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Virtual RealityProject
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Description

Project tag for Virtual Reality support, sub-module of the EEVEE & Viewport module. Later this may be extended to Augmented or Mixed Reality (or more broadly, XR).

Recent Activity

Fri, Jul 3

Jens (Jens.Ne) updated subscribers of T78267: Crash when starting a VR Session using SteamVR.

I just cloned and made a debug build of blender and got some backtraces using gdb.
When I tried a few times I found that I actually got two different kinds of backtraces.
Each seems to be about as likely to occur as the other one:

Fri, Jul 3, 9:11 PM · BF Blender (2.90), Virtual Reality

Wed, Jul 1

Clément Foucault (fclem) moved T68995: VR input integration and mapping from Backlog to Long-Term on the EEVEE & Viewport board.
Wed, Jul 1, 2:52 AM · Virtual Reality, EEVEE & Viewport, BF Blender
Clément Foucault (fclem) moved T68994: VR design / usability from Backlog to Long-Term on the EEVEE & Viewport board.
Wed, Jul 1, 2:52 AM · EEVEE & Viewport, Virtual Reality, BF Blender
Clément Foucault (fclem) removed a project from T78267: Crash when starting a VR Session using SteamVR: EEVEE & Viewport.
Wed, Jul 1, 2:22 AM · BF Blender (2.90), Virtual Reality
Clément Foucault (fclem) moved T77137: VR: Python API for Controller Interaction from Backlog to Long-Term on the EEVEE & Viewport board.
Wed, Jul 1, 1:01 AM · Restricted Project, Virtual Reality, EEVEE & Viewport
Clément Foucault (fclem) moved T77128: VR: Controller Based Picking from Backlog to Long-Term on the EEVEE & Viewport board.
Wed, Jul 1, 1:01 AM · Restricted Project, Virtual Reality, EEVEE & Viewport
Clément Foucault (fclem) moved T77127: VR: Controller Drawing from Backlog to Long-Term on the EEVEE & Viewport board.
Wed, Jul 1, 1:01 AM · Restricted Project, Virtual Reality, EEVEE & Viewport

Tue, Jun 30

Olm-e (Olm-e) added a comment to T78267: Crash when starting a VR Session using SteamVR.

so here it is working (apart form that stereo bug) with
Intel I7 and AMD RX5700XT
ubuntu 20.04
kernel 5.4.0-39-generic
Mesa 20.0.4
Blender 2.90.0-b21ba5e57974-linux_64 28 june 15:13
steamvr 0.13.8

Tue, Jun 30, 10:41 AM · BF Blender (2.90), Virtual Reality

Mon, Jun 29

Jens (Jens.Ne) updated subscribers of T78267: Crash when starting a VR Session using SteamVR.

hey so with latest steamvr 0.13.8 and blender 2.90.alpha from june 28, the VR view works on (my) GNU-linux machine !

After reading this I tested again with the latest builds but I still only get crashes on Linux and Windows.
Using: SteamVR Version 1.13.8 (1593213074) Built Jun 27, 2020 at 01:11

Mon, Jun 29, 8:31 PM · BF Blender (2.90), Virtual Reality
Jens (Jens.Ne) added a comment to T78043: VR not working with Steam anymore because no supported swapchain formats found.

hey so with latest steamvr 0.13.8 and blender 2.90.alpha from june 28, the VR view works on (my) GNU-linux machine !

Mon, Jun 29, 8:20 PM · BF Blender (2.90), Virtual Reality, EEVEE & Viewport
Julian Eisel (Severin) moved T78043: VR not working with Steam anymore because no supported swapchain formats found from Backlog to Blender 2.90 on the Virtual Reality board.
Mon, Jun 29, 6:25 PM · BF Blender (2.90), Virtual Reality, EEVEE & Viewport
Julian Eisel (Severin) moved T78267: Crash when starting a VR Session using SteamVR from Backlog to Blender 2.90 on the Virtual Reality board.
Mon, Jun 29, 6:25 PM · BF Blender (2.90), Virtual Reality
Olm-e (Olm-e) added a comment to T78043: VR not working with Steam anymore because no supported swapchain formats found.

