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BF Blender (3.1)Milestone
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Description

Blender 3.1 release.

PhaseDescriptionStart DateBranch
Bcon1New features and changesOctober 27, 2021master
Bcon2Improve and stabilizeJanuary 5, 2022master
Bcon3Bug fixing onlyJanuary 28, 2022blender-v3.1-release
Bcon4Prepare releaseMarch 2, 2022blender-v3.1-release
Bcon5ReleaseMarch 9, 2022blender-v3.1-release
Corrective ReleaseMarch 30, 2022blender-v3.1-release

Information about the release cycle and of Bcon phases


For features already committed check the release notes.

Recent Activity

Wed, Jun 22

Omar Emara (OmarSquircleArt) merged T99086: Z fighting geometry renders badly in Cycles into T96475: Overlapping geometry shows black faces on Cycles Blender 3.1 (Ray Tracing Precision).
Wed, Jun 22, 11:41 AM · BF Blender (3.1), Cycles, Render & Cycles

Sun, Jun 19

Emi Martinez (EmiMartinez) added a comment to T96475: Overlapping geometry shows black faces on Cycles Blender 3.1 (Ray Tracing Precision).

Not acceptable "trade-off", for architectural modeling...

Sun, Jun 19, 8:36 PM · BF Blender (3.1), Cycles, Render & Cycles
Alaska (Alaska) merged T98988: Overlapping faces bug on GPU/CPU Cycles rendering into T96475: Overlapping geometry shows black faces on Cycles Blender 3.1 (Ray Tracing Precision).
Sun, Jun 19, 4:54 PM · BF Blender (3.1), Cycles, Render & Cycles
Eugene Du (APEC) added a comment to T96475: Overlapping geometry shows black faces on Cycles Blender 3.1 (Ray Tracing Precision).

Not acceptable "trade-off", for architectural modeling...

Sun, Jun 19, 4:22 PM · BF Blender (3.1), Cycles, Render & Cycles

Mon, Jun 13

Hans Goudey (HooglyBoogly) closed T98862: Performance drop when changing the pose of an armatured mesh duplicated using geometry nodes as Archived.
Mon, Jun 13, 10:25 PM · Geometry Nodes, Animation & Rigging, BF Blender (3.1)
Hans Goudey (HooglyBoogly) added a comment to T98862: Performance drop when changing the pose of an armatured mesh duplicated using geometry nodes.

Thanks for the report. While we do continue to work on improving performance in general, potential performance improvements are not handled as bug reports.

Mon, Jun 13, 10:24 PM · Geometry Nodes, Animation & Rigging, BF Blender (3.1)
Iliay Katueshenock (Moder) added a comment to T98862: Performance drop when changing the pose of an armatured mesh duplicated using geometry nodes.

I didn't notice a big drop in speed.
(group time = 30 milliseconds, 1 frame in game = 17)
But when animating it reduces fps from 30 to 18
I'm not sure if it's a digression, more like a cost. But if you want to speed things up, this might help:

Mon, Jun 13, 10:20 PM · Geometry Nodes, Animation & Rigging, BF Blender (3.1)
Mark (Sherane) edited projects for T98862: Performance drop when changing the pose of an armatured mesh duplicated using geometry nodes, added: BF Blender (3.1), Animation & Rigging, Geometry Nodes; removed BF Blender.
Mon, Jun 13, 9:53 PM · Geometry Nodes, Animation & Rigging, BF Blender (3.1)

Wed, Jun 1

Nooga updated the task description for T98529: [Collada Export] Exporting with origins in Y-UP results in misalignment of mesh and skeleton + broken animations.
Wed, Jun 1, 4:18 AM · BF Blender, Import/Export, Collada

Mon, May 30

Ivan Cappiello (icappiello) updated the task description for T98490: Rigify incorrect neck behaviour.
Mon, May 30, 11:51 AM · BF Blender, Animation & Rigging
Ivan Cappiello (icappiello) updated subscribers of T98490: Rigify incorrect neck behaviour.
Mon, May 30, 11:40 AM · BF Blender, Animation & Rigging
Ivan Cappiello (icappiello) changed the status of T98490: Rigify incorrect neck behaviour from Needs Triage to Confirmed.
Mon, May 30, 11:38 AM · BF Blender, Animation & Rigging
Ivan Cappiello (icappiello) added a comment to T98490: Rigify incorrect neck behaviour.

