Sun, Jun 25
Works for me to. rx580 ;)
I'm a little confused now - these 3D previews come from the different blender versions (yours and official 2.78)
but obviously the bottom one, which is the experimental one, is different.
This has absolutely nothing to do with this bug, but I'd just like to know why that is
Sat, Jun 24
I doesn't contain any other stuff so it should be safe. Now that the fix is committed, tomorrow's build from builder.blender.org and 2.79 will have the fix as well.
Okay, I just tested it.
It seems to work fine and I can't see any artifacts - Yei!
I don't have a Windows machine to test, but perhaps P506 can solve it. Here's a build with that patch for testing:
Fri, Jun 23
I think I got this...had this hapening each time I turned off the discrete (AMD) GPU of a laptop to use only the apu: switch back to dual graphics and no problems.
Looks like triple buffering in User Preferencs > System > Window Draw Method is to blame and it should also be the one selected in ' Automatic'. All other options do not cause the freezing. Another thing I noticed is that it makes no difference if you enable triple buffering in your gpu driver options, it just doesnt like it on some models :P
Hope that helps...
Thu, Jun 22
You're right. It does take a loooong time to process environment textures with osl enabled. I tried this in the latest build of 2.78 btw. Are there plans to speed this up?
Wed, Jun 21
@Tom (quarkburger) Please check whether Blender keeps working (which it seems to be doing), in the task manager e.g.
Tue, Jun 20
I've noticed loading environment textures is incredibly slow with osl enabled, but it doesn't crash, just sits there for a while but eventually it'll get it together and starts rendering...
Sat, Jun 10
I don't know why this is not getting enough attention. We should manually make Blender use Overlap as 'Automatic' when it detects an affected card.
Fri, Jun 9
Tue, Jun 6
More than a week without reply. Due to the policy of the tracker archiving for until required info/data are provided.
Mon, Jun 5
I'm new to this stunning program (or should I call it an app lol)
I would like the size of the window to stay the same as when it was last set.
In my instance it always spans all three monitors making it difficult to view tutorials and use Blender.
Sat, Jun 3
Thu, Jun 1
No more updates after admitting it could be a virus scanner issue. Closed.
May 27 2017
May 26 2017
Can anyone reproduce this with latest drivers?
May 23 2017
The virus scanner could be the issue. I ran a FixMeStick not long ago and it reported a file as a virus so I told it to block that file but I can't remember if it was this one or not.
May 21 2017
anaconda is open data science platform ( https://www.continuum.io/downloads ) that also uses python, but sometimes their setup interferes with our libraries.
I wonder if the same error is related to another bug T51446 ?
there's a command line switch for that , blender --factory-startup
same message appears. although I unistalled my version of blender and it still has my user settings. how do I delete everything? there must be something stored somewhere this could be the issue?
May 20 2017
Strange.... if you grab a nightly from https://builder.blender.org/download/ same thing?
ok I've just tried typing in "import numpy" and this is what I got
I havent tried that but will give it a go
May 19 2017
What happens if you switch to the python console and type
Note - I have not had any trouble with any other addon
how I tried to install is same as all addons
I did re-install Blender
numpy seems fine here, I need better repro steps , what addin is being installed? what version of blender is this on etc? marking as incomplete until more information is supplied.
@LazyDodo (LazyDodo) error message seems to imply some missing numpy dll in windows build… Can you please double-check that? thanks.
May 18 2017
Yup, rB9a910443c47 fixed it.