Wed, Feb 13
The default is now maximized rB2a6d03493c9dbf9cc142ef1cdeb191e3929081d1
i had the same issue as OP, as well as the screen flickering to black when opening preferences.
enabling nvidia stereoscopic 3d in the nvidia driver fixed it for me.
Tue, Feb 12
For future reference for all devs involved, this problem is indicative of the usage of the python multiprocessing module on windows, what it tries to do is spawn a new python interpreter by starting another copy of the currently running process with some extra parameters, sadly in our case, the running process is blender.exe and blender doesn't get any of the python specific command line options soo that ends up working really badly.
Thanks I'll try update soon. I just spotted in processPointerEvent, if I added window->setTabletData(&pointerInfo.tabletData); to the GHOST_kEventButtonDown case statement it should fix the problem you're experiencing.
This introduces a bug for me with an old Wacom Bamboo tablet, where the first touch is always full pressure. This only happens when the tablet API is set to Automatic, Wintab works fine and Windows Ink gives no pressure.
Hi Brecht .
You 're right. It really happened because of Crowdrender .
Thanks for the help
look at the image , every one takes 53,000
I think Crowdrender may very well be related, I believe it starts a separate process. Please see if it still happens when disabling that add-on.
Do all the Blender instances really fill up your RAM, or only the "active" one?
only one processes is relevant the other are like a by-product ,of the comands.
Well, you have the crowdrender addon installed, but I don't think this is related.
No addons installed
Here are my pc details
@alon abrany (aabrany), have you installed any extra addons?
i use windoes 7
@alon abrany (aabrany), since this is probably OS specific, please mention which OS you are using exactly.
Which windows version is this?
@LazyDodo (LazyDodo) : ever heard of this?
Mon, Feb 11
Yes, you should probably wait a bit before reporting new issues.
I'll close this as the crashing is resolved.
Sun, Feb 10
Same issue here, since the earliest builds, screen flickers black when opening Preferences (appears in front momentarily and then disappears until alt-tab), switching Shading modes or doing things like adding Materials. No issue with 2.79b or earlier. GTX 1080/Win 10.
@Sebastian Parborg (zeddb) Yes. I got a new version, it doesn't crash but it doesn't show any previews in properties panel. Just a black screen. Should I jus go along with those updates without reporting new crash bugs? It seems that such errors disappear or change anyway with each new update.
Sat, Feb 9
I don't have a windows computer and I'm not familiar with the code in question either. So I don't think I will be a good reviewer for this... :P
Can you retry with the latest blender beta?
Fri, Feb 8
I came to report this one, but found this already listed as a bug. Windows 10 64 bit. Using the latest version of the 3DConnexion drivers that still supports the old Space Pilot device. I was having trouble flying my camera in Fly/Walk navigation mode. Movement slows to a crawl near the scene origin. I thought I'd try moving the camera using Lock Camera to View instead, but ran into this issue. Like others I can see that there is some movement, but it's insignificant. While googling around I found T28373 from 2011. Sure enough, when I tried the same thing in Blender 2.79 is worked flawlessly. I'd love to see this fixed in 2.8.
This does not work for me (i.e. the main window does not start maximized) on Windows 10 (10.0.17134) with the default Blender factory settings.
Thu, Feb 7
Is this still an issue if you use the latest intel drivers?
Wed, Feb 6
In my computer desktop with only geforce, win 7 64 bit, I have the problem. I see that the windows preference appears for one second in front off and then desappear rear the pincipal view.
I have the same problem with the old version. But with this version : blender-2.80.0-git.2778ecb58cd2-windows64 (02-05-2019) all work fine. I have notebook Asus whit hybrid Intel/Nvidia (Optimus) geforce 940mx and
this happens for me too. i've never used fullscreen mode before so I hadn't noticed it before.
I also have a GeForce GTX 1070 on windows 10 pro x64
Tue, Feb 5
Yay. Thanks, Campbell. But please tell me that this will be fixed in April this year. Production needs to start.
Mon, Feb 4
It's been similar there too. The linux driver (because it is open source) has better support for older card and better opengl support than the windows driver. However, for old cards the support is not 100% as one could expect so people have ran into issue with older cards on linux as well.
Sun, Feb 3
And what about similar Radeon cards issue? Who can chek?
I'm closing this then as this is a driver issue.
holly sh.., unbelievable, its miracle! Its working on nouveau!
tomorrow i try on Debian 9 with nouveau drivers and inform about result
Sat, Feb 2
Operating system: Windows 7 Ultimate SP1, Intel Q9400, 4GB RAM
Graphics card: Nvidia GeForce 9800 GT 512 MB
Fri, Feb 1
It is currently a limitation but I still want to improve on this when I have time.
I'm guessing this is just a limitation of eevee dof. But I want to be sure. @Clément Foucault (fclem) ?
Thu, Jan 31
It's a bug in an add-on that we do not maintain, so it's up to the author of that add-on to fix. The bug being platform specific does not mean it is a bug on the Blender side.