While there is always room for improvement, I wouldnt consider this a bug.
Thanks, indeed main file is enough here, since issue is not related to linking, crash happen when there are no renderlayers. Fix incomming.
Same with me, tested all the options available. Nothing worked
Wow... this was opened in 2013 and here I was just trying to understand why there's no action created when I insert keyframes for say bezier curve data block level (instead of object). As per the comments above from bassam, best case (from user perspective) would be to be able to define curves/channels for properties not necessarily detached from datablocks and then to be able to apply them to objects. This makes the most sense, while the other original ideas, I feel solve the problems more from a programmer perspective rather than the artist. As an artist would be a bad time to have to keep track of all the levels and to have to constantly switch between them. I'm not artist, I'm a programmer rather, but I've played lately with some motion graphics idea in blender 2.8 and out of all things so far that I've touched (I looked at pretty much everything, including modeling, sculpting, vse etc.) it seems to me that the dope sheet/action editor and NLA are the easily the most unfriendly parts of blender.
Additional info. I just realised that this happens when using "Continue" as "Zoom Style", when using " Scale", it seems to be OK
Try reporting a new bug with all requested information, the specific issue from this report was fixed:
I also have this problem. Any new fix for it? Been trying desperately to fix it the past week now.
Technically, @Brecht Van Lommel (brecht) is the boss of render pipeline.
Can confirm this.
awkward.. my bad, so confused with 2.8 layouts
Sorry, have to backflip my triage here.
Cannot confirm actually, this is not about Transform Orientation, you are talking about the Pivot Point, right?
I can't indeed reproduce it anymore, but not sure whether that was an intentional fix or is just something local masqueraded.
I could not replicate the problem. Has it already been fixed?
Confirmed, will have a look... (there are similar reports already)
Cannot reproduce here.
Please dont triage yourself (might go unnoticed more easily)
That’s no bug, please do not take any console message for an error!
You are most certainly running out of RAM… but quiet impossible to say anything for sure without the file to reproduce the issue.
Similar error Brecht, first time i can not run Blender in Linux, it seems you guys started using some fresh-out-the-oven libraries:
Sorry this has been lying around so long.
Thank you for your contribution. However, I reckon this bug report lacks enough information. Would you mind adding; which OS, which version of blender and which graphics card you use? In addition, "clicking the right mouse button" is a very common action but usually runs without crashing. Do you have any ideas what makes the difference?
Shear uses two axis now, setting X/Y only worked for 2D screen space shear.