MCH-spine.005 (or simply a head rig, with up to 2 neck bones) could be fixed by:
a) consinstent to other cases by adding a copy scale constranint pointing to the neck ctrl.
b) considering this a special case and enabling back ihnerit scale average on the MCH bone

Mon, May 30, 11:36 AM · BF Blender, Animation & Rigging
Ivan Cappiello (icappiello) assigned T98490: Rigify incorrect neck behaviour to Alexander Gavrilov (angavrilov).
Mon, May 30, 11:27 AM · BF Blender, Animation & Rigging
Ivan Cappiello (icappiello) edited projects for T98490: Rigify incorrect neck behaviour, added: Animation & Rigging, BF Blender (3.1); removed BF Blender.
Mon, May 30, 11:27 AM · BF Blender, Animation & Rigging

May 28 2022

Pratik Borhade (PratikPB2123) merged T98465: Creating black color when two objects intersect in Cycles render into T96475: Overlapping geometry shows black faces on Cycles Blender 3.1 (Ray Tracing Precision).
May 28 2022, 8:32 PM · BF Blender (3.1), Cycles, Render & Cycles

May 23 2022

Jackson (KleverBanana) changed the status of T98323: Edge Count Description from Needs Triage to Needs Information from Developers.
May 23 2022, 1:07 AM · Documentation

May 21 2022

EL PAIS (ELPAIS) added a watcher for BF Blender (3.1): EL PAIS (ELPAIS).
May 21 2022, 7:40 AM

May 17 2022

Thomas Dinges (dingto) closed T98193: texture in quixel brdge can't export to blender 3.1/PBR texture have wrong match as Archived.

As said before, we cannot fix issues inside of Quixel. Closing again.

May 17 2022, 1:58 PM · BF Blender
zen (tongquan) renamed T98193: texture in quixel brdge can't export to blender 3.1/PBR texture have wrong match from texture in quixel brdge can't export to texture in quixel brdge can't export to blender 3.1/PBR texture have wrong match.
May 17 2022, 1:48 PM · BF Blender

May 10 2022

Hendrik Lober (HendrikLober) updated the task description for T98013: Camera Data Node information wrong.
May 10 2022, 12:55 PM · Documentation
Hendrik Lober (HendrikLober) changed the status of T98013: Camera Data Node information wrong from Needs Triage to Needs Information from Developers.
May 10 2022, 12:52 PM · Documentation

May 5 2022

BS (brne666) renamed T97878: Saving EXR and TIFF in the same folder messes up the EXR data from Saving EXR and TIFF in the same folder to Saving EXR and TIFF in the same folder messes up the EXR data.
May 5 2022, 12:16 PM · BF Blender, Render & Cycles, Compositing
BS (brne666) edited projects for T97878: Saving EXR and TIFF in the same folder messes up the EXR data, added: BF Blender (3.1), Compositing, Render & Cycles; removed BF Blender.
May 5 2022, 12:15 PM · BF Blender, Render & Cycles, Compositing

May 2 2022

Pratik Borhade (PratikPB2123) merged T97736: Transparent objects are visible inside volumetric materials (Cycles) into T96475: Overlapping geometry shows black faces on Cycles Blender 3.1 (Ray Tracing Precision).
May 2 2022, 7:24 PM · BF Blender (3.1), Cycles, Render & Cycles
Sybren A. Stüvel (sybren) accepted D13001: Un-ignore modules in .gitmodules configuration.

Personally I've already been using git status --ignore-submodules=none for a long time. This just means I can return to plan git status and remove the alias I created for this.

May 2 2022, 3:26 PM · BF Blender (3.1)

Apr 30 2022

Pratik Borhade (PratikPB2123) merged T97729: Bug? Cycles. Double faces looks black in Cycles. (z-fight, overlapping faces) into T96475: Overlapping geometry shows black faces on Cycles Blender 3.1 (Ray Tracing Precision).
Apr 30 2022, 7:11 AM · BF Blender (3.1), Cycles, Render & Cycles

Apr 26 2022

Thomas Dinges (dingto) edited Description on BF Blender (3.1).
Apr 26 2022, 1:02 PM

Apr 21 2022

Pratik Borhade (PratikPB2123) merged T97494: Transparent material overlapping black in Cycles into T96475: Overlapping geometry shows black faces on Cycles Blender 3.1 (Ray Tracing Precision).
Apr 21 2022, 5:22 AM · BF Blender (3.1), Cycles, Render & Cycles

Apr 20 2022

Boris R. (borrougagnou) edited projects for T97475: Bug Transparent Image Reference Linux, added: BF Blender (3.1); removed BF Blender (3.0).
Apr 20 2022, 4:34 PM · BF Blender

Apr 17 2022

Emi Martinez (EmiMartinez) added a comment to T96475: Overlapping geometry shows black faces on Cycles Blender 3.1 (Ray Tracing Precision).

Sorry, Didn't find same bug submitted before. So what about the people that don't have GPU with OptiX tech? Previously it was so convenient to not bother with overlapping geometry to render something. But now you always have to merge this meshes into a single mesh... Just consumes time for no reason honestly.

