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This project includes modeling tools such as meshes, modifiers, nurbs, curves, metaballs, transform, UV Editor, OpenSubdiv and more.

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Modeling

Recent Activity

Yesterday

Germano Cavalcante (mano-wii) changed the status of T80893: Complex Solidify Crash with Singularity on Rim from Needs Triage to Confirmed.

When testing, I came across this assert:

BLI_assert failed: ...\source\blender\modifiers\intern\MOD_solidify_nonmanifold.c:2441, MOD_solidify_nonmanifold_modifyMesh(), at 'loop_index == numNewLoops'
Fri, Sep 18, 10:44 PM · Modeling, Modifiers, BF Blender
Germano Cavalcante (mano-wii) changed the status of T80895: Complex Solidify Merge Algorithm Crash from Needs Triage to Confirmed.
BLI_assert failed: ...\source\blender\modifiers\intern\MOD_solidify_nonmanifold.c:2440, MOD_solidify_nonmanifold_modifyMesh(), at 'poly_index == numNewPolys'
Fri, Sep 18, 10:34 PM · Modeling, Modifiers, BF Blender
Zachary (AFWS) added a comment to D8943: Boolean Modifier: operand display operator.

On one hand I think this is a really handy operator that could speed up this workflow a lot. However, I wonder if this is solving the problem in a way that's too specific to this situation.

It also doesn't solve a few similar problems with this workflow: setting the render or viewport visibility.

Here is a more general way this could be done:

  1. Add this in the right click menu for collections in the outliner.
  2. Add a shortcut on these ID selector buttons to take you to its location in the outliner.

And another would be adding this to the existing right click menu for ID selector buttons, which already contains "Jump to Target".

I don't necessarily think these ideas are better, just that more similar solutions should be considered.

Fri, Sep 18, 9:49 PM · Modifiers, Modeling
Zachary (AFWS) updated the diff for D8943: Boolean Modifier: operand display operator.

Made requested changes.

Fri, Sep 18, 9:37 PM · Modifiers, Modeling
Hans Goudey (HooglyBoogly) closed D8911: Curves: Allow caps for all geometry types.
Fri, Sep 18, 8:30 PM · Modeling
Hans Goudey (HooglyBoogly) closed T80909: Bevel Profile geometry for bezier curves explodes when increasing the Resolution in another Bevel Mode as Resolved.

Oops, I forgot the "T" in my commit message

Fri, Sep 18, 8:14 PM · Modeling, BF Blender
Henrik Dick (weasel) added a revision to T80269: The material in the Complex mode in the Solidify modifier is wrong: D8948: Fix Complex Solidify Material Offset with Normal Flip to match Simple Mode.
Fri, Sep 18, 7:23 PM · Modeling, Modifiers, BF Blender
Hans Goudey (HooglyBoogly) requested changes to D8943: Boolean Modifier: operand display operator.
Fri, Sep 18, 6:29 PM · Modifiers, Modeling
Hans Goudey (HooglyBoogly) added a comment to D8943: Boolean Modifier: operand display operator.

On one hand I think this is a really handy operator that could speed up this workflow a lot. However, I wonder if this is solving the problem in a way that's too specific to this situation.

Fri, Sep 18, 6:29 PM · Modifiers, Modeling
Germano Cavalcante (mano-wii) changed the subtype of T80839: Subdivision Surface: Out of memory exception in in post 2.79 versions from "Report" to "Bug".

@Germano Cavalcante (mano-wii), not sure how performance is related to the out of memory exception?

Fri, Sep 18, 6:22 PM · Modeling, Modifiers, BF Blender
Germano Cavalcante (mano-wii) renamed T80839: Subdivision Surface: Out of memory exception in in post 2.79 versions from Out of memory exception in Blender 2.8x and 2.9 to Subdivision Surface: Out of memory exception in in post 2.79 versions.
Fri, Sep 18, 6:21 PM · Modeling, Modifiers, BF Blender
Zachary (AFWS) requested review of D8943: Boolean Modifier: operand display operator.
Fri, Sep 18, 4:56 PM · Modifiers, Modeling
Hans Goudey (HooglyBoogly) changed the status of T80909: Bevel Profile geometry for bezier curves explodes when increasing the Resolution in another Bevel Mode from Needs Triage to Confirmed.

