Page MenuHome

Sebastian Parborg (zeddb)
User

Projects (15)

User Details

User Since
Mar 9 2013, 6:17 PM (455 w, 2 d)

Recent Activity

Fri, Nov 26

Sebastian Parborg (zeddb) added a comment to T89564: Curve based rig broken since 2.93.

Sadly this didn't make it into Blender 3.0.
It will be in the 3.1 release.

Fri, Nov 26, 6:26 PM · Animation & Rigging, BF Blender
Sebastian Parborg (zeddb) closed T89564: Curve based rig broken since 2.93 as Resolved by committing rBa0bb6bb4d69d: Fix T89564: Spline IK breaks when it is far away from the world origin.
Fri, Nov 26, 6:25 PM · Animation & Rigging, BF Blender
Sebastian Parborg (zeddb) committed rBa0bb6bb4d69d: Fix T89564: Spline IK breaks when it is far away from the world origin (authored by Sebastian Parborg (zeddb)).
Fix T89564: Spline IK breaks when it is far away from the world origin
Fri, Nov 26, 6:25 PM

Thu, Nov 25

Sebastian Parborg (zeddb) accepted D13371: Fix T93338: Curve Guide force field crash.

LGTM.
I guess you could include this in the 2.93 LTS release as well?

Thu, Nov 25, 1:55 PM · Animation & Rigging, Nodes & Physics

Tue, Nov 23

Sebastian Parborg (zeddb) committed rBc0a2b2174415: Merge branch 'blender-v3.0-release' (authored by Sebastian Parborg (zeddb)).
Merge branch 'blender-v3.0-release'
Tue, Nov 23, 6:05 PM
Sebastian Parborg (zeddb) committed rBfb4851fbbc37: Fix: The bounding box gizmo breaks if transform pivot is set to cursor (authored by Sebastian Parborg (zeddb)).
Fix: The bounding box gizmo breaks if transform pivot is set to cursor
Tue, Nov 23, 6:03 PM

Fri, Nov 19

Sebastian Parborg (zeddb) added a project to T93210: Cycles: Transparent shader makes AOV transparent at close range: Render & Cycles.
Fri, Nov 19, 2:09 PM · Render & Cycles, Cycles
Sebastian Parborg (zeddb) added a comment to D13280: Fix T91005: Autosplit produces unusable files.

So you are saying that this fix doesn't actually fix the problem?

Fri, Nov 19, 12:49 PM
Sebastian Parborg (zeddb) updated the task description for T93210: Cycles: Transparent shader makes AOV transparent at close range.
Fri, Nov 19, 12:42 PM · Render & Cycles, Cycles
Sebastian Parborg (zeddb) updated the task description for T93210: Cycles: Transparent shader makes AOV transparent at close range.
Fri, Nov 19, 12:40 PM · Render & Cycles, Cycles
Sebastian Parborg (zeddb) changed the status of T93210: Cycles: Transparent shader makes AOV transparent at close range from Needs Triage to Confirmed.

I can reproduce this issue.
It works with Eevee, not cycles.

Fri, Nov 19, 12:40 PM · Render & Cycles, Cycles

Tue, Nov 16

Sebastian Parborg (zeddb) accepted D13143: LineArt: Improve certain edge cases in occlusion stage.

LGTM :)

Tue, Nov 16, 3:39 PM

Thu, Nov 11

Sebastian Parborg (zeddb) added a comment to T92915: Rigidbody crash undoing while animation plays (which was started at frame 1 or below).

This is a known issue with depsgraph and the rigidbody simulation system.
Undoing in certain cases will trigger a crash.

Thu, Nov 11, 3:07 PM · Nodes & Physics, BF Blender

Mon, Nov 8

Sebastian Parborg (zeddb) added inline comments to D13143: LineArt: Improve certain edge cases in occlusion stage.
Mon, Nov 8, 3:31 PM

Wed, Nov 3

Sebastian Parborg (zeddb) accepted D13079: Fix T91405: Block artefacts in WEBM video.

Other than my nitpicks, LGTM!

