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Description

Blender internal renderer and general rendering pipeline.

Module Owners: @Brecht Van Lommel (brecht)
Developers:

Recent Activity

Sun, Sep 15

Pedro Reis (veryprofessionaldodo) added a comment to T53768: Pixels and resolution not for multilayer EXR and Render Result.

Managed to do it, but it is a hacky solution, so hacky that I'm just gonna post it here instead of actually going through with a commit.

Sun, Sep 15, 11:48 PM · Rendering, Python, BF Blender
Richard Antalik (ISS) added a comment to T54259: Scene Proxies in the Video Sequence Editor.

Sorry, it wasn't as smooth as I would hope it would be, so early 2.82 it should be in.
D5524: VSE: Disk cache is diff implementing mostly same functionality.

Sun, Sep 15, 11:30 PM · Rendering, Images & Movies, Video Sequencer, BF Blender
sean (cedartea) added a comment to T54259: Scene Proxies in the Video Sequence Editor.

I would love to see this implemented in 2.8.1! The inability to render a scene makes it impossible to composite and edit all in the same blender workflow because you're not able to cache to disk your composite work through proxies. Otherwise you'll have to depend on a cache to ram which gets very expensive very fast.

Sun, Sep 15, 3:19 PM · Rendering, Images & Movies, Video Sequencer, BF Blender

Fri, Sep 13

Clément Foucault (fclem) merged task T60851: EEVEE DOF blur abrupt/stepped changes into T68468: Depth of Field Refactor.
Fri, Sep 13, 5:52 PM · Rendering, Platform: Windows, GPU / Viewport, Eevee, BF Blender
Brecht Van Lommel (brecht) updated the task description for T66305: Render & Cycles Module.
Fri, Sep 13, 3:56 PM · Render & Cycles, Cycles, Rendering, BF Blender
Brecht Van Lommel (brecht) closed T68823: GSoC 2019 - Cycles/EEVEE Improvements as Resolved.
Fri, Sep 13, 3:44 PM · BF Blender (2.81), Nodes, Rendering, Cycles
Jeroen Bakker (jbakker) closed T61797: Cycles ignores 'Local View' mode during Prreview as Resolved.
Fri, Sep 13, 11:38 AM · BF Blender (2.81), Cycles, Rendering

Thu, Sep 12

Omar Ahmad (OmarSquircleArt) updated the task description for T68823: GSoC 2019 - Cycles/EEVEE Improvements.
Thu, Sep 12, 5:57 PM · BF Blender (2.81), Nodes, Rendering, Cycles
Brecht Van Lommel (brecht) updated the task description for T66305: Render & Cycles Module.
Thu, Sep 12, 2:41 PM · Render & Cycles, Cycles, Rendering, BF Blender
Omar Ahmad (OmarSquircleArt) updated the task description for T68823: GSoC 2019 - Cycles/EEVEE Improvements.
Thu, Sep 12, 1:14 PM · BF Blender (2.81), Nodes, Rendering, Cycles

Wed, Sep 11

Omar Ahmad (OmarSquircleArt) updated the task description for T68823: GSoC 2019 - Cycles/EEVEE Improvements.
Wed, Sep 11, 9:49 PM · BF Blender (2.81), Nodes, Rendering, Cycles
lucas veber (lucky3) added a comment to T60094: Render crash when using Python API to modify object data in frame_change_pre handler.

2.81 release is scheduled for november as far as I remember, I'd bet they won't release a corrective 2.80a version but rather count on 2.81.

Wed, Sep 11, 2:44 PM · BF Blender (2.81), Python, Rendering
Sergey Sharybin (sergey) added a comment to T60094: Render crash when using Python API to modify object data in frame_change_pre handler.

The fixes will be available in the net round of nightly builds and in 2.81.

Wed, Sep 11, 2:43 PM · BF Blender (2.81), Python, Rendering
Steve White (Steve_White) added a comment to T60094: Render crash when using Python API to modify object data in frame_change_pre handler.

Thank you Sergey. Is the 2.8 build updated after the final release last month with these fixes? Should I reinstall the 2.8 version? Or is this fix only in the 2.81 version?

