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Fri, May 17

Christopher Anderssarian (Christopher_Anderssarian) created T64772: OpenCL rendering error on 32-bit.
Fri, May 17, 8:35 PM · Rendering, OpenGL / GPU, Cycles, BF Blender

Thu, May 16

Bastien Montagne (mont29) closed T64100: OpenGL 3.3 Version Error as Invalid.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

Thu, May 16, 12:08 PM · OpenGL / GPU, BF Blender

Tue, May 14

Camille (Ekiwnox) added a comment to T60043: macOS viewport lagging.

Same on macOS Mojave !
Macbook Pro Retina Mid 2012
2.3 GHz Intel Core i7
8 GB 1600 MHz DDR3

Tue, May 14, 11:26 PM · Platform: macOS, OpenGL / GPU, BF Blender
Philipp Oeser (lichtwerk) assigned T64510: Empty Not Visible as Armature Bone Viewport Display Object to Clément Foucault (fclem).

Looks like this is just not implemented (see drw_shgroup_bone_custom_wire / drw_shgroup_bone_custom_wire and related code)

Tue, May 14, 10:35 AM · OpenGL / GPU, User Interface, BF Blender

Mon, May 13

Philipp Oeser (lichtwerk) triaged T64510: Empty Not Visible as Armature Bone Viewport Display Object as Confirmed, Medium priority.

Confirmed, checking...

Mon, May 13, 9:40 AM · OpenGL / GPU, User Interface, BF Blender

Thu, May 9

Rombout Versluijs (rombout) added a comment to T58392: Texture limit size not working.

@Rombout Versluijs (rombout) this build is 4 months old. Try the latest one.

Thu, May 9, 2:46 AM · OpenGL / GPU, BF Blender

Tue, May 7

Brecht Van Lommel (brecht) closed T61551: macOS 10.11 and NVIDIA user interface display broken as Archived.

Closing since we only officially support macOS 10.12 and higher for Blender 2.80 now.

Tue, May 7, 12:58 PM · Platform: macOS, OpenGL / GPU, BF Blender
Brecht Van Lommel (brecht) closed T62578: Eevee Screen Space Reflections crashes on OSX 10.9 / 10.11, a subtask of T61936: EOL GPU problems tracking report, as Archived.
Tue, May 7, 12:58 PM · OpenGL / GPU
Brecht Van Lommel (brecht) closed T63018: macOS 10.10 / NVIDIA: missing letters in 2.80 UI as Archived.

Closing since we only officially support macOS 10.12 and higher for Blender 2.80 now.

Tue, May 7, 12:58 PM · OpenGL / GPU, Platform: macOS, BF Blender
Brecht Van Lommel (brecht) updated the task description for T61936: EOL GPU problems tracking report.
Tue, May 7, 12:17 PM · OpenGL / GPU
Brecht Van Lommel (brecht) closed T58486: Application keeps crashing as Archived.

Closing because no further information was provided, and because this may have been fixed since the report.

Tue, May 7, 12:09 PM · BF Blender, OpenGL / GPU
Brecht Van Lommel (brecht) removed a project from T61936: EOL GPU problems tracking report: Code Quest.
Tue, May 7, 12:04 PM · OpenGL / GPU

Sun, May 5

Wyfram (Wyfram) added a comment to T55787: Blender 2.8 Crash on start - wont event open.

In this case I solved the problem by attaching the monitor to a different monitor slot ( probably the Nvidia GPU one, while before it was attached to the other GPU I assume) and now it opens and work just fine.
Hope this may help.

Sun, May 5, 2:22 AM · OpenGL / GPU, Platform: Windows, BF Blender: 2.8
Wyfram (Wyfram) added a comment to T55787: Blender 2.8 Crash on start - wont event open.

Hi, I have a similar problem too
I have no problem in opening blender 2.79, instead blender 2.8 crashes on opening when I use the GPU "NVIDIA GeForce RTX 2070"
It depends on the GPU because if I use the GPU "Intel(R) UHD Graphics 630" if opens correctly and works just fine.
I attach the error message I got in the prompt

Sun, May 5, 1:18 AM · OpenGL / GPU, Platform: Windows, BF Blender: 2.8

Sat, May 4

Brecht Van Lommel (brecht) triaged T64100: OpenGL 3.3 Version Error as Needs Information from User priority.

The Blender download does not come bundled with an opengl32.dll, did you add that yourself?