Wed, Nov 3, 11:21 AM

Oct 28 2021

Sebastian Parborg (zeddb) committed rBa6af0e570d0e: Merge branch 'blender-v3.0-release' (authored by Sebastian Parborg (zeddb)).
Merge branch 'blender-v3.0-release'
Oct 28 2021, 9:20 PM
Sebastian Parborg (zeddb) committed rB690300eb4acd: Fix install paths for blender thumbnailer when not building a portable install (authored by Sebastian Parborg (zeddb)).
Fix install paths for blender thumbnailer when not building a portable install
Oct 28 2021, 9:18 PM
Sebastian Parborg (zeddb) closed D13014: Fix install paths for blender thumbnailer when not building a portable install.
Oct 28 2021, 9:18 PM
Sebastian Parborg (zeddb) updated the diff for D13014: Fix install paths for blender thumbnailer when not building a portable install.
Oct 28 2021, 7:51 PM
Sebastian Parborg (zeddb) updated the diff for D13014: Fix install paths for blender thumbnailer when not building a portable install.

Updated with windows related changes.

Oct 28 2021, 7:06 PM
Sebastian Parborg (zeddb) updated the task description for T88449: Blender LTS: Maintenance Task 2.93.
Oct 28 2021, 2:26 PM · BF Blender (2.93)
Sebastian Parborg (zeddb) added a comment to T92484: Blender 2.93. crashes with meshes with zero length edges.

Also note that I will merge the fix into the 2.93 branch, so this should be in the next 2.93 release.
If that wasn't clear. Thanks again for pointing this out.

Oct 28 2021, 1:21 PM · BF Blender
Sebastian Parborg (zeddb) added a comment to T92484: Blender 2.93. crashes with meshes with zero length edges.

The general idea is that you file out one report for all blender versions that are affected.

Oct 28 2021, 1:07 PM · BF Blender
Sebastian Parborg (zeddb) updated subscribers of T92484: Blender 2.93. crashes with meshes with zero length edges.

Thanks for pointing out that I forgot to merge this fix into the 2.93 branch.

Oct 28 2021, 12:49 PM · BF Blender
Sebastian Parborg (zeddb) merged task T92484: Blender 2.93. crashes with meshes with zero length edges into T92355: Remesh-bug.crash.
Oct 28 2021, 12:43 PM · BF Blender
Sebastian Parborg (zeddb) merged T92484: Blender 2.93. crashes with meshes with zero length edges into T92355: Remesh-bug.crash.
Oct 28 2021, 12:43 PM · Dependency Graph, Audio, Modeling, BF Blender
Sebastian Parborg (zeddb) merged T92391: Blender crashes with meshes with zero length edges into T92355: Remesh-bug.crash.
Oct 28 2021, 12:42 PM · Dependency Graph, Audio, Modeling, BF Blender
Sebastian Parborg (zeddb) merged task T92391: Blender crashes with meshes with zero length edges into T92355: Remesh-bug.crash.
Oct 28 2021, 12:42 PM · Sculpt, Paint & Texture, BF Blender
Sebastian Parborg (zeddb) added a reviewer for D13014: Fix install paths for blender thumbnailer when not building a portable install: Ray molenkamp (LazyDodo).

Adding Ray as well for the windows part that I haven't changed yet.
Is the install for windows needed here?

Oct 28 2021, 12:11 PM

Oct 27 2021

Sebastian Parborg (zeddb) requested review of D13014: Fix install paths for blender thumbnailer when not building a portable install.
Oct 27 2021, 7:00 PM

Oct 21 2021

Sebastian Parborg (zeddb) added a comment to T92355: Remesh-bug.crash.

If someone else hasn't already reported this issue, then you should report it as an other issue, yes.

Oct 21 2021, 5:58 PM · Dependency Graph, Audio, Modeling, BF Blender
Sebastian Parborg (zeddb) added a comment to T92355: Remesh-bug.crash.

I'm saying that the invalid geometry generated by the boolean modifier is an other issue.
You reported that blender crashed when quadriflow was used on bad meshes with zero length edges.

Oct 21 2021, 5:28 PM · Dependency Graph, Audio, Modeling, BF Blender
Sebastian Parborg (zeddb) added a comment to T92355: Remesh-bug.crash.

In either case, the issue with generating invalid meshes is an other issue. So the reported crash has been "fixed", so I'll close this.

