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Platforms, Builds, Tests & DevicesProject
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Description

This project includes platform automated tests, build system, release builds, build 3rd party libraries and more.

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The module is active. There are no meetings.

Members

Module owners: @Ray molenkamp (LazyDodo)


No Long-Term Roadmap set.

Recent Activity

Yesterday

alanoud (x1.z) removed a watcher for Platforms, Builds, Tests & Devices: alanoud (x1.z).
Thu, May 26, 8:34 AM
alanoud (x1.z) added a watcher for Platforms, Builds, Tests & Devices: alanoud (x1.z).
Thu, May 26, 8:33 AM

Mon, May 23

Patrick Mours (pmoursnv) updated the task description for T81454: Cycles: enable NanoVDB by default.
Mon, May 23, 7:10 PM · BF Blender (2.90), Platforms, Builds, Tests & Devices, Cycles, Render & Cycles

Sat, May 21

Lillya (Lillya) added a comment to T92787: Cursor jumping to edge of screen when lifting pen from tablet area (wintab).

Hi @Nicholas Rishel (nicholas_rishel) , The new build still has the same problem unfortunately, here's the debug https://developer.blender.org/P2965

Sat, May 21, 9:53 PM · Platform: Windows, Platforms, Builds, Tests & Devices, BF Blender
Nicholas Rishel (nicholas_rishel) changed the status of T90978: Object Selection selecting multiple with one click (Wacom Pen) from Resolved to Archived.
Sat, May 21, 7:09 PM · User Interface, Platforms, Builds, Tests & Devices, BF Blender
Nicholas Rishel (nicholas_rishel) closed T90978: Object Selection selecting multiple with one click (Wacom Pen) as Resolved.

@Gabriel Moro (gabrielmoro) I think what happened here is that higher frequency tablet input caused your device to more often leave the "drag threshold" in Blender 3.0; I'm betting the same would happen for you in Blender 2.93 when you set the Tablet API to Windows Ink since Ink supported high frequency input earlier.

Sat, May 21, 7:09 PM · User Interface, Platforms, Builds, Tests & Devices, BF Blender
Nicholas Rishel (nicholas_rishel) updated subscribers of T92787: Cursor jumping to edge of screen when lifting pen from tablet area (wintab).

@Lillya (Lillya) see above (I accidentally tagged the wrong person. :B )

Sat, May 21, 6:56 PM · Platform: Windows, Platforms, Builds, Tests & Devices, BF Blender
Nicholas Rishel (nicholas_rishel) updated subscribers of T92787: Cursor jumping to edge of screen when lifting pen from tablet area (wintab).

@Jason Klee (sloppyjava) Could you try this build, and if things are still broken then same instructions as before for getting the log.

Sat, May 21, 6:55 PM · Platform: Windows, Platforms, Builds, Tests & Devices, BF Blender
Nicholas Rishel (nicholas_rishel) closed T90952: Pen Tablet is inconstant/broken with WinTab. as Archived.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Sat, May 21, 6:54 PM · Platforms, Builds, Tests & Devices, Platform: Windows, BF Blender
Nicholas Rishel (nicholas_rishel) added a comment to T92436: Erratic pen pressure.

@Jason Klee (sloppyjava) Could you try this build, and if things are still broken then same instructions as before for getting the log.

Sat, May 21, 6:53 PM · Platform: Windows, Platforms, Builds, Tests & Devices, User Interface, BF Blender
Nicholas Rishel (nicholas_rishel) closed T92902: pen pressure not working in 3.0 as Archived.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Sat, May 21, 6:51 PM · Platforms, Builds, Tests & Devices, BF Blender
Nicholas Rishel (nicholas_rishel) closed T95575: Pressure Sensitivity Not Working as Archived.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Sat, May 21, 6:48 PM · Platforms, Builds, Tests & Devices, Platform: Windows, BF Blender

Fri, May 20

Nicholas Rishel (nicholas_rishel) added inline comments to D14915: Fix Wintab button tracking logic..
Fri, May 20, 4:31 AM · Platforms, Builds, Tests & Devices, Platform: Windows, BF Blender (3.2)

Thu, May 19

Ray molenkamp (LazyDodo) added inline comments to D14915: Fix Wintab button tracking logic..
Thu, May 19, 2:46 PM · Platforms, Builds, Tests & Devices, Platform: Windows, BF Blender (3.2)
Dalai Felinto (dfelinto) changed the subtype of T79801: openvdb cache does not support unicode paths from "Report" to "Bug".
Thu, May 19, 10:03 AM · Platforms, Builds, Tests & Devices, Platform: Windows, Nodes & Physics, BF Blender
Nicholas Rishel (nicholas_rishel) updated the diff for D14915: Fix Wintab button tracking logic..