Wed, Sep 11, 2:31 PM · BF Blender (2.81), Python, Rendering
Sam Van Hulle (sam_vh) added a comment to T68926: Color Management Improvements.

In the Transform Preferences, Rendering Space should be labeled as Working Space as involving also the Compositor and Sequencer.

Correct.

The Image Editor needs a Viewing Transform option clearly visible since going back and forth to the Color Management panel is counterproductive.

Also correct. Just like the Save as Render flag, View as Render should make way for a more granular UI (Color Space is already there, but View Transform is not).
Note that the settings inside the Color Management panel don't even influence the view inside the Image Editor, as they only pertain to rendering and output.
View as Render is not only useless and badly named, it's also incorrect to use it. An image used as input should not have a transform used for viewing output slapped onto it. The checkbox should be replaced by a View Transform enum, also stored per image datablock.

LiftGammaGain should stay since many videos are composited, edited and graded in Rec.709, and many workflows involve this space but Lift should be fixed, it behaves as Lift+Power.

Just because your input material is Rec. 709, doesn't mean that it is display referred. On the contrary - the Blender compositor operates linearly, which is where Lift/Gamma/Gain breaks. The algorithm works on shadows, midtones and highlights, which are impossible to separate when using scene referred data.

Also LOG based controls should be included like a Contrast with a Pivot option (add Pivot to the contrast node?)
Shadow/Midtone/Highlight control wheels should be included for LOG based secondaries.

Again, compositing is a linear affair. The log controls you mention (including a shadows/midtones/highlights separation) are geared towards a grading workflow. Which should not happen on linear data, unless the tools use a log shaper if both input and output are stored linearly, like in an ACES workflow. But I digress.
It's beyond the scope of this task, but @Troy Sobotka (sobotka) did suggest a dedicated Grading Editor with correct controls for a log-based workflow. This editor would for example allow the colourist to work on NodeTrees linked to VSE strips, which is similar to e.g. DaVinci Resolve.
That Pivot option, however, is something that could very well be added to colour manipulation nodes already present in Blender, like Brightness/Contrast, but also Slope/Offset/Power.

A LUT node to apply different luts not only for artistic but also technical transforms, tonemappers, etc.

LUT nodes, enums for every node, .. all ways to prep data more adequately for the nodes they're about to go through.

Wed, Sep 11, 1:09 PM · Rendering
Jeroen Bakker (jbakker) added a revision to T61797: Cycles ignores 'Local View' mode during Prreview: D5753: Cycles: Initial Support For Local View.
Wed, Sep 11, 11:46 AM · BF Blender (2.81), Cycles, Rendering
Sergey Sharybin (sergey) added a comment to T60094: Render crash when using Python API to modify object data in frame_change_pre handler.

Does it mean it may still crashes under certain circumstances?

Wed, Sep 11, 11:19 AM · BF Blender (2.81), Python, Rendering
lucas veber (lucky3) added a comment to T60094: Render crash when using Python API to modify object data in frame_change_pre handler.

Great news, thanks @Sergey Sharybin (sergey) !

Wed, Sep 11, 11:14 AM · BF Blender (2.81), Python, Rendering
Sergey Sharybin (sergey) added a comment to T60094: Render crash when using Python API to modify object data in frame_change_pre handler.

There are the following changes now made:

Wed, Sep 11, 11:07 AM · BF Blender (2.81), Python, Rendering
Sergey Sharybin (sergey) closed T63548: animated custom property does not change value when animation is rendered, a subtask of T60094: Render crash when using Python API to modify object data in frame_change_pre handler, as Resolved.
Wed, Sep 11, 11:04 AM · BF Blender (2.81), Python, Rendering
Jeroen Bakker (jbakker) claimed T61797: Cycles ignores 'Local View' mode during Prreview.
Wed, Sep 11, 8:15 AM · BF Blender (2.81), Cycles, Rendering

Tue, Sep 10

Omar Ahmad (OmarSquircleArt) updated the task description for T68823: GSoC 2019 - Cycles/EEVEE Improvements.
Tue, Sep 10, 6:15 PM · BF Blender (2.81), Nodes, Rendering, Cycles
Jeroen Bakker (jbakker) added a comment to T61797: Cycles ignores 'Local View' mode during Prreview.