Oct 21 2021, 3:19 PM · Dependency Graph, Audio, Modeling, BF Blender
Sebastian Parborg (zeddb) closed T92355: Remesh-bug.crash as Resolved by committing rB10fb5cc58d21: Fix T92355: Quadriflow crashes with zero length edges.
Oct 21 2021, 3:17 PM · Dependency Graph, Audio, Modeling, BF Blender
Sebastian Parborg (zeddb) committed rB10fb5cc58d21: Fix T92355: Quadriflow crashes with zero length edges (authored by Sebastian Parborg (zeddb)).
Fix T92355: Quadriflow crashes with zero length edges
Oct 21 2021, 3:17 PM
Sebastian Parborg (zeddb) added a comment to T92355: Remesh-bug.crash.

Did you try the latest 3.0 version?

Oct 21 2021, 3:12 PM · Dependency Graph, Audio, Modeling, BF Blender
Sebastian Parborg (zeddb) added a comment to T92355: Remesh-bug.crash.

The latest file you attached works in master as well (because it doesn't have zero length edges).

Oct 21 2021, 2:43 PM · Dependency Graph, Audio, Modeling, BF Blender
Sebastian Parborg (zeddb) added a comment to T92355: Remesh-bug.crash.

The model has several zero length edges which quadriflow can't handle.
(Use "merge by distance" to remove these and it will not crash anymore)

Oct 21 2021, 1:53 PM · Dependency Graph, Audio, Modeling, BF Blender

Oct 19 2021

Sebastian Parborg (zeddb) changed the status of T92341: Undoing after using "Import Images as Planes" crashes blender from Needs Triage to Confirmed.
Oct 19 2021, 11:38 AM · EEVEE & Viewport, BF Blender
Sebastian Parborg (zeddb) created T92341: Undoing after using "Import Images as Planes" crashes blender.
Oct 19 2021, 11:37 AM · EEVEE & Viewport, BF Blender

Oct 15 2021

kursad k (kursadk) awarded D12729: Implement the bounding box (xform) gizmo in the seq preview window a Burninate token.
Oct 15 2021, 4:27 AM · Video Sequencer

Oct 14 2021

Sebastian Parborg (zeddb) committed rB240345842dd1: Filebrowser: Expose file select functions for File Browser to Python API. (authored by Paul Golter <paulgolter>).
Filebrowser: Expose file select functions for File Browser to Python API.
Oct 14 2021, 2:43 PM
Sebastian Parborg (zeddb) closed D12826: Filebrowser: Expose selecting of a file to the Python API .
Oct 14 2021, 2:43 PM
Sebastian Parborg (zeddb) accepted D12859: Fix T92184: Cage gizmo doesn't with area light.
Oct 14 2021, 11:57 AM

Oct 11 2021

Sebastian Parborg (zeddb) accepted D12819: Fix T91012: Scene strip doesn't play audio.

This approach looks good to me.

Oct 11 2021, 10:49 AM

Oct 8 2021

Sebastian Parborg (zeddb) closed D12729: Implement the bounding box (xform) gizmo in the seq preview window.
Oct 8 2021, 12:15 PM · Video Sequencer
Sebastian Parborg (zeddb) committed rB482806c81678: VSE: Implement the bounding box (xform) tool in the seq preview window (authored by Sebastian Parborg (zeddb)).
VSE: Implement the bounding box (xform) tool in the seq preview window
Oct 8 2021, 12:15 PM
Sebastian Parborg (zeddb) added inline comments to D12729: Implement the bounding box (xform) gizmo in the seq preview window.
Oct 8 2021, 11:24 AM · Video Sequencer
Sebastian Parborg (zeddb) updated subscribers of T91981: Particle Edit make Blender Crash.

@Clément Foucault (fclem) Could you take a look?

