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Description

Node editor.

Module Owner: @Lukas Toenne (lukastoenne)

Recent Activity

Yesterday

Brecht Van Lommel (brecht) closed T54089: Pass Index in Object Info node does not refresh in Node Tree on change for Object Index as Resolved by committing rB1beb6b43c162: Fix T54089: missing GLSL material draw update when changing object pass index..
Sun, Feb 18, 8:20 PM · Nodes, BF Blender
Brecht Van Lommel (brecht) raised the priority of T54089: Pass Index in Object Info node does not refresh in Node Tree on change for Object Index from Incomplete to Confirmed.

Ok, so this is about GLSL material display.

Sun, Feb 18, 7:24 PM · Nodes, BF Blender
ronan ducluzeau (zeauro) added a comment to T54089: Pass Index in Object Info node does not refresh in Node Tree on change for Object Index.

You can update the change by selecting different frame or continuously by playing animation.

Sun, Feb 18, 6:53 PM · Nodes, BF Blender
Brecht Van Lommel (brecht) lowered the priority of T54089: Pass Index in Object Info node does not refresh in Node Tree on change for Object Index from Confirmed to Incomplete.

Are we talking about the previews in the node editor? Those are not expected to update when changing the object index, they are only previewing the material in isolation, the object(s) in the scene have no influence.

Sun, Feb 18, 6:36 PM · Nodes, BF Blender

Sat, Feb 17

ronan ducluzeau (zeauro) triaged T54089: Pass Index in Object Info node does not refresh in Node Tree on change for Object Index as Confirmed priority.

Confirmed on ubuntu 16.04 64bits NVIDIA Titan Black

Sat, Feb 17, 11:55 AM · Nodes, BF Blender

Fri, Feb 16

Rumen Belev (syziph) created T54089: Pass Index in Object Info node does not refresh in Node Tree on change for Object Index.
Fri, Feb 16, 11:57 PM · Nodes, BF Blender

Tue, Feb 13

Sergey Sharybin (sergey) added a commit to T53833: Particle Info node and Displacement Crash: rC7ed2fc4ef203: Fix T53833: Particle Info node and Displacement Crash.
Tue, Feb 13, 3:25 PM · Nodes, Cycles, BF Blender

Thu, Jan 25

Daniel Paul (DaPaulus) added a comment to T53903: NodeWrangler Principled BSDF Auto Setup.

Ohh okay, i didnt know.
The option for metallic is not for all metal textures available.

Thu, Jan 25, 4:57 PM · Nodes, Addons
Brecht Van Lommel (brecht) closed T53903: NodeWrangler Principled BSDF Auto Setup as Invalid.

I don't think that's right, you should be downloading the metalness workflow textures from Poliigon to use with the pinrcipled BSDF. The reflection textures comes from the specular workflow which is different. They don't seem to map directly to any of the principled BSDF inputs.

Thu, Jan 25, 2:41 PM · Nodes, Addons
Daniel Paul (DaPaulus) created T53903: NodeWrangler Principled BSDF Auto Setup.
Thu, Jan 25, 9:56 AM · Nodes, Addons

Jan 19 2018

Mai Lavelle (maiself) closed T53833: Particle Info node and Displacement Crash as Resolved.
Jan 19 2018, 4:51 AM · Nodes, Cycles, BF Blender
Stoician (littlebob) renamed T53833: Particle Info node and Displacement Crash from Particle Info node and Displacement to Particle Info node and Displacement Crash.
Jan 19 2018, 2:55 AM · Nodes, Cycles, BF Blender
Stoician (littlebob) created T53833: Particle Info node and Displacement Crash.
Jan 19 2018, 2:54 AM · Nodes, Cycles, BF Blender

Jan 5 2018

Campbell Barton (campbellbarton) closed T53696: Hue Saturation Value bug bug as Resolved by committing rB6eb89027c3d7: Fix T53696: Compositor HSV limits changed.
Jan 5 2018, 10:14 AM · Nodes, BF Blender
Alexey (Inwader77) updated the task description for T53696: Hue Saturation Value bug bug.
Jan 5 2018, 8:03 AM · Nodes, BF Blender
Alexey (Inwader77) created T53696: Hue Saturation Value bug bug.
Jan 5 2018, 8:01 AM · Nodes, BF Blender

Dec 19 2017

Jeroen Bakker (jbakker) added a comment to T53580: Node editor: exposing node attributes in node group.