Apr 17 2022, 6:07 PM · BF Blender (3.1), Cycles, Render & Cycles
Alex (Iced) added a comment to T96475: Overlapping geometry shows black faces on Cycles Blender 3.1 (Ray Tracing Precision).

Sorry, Didn't find same bug submitted before. So what about the people that don't have GPU with OptiX tech? Previously it was so convenient to not bother with overlapping geometry to render something. But now you always have to merge this meshes into a single mesh... Just consumes time for no reason honestly.

Apr 17 2022, 10:34 AM · BF Blender (3.1), Cycles, Render & Cycles
Alaska (Alaska) merged T97399: Overlapping mesh render incorrectly. into T96475: Overlapping geometry shows black faces on Cycles Blender 3.1 (Ray Tracing Precision).
Apr 17 2022, 10:28 AM · BF Blender (3.1), Cycles, Render & Cycles
Alaska (Alaska) merged task T97399: Overlapping mesh render incorrectly. into T96475: Overlapping geometry shows black faces on Cycles Blender 3.1 (Ray Tracing Precision).
Apr 17 2022, 10:28 AM · Render & Cycles, BF Blender (3.1)
Alaska (Alaska) added a comment to T97399: Overlapping mesh render incorrectly. .

There is a report for this issue already T96475. In that report the Cycles developers came to the conclusion that it is not a bug. I will merge these two reports.

Apr 17 2022, 10:28 AM · Render & Cycles, BF Blender (3.1)
Alex (Iced) updated the task description for T97399: Overlapping mesh render incorrectly. .
Apr 17 2022, 10:04 AM · Render & Cycles, BF Blender (3.1)
Alex (Iced) edited projects for T97399: Overlapping mesh render incorrectly. , added: BF Blender (3.1), Render & Cycles; removed BF Blender.
Apr 17 2022, 10:02 AM · Render & Cycles, BF Blender (3.1)

Apr 16 2022

Jens (Jens) created T97379: Memory Leak in Blender 3.1.2 - Cycles Render 64Gigs of Ram.
Apr 16 2022, 8:22 AM · BF Blender

Apr 5 2022

Campbell Barton (campbellbarton) updated the task description for T96241: 3.1: Potential candidates for corrective releases.
Apr 5 2022, 1:08 PM · BF Blender (3.1)
Antonio Vazquez (antoniov) updated the task description for T96241: 3.1: Potential candidates for corrective releases.
Apr 5 2022, 10:58 AM · BF Blender (3.1)

Apr 4 2022

Antonio Vazquez (antoniov) updated the task description for T96241: 3.1: Potential candidates for corrective releases.
Apr 4 2022, 10:36 PM · BF Blender (3.1)
Germano Cavalcante (mano-wii) merged T96996: Creating black color when two objects intersect in Cycles render into T96475: Overlapping geometry shows black faces on Cycles Blender 3.1 (Ray Tracing Precision).
Apr 4 2022, 4:07 PM · BF Blender (3.1), Cycles, Render & Cycles
Germano Cavalcante (mano-wii) merged T96958: Regression: Overlapping face renders black in render mode into T96475: Overlapping geometry shows black faces on Cycles Blender 3.1 (Ray Tracing Precision).
Apr 4 2022, 4:06 PM · BF Blender (3.1), Cycles, Render & Cycles
Philipp Oeser (lichtwerk) closed T96241: 3.1: Potential candidates for corrective releases as Resolved.
Apr 4 2022, 8:38 AM · BF Blender (3.1)

Apr 1 2022

Philipp Oeser (lichtwerk) updated the task description for T96241: 3.1: Potential candidates for corrective releases.
Apr 1 2022, 9:36 AM · BF Blender (3.1)

Mar 31 2022

Aras Pranckevicius (aras_p) updated the task description for T96241: 3.1: Potential candidates for corrective releases.
Mar 31 2022, 3:17 PM · BF Blender (3.1)
Aras Pranckevicius (aras_p) updated the task description for T96241: 3.1: Potential candidates for corrective releases.
Mar 31 2022, 2:54 PM · BF Blender (3.1)
Philipp Oeser (lichtwerk) updated the task description for T96241: 3.1: Potential candidates for corrective releases.
Mar 31 2022, 1:23 PM · BF Blender (3.1)
Kévin Dietrich (kevindietrich) updated the task description for T96241: 3.1: Potential candidates for corrective releases.
Mar 31 2022, 11:56 AM · BF Blender (3.1)

Mar 30 2022

Aaron Carlisle (Blendify) updated the task description for T96241: 3.1: Potential candidates for corrective releases.
Mar 30 2022, 2:07 PM · BF Blender (3.1)