Oct 8 2021, 11:12 AM · Nodes & Physics, BF Blender
Jose Carlos (chepecarlos) awarded D12729: Implement the bounding box (xform) gizmo in the seq preview window a Like token.
Oct 8 2021, 5:25 AM · Video Sequencer

Oct 7 2021

Sebastian Parborg (zeddb) added inline comments to D12729: Implement the bounding box (xform) gizmo in the seq preview window.
Oct 7 2021, 3:55 PM · Video Sequencer
Pratik Borhade (PratikPB2123) awarded rBeacdc0ab4a93: VSE: Draw active strips with a different color in the preview window a Like token.
Oct 7 2021, 7:52 AM

Oct 6 2021

Sebastian Parborg (zeddb) updated the diff for D12729: Implement the bounding box (xform) gizmo in the seq preview window.
Oct 6 2021, 7:33 PM · Video Sequencer
Sebastian Parborg (zeddb) added a comment to D12729: Implement the bounding box (xform) gizmo in the seq preview window.

If it is out of the question of getting the multi tool to work on the selection, I don't know if it is allowed to force change a tool change(in the tool bar), but in a case like the video, when selecting more strips then the multi tool could be disabled and the active tool could be changed to the selection tool?

We don't do automatic tool switching in these cases.
It would be very annoying having to reselect the bounding box tool is you by mistake select multiple strips.

Oct 6 2021, 7:33 PM · Video Sequencer
Sebastian Parborg (zeddb) updated the diff for D12729: Implement the bounding box (xform) gizmo in the seq preview window.

Updated patch with the latest feedback.

Oct 6 2021, 7:20 PM · Video Sequencer

Oct 5 2021

Sebastian Parborg (zeddb) updated the task description for T91165: Studio Sprite Fright Commits Log.
Oct 5 2021, 6:58 PM · Restricted Project
Sebastian Parborg (zeddb) committed rB88c02bf826df: VSE: Free animation strip data if they are not visible (authored by Sebastian Parborg (zeddb)).
VSE: Free animation strip data if they are not visible
Oct 5 2021, 6:55 PM
Sebastian Parborg (zeddb) committed rB0a1a173e57d0: Cleanup: Make anim_getnew in the VSE less confusing (authored by Sebastian Parborg (zeddb)).
Cleanup: Make anim_getnew in the VSE less confusing
Oct 5 2021, 6:55 PM

Oct 4 2021

Sebastian Parborg (zeddb) committed rBf2b86471eaa4: Fix session uuid ghash comparison return value (authored by Sebastian Parborg (zeddb)).
Fix session uuid ghash comparison return value
Oct 4 2021, 11:55 AM

Oct 3 2021

Sebastian Parborg (zeddb) added a reviewer for D12729: Implement the bounding box (xform) gizmo in the seq preview window: Campbell Barton (campbellbarton).

Forgot to add Campbell.
@Campbell Barton (campbellbarton) does the 2d gizmo drawing changes look good?
I removed the modal calculations in the drawing code as it seems to me that the result there was always overwritten by the "pre draw" callback functions either way.

Oct 3 2021, 11:01 AM · Video Sequencer

Oct 1 2021

Peter Fog (tintwotin) awarded rBeacdc0ab4a93: VSE: Draw active strips with a different color in the preview window a Love token.
Oct 1 2021, 6:44 PM
Sebastian Parborg (zeddb) committed rBeacdc0ab4a93: VSE: Draw active strips with a different color in the preview window (authored by Sebastian Parborg (zeddb)).
VSE: Draw active strips with a different color in the preview window
Oct 1 2021, 6:04 PM
Sebastian Parborg (zeddb) updated the summary of D12729: Implement the bounding box (xform) gizmo in the seq preview window.
Oct 1 2021, 4:45 PM · Video Sequencer
Sebastian Parborg (zeddb) requested review of D12729: Implement the bounding box (xform) gizmo in the seq preview window.
Oct 1 2021, 4:18 PM · Video Sequencer

Sep 29 2021

Sebastian Parborg (zeddb) updated the task description for T91165: Studio Sprite Fright Commits Log.
Sep 29 2021, 6:13 PM · Restricted Project
Sebastian Parborg (zeddb) changed the status of T91807: Closing blender when you have had a file browser thumbnail view triggers an assert from Needs Triage to Confirmed.
Sep 29 2021, 12:28 PM · User Interface, BF Blender
Sebastian Parborg (zeddb) created T91807: Closing blender when you have had a file browser thumbnail view triggers an assert.
Sep 29 2021, 12:25 PM · User Interface, BF Blender

Sep 28 2021

Sebastian Parborg (zeddb) updated the task description for T91165: Studio Sprite Fright Commits Log.
Sep 28 2021, 12:00 PM · Restricted Project

Sep 27 2021

Sebastian Parborg (zeddb) added a comment to D12034: GHOST/X11: enable EGL.

