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Mon, May 21

Jacob Merrill (blueprintrandom) added a comment to T54238: bge.render.setMousePosition fails silently with Xwayland.

here is upbge updated to 2.79c Or whatever master was 1.5 weeks ago or so.

Mon, May 21, 6:22 AM · Game Engine
Jacob Merrill (blueprintrandom) added a comment to T54238: bge.render.setMousePosition fails silently with Xwayland.

lordloki contributed to upbge yesterday.

Mon, May 21, 6:19 AM · Game Engine
Caden Mitchell (CadenMitchell) added a comment to T54238: bge.render.setMousePosition fails silently with Xwayland.

BGE bug reports are redundant at this point. The next version of Blender (2.8) will not have a game engine so reporting bugs will not be beneficial. I'd suggest you use UPBGE, although I'm pretty sure that the project is dead now because all the developers have left. You may need to look into developing on a new platform such as Godot Engine, Unreal Engine, or Unity. Farewell BGE!

Mon, May 21, 5:54 AM · Game Engine

May 2 2018

Philipp Oeser (lichtwerk) closed T54903: Velocity doesn't work in Edit Object Actuator, Add Object in Blender Game Engine as Resolved.
  • You have to make sure your spawned object has a Dynamic Physics type, (see the manual), also see stackexchange here
  • Yes, object scale of original object gets multiplied, so if you apply scale on Tooblet.Worm Gear it should behave as expected.

May 2 2018, 12:55 PM · Game Engine, BF Blender
Philipp Oeser (lichtwerk) added a project to T54903: Velocity doesn't work in Edit Object Actuator, Add Object in Blender Game Engine: Game Engine.
May 2 2018, 12:02 PM · Game Engine, BF Blender

Apr 30 2018

alejandro (elavansolovash) added a watcher for Game Engine: alejandro (elavansolovash).
Apr 30 2018, 7:16 AM

Apr 21 2018

jacob lerry (linuxfree) added a comment to T54700: Blender 2.79 and 2.79b crash if no shadows enable in render properties.

In version 2.76 or below work without no shadows this prove its a BUG in 2.76a and new versions for shadows not work it crash

Apr 21 2018, 4:33 PM · Game Engine

Apr 19 2018

Hugo Barreira (hbar) added a watcher for Game Engine: Hugo Barreira (hbar).
Apr 19 2018, 10:50 PM
jacob lerry (linuxfree) added a comment to T54700: Blender 2.79 and 2.79b crash if no shadows enable in render properties.

I resume a blend to enemies and player have all lights and with shadows enable on render properties animations of player stay fine can walk running all fine.But with no shadows crash animations and game after. The problem is here. I try before erase material from player and nothing.

Apr 19 2018, 1:22 PM · Game Engine

Apr 18 2018

jacob lerry (linuxfree) added a comment to T54700: Blender 2.79 and 2.79b crash if no shadows enable in render properties.

I discover today if i made arm(mesh of player) to invisible can play normally with no shadows but lost weapon and obviously animation too.

Apr 18 2018, 9:56 PM · Game Engine
LazyDodo (LazyDodo) raised the priority of T54700: Blender 2.79 and 2.79b crash if no shadows enable in render properties from High to Needs Triage.

please stop triaging your own ticket, I put it to the right status for you, in the future just leave it be, the people triaging the tracker will assign it for you.

Apr 18 2018, 2:56 AM · Game Engine
jacob lerry (linuxfree) raised the priority of T54700: Blender 2.79 and 2.79b crash if no shadows enable in render properties from Incomplete to High.
Apr 18 2018, 2:51 AM · Game Engine
jacob lerry (linuxfree) lowered the priority of T54700: Blender 2.79 and 2.79b crash if no shadows enable in render properties from Confirmed to Incomplete.
Apr 18 2018, 2:51 AM · Game Engine
jacob lerry (linuxfree) lowered the priority of T54700: Blender 2.79 and 2.79b crash if no shadows enable in render properties from High to Confirmed.
Apr 18 2018, 2:50 AM · Game Engine
jacob lerry (linuxfree) raised the priority of T54700: Blender 2.79 and 2.79b crash if no shadows enable in render properties from Incomplete to High.
Apr 18 2018, 2:50 AM · Game Engine
jacob lerry (linuxfree) updated the task description for T54700: Blender 2.79 and 2.79b crash if no shadows enable in render properties.
Apr 18 2018, 12:58 AM · Game Engine

