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Tue, Feb 19

Brecht Van Lommel (brecht) merged task T61040: Object scale seems to be applied twice to Dyntopo Constant Detail into T61702: Mesh collapses when sculpting with dyntopo.
Tue, Feb 19, 3:57 PM · Sculpting and Painting, BF Blender

Sat, Feb 16

Pablo Dobarro (pablodp606) added a comment to D3594: New sculpting brush cursor.

@Pablo Vazquez (pablovazquez) The brush presets need to be updated to include the normal radius default value. Also, the grab brush preview on low poly meshes is a little bit weird, but it can not be done properly without an unnecessary hack.
Regarding optimizations, maybe adding Monte Carlo sampling only for the cursor is not worth it. If a computer can not run the cursor in real time it will not be able to sculpt. Furthermore, the cursor is disabled when a stroke is active, so sculpting performance should not be affected.
I think the rest of the functionality should be fine right now.

Sat, Feb 16, 11:54 PM · Sculpting and Painting
Erick Tukuniata (erickblender) added a comment to D3594: New sculpting brush cursor.

Can someone share a build or did you guys check this in dyntopo?

Sat, Feb 16, 11:43 PM · Sculpting and Painting
Pablo Vazquez (pablovazquez) added a comment to D3594: New sculpting brush cursor.

Seems like most issues are solved now, looking great!

Sat, Feb 16, 11:18 PM · Sculpting and Painting
Pablo Dobarro (pablodp606) updated the diff for D3594: New sculpting brush cursor.

Fix cursor preview size on translated objects

Sat, Feb 16, 11:11 PM · Sculpting and Painting

Tue, Feb 12

Metin Seven (MetinSeven) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

Thanks, I'll do so more tests as soon as the furious deadline monster is not breathing fire into my neck anymore. 🙂

Tue, Feb 12, 2:23 PM · Sculpting and Painting, BF Blender
Sebastian Parborg (zeddb) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

There will probably be multiple developers looking into this. So public files are preferred,
There is no rush. So see if you can reproduce this with a file from scratch and let me know how it goes.

Tue, Feb 12, 2:22 PM · Sculpting and Painting, BF Blender
Metin Seven (MetinSeven) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

One more observation: Dyntopo being switched off occurs only when I smooth with individual strokes. So I hold down Shift, then I stroke, lift the pen, go back to the start position, stroke again, and so on, in a very fast pace, and holding Shift all the time.

Tue, Feb 12, 2:18 PM · Sculpting and Painting, BF Blender
Metin Seven (MetinSeven) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

One more detail: my main 3D view window is split into three parts: at the bottom there are two Image Editor views with reference images. I don't know if that is of any importance, but I thought to mention it.

Tue, Feb 12, 2:11 PM · Sculpting and Painting, BF Blender
Metin Seven (MetinSeven) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

I've just tried on a subdivided cube, but can't reproduce it. It's probably a specific problem. It might also have to do with the length of a session. In other words: more risk of the issue occurring as you've been sculpting for a longer time.

Tue, Feb 12, 2:09 PM · Sculpting and Painting, BF Blender
Sebastian Parborg (zeddb) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

Can't you reproduce this on the default cube?

Tue, Feb 12, 2:00 PM · Sculpting and Painting, BF Blender
Metin Seven (MetinSeven) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

Hi Sebastian,

Tue, Feb 12, 1:52 PM · Sculpting and Painting, BF Blender
Sebastian Parborg (zeddb) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

Can you attach a simple .blend file that I can use to reproduce this?
That way we can be sure that I'm using the same settings as you do.

Tue, Feb 12, 1:50 PM · Sculpting and Painting, BF Blender
Metin Seven (MetinSeven) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

I've sculpted some more, and it just happened again, while the Blob brush was active, and I performed a lot of fast strokes while holding Shift to smooth.

Tue, Feb 12, 1:46 PM · Sculpting and Painting, BF Blender
Metin Seven (MetinSeven) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

Hi Sebastian,

Tue, Feb 12, 1:01 PM · Sculpting and Painting, BF Blender
Sebastian Parborg (zeddb) triaged T61452: Dyntopo frequently deactivating during sculpting as Needs Information from User priority.

I can't reproduce this on my end. Could you see if it still happens with the latest blender beta?

Tue, Feb 12, 12:48 PM · Sculpting and Painting, BF Blender
Metin Seven (MetinSeven) updated the task description for T61452: Dyntopo frequently deactivating during sculpting.
Tue, Feb 12, 12:36 PM · Sculpting and Painting, BF Blender
Metin Seven (MetinSeven) created T61452: Dyntopo frequently deactivating during sculpting.
Tue, Feb 12, 12:35 PM · Sculpting and Painting, BF Blender

Thu, Feb 7

Eneko Castresana Vara (ecv) added a comment to T61251: Weight painting not painting on back faces when "Show whole scene transparent" on.

