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Description

Official Blender Foundation release.

Source Code: Blender Repository
Mailing List: bf-committers
Posting Policy: Policy for design topics
Administrators: @Ton Roosendaal (ton) @Brecht Van Lommel (brecht) @Campbell Barton (campbellbarton) @Sergey Sharybin (sergey)
Module Owners: Wiki Page

Recent Activity

Today

Sebastian Parborg (zeddb) assigned T62847: Grease pencil active material highlighting is weird to Antonio Vazquez (antoniov).
Sat, Mar 23, 6:23 PM · BF Blender
Sebastian Parborg (zeddb) triaged T62845: VSE preview crash when setting rendered (EEVEE/Workbench) as Confirmed, Medium priority.
Sat, Mar 23, 6:22 PM · BF Blender
Sebastian Parborg (zeddb) assigned T62842: Grease Pencil Xray strokes appear as mask to Antonio Vazquez (antoniov).

@Antonio Vazquez (antoniov) is the any issue I should merge this into? Or do we keep this one?

Sat, Mar 23, 6:20 PM · Grease Pencil, BF Blender
Sebastian Parborg (zeddb) assigned T62817: some drivers don't update during animation render to Sergey Sharybin (sergey).

We usually close dependency cycle issues, but I just want to make sure that this is working as intended.

Sat, Mar 23, 6:19 PM · BF Blender
Sebastian Parborg (zeddb) assigned T62873: GPUShader: compile error (when clipping in viewport) to Clément Foucault (fclem).
Sat, Mar 23, 5:58 PM · BF Blender
Clément Foucault (fclem) added a comment to T58392: Texture limit size not working.

@Rombout Versluijs (rombout) this build is 4 months old. Try the latest one.

Sat, Mar 23, 5:42 PM · OpenGL / Gfx, BF Blender
Yegor (Yegor) created T62881: 2.80 ignores hair root and tip radius if the object appended or linked from 2.79 file.
Sat, Mar 23, 5:05 PM · BF Blender
Dont Want (McLP) added a comment to T58938: Crash when using EEVEE and Intel HD 4000.

if you need some more reference for the driver versions:

Sat, Mar 23, 4:50 PM · BF Blender
Anton Boiko (antonboiko) added a comment to T60032: Blender 2.8 Texture Paint / Object mode - inconsistent texture color display..

Hey Barsha, there is no fix for this issue really. The devs seem to be Ok with the situation or just don't have enough time at the moment to bring texture painting in Blender to industry standards. For now if you are doing heavy texturing work I would suggest you use the built in 3D-Coat addon (as soon as it gets working again), or maybe get a paid Substance Painter exchange plugin so you can actually paint textures the way it should be done. There is a similar problem with UV toolset, which is and always was very limiting compared to Modo or even Maya/Max, and it looks like there are no plans for upgrading this part of Blender.

Sat, Mar 23, 4:38 PM · BF Blender
Hermann Voßeler (Ichthyostega) added a comment to T56083: Blender consistently deleting Bake files.

Hi Mike,
can't access your sample file -- but I kind of know that problem. I encounter it as unfortunate combination of circumstances.

Sat, Mar 23, 4:14 PM · BF Blender
lucas veber (lucky3) renamed T62880: [Regression] Severe FPS drop with multiple bone shapes in 2.8 from [Regression] Severe lag with multiple bone shapes in 2.8 to [Regression] Severe FPS drop with multiple bone shapes in 2.8.
Sat, Mar 23, 3:13 PM · BF Blender
lucas veber (lucky3) updated the task description for T62880: [Regression] Severe FPS drop with multiple bone shapes in 2.8.
Sat, Mar 23, 2:27 PM · BF Blender
lucas veber (lucky3) created T62880: [Regression] Severe FPS drop with multiple bone shapes in 2.8.
Sat, Mar 23, 2:27 PM · BF Blender
Julien Kaspar (JulienKaspar) added a comment to T62790: Pink Material with Node Groups in Eevee.

@Clément Foucault (fclem) Doesn't seem to help for me either. The materials still end up pink.

Sat, Mar 23, 1:54 PM · Blender Studio, BF Blender
Anna Ivanova (AnnaIv) added a comment to T62872: Blender 2.8 "ctrl+z" crashes, segmentation fault.

I was drawing my character and managed to make extremely crashy blender file.

Sat, Mar 23, 1:46 PM · BF Blender
Brecht Van Lommel (brecht) closed T62867: dynatopo does not work with anchor, drag, drag dot stroke types as Archived.