Apr 17 2018

Aaron Carlisle (Blendify) edited projects for T54700: Blender 2.79 and 2.79b crash if no shadows enable in render properties, added: Game Engine; removed BF Blender.
Apr 17 2018, 11:45 PM · Game Engine
Mark (Mysticmarks) added a watcher for Game Engine: Mark (Mysticmarks).
Apr 17 2018, 10:39 PM

Apr 16 2018

Aaron Carlisle (Blendify) abandoned D2711: PYAPI: Add more information to bge video texture docs.

Committed rBee2aa319821fdf8be869fc2800711d01b6350f41

Apr 16 2018, 7:36 PM · Game Engine, Python, Documentation, BF Blender
Aaron Carlisle (Blendify) updated the summary of D3149: Manual: Remove main bge python api docs.
Apr 16 2018, 2:24 PM · Python, Game Engine, BF Blender, Documentation
Aaron Carlisle (Blendify) added a comment to D3149: Manual: Remove main bge python api docs.

@Max Voss (max12345) the content was basically duplicated between the manual and the api docs so in rBee2aa319821fdf8be869fc2800711d01b6350f41 and rB73dfd3d38241735c7182862cd43a6fb5df6e054b I merged the two documents into the API docs. Now we will have one place to keep this information.

Apr 16 2018, 2:10 PM · Python, Game Engine, BF Blender, Documentation
Max Voss (max12345) added a comment to D3149: Manual: Remove main bge python api docs.

Maybe I missed something, but why is this being done?

Apr 16 2018, 9:29 AM · Python, Game Engine, BF Blender, Documentation

Apr 15 2018

Aaron Carlisle (Blendify) added a comment to D3149: Manual: Remove main bge python api docs.

@Campbell Barton (campbellbarton) @Bastien Montagne (mont29) would either of you be up for 2? I can cherrypick the commits if you want but I dont have access to upload.

Apr 15 2018, 6:07 PM · Python, Game Engine, BF Blender, Documentation
Aaron Carlisle (Blendify) created D3149: Manual: Remove main bge python api docs.
Apr 15 2018, 6:05 PM · Python, Game Engine, BF Blender, Documentation
Vuk Gardašević (lijenstina) closed T54303: wall bug as Archived.

More than a week passed without a reply.

Apr 15 2018, 12:57 AM · Game Engine, BF Blender

Apr 13 2018

Pierrick Koch (pierriko) added a comment to T54238: bge.render.setMousePosition fails silently with Xwayland.

another workaround is to disable Wayland:
add "WaylandEnable=false" in /etc/gdm/custom.conf under the [daemon] field, or run:

Apr 13 2018, 4:12 PM · Game Engine

Apr 6 2018

Philipp Oeser (lichtwerk) triaged T54303: wall bug as Incomplete priority.

I guess we really need the .blend file to look into this, marking as incomplete until the file is uploaded here

Apr 6 2018, 12:54 PM · Game Engine, BF Blender

Mar 29 2018

Aaron Carlisle (Blendify) updated the diff for D2711: PYAPI: Add more information to bge video texture docs.
  • Updates and some self review
Mar 29 2018, 11:52 PM · Game Engine, Python, Documentation, BF Blender
Aaron Carlisle (Blendify) added inline comments to D2711: PYAPI: Add more information to bge video texture docs.
Mar 29 2018, 10:43 PM · Game Engine, Python, Documentation, BF Blender
Vuk Gardašević (lijenstina) closed T54350: Blender turns off when change scene in Blender Game Engine as Archived.

More than a week passed without a reply.

Mar 29 2018, 12:46 AM · Game Engine

Mar 20 2018

Pierrick Koch (pierriko) added a comment to T54238: bge.render.setMousePosition fails silently with Xwayland.

Follow up, my ticket might have lack details. The problem is that the mouse used to be looked to the viewer using ""mouse look" script.

Mar 20 2018, 9:27 AM · Game Engine

Mar 19 2018

Brecht Van Lommel (brecht) added a comment to T54350: Blender turns off when change scene in Blender Game Engine.

Please specify all information requested on the bug submission form:
https://developer.blender.org/maniphest/task/edit/form/1/

Mar 19 2018, 8:04 PM · Game Engine
Brecht Van Lommel (brecht) triaged T54350: Blender turns off when change scene in Blender Game Engine as Incomplete priority.
Mar 19 2018, 8:03 PM · Game Engine

Mar 18 2018

Christopher Anderssarian (Christopher_Anderssarian) added a project to T54350: Blender turns off when change scene in Blender Game Engine: Game Engine.
Mar 18 2018, 2:26 PM · Game Engine

Mar 15 2018

Caden Mitchell (CadenMitchell) added a comment to T54303: wall bug .

Hmmm. Make sure that your camera isn't scaled. Select your camera and press Alt+S. Also, is your door part of the wall or is it a separate object?

Mar 15 2018, 6:22 PM · Game Engine, BF Blender

Mar 14 2018

abderrahmane (abdo-batal) added a comment to T54303: wall bug .

Try entering edit mode on the wall and selecting everything and pressing Ctrl+T. It will triangulate everything. The Blender Game Engine converts everything to tris before the game starts and it uses a bad method.

Mar 14 2018, 5:52 PM · Game Engine, BF Blender
Caden Mitchell (CadenMitchell) added a comment to T54303: wall bug .

Try entering edit mode on the wall and selecting everything and pressing Ctrl+T. It will triangulate everything. The Blender Game Engine converts everything to tris before the game starts and it uses a bad method.

Mar 14 2018, 12:03 AM · Game Engine, BF Blender

Mar 13 2018

Campbell Barton (campbellbarton) added a project to T54303: wall bug : Game Engine.
Mar 13 2018, 2:40 AM · Game Engine, BF Blender

Mar 7 2018

Jacob Merrill (blueprintrandom) added a comment to T54238: bge.render.setMousePosition fails silently with Xwayland.

a temp workaround is to place a object that is a mouse representative,
use simpleMouse or your own code to manage your own X offset and Y offset from frame to frame,

Mar 7 2018, 3:26 AM · Game Engine

Mar 6 2018

Aaron Carlisle (Blendify) removed a project from T54238: bge.render.setMousePosition fails silently with Xwayland: BF Blender.
Mar 6 2018, 9:05 PM · Game Engine
Pierrick Koch (pierriko) created T54238: bge.render.setMousePosition fails silently with Xwayland.
Mar 6 2018, 10:09 AM · Game Engine

Feb 27 2018

Aaron Carlisle (Blendify) triaged T54042: Blender Game Engine Game Actuator as Low priority.
Feb 27 2018, 4:59 AM · Game Python, Game Rendering, Game Engine, Game Logic, Game Data Conversion
Aaron Carlisle (Blendify) triaged T54047: BGE getActionName bug as Low priority.
Feb 27 2018, 4:58 AM · Game Engine
Aaron Carlisle (Blendify) triaged T54134: BGE Armature bug as Low priority.
Feb 27 2018, 4:57 AM · Game Animation, Game Engine
Aaron Carlisle (Blendify) edited projects for T54134: BGE Armature bug, added: Game Animation; removed Animation, BF Blender.
Feb 27 2018, 4:49 AM · Game Animation, Game Engine

Feb 22 2018

Alexey (Inwader77) added a project to T54134: BGE Armature bug: Animation.
Feb 22 2018, 7:30 PM · Game Animation, Game Engine
Alexey (Inwader77) created T54134: BGE Armature bug.
Feb 22 2018, 7:29 PM · Game Animation, Game Engine

Feb 10 2018

Aaron Carlisle (Blendify) removed a project from T54047: BGE getActionName bug: BF Blender.
Feb 10 2018, 8:17 PM · Game Engine
Alexey (Inwader77) created T54047: BGE getActionName bug.
Feb 10 2018, 4:32 PM · Game Engine
Silas Damberg (ZCGamer) lowered the priority of T54042: Blender Game Engine Game Actuator from Unbreak Now! to Needs Triage.
Feb 10 2018, 1:25 PM · Game Python, Game Rendering, Game Engine, Game Logic, Game Data Conversion