Was looking in my backlog and saw this ticket. Will engage :-)

Tue, Sep 10, 1:41 PM · BF Blender (2.81), Cycles, Rendering

Mon, Sep 9

Dalai Felinto (dfelinto) removed a project from T61797: Cycles ignores 'Local View' mode during Prreview: BF Blender: Regressions.
Mon, Sep 9, 9:20 PM · BF Blender (2.81), Cycles, Rendering
Dalai Felinto (dfelinto) removed a project from T60094: Render crash when using Python API to modify object data in frame_change_pre handler: BF Blender: Regressions.
Mon, Sep 9, 9:19 PM · BF Blender (2.81), Python, Rendering
Omar Ahmad (OmarSquircleArt) updated the task description for T68823: GSoC 2019 - Cycles/EEVEE Improvements.
Mon, Sep 9, 9:15 PM · BF Blender (2.81), Nodes, Rendering, Cycles

Sun, Sep 8

Yaroslav Semeniuk (Yaroslav) edited projects for T69425: Eevee Motion Blur Bug (Mess with Background), added: BF Blender (2.81); removed BF Blender.
Sun, Sep 8, 11:57 PM · BF Blender, EEVEE & Viewport

Sat, Sep 7

Rafael Brum (RafaelBrum) added a comment to T42319: "Render Animation" doesn't refresh bone constraint to rendering frame.

@Rafael Brum (RafaelBrum) Please do not resurect old tasks, especially when they do not cover the same version of Blender at all. This requires a new report, with all needed info.

Sat, Sep 7, 2:52 PM · Rendering
Bastien Montagne (mont29) added a comment to T42319: "Render Animation" doesn't refresh bone constraint to rendering frame.

@Rafael Brum (RafaelBrum) Please do not resurect old tasks, especially when they do not cover the same version of Blender at all. This requires a new report, with all needed info.

Sat, Sep 7, 2:47 PM · Rendering

Fri, Sep 6

Jose (Dogway) added a comment to T68926: Color Management Improvements.

I subscribe most things noted here but I write some observations below.

Fri, Sep 6, 3:53 PM · Rendering
Philipp Oeser (lichtwerk) added a comment to T60094: Render crash when using Python API to modify object data in frame_change_pre handler.

@Sergey Sharybin (sergey) : Just a note I have added this to 2.81 milestone (since it was set to "High"), I think you are on it already, right?

Fri, Sep 6, 12:49 PM · BF Blender (2.81), Python, Rendering
Philipp Oeser (lichtwerk) added a comment to T61797: Cycles ignores 'Local View' mode during Prreview.

@Brecht Van Lommel (brecht) : I have added this to 2.81 milestone (since it was set to "High"), mind checking again?

Fri, Sep 6, 12:47 PM · BF Blender (2.81), Cycles, Rendering
Philipp Oeser (lichtwerk) edited projects for T60094: Render crash when using Python API to modify object data in frame_change_pre handler, added: BF Blender (2.81); removed BF Blender.
Fri, Sep 6, 12:25 PM · BF Blender (2.81), Python, Rendering
Philipp Oeser (lichtwerk) edited projects for T61797: Cycles ignores 'Local View' mode during Prreview, added: BF Blender (2.81); removed BF Blender.
Fri, Sep 6, 12:25 PM · BF Blender (2.81), Cycles, Rendering
Philipp Oeser (lichtwerk) added a project to T61797: Cycles ignores 'Local View' mode during Prreview: BF Blender: Regressions.
Fri, Sep 6, 9:35 AM · BF Blender (2.81), Cycles, Rendering
Philipp Oeser (lichtwerk) added a project to T60094: Render crash when using Python API to modify object data in frame_change_pre handler: BF Blender: Regressions.
Fri, Sep 6, 9:32 AM · BF Blender (2.81), Python, Rendering

Thu, Sep 5

Omar Ahmad (OmarSquircleArt) updated the task description for T68823: GSoC 2019 - Cycles/EEVEE Improvements.
Thu, Sep 5, 9:02 PM · BF Blender (2.81), Nodes, Rendering, Cycles
Omar Ahmad (OmarSquircleArt) added a comment to T68823: GSoC 2019 - Cycles/EEVEE Improvements.