Fix infinite loop.

Thu, May 19, 8:56 AM · Platforms, Builds, Tests & Devices, Platform: Windows, BF Blender (3.2)

Wed, May 18

Ray molenkamp (LazyDodo) added a comment to T79801: openvdb cache does not support unicode paths.

possible fix in D14981 but i'm not super thrilled it only fixes things on win10 1903+

Wed, May 18, 7:27 PM · Platforms, Builds, Tests & Devices, Platform: Windows, Nodes & Physics, BF Blender
Ray molenkamp (LazyDodo) added a comment to T79801: openvdb cache does not support unicode paths.

still a problem

Wed, May 18, 3:29 PM · Platforms, Builds, Tests & Devices, Platform: Windows, Nodes & Physics, BF Blender
Campbell Barton (campbellbarton) added a revision to T76442: Build with -fvisibility=hidden on Linux and macOS: D14980: Test fix for build error on windows.
Wed, May 18, 11:24 AM · Platform: macOS, Platform: Linux, Platforms, Builds, Tests & Devices

Tue, May 17

Brecht Van Lommel (brecht) added a revision to T76442: Build with -fvisibility=hidden on Linux and macOS: D14971: Build: hide all symbols except a few required ones on Linux.
Tue, May 17, 5:34 PM · Platform: macOS, Platform: Linux, Platforms, Builds, Tests & Devices

Mon, May 16

Brecht Van Lommel (brecht) updated the task description for T95206: Libraries Changes for Blender 3.2.
Mon, May 16, 12:44 PM · BF Blender (3.2), Platforms, Builds, Tests & Devices
Sybren A. Stüvel (sybren) closed T97950: Crash on startup on older CPUs, due to unsupported instruction in USD libraries as Resolved.

Linux libs have been updated for master and 3.2, should be included in the next nightly build.

Mon, May 16, 11:49 AM · Platforms, Builds, Tests & Devices, BF Blender
Sybren A. Stüvel (sybren) updated the task description for T95206: Libraries Changes for Blender 3.2.
Mon, May 16, 11:48 AM · BF Blender (3.2), Platforms, Builds, Tests & Devices
Sybren A. Stüvel (sybren) updated the task description for T95206: Libraries Changes for Blender 3.2.
Mon, May 16, 11:45 AM · BF Blender (3.2), Platforms, Builds, Tests & Devices
Hans Goudey (HooglyBoogly) added projects to T79801: openvdb cache does not support unicode paths: Platform: Windows, Platforms, Builds, Tests & Devices.

If someone could confirm that this still happens, please classify this as a bug. Otherwise, just closing it will be okay.

Mon, May 16, 10:40 AM · Platforms, Builds, Tests & Devices, Platform: Windows, Nodes & Physics, BF Blender

Sun, May 15

Jason Klee (sloppyjava) added a comment to T92436: Erratic pen pressure.

here is another without loading previous preferences just in case.

Sun, May 15, 6:28 PM · Platform: Windows, Platforms, Builds, Tests & Devices, User Interface, BF Blender
Jason Klee (sloppyjava) added a comment to T92436: Erratic pen pressure.

Hope it helps.

Sun, May 15, 6:22 PM · Platform: Windows, Platforms, Builds, Tests & Devices, User Interface, BF Blender

Sat, May 14

David (activemotionpictures) added a comment to T93796: Graphics Tablet Lag when in Texture Paint mode in Blender 3.0.

Texture paint does lag as you've demonstrated in your video, in Blender 3.2 alpha.
If you resize the UV editor, the Image editor is in Paint mode, and the Texture Paint mode is active: Painting a simple UV
slows down the entire Ui (not responsive). It also seems there's a lag in the way the ram is handled because
when different brushes (line, spacing, etc...) are used, only partial strokes are "painted".

Sat, May 14, 10:45 PM · Platform: Windows, Platforms, Builds, Tests & Devices, User Interface, BF Blender
Yan (YanSculpts) added a comment to T93796: Graphics Tablet Lag when in Texture Paint mode in Blender 3.0.

Update: I've tried the latest Blender 3.3 alpha build today, and this issue is still persistent. Texture painting with a tablet is extremely laggy with blender 3.x versions, not usable. Will this be looked into? It is a bit weird that a major issue like this isn't fixed yet since blender 3.0.

Sat, May 14, 10:38 AM · Platform: Windows, Platforms, Builds, Tests & Devices, User Interface, BF Blender

Fri, May 13

Brecht Van Lommel (brecht) closed T97737: GPU Subdivision: Crash after opening particular files as Resolved.
Fri, May 13, 3:52 PM · EEVEE & Viewport, Platforms, Builds, Tests & Devices, BF Blender
Rey Leonard M. Amorato (rl.amorato) added a comment to T97737: GPU Subdivision: Crash after opening particular files.

I believe this can be marked as resolved. Thank you everyone for working on this.

Fri, May 13, 1:28 PM · EEVEE & Viewport, Platforms, Builds, Tests & Devices, BF Blender
Evan Wilson (EAW) closed T94584: 16-bit palette TIFF images crash Blender due to OIIO divide by zero error. as Resolved.

As OIIO has been updated to 2.3.13.0 in rBL62897 for Blender 3.2, this no longer crashes.

Fri, May 13, 8:08 AM · Core, Platforms, Builds, Tests & Devices, Images & Movies, BF Blender
thales fauth (chimia) added a comment to T97950: Crash on startup on older CPUs, due to unsupported instruction in USD libraries.

Confirmed. Solved issue in 3.2! Thank you @Brecht Van Lommel (brecht) !
And still impressed on how you tracked it down @Ray molenkamp (LazyDodo) ! :)

Fri, May 13, 4:51 AM · Platforms, Builds, Tests & Devices, BF Blender

Thu, May 12

jean-martin (esox_13) added a comment to T97737: GPU Subdivision: Crash after opening particular files.

With blender-3.2.0-beta+v32.502e1a44b948 : can't even launch blender.

That commit is from the same day as the new libraries were committed. I'm not 100% convinced that the buildbots have picked up on the new libs

With blender-3.2.0-beta+v32.502e1a44b948 : can't even launch blender. Terminal output of ./blender --debug-gpu is :

./blender --debug-gpu
[...]
Internal error initializing Python!
Fatal Python error: init_fs_encoding: failed to get the Python codec of the filesystem encoding
Python runtime state: core initialized
ModuleNotFoundError: No module named 'encodings'

That has nothing to do with this issue; this happens when Blender can't find Python. It could be due to a missing make install/ninja install step.

As also asked before: please be clear in which Blender you're using. A release name and a Git hash number is a good start, but in this case it doesn't mean much when we don't even know whether it's self-compiled or built by the buildbot.

Thu, May 12, 7:49 PM · EEVEE & Viewport, Platforms, Builds, Tests & Devices, BF Blender
Roberto (B4rr3l) added a comment to T97737: GPU Subdivision: Crash after opening particular files.

Alright, 3.2 Beta 502e1a44b948 and 3.3 Alpha 8d9d5da13706, both working great with subdivision enabled + HIP at latest 5.1.2 ROcm drivers

Thu, May 12, 6:58 PM · EEVEE & Viewport, Platforms, Builds, Tests & Devices, BF Blender
Ray molenkamp (LazyDodo) added a comment to T97950: Crash on startup on older CPUs, due to unsupported instruction in USD libraries.

Windows libs have been updated for master and 3.2 , should be included in the next nightly build.