Thanks for the report! I can already guess what it's doing wrong, the fix should be simple.

Fri, Sep 18, 3:20 PM · Modeling, BF Blender
Philipp Oeser (lichtwerk) closed D8934: Fix T80904: GPencil: bones cannot be transformed when in weightpaint mode.
Fri, Sep 18, 10:16 AM · Modeling, Grease Pencil
Philipp Oeser (lichtwerk) added a comment to D8934: Fix T80904: GPencil: bones cannot be transformed when in weightpaint mode.

Looks good.
The description of the commit can be a little more explanatory, for example:

The transform convert of type TC_POSE was not being defined if the object mode was OB_MODE_WEIGHT_GPENCIL.

Fri, Sep 18, 9:58 AM · Modeling, Grease Pencil
Campbell Barton (campbellbarton) accepted D8911: Curves: Allow caps for all geometry types.
Fri, Sep 18, 3:56 AM · Modeling
Germano Cavalcante (mano-wii) moved T75913: New tool to add and subtract prismatic volumes from Under Discussion to Mesh Edit Mode on the Modeling board.
Fri, Sep 18, 2:55 AM · Modeling

Thu, Sep 17

Germano Cavalcante (mano-wii) accepted D8934: Fix T80904: GPencil: bones cannot be transformed when in weightpaint mode.

Looks good.
The description of the commit can be a little more explanatory, for example:

The transform convert of type TC_POSE was not being defined if the object mode was OB_MODE_WEIGHT_GPENCIL.

Thu, Sep 17, 10:12 PM · Modeling, Grease Pencil
Philipp Oeser (lichtwerk) added projects to D8934: Fix T80904: GPencil: bones cannot be transformed when in weightpaint mode: Grease Pencil, Modeling.
Thu, Sep 17, 10:08 PM · Modeling, Grease Pencil
Germano Cavalcante (mano-wii) merged T80858: when you snap using CTRL, you can't use multiple snap points into T64267: 'Add Snap Point' does not work with Ctrl pressed.
Thu, Sep 17, 9:58 PM · User Interface, Modeling, BF Blender
Henrik Dick (weasel) added a comment to T73139: Weld Modifier Improvements.

I am looking forward to the Simple Mode. Currently your Simple Mode is kind of implemented in complex solidify,
but due to T80897 I started thinking about removing it. Also adding a good fallback value in the spot in the code where no
zero edges are allowed.

Thu, Sep 17, 6:40 PM · BF Blender, Modeling
Pablo Vazquez (pablovazquez) added a comment to D7622: Add An Opacity Slider to Overlay Wireframe.

I want to remove the edge discard threshold and make it system / scene wide (not per viewport like what we have now) to avoid some overhead in wireframe batch computation.

In this case, the wireframe slider would become an opacity slider and we would have a checkbox to show all edges or not. This would avoid too many options.

Thu, Sep 17, 1:59 PM · EEVEE & Viewport, Modeling, User Interface
Clément Foucault (fclem) added a comment to D7622: Add An Opacity Slider to Overlay Wireframe.

I think we are going into a direction where the wireframe slider will effectively be an opacity slider.

Thu, Sep 17, 1:39 PM · EEVEE & Viewport, Modeling, User Interface

Wed, Sep 16

Paul Kotelevets (1D_Inc) added a comment to T68892: Custom normals polishing.

Thank you for custom normals preservation ability!
https://www.blender.org/wp-content/uploads/2020/08/290_normals_preservation.mp4
But is it possible to support Split selection (Y key) as well?

