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Description

Windows platform support.

Release Builds: @LazyDodo (LazyDodo)
Developer Members: @Martijn Berger (juicyfruit) @LazyDodo (LazyDodo)

Recent Activity

Yesterday

Casey Connor (clepsydrae) added a comment to T40059: Switching open windows by shift or ctrl-click bypasses the modifier key and registers as a simple click instead.

I don't mean to "me too"; just wanted to point out that at least for some users (e.g. me) this issue basically breaks using multiple windows due to all the accidental incorrect mouse issues that come from it. The only way I can use Blender multi-monitor is to have one big window stretched across multiple screens, which requires window manager rules to remember the window position, and since the monitors are different sizes, awkward workarounds to handle that, etc. Thanks for any time you have to look at it.

Tue, Jun 25, 9:17 PM · Platform: Windows, BF Blender
Campbell Barton (campbellbarton) merged T66088: modifier keys are ignored for mouse actions when window does not have focus into T40059: Switching open windows by shift or ctrl-click bypasses the modifier key and registers as a simple click instead.
Tue, Jun 25, 10:13 AM · Platform: Windows, BF Blender

Mon, Jun 24

Oliver Dawes (haiku) added a comment to T65933: [Blender Asset Tracer] Files are not closed on Windows after using BAT to trace .blend file in Add-on.

Thank you, that makes a lot of sense.

Mon, Jun 24, 5:42 PM · Platform: Windows, Blender Asset Tracer
Sybren A. Stüvel (sybren) added a comment to T65933: [Blender Asset Tracer] Files are not closed on Windows after using BAT to trace .blend file in Add-on.

Calling libfile.close() like that is not a good idea. Opening a blend file is the most expensive part of the tracing process, which is why it's cached in the first place by calling blendfile.open_cached(). Also in this example it's not called when an exception occurs, which means it can still keep files open.

Mon, Jun 24, 3:54 PM · Platform: Windows, Blender Asset Tracer
Oliver Dawes (haiku) added a comment to T65904: [Blender Asset Tracer] External files with the same name (and path) but which live on different drives are packed as a single file.

A potential change which fixes this issue for me is to change the _find_new_paths() method in pack/__init__.py from:

Mon, Jun 24, 2:06 PM · Platform: Windows, Blender Asset Tracer
Oliver Dawes (haiku) added a comment to T65933: [Blender Asset Tracer] Files are not closed on Windows after using BAT to trace .blend file in Add-on.

I have been able to solve this issue by adding the following code:

Mon, Jun 24, 12:24 PM · Platform: Windows, Blender Asset Tracer

Fri, Jun 21

Desierto (Desierto) added a comment to T65939: Eevee shader compilation stalls, freezes OS (Windows), forces to restart computer.

Thanks for the response.

Fri, Jun 21, 11:29 PM · Platform: Windows, Eevee, BF Blender
Brecht Van Lommel (brecht) removed a project from T65939: Eevee shader compilation stalls, freezes OS (Windows), forces to restart computer: BF Blender: 2.8.
Fri, Jun 21, 12:25 PM · Platform: Windows, Eevee, BF Blender
Brecht Van Lommel (brecht) added a comment to T65939: Eevee shader compilation stalls, freezes OS (Windows), forces to restart computer.

We normally only debug files privately or look into full production files if there is no other solution.

Fri, Jun 21, 12:24 PM · Platform: Windows, Eevee, BF Blender

Thu, Jun 20

Desierto (Desierto) updated the task description for T65939: Eevee shader compilation stalls, freezes OS (Windows), forces to restart computer.
Thu, Jun 20, 12:07 AM · Platform: Windows, Eevee, BF Blender
Desierto (Desierto) updated the task description for T65939: Eevee shader compilation stalls, freezes OS (Windows), forces to restart computer.
Thu, Jun 20, 12:04 AM · Platform: Windows, Eevee, BF Blender

Wed, Jun 19

Desierto (Desierto) updated the task description for T65939: Eevee shader compilation stalls, freezes OS (Windows), forces to restart computer.
Wed, Jun 19, 11:35 PM · Platform: Windows, Eevee, BF Blender
Desierto (Desierto) created T65939: Eevee shader compilation stalls, freezes OS (Windows), forces to restart computer.
Wed, Jun 19, 11:17 PM · Platform: Windows, Eevee, BF Blender
Oliver Dawes (haiku) added a comment to T65933: [Blender Asset Tracer] Files are not closed on Windows after using BAT to trace .blend file in Add-on.

Process explorer show that once the 'trace' method is called Blender keeps open file handles for all .blend files found by BAT during the trace (This includes linked .blend files).

