Text editor built into Blender.
Aug 29 2018
Aug 21 2018
May 31 2018
More than a week passed without a reply.
May 22 2018
Cannot reproduce unfortunately.
May 20 2018
May 7 2018
+ you are talking about that graphics glitch (that square behind the mouse pointer/cursor)?
Just to make sure:
May 6 2018
Feb 7 2018
Jan 18 2018
Jan 12 2018
Aug 15 2017
Aug 8 2017
I have been using my own hacks to center the text and create my own text hitboxes.
Jun 6 2017
Jun 5 2017
Yep, known issue with our undo system, that is considered a TODO currently. Thanks for the report anyway.
Jun 4 2017
This seems to be a long standing issue with the Undo and the Text Editor T24543 and also a ToDo in
May 22 2017
This is our infamous undo design limitation biting us again, Text editor has own undo for most of text editing, which does not affect global undo, and is ignored by it, so redoing 'global undo' operator reset states to previous 'global undo' point and wipes out all text editing done in-between.
Confirmed. In fact it happens for any operator in the viewport in object mode. Another way of reproducing this is:
- Write some text
- Do some operation (e.g., Duplicate Object)
Mar 24 2017
I confirm the problem on ubuntu 16.04 64bits
Mar 18 2017
Mar 17 2017
Feb 11 2017
Oct 25 2016
the addon we are talking about is called Macro.
Oct 20 2016
Thanks for the report, but it is not really a bug, but a specific behavior of how keymap matching currently works.
Sep 4 2016
Aug 11 2016
Mar 16 2016
Yep, not real high priority.
Mar 15 2016
Noticed comment toggling is pretty much useless as it is (doesn't work in common cases, unusual shortcuts, missing shortcuts - as reported here, ...). So decided to improve this a bit, starting with rB0f6f1908c586c. Will do further work in temp_textedit_comment_toggling branch (probably not this week though since I'd like to focus on other stuff as long as I'm in the institute).
Meanwhile, we will handle this as ToDo.
@Julian Eisel (Severin), something liek this could work: