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Description

Addon scripts for Blender.

Addons Catalog: list of addons included with Blender and external.
Addons Process: how to get your addon included and maintain it.
Submit Addon: submit an addon that you want included with Blender.

Repositories
Blender Addons
Blender Addons Contrib

Module Owner: @Campbell Barton (campbellbarton)

Recent Activity

Today

Kota Earnhardt (KECreations) created T60729: Vine add on not showing up once I check the box to enable. .
Tue, Jan 22, 12:19 AM · Addons

Yesterday

Vilem Duha (pildanovak) added a comment to T60691: BlenderKit.

Reducing size should be easy. I forgot about the .hdr, it was on my todo list to be removed. Second size-eater is material fluid preview object, which can be either downloaded , reduced or removed by now. Will do these asap.

Mon, Jan 21, 11:40 PM · Addons
Brecht Van Lommel (brecht) triaged T60691: BlenderKit as Normal priority.

For the decision about inclusion I'll defer to @Ton Roosendaal (ton). If that's approved someone will need to do a basic review and then you would maintain it in the add-ons repository.

Mon, Jan 21, 4:52 PM · Addons
Roel Koster (kostex) abandoned D4078: SVG Import exponential notation filter/fix.

Sergey created https://developer.blender.org/D4234 which makes this suggestion obsolete
thanks

Mon, Jan 21, 1:02 PM · Addons, BF Blender: 2.8
Sergey Sharybin (sergey) added a comment to D4078: SVG Import exponential notation filter/fix.

Wouldn't really rely on the fact that exponential values are small. Those could also be insanely large. Here is a more generic fix, which should solve all those ambiguities and misbehavior D4234.

Mon, Jan 21, 12:38 PM · Addons, BF Blender: 2.8
Philipp Oeser (lichtwerk) triaged T60676: Rigify Error HELP as Incomplete priority.

Please share your blendfile and give us exact steps to reproduce the issue:

Mon, Jan 21, 9:33 AM · Addons
BorjaS (p3rd3d0r) added a comment to T53842: Rigify metarig creating errors on Generate Rig, fails to complete process of rig creation.

Same thing happened to me a few minutes ago.

Mon, Jan 21, 3:32 AM · Addons
Vilem Duha (pildanovak) added a project to T60691: BlenderKit: Blender Asset Manager.
Mon, Jan 21, 1:28 AM · Addons
Vilem Duha (pildanovak) created T60691: BlenderKit.
Mon, Jan 21, 1:28 AM · Addons

Sun, Jan 20

amasias meneses (venrossx) created T60676: Rigify Error HELP.
Sun, Jan 20, 7:49 PM · Addons
Paolo Furani (pafurijaz) closed T58638: Custom edge sharp for Khronos Blender glTF 2.0 I/O as Resolved.
Sun, Jan 20, 7:26 PM · Addons
Paolo Furani (pafurijaz) added a comment to T58638: Custom edge sharp for Khronos Blender glTF 2.0 I/O.

Even this issue seem resolved in the build of 19/01/2019

Sun, Jan 20, 7:25 PM · Addons
Kent Davis (mac4kent) added a comment to T60620: Boolean error.

I inspect again again cause (Remove all) button cause crash just now.

Sun, Jan 20, 2:41 PM · Addons, BF Blender
Kent Davis (mac4kent) added a comment to T60620: Boolean error.

Strange.
I am use MacOS 10.14.2 within dark mode.
Oh allright and I am wait for them to work on Boolean for Blender 2.80
Blender 2.80 (January 20, 2019) inspect. . . . there is no crash (Remove all) button.
When I click (Remove all) cause error some mess up disappear some object. I agree with you.

Sun, Jan 20, 2:34 PM · Addons, BF Blender
William Reynish (billreynish) added a comment to T60620: Boolean error.

Yes. No crash.

Sun, Jan 20, 2:29 PM · Addons, BF Blender
Kent Davis (mac4kent) added a comment to T60620: Boolean error.

I always download daily build latest version 2.80.
(I am not sure remember 2.6x to about 2.73 something like that perfect boolean never problem.
I see picture.

Sun, Jan 20, 10:43 AM · Addons, BF Blender
William Reynish (billreynish) added a comment to T60620: Boolean error.

Tested on Mac. Can't reproduce a crash, but the boolean result is bad in this case

Sun, Jan 20, 10:35 AM · Addons, BF Blender
Kent Davis (mac4kent) added a comment to T60620: Boolean error.

I am wait for some one use Mac inspect.

Sun, Jan 20, 10:24 AM · Addons, BF Blender
Ivaylo Gogov (ivaydesign) added a comment to T28839: Export Materials to GLSL Code.

Thank you for respond Vitor,

Sun, Jan 20, 5:18 AM · Addons

Sat, Jan 19

Vitor Balbio (vitorbalbio) added a comment to T28839: Export Materials to GLSL Code.

This was developed for BGE that was removed in 2.8 and there's no direct shader access from python in EEVEE so i don't think it's possible to get GLSL shaders at this time.

Sat, Jan 19, 9:06 PM · Addons
Ivaylo Gogov (ivaydesign) added a comment to T28839: Export Materials to GLSL Code.