Ok see your point.

Dec 19 2017, 9:38 AM · Nodes, BF Blender

Dec 18 2017

Sergey Sharybin (sergey) triaged T53580: Node editor: exposing node attributes in node group as Normal priority.

While i agree we do need toms flexibility in the way how we expose stuff to node groups, i am not convinced in the approach here. Doing it RNA based is not intuitive and difficult to keep track for artists. Not only that, but it's also not clear how should render engines handle those RNA.

Dec 18 2017, 10:46 AM · Nodes, BF Blender
Jeroen Bakker (jbakker) changed Type from Bug to Design on T53580: Node editor: exposing node attributes in node group.
Dec 18 2017, 10:27 AM · Nodes, BF Blender
Jeroen Bakker (jbakker) added a comment to T53580: Node editor: exposing node attributes in node group.
Dec 18 2017, 10:27 AM · Nodes, BF Blender
Jeroen Bakker (jbakker) created T53580: Node editor: exposing node attributes in node group.
Dec 18 2017, 10:26 AM · Nodes, BF Blender

Nov 26 2017

Jared Webber (lvxejay) added a comment to T53396: Node Socket Name Change results in Cycles Material Rendering Black.

This issue is part of a deeper problem. Sockets are not uniquely named. Unlike everything in else in Blender, multiple nodes can have the same socket names (even the same node can have the same socket names). I don't think this is good or consistent behavior. There's three things that could solve this issue...

Nov 26 2017, 4:48 PM · Python, Cycles, Nodes, BF Blender
Brecht Van Lommel (brecht) triaged T53396: Node Socket Name Change results in Cycles Material Rendering Black as Normal priority.

The socket name is also the identifier, so you should not change it.

Nov 26 2017, 4:10 PM · Python, Cycles, Nodes, BF Blender
Jared Webber (lvxejay) created T53396: Node Socket Name Change results in Cycles Material Rendering Black.
Nov 26 2017, 4:46 AM · Python, Cycles, Nodes, BF Blender

Nov 23 2017

Brecht Van Lommel (brecht) closed T53171: Specials Menu (W) crashes with lamps if the Emission node is missing/ renamed in Cycles as Resolved by committing rBdebd9f6ea128: Fix T53171: lamp specials strength tweak fails with renamed emission nodes..
Nov 23 2017, 7:15 PM · Nodes, User Interface, Cycles, BF Blender
Brecht Van Lommel (brecht) closed T53360: Crash : Deletion Of Group Output Node of a Nodegroup Connected to Displacement Socket as Resolved by committing rB56da112ae0bb: Fix T53360: crash with GLSL bump mapping and missing group output node..
Nov 23 2017, 6:45 PM · Nodes, Cycles, BF Blender
Fable Fox (fablefox) added a comment to T53360: Crash : Deletion Of Group Output Node of a Nodegroup Connected to Displacement Socket.

I'm getting this in the debugger.

Nov 23 2017, 12:48 AM · Nodes, Cycles, BF Blender

Nov 22 2017

Fable Fox (fablefox) added a comment to T53360: Crash : Deletion Of Group Output Node of a Nodegroup Connected to Displacement Socket.

I can confirm this with Windows .2.79

Nov 22 2017, 4:58 PM · Nodes, Cycles, BF Blender
Jeroen Bakker (jbakker) added a comment to T52948: Node reconnecting sometimes is not working.

It has to do that there is no sensible internal connection for a texture node. What has the input vector to do with the output color of the Texture node. You can see that even when muting the node Blender does not mute to an input socket.
So it is expected that you cannot do this.

Nov 22 2017, 2:31 PM · Nodes, BF Blender

Nov 20 2017

ronan ducluzeau (zeauro) added projects to T53360: Crash : Deletion Of Group Output Node of a Nodegroup Connected to Displacement Socket: Cycles, Nodes.
Nov 20 2017, 4:51 PM · Nodes, Cycles, BF Blender

Nov 18 2017

Julian Eisel (Severin) moved T53171: Specials Menu (W) crashes with lamps if the Emission node is missing/ renamed in Cycles from Backlog to Bugs/Conflicts/etc. on the User Interface board.
Nov 18 2017, 1:59 AM · Nodes, User Interface, Cycles, BF Blender

Nov 13 2017

Sergey Sharybin (sergey) closed T53307: EXCEPTION_ACCESS_VIOLATION as Archived.

