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Description

Blender internal renderer and general rendering pipeline.

Module Owners: @Brecht Van Lommel (brecht)
Developers:

Recent Activity

Yesterday

Michael P. (forest-house) added a comment to T66305: Render & Cycles Module.

Shadow Catcher Improvements: https://devtalk.blender.org/t/lets-finally-fix-the-shadowcatcher/691

Sun, Aug 25, 5:00 PM · Cycles, Rendering, BF Blender

Fri, Aug 23

Philipp Oeser (lichtwerk) added a comment to T69056: Problem to render a particle system with a weight paint set as a vertex group.

Glad to hear, closing then

Fri, Aug 23, 11:51 AM · Rendering, Physics, BF Blender
Federico Violin (federico.violin) added a comment to T69056: Problem to render a particle system with a weight paint set as a vertex group.

Your file work properly. So I check a lot of times my file and I find the problem: I've a copy of the surface without the weight paint and the copy was hide, but not disabled...
So now it work! Thank you very much!

Fri, Aug 23, 11:28 AM · Rendering, Physics, BF Blender
Omar Ahmad (OmarSquircleArt) updated the task description for T68823: GSoC 2019 - Cycles/EEVEE Improvements.
Fri, Aug 23, 10:19 AM · Nodes, Rendering, Cycles, BF Blender
Johannes (JoeTheBlender) added a comment to T68808: Multiple CPU cores limited to 60 on blender 2.80?.

hello all,

Fri, Aug 23, 9:55 AM · Rendering, Cycles, BF Blender
Zach Hixson (zachThePerson) updated the task description for T69070: Look-dev volume shader glitch.
Fri, Aug 23, 2:20 AM · GPU / Viewport, Rendering, Eevee, BF Blender
Zach Hixson (zachThePerson) added projects to T69070: Look-dev volume shader glitch: Eevee, Rendering, GPU / Viewport.
Fri, Aug 23, 2:20 AM · GPU / Viewport, Rendering, Eevee, BF Blender

Thu, Aug 22

Troy Sobotka (sobotka) added a comment to T68926: Color Management Improvements.

OpenEXR reading and writing should use chromaticity metadata to determine the color space of the image, and convert it to and from the working color space.

Thu, Aug 22, 10:33 PM · Rendering
Philipp Oeser (lichtwerk) added projects to T69056: Problem to render a particle system with a weight paint set as a vertex group: Physics, Rendering.

cannot reproduce here in a simple test scene:

Thu, Aug 22, 6:54 PM · Rendering, Physics, BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69005: Cycles crashes and doesn't work until Blender is restarted..

If it is related to Blender, then it is definitely a separate bug. Closing this one.

Thu, Aug 22, 5:54 PM · Cycles, Rendering, BF Blender
Foxner (Foxner) added a comment to T69005: Cycles crashes and doesn't work until Blender is restarted..

Updating my GPU driver resolved the issue for me. I last updated them about a month ago, but I downloaded the studio ready Nvidia drivers this time. The issue is also absent from the latest experimental build. Instead the Windows toolbar flashes around the point that the bug usually appeared, but whatever it is that's causing it seems to be handled appropriately now.

Thu, Aug 22, 5:42 PM · Cycles, Rendering, BF Blender
Brecht Van Lommel (brecht) added a comment to D4971: added emission strength to the principled BSDF node..

You increase the subversion in BKE_blender_version.h, and then use that new value in MAIN_VERSION_ATLEAST instead of 0

Thu, Aug 22, 2:42 PM · Nodes, Rendering, Cycles, Eevee
Jacques Lucke (JacquesLucke) added a comment to T69005: Cycles crashes and doesn't work until Blender is restarted..

I cannot reproduce the issue here. Not sure if this is related; Please check if the same error happens in the newest nightly build and if you can update your GPU driver.

Thu, Aug 22, 2:31 PM · Cycles, Rendering, BF Blender
Omar Ahmad (OmarSquircleArt) updated the task description for T68823: GSoC 2019 - Cycles/EEVEE Improvements.
Thu, Aug 22, 2:28 PM · Nodes, Rendering, Cycles, BF Blender
Brecht Van Lommel (brecht) added a comment to T68866: Blender crashes - tile size.

Bigger tile sizes use more memory, especially when using denoising and render passes. If it runs out of memory because of that, it's not considered a bug.

