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SOLID AUDITORIUM (AUDITORIUM) added a comment to T74191: Mesa: Multiple material error.

This error occurred only in the specified version of the blender. And a similar error has already occurred in one of the 2.8 builds. Then it was in the shaders, which in that assembly underwent some changes. Very strange behavior is obtained.
Anyway, thank you for the answer.

Wed, Feb 26, 6:16 PM · GPU / Viewport, BF Blender
Tobias Langen (Tobl) added a revision to T73587: Panels containing sub-panels: opening animation wrong after double click: D6942: Fix T73587.
Wed, Feb 26, 6:10 PM · GPU / Viewport, User Interface, BF Blender
Philipp Oeser (lichtwerk) closed T74236: Golden ratio in camera composition guides is not working as Resolved by committing rB95175c3b5e2b: Fix T74236: Golden ratio in camera composition guides is not working.
Wed, Feb 26, 5:28 PM · GPU / Viewport, BF Blender
Philipp Oeser (lichtwerk) changed the status of T74236: Golden ratio in camera composition guides is not working from Needs Triage to Confirmed.
Wed, Feb 26, 5:13 PM · GPU / Viewport, BF Blender
Yu-sion (Yu-sion) added a comment to T72914: Material Preview doesn´t work, object just looks black..

Not sure if I'll get a response to this, and I actually meant to reply to you earlier concerning this. However, I took your advice last month about trying a previous version maybe a week after we last spoke. I went back to 2.80, which according to the website, should support the 260M. However I still have the same issue. Interestingly enough the rendered mode in 2.80 (version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: rBf6cb5f54494e doesn't work (the object is black in the viewport) but it does work in 2.82. Is it possible that whatever was causing this issue back in 2.80 for rendered mode is the same cause for look dev/material preview in 2.82? And if so could it be fixed? I know my GPU isn't supported in 2.82, but since it's not working in the version that it should be working in I thought I'd try.

Wed, Feb 26, 11:03 AM · GPU / Viewport, BF Blender
Campbell Barton (campbellbarton) closed T73677: lookdev glitch as Invalid.

More than a week without reply or activity.
Due to the policy of the tracker closing for until required info/data are provided.

Wed, Feb 26, 3:45 AM · GPU / Viewport, BF Blender
Campbell Barton (campbellbarton) renamed T72098: Crash on start 2.82 Intel, WIN32 from [START_CRASH] Blender 2.82 Intel to Crash on start 2.82 Intel, WIN32.
Wed, Feb 26, 3:44 AM · Platform: Windows, GPU / Viewport, BF Blender
Campbell Barton (campbellbarton) updated the task description for T72098: Crash on start 2.82 Intel, WIN32.
Wed, Feb 26, 3:44 AM · Platform: Windows, GPU / Viewport, BF Blender
Campbell Barton (campbellbarton) renamed T72098: Crash on start 2.82 Intel, WIN32 from [START_CRASH] Blender 2.81 Intel to [START_CRASH] Blender 2.82 Intel.
Wed, Feb 26, 3:43 AM · Platform: Windows, GPU / Viewport, BF Blender

Yesterday

Evan Wilson (EAW) updated the task description for T74212: HDRI Preview Spheres appear in surface reflections and Viewport render passes.
Tue, Feb 25, 10:07 PM · GPU / Viewport, EEVEE & Viewport, BF Blender
Evan Wilson (EAW) renamed T74212: HDRI Preview Spheres appear in surface reflections and Viewport render passes from Viewport overlays are reflected by surfaces in the world to HDRI Preview Spheres appear in surface reflections and Viewport render passes.
Tue, Feb 25, 10:06 PM · GPU / Viewport, EEVEE & Viewport, BF Blender
Evan Wilson (EAW) changed the status of T74212: HDRI Preview Spheres appear in surface reflections and Viewport render passes from Needs Triage to Confirmed.

Confirmed in rB6dd3e7d84da6.

Tue, Feb 25, 10:01 PM · GPU / Viewport, EEVEE & Viewport, BF Blender
Robert Guetzkow (rjg) added a comment to T74177: I can't get rid of Pink material.

@Francois Gosselin (Frwanque) That's interesting, there must have been something seriously broken to cause such an issue. It would be great if you could report this to the developer, if it's definitely caused by the add-on and the problem still exists in the current version.

Tue, Feb 25, 9:23 PM · GPU / Viewport, BF Blender
Francois Gosselin (Frwanque) added a comment to T74177: I can't get rid of Pink material.

