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Tzvi (zvi8)
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User Since
Nov 6 2018, 7:39 AM (67 w, 5 d)

Recent Activity

Jul 26 2019

Tzvi (zvi8) added a comment to T67713: When loading an existing project on startup, compositor doesn't show backdrop.

Well, it's a static movie clip node that requires no render, all the information is always available at startup without the need to render anything, so I would expect to see it.
And merely scrubbing the timeline would redraw it anyhow, without a need to F12.

Jul 26 2019, 7:04 PM · BF Blender
Tzvi (zvi8) updated the task description for T67713: When loading an existing project on startup, compositor doesn't show backdrop.
Jul 26 2019, 6:15 AM · BF Blender
Tzvi (zvi8) created T67713: When loading an existing project on startup, compositor doesn't show backdrop.
Jul 26 2019, 6:10 AM · BF Blender

Jul 18 2019

Tzvi (zvi8) added a comment to D5256: Fix compositor ignoring mask parenting.

Thank you!

Jul 18 2019, 4:30 PM
Tzvi (zvi8) added a comment to T66519: Incorrect parenting/placement/drawing in the Movie Clip Editor.

Thank you!

Jul 18 2019, 4:29 PM · BF Blender

Jul 12 2019

Tzvi (zvi8) added a comment to T66519: Incorrect parenting/placement/drawing in the Movie Clip Editor.

I've linked here two files.

Jul 12 2019, 7:57 AM · BF Blender

Jul 9 2019

Tzvi (zvi8) created T66592: Missing descriptions.
Jul 9 2019, 7:52 AM · BF Blender

Jul 7 2019

Tzvi (zvi8) updated the task description for T66519: Incorrect parenting/placement/drawing in the Movie Clip Editor.
Jul 7 2019, 8:15 AM · BF Blender
Tzvi (zvi8) created T66519: Incorrect parenting/placement/drawing in the Movie Clip Editor.
Jul 7 2019, 8:15 AM · BF Blender
Tzvi (zvi8) added a comment to T66517: Clip editor doesn't respect the 2D cursor..

Here's a video demonstrating the issue.

Jul 7 2019, 7:54 AM · BF Blender
Tzvi (zvi8) created T66517: Clip editor doesn't respect the 2D cursor..
Jul 7 2019, 7:43 AM · BF Blender

Dec 29 2018

Tzvi (zvi8) changed the status of T57646: Clip random marker placement in track/mask - not working in 2.8 from Resolved to Unknown Status.

Hi, excellent work! It seems that this commit fixes it almost entirely!
However, there's still one case where this behavior persists. Whenever the floating panel is collapsed, the first click afterwards still places a marker at an offset. All the following markers are placed correctly.
This indicates that there is still an issue lurking in there.
Here's a quick video demonstrating it.

Dec 29 2018, 7:01 AM · BF Blender, User Interface

Dec 23 2018

Tzvi (zvi8) added a comment to T57646: Clip random marker placement in track/mask - not working in 2.8.

Hi Sebastian. I understand you were able to reproduce the issue as well, have you found the cause for the tracking markers not working?
Mind you, I have "Display Scale" set to 1.0 - however it's possible that since I have dual 4K + FHD monitors that Windows presents its own scaling factor?

Dec 23 2018, 1:03 PM · BF Blender, User Interface

Nov 28 2018

Tzvi (zvi8) added a comment to T57646: Clip random marker placement in track/mask - not working in 2.8.

Well, I'm using the Windows x64 build of Blender 2.8 (running on windows 10 x64). This behavior perfectly reproducible (as my videos show) - but it does not happen with the 2.7.
It occurs with both masks and tracking markers in my case. Also checked my "Display Scale" - it is set to 1.00
Are there any useful logs I can enable and provide to debug this?

Nov 28 2018, 8:18 PM · BF Blender, User Interface
Tzvi (zvi8) added a comment to T57646: Clip random marker placement in track/mask - not working in 2.8.

Hi, it's my understanding that the community is gearing up towards a 2.8 beta release and I was wondering if there is any insight regarding this issue?
I'm asking because without tracking or masking, the video editing module has a very limited usability. I did notice (in my recent video above) that the problem goes away whenever you fold the contextual window, and returns whenever you unfold it - so it's probably related to it somehow.
Video showing how the problem disappears and reappears

Nov 28 2018, 8:48 AM · BF Blender, User Interface

Nov 16 2018

Tzvi (zvi8) added a comment to T57646: Clip random marker placement in track/mask - not working in 2.8.

I've been playing a bit (with the latest build) and I noticed that the problem tends to go away whenever you fold the contextual "Add Marker and Slide" overlay, and returns whenever you unfold it back.
To clarify what I'm talking about I took a short video:
https://drive.google.com/open?id=1rNMx47oucsqujLZSm_NL4CzCVy7WMx4x

Nov 16 2018, 10:16 PM · BF Blender, User Interface

Nov 15 2018

Tzvi (zvi8) added a comment to T57646: Clip random marker placement in track/mask - not working in 2.8.

What I noticed is that if the mouse cursor is near the left side of the clip window (the pane itself, not the video clip, you can zoom out and have a really small video clip in the pane to exaggerate this) then the markers are placed at the left side of the video clip. This tends to drift away as you move the mouse cursor to the right.
I would guess that the placement is based on the pane's boundaries (and has some scale factor) and not the actual clip's boundaries.

Nov 15 2018, 8:46 AM · BF Blender, User Interface

Nov 6 2018

Tzvi (zvi8) created T57646: Clip random marker placement in track/mask - not working in 2.8.
Nov 6 2018, 8:09 AM · BF Blender, User Interface