Thanks for the report, but animation nodes are not in the official blender repository (not atm at least), so we can not fix anything in there. You need to contact author of the addon instead.

Nov 13 2017, 11:31 AM · Nodes, Animation, BF Blender
Steve McDonald (enginpost) updated the task description for T53307: EXCEPTION_ACCESS_VIOLATION.
Nov 13 2017, 3:22 AM · Nodes, Animation, BF Blender
Steve McDonald (enginpost) updated the task description for T53307: EXCEPTION_ACCESS_VIOLATION.
Nov 13 2017, 2:59 AM · Nodes, Animation, BF Blender
Steve McDonald (enginpost) updated the task description for T53307: EXCEPTION_ACCESS_VIOLATION.
Nov 13 2017, 1:13 AM · Nodes, Animation, BF Blender
Steve McDonald (enginpost) created T53307: EXCEPTION_ACCESS_VIOLATION.
Nov 13 2017, 1:12 AM · Nodes, Animation, BF Blender

Oct 27 2017

ronan ducluzeau (zeauro) added projects to T53171: Specials Menu (W) crashes with lamps if the Emission node is missing/ renamed in Cycles: Cycles, User Interface, Nodes.
Oct 27 2017, 1:53 PM · Nodes, User Interface, Cycles, BF Blender

Sep 30 2017

LazyDodo (LazyDodo) triaged T52948: Node reconnecting sometimes is not working as Confirmed priority.

I can confirm the behavior, but unsure if it's expected or not, green uses all colors, while red mixes normal, color and float sockets which might be the reason it's not getting automatically connected.

Sep 30 2017, 1:14 AM · Nodes, BF Blender

Sep 29 2017

Serge Lyatin (SergeL) created T52948: Node reconnecting sometimes is not working.
Sep 29 2017, 12:29 PM · Nodes, BF Blender

Sep 28 2017

Aaron Carlisle (Blendify) added a comment to T51705: Filter and Texture Nodes in Compositor crash Blender.

Yes please write a new report

Sep 28 2017, 12:17 AM · Nodes, Compositing, BF Blender
Rumen Belev (syziph) added a comment to T51705: Filter and Texture Nodes in Compositor crash Blender.

It doesn't work for me on the official release of 2.79
I suppose I have to open new bug report.

Sep 28 2017, 12:05 AM · Nodes, Compositing, BF Blender

Sep 15 2017

M (dlenber) renamed T52772: Combine HSV node from Combine HSV to Combine HSV node.
Sep 15 2017, 11:48 PM · Cycles, BF Blender
M (dlenber) updated the task description for T52772: Combine HSV node.
Sep 15 2017, 11:46 PM · Cycles, BF Blender
LazyDodo (LazyDodo) closed T52767: blender 2.8 eevee engine - any node material/world doesn't work - only pink objects and background as Archived.

Thank you for the report, but 2.8 is currently under heavy development, and we are not taking bugs from end users yet.
Keep watching for updates at https://builder.blender.org/download/ to see if your issue got resolved.

Sep 15 2017, 7:24 PM · Nodes, BF Blender: 2.8, Game Engine, BF Blender
luxor (luxor) created T52767: blender 2.8 eevee engine - any node material/world doesn't work - only pink objects and background.
Sep 15 2017, 7:19 PM · Nodes, BF Blender: 2.8, Game Engine, BF Blender

Sep 14 2017

Charlie Jolly (charlie) added a reviewer for D2829: Nodes: Add square and diamond socket shapes for pynodes (see D2814): Campbell Barton (campbellbarton).
Sep 14 2017, 12:51 PM · BF Blender: 2.8, Nodes

Sep 13 2017

Sergey Sharybin (sergey) closed T51705: Filter and Texture Nodes in Compositor crash Blender as Resolved.

Since the crash and scale issues are solved, closing this report.

Sep 13 2017, 4:40 PM · Nodes, Compositing, BF Blender

Sep 12 2017

john smith (icebox) added a comment to T52706: Node editor - "Unknown" values in Add menu.

You were right, works with 35ee9ff7a00

Sep 12 2017, 8:30 PM · Nodes, BF Blender
mic lack30 (miclack) updated the summary of D2838: Clean up spacing of node defenitions.
Sep 12 2017, 4:01 PM · Nodes
mic lack30 (miclack) created D2838: Clean up spacing of node defenitions.
Sep 12 2017, 3:58 PM · Nodes