I've talked to Sybren and Brecht.

Sep 27 2021, 3:22 PM

Sep 23 2021

Sebastian Parborg (zeddb) added a comment to T91642: Certain video files decoded incorrectly.

Yes, I tested this with upstream libs on my linux machine as well. So I think it is on our end too.

Sep 23 2021, 6:04 PM · VFX & Video, BF Blender
Sebastian Parborg (zeddb) changed the status of T91642: Certain video files decoded incorrectly from Needs Triage to Confirmed.
Sep 23 2021, 2:36 PM · VFX & Video, BF Blender
Sebastian Parborg (zeddb) created T91642: Certain video files decoded incorrectly.
Sep 23 2021, 2:35 PM · VFX & Video, BF Blender

Sep 21 2021

Sebastian Parborg (zeddb) accepted D11668: GPencil: Curvature support for length modifier.

LGTM

Sep 21 2021, 4:21 PM · Line Art, Grease Pencil
Sebastian Parborg (zeddb) added a comment to D11668: GPencil: Curvature support for length modifier.

Besides my comments, I want to rename "overshoot" as well.
Basically because I think overshoot is not describing what it happening.

Sep 21 2021, 12:06 PM · Line Art, Grease Pencil

Sep 20 2021

Sebastian Parborg (zeddb) added a comment to T91104: Blender 2.93.3 Render Animation from VSE freezes the whole OS (CPU ERROR).

To me this sounds like failing hardware. As per the fedora FAQ about these types of errors: link

Sep 20 2021, 11:53 AM · BF Blender
Sebastian Parborg (zeddb) added a comment to T91183: RBD sim ignores mesh (cloth) deformation.

We need to do a deep clean/refactor of our rigidbody code to properly fix some other crashing issues that are there because of some very bad design choices in the current code that can't be fixed.
So as Sergey pointed out, I don't either think this will be a high priority issue because of the amount of planning and time this need to be fixed properly.

Sep 20 2021, 10:28 AM · Core, Dependency Graph, Nodes & Physics, BF Blender

Sep 16 2021

Sebastian Parborg (zeddb) added inline comments to D12105: VSE: Image transform tools.
Sep 16 2021, 6:16 PM · VFX & Video, Video Sequencer
Sebastian Parborg (zeddb) updated subscribers of D12325: VSE: remove Strip user count.

@Sergey Sharybin (sergey) Do you have any objections to this?
I don't think that a small memory leak when opening the file in older versions is anything to worry about.

Sep 16 2021, 3:27 PM · Video Sequencer

Sep 15 2021

Sebastian Parborg (zeddb) added a comment to D12353: Audaspace: added audio file streams functionality..

I think it looks good to me except a few things that I created a patch for:

Sep 15 2021, 8:10 PM

Sep 14 2021

Sebastian Parborg (zeddb) reopened T91337: Solidify creating points at incorrect angles using complex option with flat option as "Confirmed".
Sep 14 2021, 11:37 AM · Modeling, Modifiers, BF Blender

Aug 31 2021

Sebastian Parborg (zeddb) added a comment to D12353: Audaspace: added audio file streams functionality..

I'm on vacation for two weeks, so I'll review and test this when I get back.

Aug 31 2021, 5:36 PM

Aug 27 2021

Sebastian Parborg (zeddb) added a comment to D12325: VSE: remove Strip user count.

Only now I noticed, that this will produce error in older blender versions error: negative users in strip and therefore this will cause some small-ish memory leak. I am not quite sure whether this would be a cause for concern though.