Sat, May 4, 8:14 PM · OpenGL / GPU, BF Blender
Alexander Bretzke (Ferodra) added a project to T64100: OpenGL 3.3 Version Error: OpenGL / GPU.
Sat, May 4, 7:40 PM · OpenGL / GPU, BF Blender

Fri, May 3

Sebastian Parborg (zeddb) updated the task description for T61936: EOL GPU problems tracking report.
Fri, May 3, 9:36 AM · OpenGL / GPU

Thu, May 2

Zino Guerr (Zino) closed T57756: orthographic views draw glitch. as Resolved.
Thu, May 2, 5:52 PM · BF Blender, OpenGL / GPU
Giuseppe Bufalo (Peps) added a comment to T60043: macOS viewport lagging.

I am running the latest version of Blender on my MacBook Pro and I still have the same issue, the viewport jumps from smooth to laggy constantly.

Thu, May 2, 2:43 PM · Platform: macOS, OpenGL / GPU, BF Blender
Vicki Nadina Callan (viccallan) added a comment to T57099: Editbone selection buffer crash.

Sorry about that.

Thu, May 2, 6:03 AM · BF Blender, OpenGL / GPU
Campbell Barton (campbellbarton) added a comment to T57099: Editbone selection buffer crash.

@Vicki Nadina Callan (viccallan), fixed, in future please submit new reports (this wasn't related to selection at all).

Thu, May 2, 5:49 AM · BF Blender, OpenGL / GPU
Campbell Barton (campbellbarton) added a commit to T57099: Editbone selection buffer crash: rB38e34a12ac59: Fix T57099: Parenting between armatures crashes.
Thu, May 2, 5:48 AM · BF Blender, OpenGL / GPU

Wed, May 1

Vicki Nadina Callan (viccallan) added a comment to T57099: Editbone selection buffer crash.

This happened to me with a newly created rig.

Wed, May 1, 10:39 PM · BF Blender, OpenGL / GPU
Brecht Van Lommel (brecht) closed T63519: Update minimum GPU requirements as Resolved.

https://code.blender.org/2019/04/supported-gpus-in-blender-2-80/

Wed, May 1, 2:48 PM · OpenGL / GPU, BF Blender

Tue, Apr 30

Brecht Van Lommel (brecht) added a comment to T63519: Update minimum GPU requirements.

The Blender requirements page has been updated now:
https://www.blender.org/download/requirements/

Tue, Apr 30, 3:53 PM · OpenGL / GPU, BF Blender

Mon, Apr 29

takeshi funahashi (waitinfuture) added a comment to T58392: Texture limit size not working.

Thanks Brecht explain how it work. I could understand.
I still not clear difference between Preference>texture limits and Simplify (cycles) texture limits, but it seems not matter of this report.

Mon, Apr 29, 1:19 AM · OpenGL / GPU, BF Blender
Brecht Van Lommel (brecht) added a comment to T58392: Texture limit size not working.

The memory usage in the status bar is for CPU memory usage. The Viewport texture limit only affects GPU memory usage, which is not displayed there. It may be useful to have a texture limit that also reduces CPU memory usage, but this is not a bug.

Mon, Apr 29, 12:58 AM · OpenGL / GPU, BF Blender

Sun, Apr 28

takeshi funahashi (waitinfuture) added a comment to T58392: Texture limit size not working.

I think at current, with Cycles render, Property editor>Render>simplify>Texturel imits only do job.(reduce usage scene memory)
Do not think, User preference setting, Texture limit work . with current 2.8 beta.

Sun, Apr 28, 7:50 PM · OpenGL / GPU, BF Blender
takeshi funahashi (waitinfuture) added a comment to T58392: Texture limit size not working.

Sorry About Eevee render, I can not confirm preference viewport texture limit work with current 2.8 beta and Eevee
With Cycles I clear see, when I set texture limit from none to 2K it reduce scene usage memory.
but With Eevee render engine, I can not see any change about usage memory of same scene.

Sun, Apr 28, 7:35 PM · OpenGL / GPU, BF Blender

Thu, Apr 25

Sebastian Parborg (zeddb) updated the task description for T61936: EOL GPU problems tracking report.
Thu, Apr 25, 11:43 AM · OpenGL / GPU

Wed, Apr 24

Clément Foucault (fclem) added a comment to T63519: Update minimum GPU requirements.

@Brecht Van Lommel (brecht) I think this is a good compromise.

Wed, Apr 24, 5:25 PM · OpenGL / GPU, BF Blender
Brecht Van Lommel (brecht) added a comment to T63519: Update minimum GPU requirements.

I'm trying to define clearly which Intel GPUs we support on Windows. To me it seems Haswell (2013) and newer work generally ok.

