebastian Parborg (zeddb) committed rB87ed11f0a718: DO NOT MERGE - revert opensubdiv commit 9a0634a253421c02dbb6d2864db49e4d382ea2a3 (authored by Sebastian Parborg (zeddb)).
DO NOT MERGE - revert opensubdiv commit 9a0634a253421c02dbb6d2864db49e4d382ea2a3
Jul 16 2018, 3:28 AM
Sebastian Parborg (zeddb) committed rB14c72f943aac: Revert "OpenSubdiv: Make more flexible C-API to specify FVar interpolation" (authored by Sebastian Parborg (zeddb)).
Revert "OpenSubdiv: Make more flexible C-API to specify FVar interpolation"
Jul 16 2018, 3:28 AM
Sebastian Parborg (zeddb) committed rB551f181742cf: Revert "OpenSubdiv: Fix wrong topology refiner cast" (authored by Sebastian Parborg (zeddb)).
Revert "OpenSubdiv: Fix wrong topology refiner cast"
Jul 16 2018, 3:28 AM
Sebastian Parborg (zeddb) added a reverting commit for rBd0920fba1609: OpenSubdiv: Fix wrong topology refiner cast: rB551f181742cf: Revert "OpenSubdiv: Fix wrong topology refiner cast".
Jul 16 2018, 3:28 AM

Jul 11 2018

Sebastian Parborg (zeddb) added a comment to T48644: [WIP] Freestyle contour mesh tessellation.

A quick update. I've worked with the GSoC student YimingWu so see if my work would be useful with his LANPR solution (and it seems to be!).

Jul 11 2018, 1:32 PM · Freestyle, BF Blender

Dec 27 2017

Sebastian Parborg (zeddb) added a comment to T53604: Adaptive subdiv stuck in "Simple" mode.

@Brecht Van Lommel (brecht) Yes that was it! Thank you.

Dec 27 2017, 5:14 PM · BF Blender

Dec 22 2017

Sebastian Parborg (zeddb) added a comment to T53604: Adaptive subdiv stuck in "Simple" mode.

I've tried to compile the "2.79" tag and it still is broken for me. However if I download the official 2.79 build, it works like expected :S

Dec 22 2017, 5:35 PM · BF Blender
Sebastian Parborg (zeddb) added a comment to T53604: Adaptive subdiv stuck in "Simple" mode.

Hmm, If you guys can reproduce then I don't know what I should do to figure out what is wrong.
I'm using gentoo portage to build blender from git. So the build directory is clean. I haven't made any changes to the blender code either. So I don't know what it could be.

Dec 22 2017, 11:48 AM · BF Blender

Dec 21 2017

Sebastian Parborg (zeddb) updated the task description for T53604: Adaptive subdiv stuck in "Simple" mode.
Dec 21 2017, 12:10 PM · BF Blender
Sebastian Parborg (zeddb) updated the task description for T53604: Adaptive subdiv stuck in "Simple" mode.
Dec 21 2017, 12:03 PM · BF Blender
Sebastian Parborg (zeddb) updated the task description for T53604: Adaptive subdiv stuck in "Simple" mode.
Dec 21 2017, 12:03 PM · BF Blender
Sebastian Parborg (zeddb) created T53604: Adaptive subdiv stuck in "Simple" mode.
Dec 21 2017, 12:03 PM · BF Blender

Oct 3 2017

Sebastian Parborg (zeddb) updated the task description for T52980: Unable to change color space of image texture.
Oct 3 2017, 7:33 AM · BF Blender
Sebastian Parborg (zeddb) updated the task description for T52980: Unable to change color space of image texture.
Oct 3 2017, 7:30 AM · BF Blender
Sebastian Parborg (zeddb) created T52980: Unable to change color space of image texture.
Oct 3 2017, 7:28 AM · BF Blender

Jul 12 2016

Sebastian Parborg (zeddb) added a comment to T48644: [WIP] Freestyle contour mesh tessellation.

I have uploaded the ported code to: https://github.com/DarkDefender/blender-npr-tess2

Jul 12 2016, 10:52 PM · Freestyle, BF Blender

Jun 19 2016

Sebastian Parborg (zeddb) added a comment to T48644: [WIP] Freestyle contour mesh tessellation.

Just a quick heads up. I've managed to get the code to run in blender master and with opensubdiv 3.0.x

Jun 19 2016, 1:21 PM · Freestyle, BF Blender

Jun 14 2016

Sebastian Parborg (zeddb) added a comment to T48644: [WIP] Freestyle contour mesh tessellation.

Campbell requested some examples with characters so I took some from BBB:

Jun 14 2016, 5:25 PM · Freestyle, BF Blender

Jun 13 2016

Sebastian Parborg (zeddb) created T48644: [WIP] Freestyle contour mesh tessellation.
Jun 13 2016, 3:56 PM · Freestyle, BF Blender

Feb 16 2016

Sebastian Parborg (zeddb) added a comment to D1766: Update/remove deprecated ffmpeg functions/variables.

Yes, thank you for making blender FFmpeg 3.0 ready!

Feb 16 2016, 1:13 PM

Feb 5 2016

Sebastian Parborg (zeddb) retitled D1766: Update/remove deprecated ffmpeg functions/variables from to Update/remove deprecated ffmpeg functions/variables.
Feb 5 2016, 5:51 PM

Dec 12 2015

Sebastian Parborg (zeddb) updated subscribers of T46869: Boolean modifier sometimes produces a hole at the intersection point..

I guess the solution to this problem will be the new bmesh boolean stuff? I mean there is no point in trying to fix the problem with carve if it's going the get phased out soon anyways, right?

Dec 12 2015, 1:36 AM · BF Blender

Nov 25 2015

Sebastian Parborg (zeddb) added a comment to T46869: Boolean modifier sometimes produces a hole at the intersection point..

I can attach a screenshot and try earlier versions, but I thought because the new error doesn't seem to be because of doubles, I'll just upload a blend file again to see if you can reproduce it...

Nov 25 2015, 2:54 PM · BF Blender
Sebastian Parborg (zeddb) added a comment to T46869: Boolean modifier sometimes produces a hole at the intersection point..

Ah, I had multiple problems with the boolean operator it seems... The one I attached were because of doubles. Or at least it seems to be the case as I didn't manage to get it to bug out anymore.

Nov 25 2015, 2:49 PM · BF Blender
Sebastian Parborg (zeddb) created T46869: Boolean modifier sometimes produces a hole at the intersection point..
Nov 25 2015, 12:21 PM · BF Blender

Jun 21 2015

Sebastian Parborg (zeddb) created T45136: Curve with bevel object and mirror modifier crashes blender if end bevel factor is 0.
Jun 21 2015, 5:39 PM · BF Blender