Dynamic topology is intentionally disabled for these options in the code. It might be good to improve the code to support cases, but it's not considered a bug.

Sat, Mar 23, 1:23 PM · BF Blender
Mohan Prasad Patta (pattamp) added a comment to T62871: Move rotate scale not working while in draw mode. .

@Antonio Vazquez (antoniov): shift + numpad 4/6 view roll is like rotating the canvas I think.

Sat, Mar 23, 1:05 PM · BF Blender
Brecht Van Lommel (brecht) added a comment to T62871: Move rotate scale not working while in draw mode. .

@Antonio Vazquez (antoniov): shift + numpad 4/6 view roll is like rotating the canvas I think.

Sat, Mar 23, 12:56 PM · BF Blender
Mohan Prasad Patta (pattamp) added a comment to T62871: Move rotate scale not working while in draw mode. .

Rotate Canvas (and flip) is a must in deed and it will implemented in a future but It's not a good desing choice IMO doing this by rotating the objectin draw mode, draw mode is for draw not for manipulating the objects. We need rotate the whole viewport.

Sat, Mar 23, 12:48 PM · BF Blender
SPAMMER (madhusree) added a comment to T62878: Blender 2.8 eevee same setting,but the HDRI texture brightness is different..
Sat, Mar 23, 12:45 PM · BF Blender
SPAMMER (madhusree) added a comment to T62868: middle mouse wheel click changes view in ortho to perspective when in a view.
Sat, Mar 23, 12:44 PM · BF Blender
Cong Ran Chen (IBlender) renamed T62878: Blender 2.8 eevee same setting,but the HDRI texture brightness is different. from Blender 2.8 eevee same setting,but background brightness is different. to Blender 2.8 eevee same setting,but the HDRI texture brightness is different..
Sat, Mar 23, 12:38 PM · BF Blender
Antonio Vazquez (antoniov) updated subscribers of T62871: Move rotate scale not working while in draw mode. .

@Clément Foucault (fclem) @Jeroen Bakker (jbakker) Any plan to implement a full viewport rotation?

Sat, Mar 23, 12:34 PM · BF Blender
Cong Ran Chen (IBlender) updated the task description for T62878: Blender 2.8 eevee same setting,but the HDRI texture brightness is different..
Sat, Mar 23, 12:34 PM · BF Blender
Anna Ivanova (AnnaIv) added a comment to T62872: Blender 2.8 "ctrl+z" crashes, segmentation fault.

Yes, it always in debug-gpu mode.

Sat, Mar 23, 12:33 PM · BF Blender
Cong Ran Chen (IBlender) updated the task description for T62879: Save file time will not be updated..
Sat, Mar 23, 12:30 PM · BF Blender
Cong Ran Chen (IBlender) updated the task description for T62878: Blender 2.8 eevee same setting,but the HDRI texture brightness is different..
Sat, Mar 23, 12:29 PM · BF Blender
Cong Ran Chen (IBlender) updated the task description for T62878: Blender 2.8 eevee same setting,but the HDRI texture brightness is different..
Sat, Mar 23, 12:29 PM · BF Blender
Cong Ran Chen (IBlender) renamed T62878: Blender 2.8 eevee same setting,but the HDRI texture brightness is different. from Blender 2.8 eevee same setting,but background brightness is different,and....there are two more questions. to Blender 2.8 eevee same setting,but background brightness is different..
Sat, Mar 23, 12:29 PM · BF Blender
Cong Ran Chen (IBlender) updated the task description for T62878: Blender 2.8 eevee same setting,but the HDRI texture brightness is different..
Sat, Mar 23, 12:28 PM · BF Blender
Cong Ran Chen (IBlender) created T62879: Save file time will not be updated..
Sat, Mar 23, 12:28 PM · BF Blender
Cong Ran Chen (IBlender) added a comment to T62878: Blender 2.8 eevee same setting,but the HDRI texture brightness is different..

ok,i will separate task.

Sat, Mar 23, 12:24 PM · BF Blender
Daniel Lara (Pepeland) (pepeland) added a comment to T62871: Move rotate scale not working while in draw mode. .

Rotate Canvas (and flip) is a must in deed and it will implemented in a future but It's not a good desing choice IMO doing this by rotating the objectin draw mode, draw mode is for draw not for manipulating the objects. We need rotate the whole viewport.

Sat, Mar 23, 12:21 PM · BF Blender
Michael Soluyanov (crantisz) added a comment to T62878: Blender 2.8 eevee same setting,but the HDRI texture brightness is different..