Wed, Apr 24, 5:14 PM · OpenGL / GPU, BF Blender
Philipp Oeser (lichtwerk) updated the task description for T61936: EOL GPU problems tracking report.
Wed, Apr 24, 1:18 PM · OpenGL / GPU

Apr 17 2019

Sebastian Parborg (zeddb) updated the task description for T61936: EOL GPU problems tracking report.
Apr 17 2019, 2:27 PM · OpenGL / GPU

Apr 16 2019

Brecht Van Lommel (brecht) added a comment to T60043: macOS viewport lagging.

Yes, we will review it and commit a solution for this bug, should not be too long.

Apr 16 2019, 6:03 PM · Platform: macOS, OpenGL / GPU, BF Blender
LuisG (LuisG) added a comment to T60043: macOS viewport lagging.

Is this patch going to be implemented in the main 2.8 version available for download on the Blender website?. I'm downloading each new build on a daily basis, but so far, the issue with the viewport lag doesn't seem to be fixed yet.

Apr 16 2019, 5:50 PM · Platform: macOS, OpenGL / GPU, BF Blender

Apr 14 2019

Tomoaki Kawada (yvt) added a comment to T60043: macOS viewport lagging.

@Furkan (furkan161) I think it’s a pretty normal and OS-independent behavior that it lags a lot when creating a mesh with a large number of elements. D4619 addresses a specific issue in macOS’s presentation path and doesn’t magically make everything faster.

Apr 14 2019, 8:55 AM · Platform: macOS, OpenGL / GPU, BF Blender

Apr 13 2019

Furkan (furkan161) added a comment to T60043: macOS viewport lagging.

okey i tried D4619 path but it did not worked for me

Apr 13 2019, 11:02 PM · Platform: macOS, OpenGL / GPU, BF Blender
Brecht Van Lommel (brecht) renamed OpenGL / GPU from OpenGL / Gfx to OpenGL / GPU.
Apr 13 2019, 1:59 PM

Apr 12 2019

Christopher Anderssarian (Christopher_Anderssarian) added a comment to T63519: Update minimum GPU requirements.

Once this is decided blender.org, the release notes and user manual need to be updated.

Apr 12 2019, 11:40 PM · OpenGL / GPU, BF Blender
Gavin Scott (Zoot) added a comment to T63519: Update minimum GPU requirements.

Wherever this is documented it should clearly explain the difference between Workspace/Eevee and Cycles GPU acceleration, and link to the appropriate Cycles documentation if it's not included (I think just having one document that explains all of this in one place for 2.80 might be simplest).

Apr 12 2019, 11:26 PM · OpenGL / GPU, BF Blender
Brecht Van Lommel (brecht) updated the task description for T63519: Update minimum GPU requirements.
Apr 12 2019, 1:55 PM · OpenGL / GPU, BF Blender
Brecht Van Lommel (brecht) updated the task description for T61936: EOL GPU problems tracking report.
Apr 12 2019, 1:42 PM · OpenGL / GPU
Sebastian Parborg (zeddb) updated subscribers of T63519: Update minimum GPU requirements.
Apr 12 2019, 10:14 AM · OpenGL / GPU, BF Blender
Sebastian Parborg (zeddb) added a comment to T63519: Update minimum GPU requirements.

For both Windows and Linux I propose that we use the same EOL cutoff for support as the GPU manufactures. It seems to match quite well with the reports in T61936.

Apr 12 2019, 10:11 AM · OpenGL / GPU, BF Blender
Brecht Van Lommel (brecht) triaged T63519: Update minimum GPU requirements as Confirmed, High priority.
Apr 12 2019, 8:54 AM · OpenGL / GPU, BF Blender

Apr 10 2019

Sebastian Parborg (zeddb) updated the task description for T61936: EOL GPU problems tracking report.
Apr 10 2019, 6:34 PM · OpenGL / GPU

Apr 9 2019

Sebastian Parborg (zeddb) updated the task description for T61936: EOL GPU problems tracking report.
Apr 9 2019, 11:20 AM · OpenGL / GPU

Apr 7 2019

Brecht Van Lommel (brecht) merged T63374: EEVEE is white into T61551: macOS 10.11 and NVIDIA user interface display broken.
Apr 7 2019, 11:07 PM · Platform: macOS, OpenGL / GPU, BF Blender
Sebastian Parborg (zeddb) merged T63374: EEVEE is white into T61551: macOS 10.11 and NVIDIA user interface display broken.
Apr 7 2019, 11:06 PM · Platform: macOS, OpenGL / GPU, BF Blender