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Description

Node editor.

Module Owner: @Lukas Toenne (lukastoenne)

Recent Activity

Tue, Jan 15

Philipp Oeser (lichtwerk) raised the priority of T59101: Clearcoat Reflection glich from Incomplete to Needs Triage.
Tue, Jan 15, 11:21 AM · Nodes, Eevee, Rendering, BF Blender

Fri, Jan 11

Jonathan Dent (jdent02) closed T60382: Issues with custom node registration (annotation issue) as Invalid.

User error, not a bug.

Fri, Jan 11, 1:40 PM · Nodes, Python, Addons

Thu, Jan 10

Jonathan Dent (jdent02) closed T60384: Error with custom nodes and node editor as Invalid.

Good Lord that's embarrassing, must've been doing stuff too late into the evening.

Thu, Jan 10, 1:49 PM · Nodes, Python, Addons
Jonathan Dent (jdent02) added a comment to T60382: Issues with custom node registration (annotation issue).

No, it appears I misread the warnings by thinking they were status messages instead. The properties in question are dynamically created during module registration using setattr, apparently that no longer works? Is there an alternative?

Thu, Jan 10, 1:11 PM · Nodes, Python, Addons
Jacques Lucke (JacquesLucke) added a comment to T60384: Error with custom nodes and node editor.

Besides that it would be helpful when you try to remove everything from the file that is not necessary to reproduce the bug.
Also currently the script you provided does not run on its own, which makes it hard to reproduce the issue.

Thu, Jan 10, 10:36 AM · Nodes, Python, Addons
Philipp Oeser (lichtwerk) added a comment to T60384: Error with custom nodes and node editor.

Havent look in depth, but the AppleseedOSLNode polls for AppleseedNodeTree whereas the nodetree itself is called AppleseedOSLNodeTree, could this be the cause?

Thu, Jan 10, 10:14 AM · Nodes, Python, Addons
Philipp Oeser (lichtwerk) added projects to T60384: Error with custom nodes and node editor: Addons, Python, Nodes.
Thu, Jan 10, 10:00 AM · Nodes, Python, Addons
Philipp Oeser (lichtwerk) added projects to T60382: Issues with custom node registration (annotation issue): Addons, Python, Nodes.

Afaics the ...contains a properties which should be an annotation warning is printed as a summary for all the other make annotation: ... warnings.
So you get this once and then all the specific ones for each property.

Thu, Jan 10, 10:00 AM · Nodes, Python, Addons

Mon, Jan 7

Don McCurdy (donmccurdy) added a comment to D3991: NodeWrangler - add texture for principled: extend func, clean.

About glTF export/import losing roughness - roughness is supported, and will be stored in the G channel of a shared occlusion/roughness/metalness texture. There may be some issues merging textures on export, although I think much of that has been fixed recently. See the suggested node structure in the in-progress documentation: https://developer.blender.org/D4082.

Mon, Jan 7, 9:03 PM · Nodes, Addons
Brecht Van Lommel (brecht) closed T44508: Input and output sockets of ShaderNodeMath and ShaderNodeVectorMath have same names as Archived.

I'd rather not change these at all at this point, see D4171: Fix T44508. It is still possible to use the node socket index to distinguish inputs.

Mon, Jan 7, 5:31 PM · User Interface, Nodes, BF Blender
Brecht Van Lommel (brecht) abandoned D4171: Fix T44508.

Thanks for the patch, but I don't think the intent of the original task was to add prefixes for In/Out. that should already be clear from the UI and not cause any problems in the Python API. Rather it was to rename to "Vector1" and "Vector2" for example.

Mon, Jan 7, 5:28 PM · Documentation, User Interface, Nodes, BF Blender
Vaishnav S (padthai) added a reviewer for D4171: Fix T44508: User Interface.
Mon, Jan 7, 4:34 PM · Documentation, User Interface, Nodes, BF Blender
Vaishnav S (padthai) added reviewers for D4171: Fix T44508: Julian Eisel (Severin), William Reynish (billreynish).
Mon, Jan 7, 4:12 PM · Documentation, User Interface, Nodes, BF Blender

Sat, Jan 5

Brecht Van Lommel (brecht) merged task T60198: node wrangler addon cut links mismatch keymap into T58592: Keyboard shortcut cut links (Ctrl + click) don't work in the Shader Editor.
Sat, Jan 5, 11:27 PM · Nodes, Addons, BF Blender
Fahad Hasan (cgvirus) created T60198: node wrangler addon cut links mismatch keymap.
Sat, Jan 5, 4:11 PM · Nodes, Addons, BF Blender
Vaishnav S (padthai) retitled D4171: Fix T44508 from Revision for T44508 to Fix T44508.
Sat, Jan 5, 1:55 PM · Documentation, User Interface, Nodes, BF Blender
Vaishnav S (padthai) added a project to D4171: Fix T44508: Documentation.
Sat, Jan 5, 1:50 PM · Documentation, User Interface, Nodes, BF Blender
Vaishnav S (padthai) created D4171: Fix T44508.
Sat, Jan 5, 1:48 PM · Documentation, User Interface, Nodes, BF Blender

Fri, Jan 4

Vaishnav S (padthai) added a comment to T44508: Input and output sockets of ShaderNodeMath and ShaderNodeVectorMath have same names.

