mario (ziomario)
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User Since
Mar 28 2017, 8:04 PM (85 w, 5 d)

Recent Activity

Sep 3 2018

mario (ziomario) added a comment to T56597: mesh + armature exported in FBX format (7.4 binary or 6.1 ASCII) and imported in NUKE 11 does not work well..

ok. you are the coder.

Sep 3 2018, 1:31 PM · Import/Export, Animation, Alembic, BF Blender
mario (ziomario) reopened T56597: mesh + armature exported in FBX format (7.4 binary or 6.1 ASCII) and imported in NUKE 11 does not work well. as "Open".
Sep 3 2018, 9:51 AM · Import/Export, Animation, Alembic, BF Blender
mario (ziomario) added a comment to T56597: mesh + armature exported in FBX format (7.4 binary or 6.1 ASCII) and imported in NUKE 11 does not work well..

I think that it not necessary to look into the code as first thing to check. Maybe I used wrong configuration on the settings of the FBX panel,or it's necessary to use a "special" combination of settings,that I don't know. The best solution I think could be to make some attempts by the cross users,users who uses/know blender and nuke. I think that it worth trying before to close this post. If It was not strictly a bug,it was very close to be a bug,because each combination of setting should produce a different kind of effect,but since it could work only in some circumstances,it could be a bug.

Sep 3 2018, 9:49 AM · Import/Export, Animation, Alembic, BF Blender

Sep 2 2018

mario (ziomario) reopened T56597: mesh + armature exported in FBX format (7.4 binary or 6.1 ASCII) and imported in NUKE 11 does not work well. as "Open".
Sep 2 2018, 5:13 PM · Import/Export, Animation, Alembic, BF Blender
mario (ziomario) added a comment to T56597: mesh + armature exported in FBX format (7.4 binary or 6.1 ASCII) and imported in NUKE 11 does not work well..

ok for the armature,but not good for the mesh. Nuke should import correctly the FBX file format.both in 6.1 ASCII and in 7.4 binary format. If it does not do it correctly,it's a bug of blender. So,I suggest to re open this bug. And anyway,the question deserves to be deepened,not closed on two feets.

Sep 2 2018, 5:11 PM · Import/Export, Animation, Alembic, BF Blender

Aug 29 2018

mario (ziomario) renamed T56597: mesh + armature exported in FBX format (7.4 binary or 6.1 ASCII) and imported in NUKE 11 does not work well. from mesh + armature exported in FBX format (7.4 binary or 6.1 ASCII) and imported in NJKE 11 does not work well. to mesh + armature exported in FBX format (7.4 binary or 6.1 ASCII) and imported in NUKE 11 does not work well..
Aug 29 2018, 12:29 PM · Import/Export, Animation, Alembic, BF Blender
mario (ziomario) renamed T56597: mesh + armature exported in FBX format (7.4 binary or 6.1 ASCII) and imported in NUKE 11 does not work well. from mesh + armature exported in FBX format (7.4 binary or 6.1 ASCII) and in Alembic and imported in NJKE 11 does not work well. to mesh + armature exported in FBX format (7.4 binary or 6.1 ASCII) and imported in NJKE 11 does not work well..
Aug 29 2018, 12:29 PM · Import/Export, Animation, Alembic, BF Blender
mario (ziomario) updated the task description for T56597: mesh + armature exported in FBX format (7.4 binary or 6.1 ASCII) and imported in NUKE 11 does not work well..
Aug 29 2018, 1:52 AM · Import/Export, Animation, Alembic, BF Blender
mario (ziomario) updated the task description for T56597: mesh + armature exported in FBX format (7.4 binary or 6.1 ASCII) and imported in NUKE 11 does not work well..
Aug 29 2018, 1:51 AM · Import/Export, Animation, Alembic, BF Blender
mario (ziomario) updated the task description for T56597: mesh + armature exported in FBX format (7.4 binary or 6.1 ASCII) and imported in NUKE 11 does not work well..
Aug 29 2018, 1:50 AM · Import/Export, Animation, Alembic, BF Blender
mario (ziomario) updated the task description for T56597: mesh + armature exported in FBX format (7.4 binary or 6.1 ASCII) and imported in NUKE 11 does not work well..
Aug 29 2018, 1:35 AM · Import/Export, Animation, Alembic, BF Blender
mario (ziomario) updated the task description for T56597: mesh + armature exported in FBX format (7.4 binary or 6.1 ASCII) and imported in NUKE 11 does not work well..
Aug 29 2018, 1:30 AM · Import/Export, Animation, Alembic, BF Blender
mario (ziomario) created T56597: mesh + armature exported in FBX format (7.4 binary or 6.1 ASCII) and imported in NUKE 11 does not work well..
Aug 29 2018, 1:29 AM · Import/Export, Animation, Alembic, BF Blender

Jul 27 2017

mario (ziomario) updated the task description for T52206: Parenting does not work if I do it on the object tab,but it works if I do it using CTRL+P.
Jul 27 2017, 11:01 PM · BF Blender
mario (ziomario) created T52206: Parenting does not work if I do it on the object tab,but it works if I do it using CTRL+P.
Jul 27 2017, 11:00 PM · BF Blender

Jul 16 2017

mario (ziomario) created T52081: bug on the render street plugin.
Jul 16 2017, 9:20 PM · Rendering, Addons

Mar 28 2017

mario (ziomario) updated the task description for T51073: When I try to bridge two edge loops,blender closes.
Mar 28 2017, 9:38 PM · BF Blender
mario (ziomario) created T51073: When I try to bridge two edge loops,blender closes.
Mar 28 2017, 9:37 PM · BF Blender