hey so with latest steamvr 0.13.8 and blender 2.90.alpha from june 28, the VR view works on (my) GNU-linux machine !
I just have a bizare bug : the left and right view are different in lightness (gamma?) with the left view underlit and the right view at correct luminance
It's not a question of lightning but general luminance (all elements are dimmed)
apart from that positional tracking is good as well as eevee rendering and vr view mirror ... \o/

Mon, Jun 29, 9:59 AM · BF Blender (2.90), Virtual Reality, EEVEE & Viewport

Sun, Jun 28

Piotr Adamowicz (madminstrel) added a comment to T76003: VR scene inspection - rendering artifacts on geometry only occluded for one eye with viewport denoising.

Look, it's not helpful to call this *just* a visual glitch. Unlike on a monitor, in a VR session, visual glitches cause considerable discomfort, especially when it's a discrepancy between eyes.

Sun, Jun 28, 7:02 PM · Virtual Reality, EEVEE & Viewport, BF Blender
Clément Foucault (fclem) moved T78043: VR not working with Steam anymore because no supported swapchain formats found from Backlog to Long-Term on the EEVEE & Viewport board.
Sun, Jun 28, 1:46 AM · BF Blender (2.90), Virtual Reality, EEVEE & Viewport
Clément Foucault (fclem) moved T76003: VR scene inspection - rendering artifacts on geometry only occluded for one eye with viewport denoising from Backlog to Known Issues on the EEVEE & Viewport board.
Sun, Jun 28, 12:23 AM · Virtual Reality, EEVEE & Viewport, BF Blender
Clément Foucault (fclem) added a comment to T76003: VR scene inspection - rendering artifacts on geometry only occluded for one eye with viewport denoising.

@Julian Eisel (Severin) Is that because you render both eye with the same GPUViewport? Thus having only one history target that is constantly being swapped for each eye. If so I would recommend duplicating the GPUViewport to avoid this but I see that it would increase VRAM consumption quite a bit.

Sun, Jun 28, 12:23 AM · Virtual Reality, EEVEE & Viewport, BF Blender

Thu, Jun 25

Jens (Jens.Ne) edited projects for T78267: Crash when starting a VR Session using SteamVR, added: BF Blender, EEVEE & Viewport, Virtual Reality; removed Add-ons (Community).
Thu, Jun 25, 8:23 PM · BF Blender (2.90), Virtual Reality
Jens (Jens.Ne) added a comment to T78043: VR not working with Steam anymore because no supported swapchain formats found.

@Julian Eisel (Severin): Thank you for your work!
I just tested again but now I get memory access violation crashes with the following Blender Versions on both, Linux and Windows when I try to start a VR Session:
Broken: version: 2.90.0 Alpha, branch: master, commit date: 2020-06-24 21:51, hash: rBec776f18ff70
Broken: version: 2.90.0 Alpha, branch: master, commit date: 2020-06-25 11:54, hash: rB890336849071
I will create a new report for that.

Thu, Jun 25, 7:59 PM · BF Blender (2.90), Virtual Reality, EEVEE & Viewport
Julian Eisel (Severin) added a comment to T78043: VR not working with Steam anymore because no supported swapchain formats found.

I committed rBb468023aa1b5 yesterday, which should solve the swapchain format issue.
It seems that OpenGL still entirely fails in SteamVR though, which is why SteamVR is currently broken for us.

Thu, Jun 25, 6:21 PM · BF Blender (2.90), Virtual Reality, EEVEE & Viewport
Clément Foucault (fclem) moved T71348: Virtual Reality - Milestone 2 - Continuous Immersive Drawing from Backlog to Long-Term on the EEVEE & Viewport board.
Thu, Jun 25, 5:28 PM · Virtual Reality, EEVEE & Viewport, BF Blender
Clément Foucault (fclem) moved T71347: Virtual Reality - Milestone 1 - Scene Inspection from Backlog to Long-Term on the EEVEE & Viewport board.
Thu, Jun 25, 5:28 PM · Virtual Reality, EEVEE & Viewport, BF Blender

Wed, Jun 24

Jens (Jens.Ne) added a comment to T78043: VR not working with Steam anymore because no supported swapchain formats found.

