AnimationProject
ActivePublic

Details

Description

This project includes the graph editor, dopespheet editor, NLA editor, keyframes, drivers and more.

Module Owner: @Joshua Leung (aligorith)
User Members: @bassam kurdali (bassamk) @Nathan Vegdahl (cessen)

Recent Activity

Yesterday

colin (col-one) added a revision to T37875: Select Similar for Bones, more options: D2931: Select similar for bones by action group index.
Fri, Nov 24, 7:02 PM · Quick Hacks, BF Blender, Animation

Wed, Nov 22

David N (sirseko) closed T53279: FBX export resets Rigify root/parent and IK_Stretch sliders to their defaults as Invalid.

Thanks, let me set my report to Invalid in that case. If you can't reproduce it then it might be something else that's messed up on my end. Thanks for your time.

Wed, Nov 22, 4:50 PM · Import/Export, Animation, BF Blender

Tue, Nov 21

colin (col-one) reopened T37875: Select Similar for Bones, more options as "Open".
Tue, Nov 21, 7:25 PM · Quick Hacks, BF Blender, Animation
Edwin Andres Martinez Suarez (DMcCoyStudios1) added a comment to T53353: A problem with armatures in Blender.

Ok, I update the Blender program to the latest version 2.79, and now I create this report for resolve this problem and more:

Tue, Nov 21, 6:36 PM · Animation, BF Blender
premthilak (premthilak) added a watcher for Animation: premthilak (premthilak).
Tue, Nov 21, 10:33 AM

Mon, Nov 20

colin (col-one) closed T37875: Select Similar for Bones, more options as Resolved.
Mon, Nov 20, 9:32 PM · Quick Hacks, BF Blender, Animation
KiJeon (0o00o0oo) added a comment to T48136: Transformation constraint inconsistent behavior (scale).

Running into this issue again. Could this be possibly be fixed with the new depsgraph or something?

Mon, Nov 20, 8:56 PM · Animation, BF Blender
Julien DUROURE (julien) added a comment to T53355: Rigify UI custom props & ops not displayed after Rigify addon is disabled.

@Lucio Rossi (luciorossi) :
Thanks !
Don't worry, I know how to patch.

Mon, Nov 20, 4:05 PM · Addons, Animation
Lucio Rossi (luciorossi) added a comment to T53355: Rigify UI custom props & ops not displayed after Rigify addon is disabled.

@Julien DUROURE (julien)
Here's a patch solving the issue. If you don't know how to patch, I attached the two files you have to overwrite.
Please note that:

  • ui.py belongs to /rigify/rigs/limbs/ folder
  • rigify_ui_template.py is in /rigify/ main folder
Mon, Nov 20, 3:57 PM · Addons, Animation
Julien DUROURE (julien) triaged T53355: Rigify UI custom props & ops not displayed after Rigify addon is disabled as Confirmed priority.
Mon, Nov 20, 1:41 PM · Addons, Animation
Lucio Rossi (luciorossi) claimed T53355: Rigify UI custom props & ops not displayed after Rigify addon is disabled.

I can confirm the issue. I'm working on it

Mon, Nov 20, 1:29 PM · Addons, Animation
Lucio Rossi (luciorossi) claimed T53356: Rigify generation broken on current master.
Mon, Nov 20, 12:20 PM · Addons, Animation
Lucio Rossi (luciorossi) placed T53356: Rigify generation broken on current master up for grabs.

Yes I confirm it's related to https://git.blender.org/gitweb/gitweb.cgi/blender.git/commit/a819ef65c07131ddb203a55bd8dc4e3207130b64

Mon, Nov 20, 12:12 PM · Addons, Animation
Joshua Leung (aligorith) triaged T53356: Rigify generation broken on current master as Confirmed priority.
NOTE: I started looking into fixing this, and quickly found that there were quite a few occurrences of this. So, I'll leave this for you guys to handle.
Mon, Nov 20, 11:50 AM · Addons, Animation
Joshua Leung (aligorith) added a comment to T53356: Rigify generation broken on current master.

See rBa819ef65c07

Mon, Nov 20, 11:49 AM · Addons, Animation
Joshua Leung (aligorith) added a comment to T53353: A problem with armatures in Blender.

In the User Prefs -> System tab, try changing the "Selection" field to "OpenGL Occlusion Queries" instead.