Wed, Sep 16, 10:51 PM · Modeling, BF Blender
Hans Goudey (HooglyBoogly) updated the summary of D8911: Curves: Allow caps for all geometry types.
Wed, Sep 16, 7:21 PM · Modeling
Hans Goudey (HooglyBoogly) updated the summary of D8911: Curves: Allow caps for all geometry types.
Wed, Sep 16, 6:55 PM · Modeling
Germano Cavalcante (mano-wii) changed the subtype of T80797: Bevel Tool cycling through percent mode locks numerical input from "Report" to "Bug".

I confirm that the Percent mode messes up the entered value.

Wed, Sep 16, 5:31 PM · Modeling, BF Blender
Germano Cavalcante (mano-wii) changed the status of T80797: Bevel Tool cycling through percent mode locks numerical input from Needs Triage to Confirmed.
Wed, Sep 16, 5:30 PM · Modeling, BF Blender
vicky (alexia9283) added a comment to T80813: Buggy Solidify modifier? not a normals problem. and is only fixed when applying rotation.
Wed, Sep 16, 3:50 PM · Modeling, Modifiers, BF Blender
Campbell Barton (campbellbarton) added a comment to T80800: UVs are not drawn correctly after joining objects.

This is in fact an issue drawing caused by rB4212b6528afb07d9b2962566ae9c4251282d387f, (the join is working). Notice face-dots are drawing properly when face-mode is selected.

Wed, Sep 16, 10:37 AM · BF Blender (2.91), EEVEE & Viewport
Campbell Barton (campbellbarton) triaged T80800: UVs are not drawn correctly after joining objects as High priority.
Wed, Sep 16, 7:51 AM · BF Blender (2.91), EEVEE & Viewport
Rodrigo (Takain) closed T80813: Buggy Solidify modifier? not a normals problem. and is only fixed when applying rotation as Invalid.

not a bug, caused because you had 0 scale on z, and was solidifying to the z (local) direction

Wed, Sep 16, 7:47 AM · Modeling, Modifiers, BF Blender

Tue, Sep 15

Germano Cavalcante (mano-wii) changed the status of T80768: Subdivision Surface modifier uses viewport subdivision settings when rendering in edit mode from Needs Triage to Confirmed.

It seems to be a problem related to the one described in T73344: Modifiers disabled in viewport are not rendered if the object is in edit mode.
But perhaps the cause is entirely different.
So I am confirming this as another bug.

Tue, Sep 15, 9:22 PM · Modeling, Modifiers, BF Blender
Germano Cavalcante (mano-wii) merged T80744: Absolute Grid Snap doesn't work in object/Edit mode when using Axis locking into T80677: Absolute grid snapping doesn't work with the move tool axes..
Tue, Sep 15, 7:57 PM · Modeling, BF Blender
michael campbell (3di) added a comment to T79775: Error when exporting FBX (presumably caused by conflicting cached uv customdatalayer).

Slight amendment to the code I posted above (forgot to check if it's a mesh). If this is run from the text editor prior to export, then the fbx error disappears

Tue, Sep 15, 6:46 PM · BF Blender, Modeling, Import/Export, Add-ons (BF-Blender)
Philipp Oeser (lichtwerk) triaged T79775: Error when exporting FBX (presumably caused by conflicting cached uv customdatalayer) as High priority.

Setting to hig prio since it is reported so often.

Tue, Sep 15, 6:26 PM · BF Blender, Modeling, Import/Export, Add-ons (BF-Blender)
Robert Guetzkow (rjg) merged T80816: Unable to export as FBX into T79775: Error when exporting FBX (presumably caused by conflicting cached uv customdatalayer).
Tue, Sep 15, 6:24 PM · BF Blender, Modeling, Import/Export, Add-ons (BF-Blender)
Robert Guetzkow (rjg) added projects to T80813: Buggy Solidify modifier? not a normals problem. and is only fixed when applying rotation: Modifiers, Modeling.
Tue, Sep 15, 6:16 PM · Modeling, Modifiers, BF Blender
Pedlar (Ped) added a comment to T80800: UVs are not drawn correctly after joining objects.