I have tried every addon i had 1 by 1 and i believe it is addon Tissue version 0.3.36

Tue, Feb 25, 7:53 PM · GPU / Viewport, BF Blender
Ankit (ankitm) merged T71717: weird bug appears in the viewport when swichting to sculpting tab preset into T67024: Text not visible.
Tue, Feb 25, 6:56 PM · GPU / Viewport, BF Blender
Evan Wilson (EAW) closed T74191: Mesa: Multiple material error as Invalid.

Thank you for the report.

Tue, Feb 25, 6:50 PM · GPU / Viewport, BF Blender
Brecht Van Lommel (brecht) added a comment to T74177: I can't get rid of Pink material.

It would have been interesting to know what in the preferences or startup file caused this. But unless we can find that, there is indeed nothing further to do here.

Tue, Feb 25, 6:17 PM · GPU / Viewport, BF Blender
Ankit (ankitm) closed T74177: I can't get rid of Pink material as Resolved.
Tue, Feb 25, 6:08 PM · GPU / Viewport, BF Blender
Ankit (ankitm) added a comment to T74177: I can't get rid of Pink material.

@Brecht Van Lommel (brecht) marking closed since:

I did load factory settings. Now it work. Before it was not working.

Please reopen if:

do you want me to run an other GPU debug to see de difference?

Tue, Feb 25, 6:08 PM · GPU / Viewport, BF Blender
Philipp Oeser (lichtwerk) added a project to T74143: Blender crashes while opening file viewer if screen is using default DPI scaling settings: GPU / Viewport.
Tue, Feb 25, 9:48 AM · GPU / Viewport, BF Blender
Philipp Oeser (lichtwerk) renamed T74191: Mesa: Multiple material error from Multiple material error to Mesa: Multiple material error.
Tue, Feb 25, 9:41 AM · GPU / Viewport, BF Blender
Ankit (ankitm) changed the status of T74128: In-Front and X-ray collision makes rig invisible. from Invalid to Resolved.
Tue, Feb 25, 7:22 AM · EEVEE & Viewport, Animation & Rigging, GPU / Viewport, BF Blender
mahdi (graphic-guy) closed T74128: In-Front and X-ray collision makes rig invisible. as Invalid.
Tue, Feb 25, 5:42 AM · EEVEE & Viewport, Animation & Rigging, GPU / Viewport, BF Blender
mahdi (graphic-guy) added a comment to T74128: In-Front and X-ray collision makes rig invisible..

It works fine with the 2.83 version.

Tue, Feb 25, 5:42 AM · EEVEE & Viewport, Animation & Rigging, GPU / Viewport, BF Blender
Patryk Sawicki (yetanotherblenderuser) added a comment to T65138: Intel HD Graphics bone selection problems in edit mode/pose mode.

yeah it's intel cpu, the thing is I don't know how to reproduce it now :( I selected selarate object and bone from armature of another object and parented it (ctrl+p)
I reloaded backup file and I tried the same thing and it didn't broke bones selection, aparently there is another condition which is causing this

Tue, Feb 25, 3:31 AM · User Interface, GPU / Viewport, BF Blender

Mon, Feb 24

Francois Gosselin (Frwanque) added a comment to T74177: I can't get rid of Pink material.

Hope it helps.

Mon, Feb 24, 10:40 PM · GPU / Viewport, BF Blender
Francois Gosselin (Frwanque) added a comment to T74177: I can't get rid of Pink material.

I did load factory settings. Now it work. Before it was not working.
do you want me to run an other GPU debug to see de difference?

Mon, Feb 24, 10:39 PM · GPU / Viewport, BF Blender
Francois Gosselin (Frwanque) added a comment to T74177: I can't get rid of Pink material.

tried it activated and unactivated.
tried also to choose the language

Mon, Feb 24, 10:33 PM · GPU / Viewport, BF Blender
Brecht Van Lommel (brecht) added a comment to T65138: Intel HD Graphics bone selection problems in edit mode/pose mode.

It's most likely a different issue. If you think you found a bug, best to create a new report with example .blend file and all requested system information.
https://developer.blender.org/maniphest/task/edit/form/1/

Mon, Feb 24, 10:25 PM · User Interface, GPU / Viewport, BF Blender
Makahiya Dimakausap (moonshutr7) added a comment to T65138: Intel HD Graphics bone selection problems in edit mode/pose mode.

I mean Intel CPU

Mon, Feb 24, 10:22 PM · User Interface, GPU / Viewport, BF Blender
Makahiya Dimakausap (moonshutr7) added a comment to T65138: Intel HD Graphics bone selection problems in edit mode/pose mode.

I just got that problem in 2.82
I have windows 10 and GTX 1060.
Tbh I don't know how I ended up witht his but right now in pose mode I can select bones only with lasso or clircle selection tool.
Previouysly it worked with any tool.

