Sat, Oct 21
Wed, Oct 18
Tue, Oct 17
Yes same error, also tested with with blender-softwaregl.
This issue is still not fixed on Linux.
Sun, Oct 15
I could not reproduce this problem on windows. But from the description believed that the problem was solved.
While it is possible that the error is related to the latest changes in the add-on:
Tue, Oct 10
Thanks @ronan ducluzeau (zeauro) for the detailed explanation, nothing to add here, no bug. :)
Mon, Oct 9
Hi. Yes, I am tested it in 2.79 - all work fine.
Fri, Oct 6
Apparently this is the expected behavior. There is nothing in the code indicating that edges marked as seam delimit islands. The faces that are "not correctly split", coincidentally share the same vertices (with the distance between them less than STD_UV_CONNECT_LIMIT).
Wed, Oct 4
This is a useful feature, however we already have code to check for overlapping geometry. See: source/blender/blenlib/BLI_kdopbvh.h and calls to BLI_bvhtree_overlap.
Mon, Oct 2
Sat, Sep 30
It is completely logical.
Pivot of transformation is Median point of selection.
So, with an odd number, this median point starts at half of a unit. When it is moved ; median point is snapped at a grid point and there is a logical offset of half-unit for vertices that were originally placed on grid.
That does work, but I don't see a reason why the absolute snapping must be turned off for moving to absolute positions.
I think you just need to turn absolute grid snapping off while you move the odd sized pieces? it'll still move in grid sized increments so should work?
Fri, Sep 29
Tue, Sep 26
Sep 23 2017
Sep 22 2017
ok thank you for the answer.In 3ds max edited objects can still be hided,but never mind,Blender does in different way.
hi, sorry for delays, will add to contrib shortly and work from there as future replacement for f2 addon
have you tested this in 2.79 and nightly builds?
Sep 20 2017
Hiding edited object has never been allowed, no bug here, this is expected behavior.
I can confirm that in 2.79 official release 64bit that's is the behaviour. In Edit Mode you cannot hide the object currently being edited but you can hide other objects in the scene while you're in Edit Mode. It was the same in 2.78 and previous versions.
i attached video related to this error
please check if this is a bug above,in other programs,i can hide objects in layer in edit mode.
To add to what Yury included above, if the models use Weight Paint Groups to determine the values for width and segments then multiple objects with different settings can be joined together.
Sep 19 2017
I want to drop a few cents here about the related proposal I don't see mentioned here.
I remember cédric's proposal in rightclickselect for adding Bevel Segments value for Edges Data. It could be s great feature for non-destructive modeling with a better bevel modifier.
Thanks, can confirm that that happens now.
Sep 18 2017
Hm, going back and retesting there seems to be a difference between enabling the debug option or not.
I agree it is weird, though sometimes things like this happen because it is impossible to simultaneously set the bevels for all edges to what they should be mathematically (due to interactions with the bevels at other edges, and the code tries to "compromise" in cases like that). But I need to investigate more to see if that's what is going on here.
Sep 16 2017
This is fixed by rB892d304dedb60891d9e0b3091eceecb163644215
Sep 14 2017
Closing since the near clip here is such an extreme value, the file doesn't even show properly in 2.8x.
Strange, it works fine for me on Linux. I will try on Windows when I get a chance and see if I can reproduce there.
Assigning to @Howard Trickey (howardt)
Note this file has a cyclic dependency, loading the file doesn't calculate booleans because of this. (unrelated problem to actual report)
While this could be made to work better in the knife tool, documenting this as a known limitation:
Sep 13 2017
Yes sorry. I was really tired when I wrote this post, still am. Don't know how I managed to confuse the two. Sorry again.
Just for info. I opened one of my older files created in 2.78a. Bevel in percent mode worked fine.