Sure. Uploaded it. :)

Tue, Sep 15, 12:34 PM · BF Blender (2.91), EEVEE & Viewport
Philipp Oeser (lichtwerk) changed the status of T80800: UVs are not drawn correctly after joining objects from Needs Triage to Needs Information from User.

Thx reporting!
Mind sharing the .blend file where this happens?

Tue, Sep 15, 12:18 PM · BF Blender (2.91), EEVEE & Viewport
gobb_blend added a comment to T79775: Error when exporting FBX (presumably caused by conflicting cached uv customdatalayer).

@Richard Antalik (ISS) In our case Blender 2.83.3 was used when the bug occurred. No add-ons besides the ones that are active by default. The artist extruded (E key) the arch above the door into the wall of the building like so:


That's all I can tell you. I personally never encountered this bug, and following these steps as described doesn't cause it for me either.

Tue, Sep 15, 11:37 AM · BF Blender, Modeling, Import/Export, Add-ons (BF-Blender)
Philipp Oeser (lichtwerk) renamed T79775: Error when exporting FBX (presumably caused by conflicting cached uv customdatalayer) from Error when exporting FBX to Error when exporting FBX (presumably caused by conflicting cached uv customdatalayer).
Tue, Sep 15, 10:56 AM · BF Blender, Modeling, Import/Export, Add-ons (BF-Blender)
Sergey Sharybin (sergey) accepted D8413: Expose non-adaptive subdivision mode in subsurf modifier..

Ugh, didn't see there are changes request from my side.

Tue, Sep 15, 9:27 AM · Modeling, BF Blender

Mon, Sep 14

Henrik Dick (weasel) claimed T80269: The material in the Complex mode in the Solidify modifier is wrong.

I will fix this in the upcoming days hopefully. I would rather change complex solidify to fit simple solidify even when the behaviour of simple solidify was strange. Otherwise older files using that feature would need versioning to be converted to the new version. (which would not be that big of a deal, if someone has a strong opinion on this let me know).

Mon, Sep 14, 11:19 PM · Modeling, Modifiers, BF Blender
Germano Cavalcante (mano-wii) closed T80704: bpy.ops.transform.rotate() ignores orient_type as Resolved by committing rBf7829787da5c: Fix T80704: bpy.ops.transform.rotate() ignores orient_type.
Mon, Sep 14, 8:56 PM · Modeling, BF Blender
Alexey (pseudoua) added a comment to T80742: Bezier incorrect behavior during transformations.

All History:
Ctrl-N
1
X
Shift+A 21
RY90
RZ90
TAB
Select TOP Point Segment With Handles
SX0
Object Data Properties - Bevel [0.14]
Select only TOP Point without handles
Shift+S8

Mon, Sep 14, 8:30 PM · Modeling, BF Blender
Germano Cavalcante (mano-wii) changed the status of T80704: bpy.ops.transform.rotate() ignores orient_type from Needs Triage to Confirmed.

The problem is that this operator is being called in a 2D context (without a 3D view).
So it is to be expected that it does not have a defined orientation (if the orientation was VIEW, which 3DView should the operator choose?).

Mon, Sep 14, 7:50 PM · Modeling, BF Blender
Philipp Oeser (lichtwerk) closed T80337: Blender 2.9 Crashes when switching layouts as Invalid.

Thanks for the report. There is indeed a corrupt mesh (it is indeed from the windmill.001 object) in that file, if you run the following

Mon, Sep 14, 6:41 PM · Modeling, BF Blender
Brecht Van Lommel (brecht) added a comment to D8413: Expose non-adaptive subdivision mode in subsurf modifier..

I think having this functionality is fine.

Mon, Sep 14, 4:35 PM · Modeling, BF Blender
Yan Kansky (Yan_Kansky) added a comment to T80623: UV Dismemberment after Mirror the Mesh Blender 2.90.

Vertex Colors get totally messed up too, see the picture.

Mon, Sep 14, 4:02 PM · Modeling, BF Blender