Aug 27 2021, 11:19 AM · Video Sequencer

Aug 26 2021

Sebastian Parborg (zeddb) requested review of D12326: VSE: Cleanup blend writing function.
Aug 26 2021, 4:46 PM · Video Sequencer
Sebastian Parborg (zeddb) requested review of D12325: VSE: remove Strip user count.
Aug 26 2021, 4:45 PM · Video Sequencer

Aug 25 2021

Sebastian Parborg (zeddb) committed rBf49d438ced7c: Cleanup and remove SEQ_ALL_BEGIN macro (authored by Sebastian Parborg (zeddb)).
Cleanup and remove SEQ_ALL_BEGIN macro
Aug 25 2021, 5:43 PM
Sebastian Parborg (zeddb) closed D12278: Cleanup and remove SEQ_ALL_BEGIN macro.
Aug 25 2021, 5:43 PM
Sebastian Parborg (zeddb) changed the status of T90922: Fix return policy inconsistency in scene_foreach_id from Needs Triage to Confirmed.
Aug 25 2021, 4:55 PM · BF Blender (3.1), Core
Sebastian Parborg (zeddb) updated the diff for D12278: Cleanup and remove SEQ_ALL_BEGIN macro.
Aug 25 2021, 4:36 PM
Sebastian Parborg (zeddb) added a comment to T90676: Wayland support.

I don't see how SDL solves any of the specific issues we are having now? Did you see any mechanism where it helps us avoid linking the Blender executable to X11 or Wayland libraries and decide to load them at runtime only?

Aug 25 2021, 1:12 PM · User Interface, Platform: Linux, Core
Sebastian Parborg (zeddb) added a comment to T90676: Wayland support.

Right, I also think that those two points will require a lot of work.

Aug 25 2021, 12:15 PM · User Interface, Platform: Linux, Core

Aug 24 2021

Sebastian Parborg (zeddb) updated the diff for D12278: Cleanup and remove SEQ_ALL_BEGIN macro.
Aug 24 2021, 7:06 PM
Sebastian Parborg (zeddb) committed rB7aff40f410f4: FFMPEG: Fix building with older versions that need… (authored by Sebastian Parborg (zeddb)).
FFMPEG: Fix building with older versions that need…
Aug 24 2021, 3:17 PM
Sebastian Parborg (zeddb) added a comment to rBc634d859b216: VSE: Use lines to draw waveform.

The light center of the waveform makes the transform numbers hard to read:

I think we should probably add text outlines to solve this.

Aug 24 2021, 2:30 PM
Sebastian Parborg (zeddb) added inline comments to D12278: Cleanup and remove SEQ_ALL_BEGIN macro.
Aug 24 2021, 2:25 PM
Sebastian Parborg (zeddb) added a comment to T90676: Wayland support.

A few thoughts:

Aug 24 2021, 1:06 PM · User Interface, Platform: Linux, Core
Sebastian Parborg (zeddb) added a comment to D12034: GHOST/X11: enable EGL.

I created a design task at https://developer.blender.org/T90676. There seem to be no objections against the proposal, but also no explicit confirmation of the approach.

Do you think this is sufficient? Shall we now go on with the proposed change?

Aug 24 2021, 12:24 PM

Aug 21 2021

Sebastian Parborg (zeddb) added a comment to D11917: Fix audaspace not reading ffmpeg files with start offset correctly.

I know what that is and this is on my list to be fixed, so don't bother investigating it.

Nice! Thanks for the heads up :)

Aug 21 2021, 11:53 AM · Video Sequencer

Aug 20 2021

Sebastian Parborg (zeddb) added a comment to D11917: Fix audaspace not reading ffmpeg files with start offset correctly.

I just committed two fixes for pulseaudio, I'm not sure if they help, please check out a recent build of master (3.0.0 alpha), e.g.: https://builder.blender.org/download/experimental/blender-3.0.0-alpha+master.a217e043be2d-linux.x86_64-release.tar.xz

Ah, thanks! :)

Aug 20 2021, 7:04 PM · Video Sequencer
Sebastian Parborg (zeddb) updated subscribers of D12278: Cleanup and remove SEQ_ALL_BEGIN macro.

I'll just tag @Bastien Montagne (mont29) as he wanted to do a double check on the for_each logic

Aug 20 2021, 4:35 PM
Sebastian Parborg (zeddb) updated the diff for D12278: Cleanup and remove SEQ_ALL_BEGIN macro.
Aug 20 2021, 4:26 PM