Wed, Jun 19, 6:28 PM · Platform: Windows, Blender Asset Tracer
Oliver Dawes (haiku) renamed T65933: [Blender Asset Tracer] Files are not closed on Windows after using BAT to trace .blend file in Add-on from [Blender Asset Tracer] to [Blender Asset Tracer] Files are not closed on Windows after using BAT to trace .blend file in Add-on.
Wed, Jun 19, 6:23 PM · Platform: Windows, Blender Asset Tracer
Oliver Dawes (haiku) created T65933: [Blender Asset Tracer] Files are not closed on Windows after using BAT to trace .blend file in Add-on.
Wed, Jun 19, 6:22 PM · Platform: Windows, Blender Asset Tracer

Tue, Jun 18

Brecht Van Lommel (brecht) assigned T65904: [Blender Asset Tracer] External files with the same name (and path) but which live on different drives are packed as a single file to Sybren A. Stüvel (sybren).
Tue, Jun 18, 2:41 PM · Platform: Windows, Blender Asset Tracer
Brecht Van Lommel (brecht) raised the priority of T65904: [Blender Asset Tracer] External files with the same name (and path) but which live on different drives are packed as a single file from Waiting for Developer to Reproduce to Needs Triage by Developer.
Tue, Jun 18, 2:41 PM · Platform: Windows, Blender Asset Tracer
Oliver Dawes (haiku) created T65904: [Blender Asset Tracer] External files with the same name (and path) but which live on different drives are packed as a single file.
Tue, Jun 18, 2:27 PM · Platform: Windows, Blender Asset Tracer

Tue, Jun 11

Robert Guetzkow (rjg) updated the diff for D4585: Windows move files to recycling bin when deleted in file explorer.
Tue, Jun 11, 10:21 PM · Platform: Windows
Robert Guetzkow (rjg) updated the diff for D4585: Windows move files to recycling bin when deleted in file explorer.

macOS implementation of soft delete using the cocoa runtime.

Tue, Jun 11, 9:55 PM · Platform: Windows
Sebastian Parborg (zeddb) updated subscribers of T63801: Blender 2.80 - Intel HD Graphics Glitch: Reference Image "cover" objects instead of appearing under them..

@Jeroen Bakker (jbakker) can you take a look at this?

Tue, Jun 11, 12:58 PM · Platform: Windows, BF Blender
Robert Guetzkow (rjg) added a comment to D4585: Windows move files to recycling bin when deleted in file explorer.

Alright, no problem.

Tue, Jun 11, 11:54 AM · Platform: Windows
Brecht Van Lommel (brecht) added a comment to D4585: Windows move files to recycling bin when deleted in file explorer.

This seems overall fine, but it will have to wait for 2.81 since it wasn't finished before the feature freeze.

Tue, Jun 11, 11:54 AM · Platform: Windows
Sebastian Parborg (zeddb) merged T62919: 3Dconnexion SpaceNavigator pan issue into T60768: 3D Connexion Space Mouse Pro doesn't works in Blender 2.8 (win32).
Tue, Jun 11, 11:42 AM · Platform: Windows, BF Blender
Robert Guetzkow (rjg) added a comment to D4585: Windows move files to recycling bin when deleted in file explorer.

@Campbell Barton (campbellbarton) @LazyDodo (LazyDodo) @Brecht Van Lommel (brecht) Any opinion on this?

Tue, Jun 11, 11:19 AM · Platform: Windows

Thu, Jun 6

LazyDodo (LazyDodo) claimed T65547: Windows: Repackage python..
Thu, Jun 6, 4:46 AM · Platform: Windows

Mon, Jun 3

Todd Robert Vander Galien (ToddVG) placed T54576: Blender Running Laggy and Slow, Almost Unusable up for grabs.

I am having the same issue, but can’t find any file added file mentioned above.

Mon, Jun 3, 2:20 PM · Platform: Windows, BF Blender

Wed, May 29

Robert Guetzkow (rjg) added a comment to D4585: Windows move files to recycling bin when deleted in file explorer.

Let me know if you'd like to see this implementation for macOS in Blender or what other approach should be used.

Wed, May 29, 8:19 PM · Platform: Windows

Mon, May 27

Jacques Lucke (JacquesLucke) merged T65167: Blender open OSX can never go to sleep into T38702: Blender Prevents OSX Mavericks From Sleeping.
Mon, May 27, 1:58 PM · Platform: macOS, BF Blender, Platform: Windows

May 27 2019

Brecht Van Lommel (brecht) closed T60425: EEVEE objects black when using shadows, on 9800 GTX as Archived.

Closing since we only officially support NVIDIA graphics cards from the last ten years in Blender 2.80.