Thu, Aug 22, 12:38 PM · Rendering, Cycles, BF Blender
Brecht Van Lommel (brecht) removed a project from T54656: Cycles/Eevee texture nodes for modifiers, painting and more: Cycles.
Thu, Aug 22, 12:29 PM · Sculpting and Painting, Rendering
Brecht Van Lommel (brecht) edited projects for T54656: Cycles/Eevee texture nodes for modifiers, painting and more, added: Sculpting and Painting; removed Eevee.
Thu, Aug 22, 12:28 PM · Sculpting and Painting, Rendering
Brecht Van Lommel (brecht) merged T68895: Replace texture nodes system with shading nodes for brushes and modifiers into T54656: Cycles/Eevee texture nodes for modifiers, painting and more.
Thu, Aug 22, 12:28 PM · Sculpting and Painting, Rendering
Brecht Van Lommel (brecht) added a comment to T68808: Multiple CPU cores limited to 60 on blender 2.80?.

Please try the latest daily 2.81 build, this may have been fixed by rB8f1a55831c89: Cycles: Fix wrong number of threads on multi-socket machines.

Thu, Aug 22, 12:08 PM · Rendering, Cycles, BF Blender
Alex Strand (astrand130) added a comment to D4971: added emission strength to the principled BSDF node..

@Brecht Van Lommel (brecht) I have some questions. I'm working on the defaults improvements as suggested by @Carlo Andreacchio (candreacchio) using versioning_cycles.c but I'm not sure what to set MAIN_VERSION_ATLEAST() to.

Thu, Aug 22, 4:31 AM · Nodes, Rendering, Cycles, Eevee
Alex Strand (astrand130) added a comment to D4971: added emission strength to the principled BSDF node..

All conflicts should be fixed and this patch has been made ready for merge to 2.81.

Thu, Aug 22, 3:28 AM · Nodes, Rendering, Cycles, Eevee
Sam Mousa (Mrqozy) added a comment to T60094: Render crash when using Python API to modify object data in frame_change_pre handler.

please fix this!
flip fluids is a must for any water sim in blender, the internal fluid simulation engine is a pain.
its a shame blender devs haven't fixed this bug already.

Thu, Aug 22, 1:42 AM · Python, Rendering, BF Blender

Wed, Aug 21

Philipp Oeser (lichtwerk) added projects to T67829: Cycles shaders show up in EEVEE list (Properties > Material tab > Surface panel): Rendering, User Interface.

It is also the other way around (you can e.g. see Shader To RGB in cycles), so it is a general issue of uiTemplateNodeView I guess

Wed, Aug 21, 9:12 PM · User Interface, Rendering, BF Blender
Foxner (Foxner) updated the task description for T69005: Cycles crashes and doesn't work until Blender is restarted..
Wed, Aug 21, 8:51 PM · Cycles, Rendering, BF Blender
Philipp Oeser (lichtwerk) added projects to T69005: Cycles crashes and doesn't work until Blender is restarted.: Rendering, Cycles.
Wed, Aug 21, 8:49 PM · Cycles, Rendering, BF Blender
Philipp Oeser (lichtwerk) added a comment to T68842: light not casting shadows at all.

Well this is really not a place to ask about blender usage, please use one of these for this:
https://www.blender.org/Community/

Wed, Aug 21, 8:37 PM · Rendering, Eevee, BF Blender
Omar Ahmad (OmarSquircleArt) updated the task description for T68823: GSoC 2019 - Cycles/EEVEE Improvements.
Wed, Aug 21, 8:33 PM · Nodes, Rendering, Cycles, BF Blender
Elan Evans (elanevans86) added a comment to T68842: light not casting shadows at all.

I have attached a jpeg of what im seeing on my screen. I circled in red the point that i want to cast light and the values of it. I want shadows to be cast on the figure that I created. Thank you for looking into this for me.

Wed, Aug 21, 8:25 PM · Rendering, Eevee, BF Blender
Philipp Oeser (lichtwerk) added a comment to T68842: light not casting shadows at all.

There is no light in this file...

Wed, Aug 21, 6:20 PM · Rendering, Eevee, BF Blender
Elan Evans (elanevans86) added a comment to T68842: light not casting shadows at all.

Is this a bug? Do you think an uninstall and reinstall would work?

Wed, Aug 21, 5:40 PM · Rendering, Eevee, BF Blender
Omar Ahmad (OmarSquircleArt) updated the task description for T68823: GSoC 2019 - Cycles/EEVEE Improvements.
Wed, Aug 21, 5:34 PM · Nodes, Rendering, Cycles, BF Blender
Sam Van Hulle (sam_vh) updated subscribers of T68926: Color Management Improvements.

Great to see that the wiki document made it into a task. I would like to suggest this task to be made a parent task of all other open tasks regarding the subject. It's great that this task is finally here - it would be even better if we make it an overview of everything else. Then at least we have a bird's eye view on the scope of what needs to be done.