Just FYI: The error is still the same with latest SteamVR Version 1.13.6 (1592954026) Built Jun 24, 2020 at 01:13 on Windows and Linux
https://steamcommunity.com/games/250820/announcements/detail/2522527900752924316
Broken: version: 2.90.0 Alpha, branch: master, commit date: 2020-06-23 21:54, hash: rB49234c15e299

Wed, Jun 24, 9:53 AM · BF Blender (2.90), Virtual Reality, EEVEE & Viewport
Clément Foucault (fclem) moved T68998: Virtual Reality (XR/VR/AR/MR) from Backlog to Long-Term on the EEVEE & Viewport board.
Wed, Jun 24, 12:03 AM · Virtual Reality, EEVEE & Viewport, BF Blender

Tue, Jun 23

Julian Eisel (Severin) closed T77830: Crash in VR Session when opening the Material Tab as Resolved by committing rB2dd60e6c2cbd: Fix T77830: Crash in VR session when opening material preview.
Tue, Jun 23, 5:29 PM · Virtual Reality, BF Blender (2.90), EEVEE & Viewport
Dalai Felinto (dfelinto) added a comment to T77830: Crash in VR Session when opening the Material Tab.

I believe I was just illustrating the use of the workboard columns and auto-tagging :)

Tue, Jun 23, 4:44 PM · Virtual Reality, BF Blender (2.90), EEVEE & Viewport
Philipp Oeser (lichtwerk) changed the status of T77830: Crash in VR Session when opening the Material Tab from Needs Triage to Confirmed.

@Dalai Felinto (dfelinto), @Julian Eisel (Severin): judging your actions, I assume this can be confirmed? [I cannot check myself...]

Tue, Jun 23, 3:19 PM · Virtual Reality, BF Blender (2.90), EEVEE & Viewport

Mon, Jun 22

Olm-e (Olm-e) added a comment to T78043: VR not working with Steam anymore because no supported swapchain formats found.

same issue here, although it's a progress as on GNU-Linux as OpenXR view was indeed not working at all before, now it detect a driver and display that same error \o/

Mon, Jun 22, 8:26 PM · BF Blender (2.90), Virtual Reality, EEVEE & Viewport
Mario Kotlar (eagleshadow) added a comment to T78043: VR not working with Steam anymore because no supported swapchain formats found.

Same issue here.

Mon, Jun 22, 5:29 PM · BF Blender (2.90), Virtual Reality, EEVEE & Viewport
Kael Baldwin (devthane) added a comment to T78043: VR not working with Steam anymore because no supported swapchain formats found.

I'm running into the same issue.

Mon, Jun 22, 4:09 PM · BF Blender (2.90), Virtual Reality, EEVEE & Viewport
Julian Eisel (Severin) added a comment to T78043: VR not working with Steam anymore because no supported swapchain formats found.

I didn't get to test it myself yet (didn't have access to the Studio's Vive over the weekend), but I assume this report is valid. The same issue is also reported to Steam: https://steamcommunity.com/app/250820/discussions/8/2448217320134601817/#c2523653167122752247

Mon, Jun 22, 1:11 PM · BF Blender (2.90), Virtual Reality, EEVEE & Viewport
Philipp Oeser (lichtwerk) changed the status of T78043: VR not working with Steam anymore because no supported swapchain formats found from Needs Triage to Confirmed.

@Julian Eisel (Severin) : I havent checked this myself, but from your actions, I assume this can be confirmed?

Mon, Jun 22, 1:06 PM · BF Blender (2.90), Virtual Reality, EEVEE & Viewport

Sat, Jun 20

Jens (Jens.Ne) added a comment to T78043: VR not working with Steam anymore because no supported swapchain formats found.