May 27 2019, 2:17 AM · Eevee, Platform: Windows, BF Blender

May 25 2019

Robert Guetzkow (rjg) added a comment to D4585: Windows move files to recycling bin when deleted in file explorer.

@Brecht Van Lommel (brecht) This implementation using only C (and not Objective-C) could work. It would require linking CoreFoundation and Cocoa.

May 25 2019, 3:52 PM · Platform: Windows

May 23 2019

LazyDodo (LazyDodo) abandoned D2752: [msvc] Add option for debugging symbols on release builds..
May 23 2019, 8:57 PM · Platform: Windows
jose_antonio (jose_antonio) added a comment to T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8.

It works perfect now!

May 23 2019, 3:00 AM · Platform: Windows, BF Blender
Brecht Van Lommel (brecht) closed T56853: 2.8 crash on F12 then Shift-z as Archived.

We no longer support the Intel(R) HD Graphics 2500.
https://code.blender.org/2019/04/supported-gpus-in-blender-2-80/

May 23 2019, 2:57 AM · BF Blender, Platform: Windows, Eevee, OpenGL / GPU

May 22 2019

Aris Saputra (kurocle) added a comment to T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8.

it seems that is fixed on new version.
it is okay on my computer.
Blender version: blender-2.80.0-git.85322737baec-windows64
Thank you.

May 22 2019, 12:08 PM · Platform: Windows, BF Blender
arif (aceylan) added a comment to T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8.

it seems that is fixed on new version.
it is okay on my computer.
Blender version: blender-2.80.0-git.85322737baec-windows64
Thank you.

May 22 2019, 10:57 AM · Platform: Windows, BF Blender
Brecht Van Lommel (brecht) merged T64977: i uploaded video describe the bug into T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8.
May 22 2019, 8:35 AM · Platform: Windows, BF Blender
Brecht Van Lommel (brecht) closed T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8 as Resolved by committing rBc06bd2d18461: Fix T64499: edit mode display glitch on Intel HD 4x00 and Windows 7/8.
May 22 2019, 8:33 AM · Platform: Windows, BF Blender
Brecht Van Lommel (brecht) merged T64967: Crash in Edit Mode! into T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8.
May 22 2019, 8:32 AM · Platform: Windows, BF Blender

May 21 2019

Brecht Van Lommel (brecht) raised the priority of T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8 from Needs Information from User to Confirmed, High.
May 21 2019, 11:11 PM · Platform: Windows, BF Blender
Aris Saputra (kurocle) added a comment to T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8.

Is this still an issue in the latest builds? There were some related bugfixes in the last week.

May 21 2019, 7:51 PM · Platform: Windows, BF Blender
Brecht Van Lommel (brecht) renamed T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8 from Edit Mode - Intel HD 4x000 display glitch on Windows 7/8 to Edit Mode - Intel HD 4x00 display glitch on Windows 7/8.
May 21 2019, 6:54 PM · Platform: Windows, BF Blender
Brecht Van Lommel (brecht) merged T64803: Vertex Edges and Faces are not drawn in the mesh into T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8.
May 21 2019, 6:54 PM · Platform: Windows, BF Blender
Brecht Van Lommel (brecht) renamed T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8 from Edit Mode - (Intel HD Glitch) Wrong Mesh Display to Edit Mode - Intel HD 4x000 display glitch on Windows 7/8.
May 21 2019, 6:53 PM · Platform: Windows, BF Blender
Brecht Van Lommel (brecht) merged T64816: Blender 2.80 intel hd selecting bug into T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8.
May 21 2019, 6:40 PM · Platform: Windows, BF Blender
Robert Guetzkow (rjg) added a comment to D4585: Windows move files to recycling bin when deleted in file explorer.
May 21 2019, 2:10 PM · Platform: Windows
Robert Guetzkow (rjg) added a comment to D4585: Windows move files to recycling bin when deleted in file explorer.

I've done some more research and it seems we could use the runtime with pure C on OSX. Certainly not the most elegant approach. @Brecht Van Lommel (brecht) do you want to take this from here?

May 21 2019, 12:40 PM · Platform: Windows
Brecht Van Lommel (brecht) triaged T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8 as Needs Information from User priority.

Is this still an issue in the latest builds? There were some related bugfixes in the last week.

May 21 2019, 11:45 AM · Platform: Windows, BF Blender

May 20 2019

Robert Guetzkow (rjg) updated the diff for D4585: Windows move files to recycling bin when deleted in file explorer.
  • Simplified Linux soft delete, now using fork and execvp
  • Added keymap entries back
  • macOS currently commented, because changes necessary to make Objective-C work
  • removed duplicate include for <sys/stat.h>
May 20 2019, 7:45 PM · Platform: Windows