Can I assign this to myself?

Fri, Jan 4, 4:13 PM · User Interface, Nodes, BF Blender

Wed, Jan 2

Brecht Van Lommel (brecht) closed T54768: Blender(cycles) fails to render correct values in some pixels. Fails to hit correct triangle. Why? And how to avoid this problem? as Archived.

We don't guarantee exact accurate ray-triangle intersections, mainly for performance reasons. It's always interesting to investigate how to get more accurate without affecting performance too much, but that's outside the scope of the bug tracker, more like continuous things we can improve in Cycles.

Wed, Jan 2, 5:59 PM · Nodes, Rendering, Cycles
Philipp Oeser (lichtwerk) closed T59956: custom object texture coordinates not used in texture coordinate node as Archived.

This is working under cycles, see


(move empty around)

Wed, Jan 2, 3:52 PM · Eevee, Nodes, BF Blender

Sun, Dec 30

Philipp Oeser (lichtwerk) claimed T59962: Node Wrangler puts out an error when adding image sequence node.

Confirmed, checking...

Sun, Dec 30, 12:18 AM · Nodes, Addons

Sat, Dec 29

Dawid Huczyński (tibicen) updated the diff for D3991: NodeWrangler - add texture for principled: extend func, clean.
  1. I've added add_adjust_nodes option, and a warning if checked:
Sat, Dec 29, 10:34 PM · Nodes, Addons
heini (ogonek) created T59962: Node Wrangler puts out an error when adding image sequence node.
Sat, Dec 29, 6:27 PM · Nodes, Addons
user1 (user1) updated the task description for T59956: custom object texture coordinates not used in texture coordinate node.
Sat, Dec 29, 4:35 PM · Eevee, Nodes, BF Blender
user1 (user1) created T59956: custom object texture coordinates not used in texture coordinate node.
Sat, Dec 29, 4:31 PM · Eevee, Nodes, BF Blender
Dawid Huczyński (tibicen) added a comment to D3991: NodeWrangler - add texture for principled: extend func, clean.

Hi Florian, thanks for comprehensive feedback!
I had an intensive period at work, but now I'm back.

Sat, Dec 29, 1:05 PM · Nodes, Addons

Thu, Dec 27

Bastien Montagne (mont29) closed T59903: How to make Diamond Material in Eevee? as Invalid.

We do not handle user support on this tracker, only bug reports. User forums like blenderartists.org or blender.stackexchange.com should be used for that matter.

Thu, Dec 27, 7:51 PM · Nodes, Eevee, BF Blender
Sdar (sdarpeng) created T59903: How to make Diamond Material in Eevee?.
Thu, Dec 27, 7:49 PM · Nodes, Eevee, BF Blender

Thu, Dec 20

Jacques Lucke (JacquesLucke) closed T58404: Node input/output grabbing (Lasso) as Resolved by committing rBb0478664597f: Fix T58404: Node/Socket grabbing with Lasso tool.
Thu, Dec 20, 10:57 AM · BF Blender, Nodes

Wed, Dec 19

Thariq Mirza (thariqmirza94) added a comment to T59611: Can't turn on Animation Nodes in 2.8.

Sorry I'm new at this :(

Wed, Dec 19, 7:42 PM · Nodes, Animation, Addons
Sebastian Parborg (zeddb) closed T59628: "Ungroup" node groups (ctrl-alt-g) doesn't work as Invalid.

This is how it worked in 2.79 and now also 2.8.

Wed, Dec 19, 6:40 PM · Nodes, BF Blender: 2.8
Jacques Lucke (JacquesLucke) claimed T58404: Node input/output grabbing (Lasso).

D4108

Wed, Dec 19, 5:59 PM · BF Blender, Nodes
user1 (user1) created T59628: "Ungroup" node groups (ctrl-alt-g) doesn't work.
Wed, Dec 19, 5:35 PM · Nodes, BF Blender: 2.8
Philipp Oeser (lichtwerk) updated subscribers of T59062: Keyframed node properties stay linked after shading network duplication.