Mon, Feb 24, 10:18 PM · User Interface, GPU / Viewport, BF Blender
Brecht Van Lommel (brecht) added a comment to T74177: I can't get rid of Pink material.

Are you using the interface translation by any chance (Preferences > Interface > Translation)? If so, does disabling it (and possibly restarting Blender) help?

Mon, Feb 24, 9:57 PM · GPU / Viewport, BF Blender
Francois Gosselin (Frwanque) added a comment to T74177: I can't get rid of Pink material.

I just updated to 436.30, I still got pink material.

Mon, Feb 24, 9:25 PM · GPU / Viewport, BF Blender
Brecht Van Lommel (brecht) added a comment to T74177: I can't get rid of Pink material.

To be clear, this issue is unlikely to be fixed by upgrading the driver. Although it is good to be more on recent drivers.

Mon, Feb 24, 9:10 PM · GPU / Viewport, BF Blender
Francois Gosselin (Frwanque) added a comment to T74177: I can't get rid of Pink material.

@Brecht Van Lommel (brecht) Thanks I will update then :)

Mon, Feb 24, 9:06 PM · GPU / Viewport, BF Blender
Brecht Van Lommel (brecht) added a comment to T74177: I can't get rid of Pink material.

Are you using the interface translation by any chance (Preferences > Interface > Translation)? If so, does disabling it (and possibly restarting Blender) help?

Mon, Feb 24, 8:56 PM · GPU / Viewport, BF Blender
Robert Guetzkow (rjg) added a comment to T74177: I can't get rid of Pink material.

@Brecht Van Lommel (brecht) Good catch, I was too quick with the general reply.
@Francois Gosselin (Frwanque) Just FYI, currently your driver version is reported as 398.36, not 436.30.

Mon, Feb 24, 8:53 PM · GPU / Viewport, BF Blender
Brecht Van Lommel (brecht) changed the status of T74177: I can't get rid of Pink material from Needs Information from User to Needs Triage.
Mon, Feb 24, 8:47 PM · GPU / Viewport, BF Blender
Robert Guetzkow (rjg) added a project to T74177: I can't get rid of Pink material: GPU / Viewport.
Mon, Feb 24, 8:47 PM · GPU / Viewport, BF Blender
Patryk Sawicki (yetanotherblenderuser) added a comment to T65138: Intel HD Graphics bone selection problems in edit mode/pose mode.

I just got that problem in 2.82

Mon, Feb 24, 5:10 PM · User Interface, GPU / Viewport, BF Blender
Brecht Van Lommel (brecht) accepted D6921: Fix T74119: Cycles Viewport Render Tint.
Mon, Feb 24, 3:31 PM · GPU / Viewport, Render & Cycles
Clément Foucault (fclem) accepted D6921: Fix T74119: Cycles Viewport Render Tint.
Mon, Feb 24, 2:11 PM · GPU / Viewport, Render & Cycles
Jeroen Bakker (jbakker) updated the summary of D6921: Fix T74119: Cycles Viewport Render Tint.
Mon, Feb 24, 2:00 PM · GPU / Viewport, Render & Cycles
Jeroen Bakker (jbakker) added a reviewer for D6921: Fix T74119: Cycles Viewport Render Tint: Brecht Van Lommel (brecht).
Mon, Feb 24, 1:59 PM · GPU / Viewport, Render & Cycles
Clément Foucault (fclem) added inline comments to D6918: Fix T74110: EEVEE Shadow Pass.
Mon, Feb 24, 1:36 PM · GPU / Viewport
Jeroen Bakker (jbakker) updated the diff for D6918: Fix T74110: EEVEE Shadow Pass.

Better matching with Cycles

Mon, Feb 24, 1:16 PM · GPU / Viewport
Bastien Montagne (mont29) closed T56000: Starting Blender with "Toggle Window Fullscreen" causes display issue as Invalid.

More than a week of inactivity, closing for now (we can always re-open should requested info be provided).

Mon, Feb 24, 12:51 PM · BF Blender, GPU / Viewport, Platform: Windows
Bastien Montagne (mont29) changed the subtype of T74139: DRW: Colormanagment of Gizmos and Addon callback from "Report" to "Bug".
Mon, Feb 24, 11:21 AM · BF Blender (2.83), EEVEE & Viewport, GPU / Viewport
Clément Foucault (fclem) added inline comments to D6918: Fix T74110: EEVEE Shadow Pass.
Mon, Feb 24, 11:15 AM · GPU / Viewport
Jeroen Bakker (jbakker) added a reviewer for D6918: Fix T74110: EEVEE Shadow Pass: Clément Foucault (fclem).
Mon, Feb 24, 11:05 AM · GPU / Viewport