It is preferred if you can post separate task instead of combining your task into one. That way, it helps the people answering your task easily and clearly. And of course 3rd is known issue: go to the outliner, choose "Orphan Data" and hit "Purge All" several times until unused data will be complicity removed.

Sat, Mar 23, 12:15 PM · BF Blender
Mohan Prasad Patta (pattamp) added a comment to T62871: Move rotate scale not working while in draw mode. .

Rotate the drawing plane is different and it's something pending, but now the R was not rotating the canvas (as Photoshop), but the real object and this is something totally different.

@Matias Mendiola (mendio) @Daniel Lara (Pepeland) (pepeland) What is your opinion here?

Sat, Mar 23, 12:06 PM · BF Blender
Cong Ran Chen (IBlender) updated the task description for T62878: Blender 2.8 eevee same setting,but the HDRI texture brightness is different..
Sat, Mar 23, 11:48 AM · BF Blender
dev369 (dev369) updated the task description for T62877: particle hair combing issue 2.8 and 2.79.
Sat, Mar 23, 11:47 AM · BF Blender
dev369 (dev369) updated the task description for T62877: particle hair combing issue 2.8 and 2.79.
Sat, Mar 23, 11:47 AM · BF Blender
Cong Ran Chen (IBlender) created T62878: Blender 2.8 eevee same setting,but the HDRI texture brightness is different..
Sat, Mar 23, 11:45 AM · BF Blender
Antonio Vazquez (antoniov) updated subscribers of T62871: Move rotate scale not working while in draw mode. .

Rotate the drawing plane is different and it's something pending, but now the R was not rotating the canvas (as Photoshop), but the real object and this is something totally different.

Sat, Mar 23, 11:45 AM · BF Blender
Mohan Prasad Patta (pattamp) added a comment to T62871: Move rotate scale not working while in draw mode. .

This was removed by design. The grease pencil team decided remove this options after doing a review of how it was working. The draw mode is only for drawing, not to move.

See ef66aa2005de for more details.

@Brecht Van Lommel (brecht) Not sure what status set to this task.

Sat, Mar 23, 11:36 AM · BF Blender
Antonio Vazquez (antoniov) closed T62871: Move rotate scale not working while in draw mode. as Archived.
Sat, Mar 23, 11:24 AM · BF Blender
Brecht Van Lommel (brecht) added a comment to T62871: Move rotate scale not working while in draw mode. .

Just close as Archived if you don't think it's a bug.

Sat, Mar 23, 11:23 AM · BF Blender
Brecht Van Lommel (brecht) added a comment to T58938: Crash when using EEVEE and Intel HD 4000.

It's crashing somewhere in the drawing of the background, but it's hard to say why from the backtrace and difficult to try to fix remotely. It may be something in the specific OpenGL state or shader and not the way the crashing function is called.

Sat, Mar 23, 11:22 AM · BF Blender
Antonio Vazquez (antoniov) updated subscribers of T62871: Move rotate scale not working while in draw mode. .

This was removed by design. The grease pencil team decided remove this options after doing a review of how it was working. The draw mode is only for drawing, not to move.

Sat, Mar 23, 11:15 AM · BF Blender
Jos Huntjens (Lox) added a comment to T62740: Maximise Area and Toggle Full Screen Area does not work at all in Mac OS Mojave.

The Toggle Maximise View the shortcut Ctrl+Spacebar and the Toggle Full Screen Area the shortcut Ctrl+Alt+Spacebar
does not work at all.

Sat, Mar 23, 11:02 AM · BF Blender
dev369 (dev369) updated the task description for T62877: particle hair combing issue 2.8 and 2.79.
Sat, Mar 23, 10:40 AM · BF Blender
dev369 (dev369) created T62877: particle hair combing issue 2.8 and 2.79.
Sat, Mar 23, 10:37 AM · BF Blender
Ulysse Martin (youle) updated subscribers of T61881: Rigid bodies simulation stops when toggling selection during cache creation.

In fact I have warnings in the console:

Sat, Mar 23, 10:10 AM · BF Blender
Ulysse Martin (youle) added a comment to T61881: Rigid bodies simulation stops when toggling selection during cache creation.

I can't reproduce this bug in last 2.8 build. @Lucas Boutrot (thornydre) : Could you check with last buildbot from here: https://builder.blender.org/download/ and close the task (add action > change status) if this is working for you?
(changing objects selection state stops the cache from being created but the sims keeps running. I guess this is normal as the possibility to move selected objects during simulation has to be supported)

Sat, Mar 23, 10:04 AM · BF Blender