Sorry, and thanks for clearing this up.

Thu, Feb 7, 10:13 AM · Sculpting and Painting, BF Blender
Philipp Oeser (lichtwerk) closed T61251: Weight painting not painting on back faces when "Show whole scene transparent" on as Invalid.

Disable Front Faces Only
Enable 2D Falloff
(no need to draw xray)

Thu, Feb 7, 9:55 AM · Sculpting and Painting, BF Blender

Wed, Feb 6

Peter Johansson (PLJ) added a comment to T55764: Undo in edit mode causes a crash.

Confirmed fixed!

Wed, Feb 6, 8:53 PM · BF Blender, Mesh Modeling, Sculpting and Painting
Philipp Oeser (lichtwerk) merged task T61223: Viewport can only show the first three vertex color layers into T60684: Fourth and subsequent vertex color / UV layers displayed black.
Wed, Feb 6, 11:15 AM · Sculpting and Painting, BF Blender: 2.8, BF Blender
Philipp Oeser (lichtwerk) added a comment to T61223: Viewport can only show the first three vertex color layers.

Duplicate of T60684

Wed, Feb 6, 11:15 AM · Sculpting and Painting, BF Blender: 2.8, BF Blender
Jacques Lucke (JacquesLucke) renamed T61223: Viewport can only show the first three vertex color layers from 2.8 - 4th Vertex Color layer is always greyed out (on the viewport) + Only 8 layers of Vertex Color? to Viewport can only show the first three vertex color layers.
Wed, Feb 6, 11:13 AM · Sculpting and Painting, BF Blender: 2.8, BF Blender
Jacques Lucke (JacquesLucke) triaged T61223: Viewport can only show the first three vertex color layers as Confirmed, Medium priority.

I can confirm the drawing issue.

Wed, Feb 6, 11:12 AM · Sculpting and Painting, BF Blender: 2.8, BF Blender
Gabriel Moro (gabrielmoro) created T61223: Viewport can only show the first three vertex color layers.
Wed, Feb 6, 1:19 AM · Sculpting and Painting, BF Blender: 2.8, BF Blender

Sun, Feb 3

William Reynish (billreynish) added a comment to D3594: New sculpting brush cursor.

Clever - that seems like the correct solution.

Sun, Feb 3, 1:23 AM · Sculpting and Painting
Pablo Dobarro (pablodp606) updated the diff for D3594: New sculpting brush cursor.

Hide the mouse cursor by default, show it when "show brush" is disabled.

Sun, Feb 3, 1:22 AM · Sculpting and Painting
William Reynish (billreynish) added a comment to D3594: New sculpting brush cursor.

I'm not sure - it requires testing. We must make sure there's always *some* cursor showing. If we just hide the arrow cursor without making sure something else is visible, that's obviously not going to work.

Sun, Feb 3, 12:17 AM · Sculpting and Painting

Sat, Feb 2

Pablo Dobarro (pablodp606) added a comment to D3594: New sculpting brush cursor.

@Brecht Van Lommel (brecht) @William Reynish (billreynish) If we are going to hide the mouse cursor in all paint modes, is it ok to change it in view3d_main_region_cursor like this? http://pasteall.org/1475896/diff

Sat, Feb 2, 11:23 PM · Sculpting and Painting
William Reynish (billreynish) added a comment to D3594: New sculpting brush cursor.

For Grease Pencil, they have it so the arrow pointer disappears while you click to draw. The problem with that, is that then you see *nothing* which makes it hard to draw using a mouse

Sat, Feb 2, 10:22 PM · Sculpting and Painting
Pablo Dobarro (pablodp606) added a comment to D3594: New sculpting brush cursor.

@William Reynish (billreynish) It disappears when you click on the viewport, like grease pencil draw mode. Is this a bug?

Sat, Feb 2, 10:18 PM · Sculpting and Painting
William Reynish (billreynish) added a comment to D3594: New sculpting brush cursor.

@Pablo Dobarro (pablodp606) This looks great already, especially with the symmetry preview. This is a huge step forward for the Sculpt mode.

Sat, Feb 2, 8:31 PM · Sculpting and Painting
Daniele Viagi (d.viagi) added a comment to D3594: New sculpting brush cursor.

Would be possible to hide the cursor when pressure sensitive for size "radius" is enabled, like the strength Pressure sensitive? A little dot or a cross like zbrush or mudbox, I think it would be better and less distracting. Thank you Pablo, you are doing a great job.

Sat, Feb 2, 8:13 PM · Sculpting and Painting
Pablo Dobarro (pablodp606) added a comment to D3594: New sculpting brush cursor.