Wed, Aug 21, 5:07 PM · Rendering
Pinus added a comment to T68968: Render display mode failure.

@ dark
i do not use the file browser i load the file by drag and drop

Wed, Aug 21, 4:12 PM · User Interface, Rendering, BF Blender
Brecht Van Lommel (brecht) added a comment to T68239: Cryptomatte affected by Color Space change in OpenEXR multilayer..

I'm not sure if and how this is handled by other software using Cryptomatte. Presumably there would be some metadata on the OpenEXR pass, or the names of channels are different than RGBA indicating that it is non-color data? We should try to match whatever the standard is if possible.

Wed, Aug 21, 3:32 PM · Compositing, Rendering, BF Blender
Stefan Werner (swerner) added a comment to T68239: Cryptomatte affected by Color Space change in OpenEXR multilayer..

If I understand it correctly, the cryptomatte passes should never be modified by some color space transformation. Is that correct?

Wed, Aug 21, 3:04 PM · Compositing, Rendering, BF Blender
Philipp Oeser (lichtwerk) added projects to T68239: Cryptomatte affected by Color Space change in OpenEXR multilayer.: Rendering, Compositing.
Wed, Aug 21, 2:19 PM · Compositing, Rendering, BF Blender
Philipp Oeser (lichtwerk) added projects to T68968: Render display mode failure: Rendering, User Interface.

neither in the default viewport tab nor in the render tab, nowhere, but in the lower part of the window

Wed, Aug 21, 1:58 PM · User Interface, Rendering, BF Blender
Omar Ahmad (OmarSquircleArt) updated the task description for T68823: GSoC 2019 - Cycles/EEVEE Improvements.
Wed, Aug 21, 1:57 PM · Nodes, Rendering, Cycles, BF Blender
dark999 (dark999) added a comment to T68866: Blender crashes - tile size.

IMO internal GPU problem as memory or maybe too data to elaborate or so, however this is not a forum or chat, this is a Bug Tracker.
To make some chat Blender related ,you can use https://blender.chat/home #support or #today channel for technical discussions you can go in https://devtalk.blender.org/

Wed, Aug 21, 1:44 PM · Rendering, Cycles, BF Blender
Andrej Karol (mar-k-lar) added a comment to T68866: Blender crashes - tile size.

oh, didnt realise that, my bad, thank you for your help. yet I would still like to know what causes the error... is it memory issue than? just curious...

Wed, Aug 21, 12:20 PM · Rendering, Cycles, BF Blender
dark999 (dark999) added a comment to T68866: Blender crashes - tile size.

your link is 2 year old and is related to Cycles to Rhino, Cycles had have a lot of improvement untill today, best tile size for Cycles in Blender depend on many parameter, for my porpuse best render tile size is 64 and my Workstation never had crash related to this render tile size

Wed, Aug 21, 11:44 AM · Rendering, Cycles, BF Blender
Andrej Karol (mar-k-lar) added a comment to T68866: Blender crashes - tile size.

because I found this: https://discourse.mcneel.com/t/cycles-finding-the-optimal-tile-size/42276

Wed, Aug 21, 10:51 AM · Rendering, Cycles, BF Blender
Brecht Van Lommel (brecht) updated the task description for T66305: Render & Cycles Module.
Wed, Aug 21, 12:57 AM · Cycles, Rendering, BF Blender
Brecht Van Lommel (brecht) added a project to T68926: Color Management Improvements: Rendering.
Wed, Aug 21, 12:10 AM · Rendering

Tue, Aug 20

Maciej Jutrzenka (Kramon) added a comment to T66305: Render & Cycles Module.
Tue, Aug 20, 10:36 PM · Cycles, Rendering, BF Blender
Dalai Felinto (dfelinto) updated the task description for T66305: Render & Cycles Module.
Tue, Aug 20, 9:40 PM · Cycles, Rendering, BF Blender
Dalai Felinto (dfelinto) created T68925: Batch baking pipeline I/O.
Tue, Aug 20, 9:36 PM · Rendering, BF Blender
Dalai Felinto (dfelinto) created T68924: OpenEXR pipeline improvements.
Tue, Aug 20, 9:34 PM · Rendering, BF Blender
Dalai Felinto (dfelinto) created T68921: EEVEE baking.
Tue, Aug 20, 9:31 PM · Eevee, Rendering, BF Blender
Omar Ahmad (OmarSquircleArt) updated the task description for T68823: GSoC 2019 - Cycles/EEVEE Improvements.
Tue, Aug 20, 6:35 PM · Nodes, Rendering, Cycles, BF Blender