Mon, Nov 20, 11:23 AM · Animation, BF Blender
Bastien Montagne (mont29) removed a project from T53356: Rigify generation broken on current master: BF Blender.
Mon, Nov 20, 8:36 AM · Addons, Animation
Bastien Montagne (mont29) removed a project from T53355: Rigify UI custom props & ops not displayed after Rigify addon is disabled: BF Blender.
Mon, Nov 20, 8:36 AM · Addons, Animation
Julien DUROURE (julien) assigned T53356: Rigify generation broken on current master to Ivan Cappiello (icappiello).
Mon, Nov 20, 8:25 AM · Addons, Animation
Julien DUROURE (julien) created T53356: Rigify generation broken on current master.
Mon, Nov 20, 8:25 AM · Addons, Animation
Julien DUROURE (julien) assigned T53355: Rigify UI custom props & ops not displayed after Rigify addon is disabled to Ivan Cappiello (icappiello).
Mon, Nov 20, 8:19 AM · Addons, Animation
Julien DUROURE (julien) created T53355: Rigify UI custom props & ops not displayed after Rigify addon is disabled.
Mon, Nov 20, 8:18 AM · Addons, Animation
Julien DUROURE (julien) triaged T53353: A problem with armatures in Blender as Incomplete priority.

Please follow our submission template and guidelines and make a complete, valid bug report, with required info, precise description of the issue, precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.

Mon, Nov 20, 8:01 AM · Animation, BF Blender

Sun, Nov 19

Joshua Leung (aligorith) closed T53300: Bone Extrude via Ctrl + clic is not done from active bone tail as Resolved by committing rB6f578740ef1b: Fix T53300: Bone Extrude via Ctrl + Click is not done from active bone tail.
Sun, Nov 19, 2:55 PM · Animation, BF Blender
Joshua Leung (aligorith) added a comment to T53300: Bone Extrude via Ctrl + clic is not done from active bone tail.

Confirmed and fixed now.

Sun, Nov 19, 2:55 PM · Animation, BF Blender
Bastien Montagne (mont29) closed T53268: Baking Camera Focal Length Curve - Inconsistencies & Workaround as Resolved.

@Joshua Leung (aligorith) Now e can close, FBX & cameras are already known and have own task (T45176)…

Sun, Nov 19, 2:41 PM · Animation, BF Blender
Joshua Leung (aligorith) added a comment to T53268: Baking Camera Focal Length Curve - Inconsistencies & Workaround.

@Bastien Montagne (mont29) Unless you want to keep this report open to deal with any FBX export issues for camera stuff, I suggest closing this report now?

Sun, Nov 19, 2:13 PM · Animation, BF Blender
Joshua Leung (aligorith) closed T53229: Graph Editor sampling key frames issue as Resolved by committing rBcda05639dff6: Fix T53229: "Sample Keyframes" errors with multiple pairs of keyframes selected.
Sun, Nov 19, 2:09 PM · Animation, BF Blender
Joshua Leung (aligorith) closed T53229: Graph Editor sampling key frames issue, a subtask of T53268: Baking Camera Focal Length Curve - Inconsistencies & Workaround, as Resolved.
Sun, Nov 19, 2:09 PM · Animation, BF Blender
Joshua Leung (aligorith) closed T52917: Locked markers can be moved in dopesheet with selecting keyframes with the crtl, mouse left short cut as Invalid.

Following the instructions provided, I couldn't reproduce any problems here.

Sun, Nov 19, 1:46 PM · BF Blender, Animation

Sat, Nov 18

Campbell Barton (campbellbarton) updated the task description for T37875: Select Similar for Bones, more options.
Sat, Nov 18, 3:49 AM · Quick Hacks, BF Blender, Animation

Tue, Nov 14

Julien DUROURE (julien) triaged T53279: FBX export resets Rigify root/parent and IK_Stretch sliders to their defaults as Incomplete priority.

Yes, I checked with "hand_ik.L", that is your active bone on provided file.

Tue, Nov 14, 8:24 AM · Import/Export, Animation, BF Blender

Mon, Nov 13

David N (sirseko) added a comment to T53279: FBX export resets Rigify root/parent and IK_Stretch sliders to their defaults.

Hi, Did you look at the "hand_ik.L" bone specifically? The other side seems to be working fine.

Mon, Nov 13, 5:31 PM · Import/Export, Animation, BF Blender
Julien DUROURE (julien) added a comment to T53279: FBX export resets Rigify root/parent and IK_Stretch sliders to their defaults.

Can't reproduce here (Windows 10, 2.79). Sliders did'nt change after export.

Mon, Nov 13, 5:03 PM · Import/Export, Animation, BF Blender
Bastien Montagne (mont29) added a comment to T53268: Baking Camera Focal Length Curve - Inconsistencies & Workaround.

Yeah, camera issue is still open, no idea what's happening with this one (totally confusing that it’s the only object type to have that issue it seems :( ).

Mon, Nov 13, 12:22 PM · Animation, BF Blender
Sergey Sharybin (sergey) closed T53307: EXCEPTION_ACCESS_VIOLATION as Archived.

Thanks for the report, but animation nodes are not in the official blender repository (not atm at least), so we can not fix anything in there. You need to contact author of the addon instead.

Mon, Nov 13, 11:31 AM · Nodes, Animation, BF Blender
Steve McDonald (enginpost) updated the task description for T53307: EXCEPTION_ACCESS_VIOLATION.
Mon, Nov 13, 3:22 AM · Nodes, Animation, BF Blender
Steve McDonald (enginpost) updated the task description for T53307: EXCEPTION_ACCESS_VIOLATION.
Mon, Nov 13, 2:59 AM · Nodes, Animation, BF Blender
Steve McDonald (enginpost) updated the task description for T53307: EXCEPTION_ACCESS_VIOLATION.
Mon, Nov 13, 1:13 AM · Nodes, Animation, BF Blender
Steve McDonald (enginpost) created T53307: EXCEPTION_ACCESS_VIOLATION.
Mon, Nov 13, 1:12 AM · Nodes, Animation, BF Blender

Sun, Nov 12

Koichi Yamagishi (odieburger) added a comment to T53229: Graph Editor sampling key frames issue.

Thank you Peter and Joshua for the solution. That works perfectly. The reason why I need that is to mirror animation for characters. In order to mirror tons of keyframes on tons of function curves at one time, I've found that I have to sample all of the function curves before I mirror them.

Sun, Nov 12, 3:27 AM · Animation, BF Blender
Colin Levy (effstops) added a comment to T53268: Baking Camera Focal Length Curve - Inconsistencies & Workaround.

Thanks so much for looking into this Joshua!

Sun, Nov 12, 2:19 AM · Animation, BF Blender

Sat, Nov 11

ronan ducluzeau (zeauro) triaged T53300: Bone Extrude via Ctrl + clic is not done from active bone tail as Confirmed priority.

Issue confirmed on ubuntu 16.04 with official 2.79 and master e389ae9
It looks like E is stopping update of Active Bone for Ctrl Click.

Sat, Nov 11, 9:08 PM · Animation, BF Blender
Julien DUROURE (julien) assigned T53300: Bone Extrude via Ctrl + clic is not done from active bone tail to Joshua Leung (aligorith).
Sat, Nov 11, 5:17 PM · Animation, BF Blender
Julien DUROURE (julien) created T53300: Bone Extrude via Ctrl + clic is not done from active bone tail.
Sat, Nov 11, 5:16 PM · Animation, BF Blender
Gary Wright II (cleverthings) removed a watcher for Animation: Gary Wright II (cleverthings).
Sat, Nov 11, 4:01 PM
Bastien Montagne (mont29) added a comment to T53268: Baking Camera Focal Length Curve - Inconsistencies & Workaround.

I need an FBX but the exporter (and importer) is broken for animation.

Sat, Nov 11, 2:39 PM · Animation, BF Blender
Joshua Leung (aligorith) added a comment to T53268: Baking Camera Focal Length Curve - Inconsistencies & Workaround.

Ok, to clarify, I'm going to make sure there is a way to bake camera focus (and basically, anything that isn't transforms on an object or bone).

Sat, Nov 11, 1:40 PM · Animation, BF Blender
Ton Roosendaal (ton) added a comment to T53268: Baking Camera Focal Length Curve - Inconsistencies & Workaround.

This is a it confusing now. Are we talking about a way to bake camera focus, or are there issues with export of baked actions in general, or both? :)

Sat, Nov 11, 1:32 PM · Animation, BF Blender
ronan ducluzeau (zeauro) added a comment to T53268: Baking Camera Focal Length Curve - Inconsistencies & Workaround.

What is the status of the .chan exporter ?

Sat, Nov 11, 12:04 PM · Animation, BF Blender