Thu, May 12, 6:58 PM · Platforms, Builds, Tests & Devices, BF Blender
Ray molenkamp (LazyDodo) updated the task description for T95206: Libraries Changes for Blender 3.2.
Thu, May 12, 6:56 PM · BF Blender (3.2), Platforms, Builds, Tests & Devices
Ray molenkamp (LazyDodo) updated the task description for T95206: Libraries Changes for Blender 3.2.
Thu, May 12, 6:56 PM · BF Blender (3.2), Platforms, Builds, Tests & Devices
Brecht Van Lommel (brecht) changed the subtype of T97950: Crash on startup on older CPUs, due to unsupported instruction in USD libraries from "Report" to "Bug".
Thu, May 12, 6:43 PM · Platforms, Builds, Tests & Devices, BF Blender
Brecht Van Lommel (brecht) renamed T97950: Crash on startup on older CPUs, due to unsupported instruction in USD libraries from Crash: Fail to initialize Blender new alpha daily builds since April 29th to Crash on startup on older CPUs, due to unsupported instruction in USD libraries.
Thu, May 12, 6:43 PM · Platforms, Builds, Tests & Devices, BF Blender
Brecht Van Lommel (brecht) updated the task description for T95206: Libraries Changes for Blender 3.2.
Thu, May 12, 6:41 PM · BF Blender (3.2), Platforms, Builds, Tests & Devices
Brecht Van Lommel (brecht) changed the status of T97950: Crash on startup on older CPUs, due to unsupported instruction in USD libraries from Needs Information from User to Confirmed.

Marking as high prio so we remember to commit updated libs for 3.2.

Thu, May 12, 6:40 PM · Platforms, Builds, Tests & Devices, BF Blender
Brecht Van Lommel (brecht) updated the task description for T95206: Libraries Changes for Blender 3.2.
Thu, May 12, 4:39 PM · BF Blender (3.2), Platforms, Builds, Tests & Devices
Sybren A. Stüvel (sybren) added a comment to T97737: GPU Subdivision: Crash after opening particular files.

With blender-3.2.0-beta+v32.502e1a44b948 : can't even launch blender.

Thu, May 12, 4:05 PM · EEVEE & Viewport, Platforms, Builds, Tests & Devices, BF Blender
Brecht Van Lommel (brecht) updated the task description for T95206: Libraries Changes for Blender 3.2.
Thu, May 12, 4:01 PM · BF Blender (3.2), Platforms, Builds, Tests & Devices
Kai-wei (Nimbkoll) changed the status of T94963: The viewport may update at 0 FPS while navigating, until the mouse is released. from Needs Information from User to Needs Information from Developers.
Thu, May 12, 2:07 PM · Platforms, Builds, Tests & Devices, User Interface, BF Blender
Kai-wei (Nimbkoll) added a comment to T94963: The viewport may update at 0 FPS while navigating, until the mouse is released..

@Kai-wei (Nimbkoll) Can you run the current nightly from command line with the argument blender.exe --debug-wintab, recreate the bug, and copy the command line output here, and link the resulting paste to this report?

(For posterity, iirc @Pratik Borhade (PratikPB2123), @Philipp Oeser (lichtwerk), and I have discussed reproducibility of Wintab bugs in either other bug reports or in blender chat. Please ping me in blender.chat if I'm not remembering correctly)

Thu, May 12, 2:07 PM · Platforms, Builds, Tests & Devices, User Interface, BF Blender
jean-martin (esox_13) added a comment to T97737: GPU Subdivision: Crash after opening particular files.

With blender-3.2.0-beta+v32.502e1a44b948 : can't even launch blender. Terminal output of ./blender --debug-gpu is :

Thu, May 12, 11:43 AM · EEVEE & Viewport, Platforms, Builds, Tests & Devices, BF Blender

Wed, May 11

Roberto (B4rr3l) added a comment to T97737: GPU Subdivision: Crash after opening particular files.

Please include more information, like which exact version you downloaded, and when. 3.2-beta and 3.3-alpha use different branches for their libraries, and those were updated at different times.

Wed, May 11, 8:55 PM · EEVEE & Viewport, Platforms, Builds, Tests & Devices, BF Blender
Nicholas Rishel (nicholas_rishel) updated the diff for D14915: Fix Wintab button tracking logic..

Clean up the loop/exit conditions.

Wed, May 11, 7:07 PM · Platforms, Builds, Tests & Devices, Platform: Windows, BF Blender (3.2)