T59390 was also reported (which I think has the same roots)

Wed, Dec 19, 2:43 PM · Nodes, Animation, BF Blender
Sdar (sdarpeng) added a comment to T59590: strange 'blue' appears while using a noise texture as a factor to Mix-Shader in eevee..

Color values in Blender are usually in the range from 0 to 1 (and not -1, 1). However, you can go way beyond that if necessary. -1 to 1 does not make sense as a color range imo.

The factor range is 0 to 1 on purpose: https://wiki.blender.org/wiki/Source/Render/Cycles/NodeGuidelines

Wed, Dec 19, 12:08 PM · Nodes, Eevee, BF Blender
Jacques Lucke (JacquesLucke) closed T59590: strange 'blue' appears while using a noise texture as a factor to Mix-Shader in eevee. as Archived.

Color values in Blender are usually in the range from 0 to 1 (and not -1, 1). However, you can go way beyond that if necessary. -1 to 1 does not make sense as a color range imo.

Wed, Dec 19, 11:53 AM · Nodes, Eevee, BF Blender
Jacques Lucke (JacquesLucke) closed T59611: Can't turn on Animation Nodes in 2.8 as Archived.

This is not the right place for AN bug reports. Please do those here: https://github.com/JacquesLucke/animation_nodes/issues.

Wed, Dec 19, 11:02 AM · Nodes, Animation, Addons
Thariq Mirza (thariqmirza94) updated the task description for T59611: Can't turn on Animation Nodes in 2.8.
Wed, Dec 19, 10:56 AM · Nodes, Animation, Addons
Thariq Mirza (thariqmirza94) created T59611: Can't turn on Animation Nodes in 2.8.
Wed, Dec 19, 10:55 AM · Nodes, Animation, Addons

Tue, Dec 18

Sdar (sdarpeng) added a comment to T59590: strange 'blue' appears while using a noise texture as a factor to Mix-Shader in eevee..

Actually , I find it is a math problem that I made by myself.
Cause the range of color in blender is '-1,1',and the factor only has the range from 0 to 1.
so I added a '-1', then it works well .

Tue, Dec 18, 10:42 PM · Nodes, Eevee, BF Blender
Sdar (sdarpeng) created T59590: strange 'blue' appears while using a noise texture as a factor to Mix-Shader in eevee..
Tue, Dec 18, 10:33 PM · Nodes, Eevee, BF Blender

Dec 13 2018

Philipp Oeser (lichtwerk) renamed T59256: FCurve modifiers are not autonomous on Nodes from curve modifiers are not autonomous to FCurve modifiers are not autonomous on Nodes.
Dec 13 2018, 1:36 PM · Nodes, Animation, BF Blender
Philipp Oeser (lichtwerk) triaged T59256: FCurve modifiers are not autonomous on Nodes as Confirmed priority.

Confirmed.
Seems another issue with data path resolution on nodes [I dont remember the details, but I do recall there were issues relating to this (nodes and drivers e.g.)]

Dec 13 2018, 1:36 PM · Nodes, Animation, BF Blender
Philipp Oeser (lichtwerk) triaged T59062: Keyframed node properties stay linked after shading network duplication as Confirmed priority.

Confirmed.
Seems another issue with data path resolution on nodes [I dont remember the details, but I do recall there were issues relating to this (nodes and drivers e.g.)]

Dec 13 2018, 1:35 PM · Nodes, Animation, BF Blender

Dec 12 2018

Jacques Lucke (JacquesLucke) merged task T59241: Cannot shift + select to add more nodes to selection into T58605: moving multiple nodes in node editor.
Dec 12 2018, 4:24 PM · Nodes, BF Blender: 2.8
Henrique Balduino Gonzaga (henriquebg88) created T59241: Cannot shift + select to add more nodes to selection.
Dec 12 2018, 2:19 PM · Nodes, BF Blender: 2.8

Dec 11 2018

Brecht Van Lommel (brecht) edited projects for T49092: Object Nodes Proposal for Blender 2.8, added: Nodes; removed BF Blender: 2.8.
Dec 11 2018, 3:50 PM · Nodes

Dec 10 2018

Lashawn (Red_Razor) added a comment to T59101: Clearcoat Reflection glich.

ill fix the materials code so you can view objects clear.

Dec 10 2018, 5:42 PM · Nodes, Eevee, Rendering, BF Blender
Jacques Lucke (JacquesLucke) triaged T59101: Clearcoat Reflection glich as Incomplete priority.

What do I have to do in the file to make the bug appear?

Dec 10 2018, 2:59 PM · Nodes, Eevee, Rendering, BF Blender