@Jun Mizutani (jmztn) If you set the normal radius to 0 the brush should not produce any deformation along the normal, that's expected (it is like setting the strength to 0). Currently, you need to change this value for every brush, and this needs to be fixed for the final version. I don't know why the default value is not taken into account, maybe we need to update the startup.blend file with new brushes that have this value set by default?

Sat, Feb 2, 5:22 PM · Sculpting and Painting
Jun Mizutani (jmztn) added a comment to D3594: New sculpting brush cursor.

The default value (0.2?) of Normal Radius doesn't seem to be reflected in Active Tool settings. When the Normal Radius is 0.0, I can't sculpt at all. Because sculpt_brush_test_sphere_sq returns 0 ?

Sat, Feb 2, 5:06 PM · Sculpting and Painting
Regnas (Regnas) added a comment to D3594: New sculpting brush cursor.

@Pablo Dobarro (pablodp606) Ah, okay, Mudbox style (dot). It's not too bad, even though I still prefer the type of cursor from c4d/zbrush and others...

Sat, Feb 2, 4:41 PM · Sculpting and Painting
Pablo Dobarro (pablodp606) added a comment to D3594: New sculpting brush cursor.

@William Reynish (billreynish) @Regnas (Regnas) RIght now it looks like this

Sat, Feb 2, 3:03 PM · Sculpting and Painting
William Reynish (billreynish) added a comment to D3594: New sculpting brush cursor.

Re the cursor, here's a few options:

Sat, Feb 2, 10:59 AM · Sculpting and Painting
Regnas (Regnas) added a comment to D3594: New sculpting brush cursor.

Mouse cursor is now hidden when the stroke starts, similar to grease pencil, as @William Reynish (billreynish) requested.

Sat, Feb 2, 4:58 AM · Sculpting and Painting
Pablo Dobarro (pablodp606) updated the diff for D3594: New sculpting brush cursor.

Mouse cursor is now hidden when the stroke starts, similar to grease pencil, as @William Reynish (billreynish) requested.
Added a location preview with symmetry during the stroke. It is using the StrokeCache data, so it should not have any performance penalty.

Sat, Feb 2, 4:05 AM · Sculpting and Painting

Fri, Feb 1

Philipp Oeser (lichtwerk) closed T57374: Crash when trying to paint after editing mode as Resolved.

Cannot reproduce this anymore (as of rB9a63fa21eb45),
Havent tracked down the exact commit, but will consider this resolved.

Fri, Feb 1, 11:04 PM · BF Blender, Sculpting and Painting
Sebastian Parborg (zeddb) closed T58155: Weight painting through the mesh as Invalid.

As pointed out, in 2.8 you can just turn off Front Faces Only and active 2D Falloff to do this.

Fri, Feb 1, 8:49 PM · BF Blender, Sculpting and Painting
ThinkingPolygons (ThinkingPolygons) added a comment to D3594: New sculpting brush cursor.

Why not display a crosshair cursor like in most sculpting apps (zbrush etc...)?

Fri, Feb 1, 7:59 PM · Sculpting and Painting
Vincent Wypior (trippingtturtle) closed T59576: Sculpt Mode Mask invisible as Resolved.

Thanks everyone, I didn't realize that was a feature, I'll probably start using it :). But I agree both a visual cue and making it a runtime setting would probably be helpful and prevent confusion.

Fri, Feb 1, 6:33 PM · BF Blender: 2.8, Sculpting and Painting
Pablo Dobarro (pablodp606) added a comment to D3594: New sculpting brush cursor.

@William Reynish (billreynish) I think that is the code that changes the cursor in edit mode, I only added a check that hides the mouse cursor if there is a sculpt session active in the active object.

Fri, Feb 1, 5:47 PM · Sculpting and Painting
Sebastian Parborg (zeddb) assigned T58225: Wireframe slider doesn't work in Sculpt mode to Clément Foucault (fclem).
Fri, Feb 1, 5:41 PM · BF Blender, Sculpting and Painting
Sebastian Parborg (zeddb) merged task T58230: Sculpt mode update delay. into T58890: Sculpt Mode not updating in LookDev or Rendered .
Fri, Feb 1, 5:40 PM · BF Blender, Sculpting and Painting
William Reynish (billreynish) added a comment to D3594: New sculpting brush cursor.

The mouse pointer is already hidden in Sculpt Mode - maybe it could be done the same way?

Fri, Feb 1, 5:35 PM · Sculpting and Painting
Pablo Dobarro (pablodp606) added a comment to D3594: New sculpting brush cursor.

@William Reynish (billreynish) I can add this to the patch (http://pasteall.org/1475896/diff) but I do not know if that is the right way to do it. I read somewhere that it is not that easy.

Fri, Feb 1, 5:34 PM · Sculpting and Painting