Hi @Dalai Felinto (dfelinto) , I can create patches for both task in the next two days.

Thu, Sep 5, 9:02 PM · BF Blender (2.81), Nodes, Rendering, Cycles
Dalai Felinto (dfelinto) added a comment to T68823: GSoC 2019 - Cycles/EEVEE Improvements.

Hi @Omar Ahmad (OmarSquircleArt) I'm wondering if you have any timeline for:

Thu, Sep 5, 8:30 PM · BF Blender (2.81), Nodes, Rendering, Cycles
Dalai Felinto (dfelinto) edited projects for T68823: GSoC 2019 - Cycles/EEVEE Improvements, added: BF Blender (2.81); removed BF Blender.
Thu, Sep 5, 8:26 PM · BF Blender (2.81), Nodes, Rendering, Cycles
Rafael Brum (RafaelBrum) added a comment to T42319: "Render Animation" doesn't refresh bone constraint to rendering frame.

Hey, I'm having the same problem in 2.8, All my animations are with one constraint following another bone with 1 frame delay in the exports in Unreal and Unity. This Extra Object Update and Extra Data Update were working pefectly in 2.79, but I can't find it in 2.8.

Thu, Sep 5, 8:07 PM · Rendering
Sam Van Hulle (sam_vh) added a comment to T68926: Color Management Improvements.

Found a few more related tasks that might be worth listing here.
Some of them are quite old, but the fact that they are still marked as open, at least warrants a check for whether they should be. Especially the ones containing lengthy discussions that I'm not sure how valid they are today.

Thu, Sep 5, 12:48 PM · Rendering

Wed, Sep 4

Omar Ahmad (OmarSquircleArt) updated the task description for T68823: GSoC 2019 - Cycles/EEVEE Improvements.
Wed, Sep 4, 6:18 PM · BF Blender (2.81), Nodes, Rendering, Cycles

Tue, Sep 3

Yaroslav Semeniuk (Yaroslav) added projects to T69425: Eevee Motion Blur Bug (Mess with Background): EEVEE & Viewport, Rendering.
Tue, Sep 3, 10:26 AM · BF Blender, EEVEE & Viewport

Mon, Sep 2

Bastien Montagne (mont29) raised the priority of T68968: Render display mode failure from Needs Information from User to Needs Triage by Developer.
Mon, Sep 2, 7:09 PM · User Interface, Rendering, BF Blender
Bastien Montagne (mont29) added a comment to T68866: Blender crashes - tile size.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

Mon, Sep 2, 7:06 PM · Rendering, Cycles, BF Blender

Fri, Aug 30

Vu Pham (VuPham) added a watcher for Rendering: Vu Pham (VuPham).
Fri, Aug 30, 12:14 PM

Thu, Aug 29

William (WillOfTheLand) closed T69225: Astoundingly different render sizes when rendering the same animation with the same render settings (from few hundred MB to 4GB) as Invalid.
Thu, Aug 29, 3:12 PM · Rendering, BF Blender
William (WillOfTheLand) added a comment to T69225: Astoundingly different render sizes when rendering the same animation with the same render settings (from few hundred MB to 4GB) .

That's interesting because in NEWFILE for me the dither says it's set to 1.0, although I don't remember touching dithering in either file I guess we can put this one down as user error as reducing that to zero did in fact fix the problem, thank you.

Thu, Aug 29, 3:11 PM · Rendering, BF Blender
Bastien Montagne (mont29) triaged T69225: Astoundingly different render sizes when rendering the same animation with the same render settings (from few hundred MB to 4GB) as Needs Information from User priority.
Thu, Aug 29, 11:22 AM · Rendering, BF Blender