Some Update news for SteamVR 1.13.5 got my hopes up today since it mentions "Fixed depth texture format support":
https://steamcommunity.com/games/250820/announcements/detail/2471861771410550393

Sat, Jun 20, 12:07 PM · BF Blender (2.90), Virtual Reality, EEVEE & Viewport

Fri, Jun 19

Julian Eisel (Severin) added a project to T77127: VR: Controller Drawing: Restricted Project.
Fri, Jun 19, 11:46 PM · Restricted Project, Virtual Reality, EEVEE & Viewport
Julian Eisel (Severin) added a project to T77128: VR: Controller Based Picking: Restricted Project.
Fri, Jun 19, 11:46 PM · Restricted Project, Virtual Reality, EEVEE & Viewport
Julian Eisel (Severin) added a project to T77137: VR: Python API for Controller Interaction: Restricted Project.
Fri, Jun 19, 11:46 PM · Restricted Project, Virtual Reality, EEVEE & Viewport
Julian Eisel (Severin) triaged T78043: VR not working with Steam anymore because no supported swapchain formats found as High priority.
Fri, Jun 19, 11:36 PM · BF Blender (2.90), Virtual Reality, EEVEE & Viewport
Julian Eisel (Severin) changed the visibility for Virtual Reality.
Fri, Jun 19, 9:45 PM
Jens (Jens.Ne) added projects to T78043: VR not working with Steam anymore because no supported swapchain formats found: EEVEE & Viewport, Virtual Reality.
Fri, Jun 19, 8:51 PM · BF Blender (2.90), Virtual Reality, EEVEE & Viewport
Julian Eisel (Severin) changed the edit policy for Virtual Reality.
Fri, Jun 19, 4:36 PM
Julian Eisel (Severin) removed a member for Virtual Reality: Peter Klimenko (PeterK).
Fri, Jun 19, 4:36 PM
Julian Eisel (Severin) removed a project from T77830: Crash in VR Session when opening the Material Tab: Add-ons (Community).
Fri, Jun 19, 4:23 PM · Virtual Reality, BF Blender (2.90), EEVEE & Viewport
Julian Eisel (Severin) moved T76003: VR scene inspection - rendering artifacts on geometry only occluded for one eye with viewport denoising from Backlog to Bugs & Known Issues on the Virtual Reality board.
Fri, Jun 19, 4:22 PM · Virtual Reality, EEVEE & Viewport, BF Blender
Julian Eisel (Severin) moved T76082: VR Scene Inspection: It shows me only a pink screen. (It doesn't support AMD GPU) from Backlog to Bugs & Known Issues on the Virtual Reality board.
Fri, Jun 19, 4:22 PM · BF Blender (2.90), Virtual Reality
Julian Eisel (Severin) moved T77830: Crash in VR Session when opening the Material Tab from Backlog to Bugs & Known Issues on the Virtual Reality board.
Fri, Jun 19, 4:22 PM · Virtual Reality, BF Blender (2.90), EEVEE & Viewport
Julian Eisel (Severin) moved T68998: Virtual Reality (XR/VR/AR/MR) from Backlog to Design on the Virtual Reality board.
Fri, Jun 19, 4:21 PM · Virtual Reality, EEVEE & Viewport, BF Blender
Julian Eisel (Severin) moved T68994: VR design / usability from Backlog to Design on the Virtual Reality board.
Fri, Jun 19, 4:20 PM · EEVEE & Viewport, Virtual Reality, BF Blender
Julian Eisel (Severin) moved T68995: VR input integration and mapping from Backlog to Design on the Virtual Reality board.
Fri, Jun 19, 4:20 PM · Virtual Reality, EEVEE & Viewport, BF Blender
Julian Eisel (Severin) moved T71348: Virtual Reality - Milestone 2 - Continuous Immersive Drawing from Backlog to Milestones on the Virtual Reality board.
Fri, Jun 19, 4:20 PM · Virtual Reality, EEVEE & Viewport, BF Blender
Julian Eisel (Severin) moved T71347: Virtual Reality - Milestone 1 - Scene Inspection from Backlog to Milestones on the Virtual Reality board.
Fri, Jun 19, 4:20 PM · Virtual Reality, EEVEE & Viewport, BF Blender