Hello Guys,
There is a change so start using Blender, in serious pipeline for automotive industry, I'm already in a process but was wondering if this plugin in updated to 2.8 or similar like this one for exporting Cycles or Eevee shaders to Frag, Vertex once? Basically we need to have proper Ver, Frag sharer availability after export. We are using real-time engines for Auto-Cockpit and embedded systems. I will appreciate to discuss the topic with someone of the developers.

Sat, Jan 19, 5:03 PM · Addons
Vaishnav S (padthai) updated the diff for D4211: Patch for T60011: switch shader list in Eevee shows Cycles list.

Made separate lists for shaders and converters. The Shader To RGB node and the Specular node can be switched to now, and the rest of the cycles nodes work as well.

Sat, Jan 19, 2:17 PM · User Interface, Addons, BF Blender
Rhett Jackson (jandals) added a comment to T35062: Creates a hair system with hair guides derived from mesh objects..

Hi Rhett this addon is so great!!! it allows a funcionality that particle hair really needs to incorporate. It will be such a contribution to be able to use it in 2.8 with eevee hair render. If you don't mind me asking, are you considering to upgrade it to 2.8 in a near future? thanks a lot =)

Sat, Jan 19, 8:59 AM · Addons

Fri, Jan 18

Philipp Oeser (lichtwerk) added a comment to T60620: Boolean error.

Well, thats fine, but to progress with this report you should answer the remaining questions.
(unless you insist that only someone on a MAC should help you fix problems?)

Fri, Jan 18, 3:28 PM · Addons, BF Blender
Kent Davis (mac4kent) added a comment to T60620: Boolean error.

Oh well please transfer to focus Macintosh. I am use Macintosh only.

Fri, Jan 18, 3:18 PM · Addons, BF Blender
Philipp Oeser (lichtwerk) added a comment to T60620: Boolean error.

I already download daily build. Blender 2.80 is January 18, 2019.

thx for the info

Fri, Jan 18, 3:16 PM · Addons, BF Blender
Kent Davis (mac4kent) added a comment to T60620: Boolean error.

Are you use focus Macintosh not Windows?

Fri, Jan 18, 2:42 PM · Addons, BF Blender
Kent Davis (mac4kent) added a comment to T60620: Boolean error.

I already download daily build. Blender 2.80 is January 18, 2019.

Fri, Jan 18, 2:42 PM · Addons, BF Blender
Philipp Oeser (lichtwerk) triaged T60620: Boolean error as Incomplete priority.

Seems to be about Bool Tool Addon.

Fri, Jan 18, 2:32 PM · Addons, BF Blender
Vaishnav S (padthai) added a comment to D4211: Patch for T60011: switch shader list in Eevee shows Cycles list.

I think I'd like to have a go at this, thanks.

Fri, Jan 18, 1:00 PM · User Interface, Addons, BF Blender
Bastien Montagne (mont29) raised the priority of T60111: Armature breaks object hierarchy from Incomplete to Normal.
Fri, Jan 18, 11:42 AM · Addons
Brecht Van Lommel (brecht) added a comment to D4211: Patch for T60011: switch shader list in Eevee shows Cycles list.

Really the proper solution is for node wrangler not to duplicate the lists we already have in nodeitems_builtins.py, and instead use nodeitems_utils to loop over categories and nodes.

Fri, Jan 18, 10:51 AM · User Interface, Addons, BF Blender
Philipp Oeser (lichtwerk) requested changes to D4211: Patch for T60011: switch shader list in Eevee shows Cycles list.

Thx for this!

Fri, Jan 18, 10:00 AM · User Interface, Addons, BF Blender

Thu, Jan 17

Bastien Montagne (mont29) triaged T60516: FBX export embed texture not working as Incomplete priority.

Please follow our submission template and guidelines, also read these tips about bug reports, and make a complete, valid bug report, with required info, precise description of the issue (only ONE issue per report!), precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.

Thu, Jan 17, 2:06 PM · Import/Export, BF Blender, Addons
Vaishnav S (padthai) added a comment to T60011: Node wrangler: switch shader list in Eevee shows Cycles list.

Will this be enough? D4211

Thu, Jan 17, 1:30 PM · User Interface, Addons, BF Blender

Wed, Jan 16

Mikhail Rachinskiy (alm) closed D4191: [Starting Point] Bool Tool Patch for 2.8 (Draw Poly Brush and updateHandle not yet implemented).

Closed by commit rBA0b4cfab541e3

Wed, Jan 16, 9:32 AM · Addons
Mikhail Rachinskiy (alm) accepted D4191: [Starting Point] Bool Tool Patch for 2.8 (Draw Poly Brush and updateHandle not yet implemented).
Wed, Jan 16, 9:32 AM · Addons
nBurn (nBurn) added a comment to T60459: Add-on for generating writing animation.

@Jacques Lucke (JacquesLucke) , I think the submission and review process is still fairly close to the one outlined here. A few parts were being reconsidered for 2.8 (like joining the mailing lists and creating wiki pages).

Wed, Jan 16, 8:39 AM · Addons

Tue, Jan 15

Simon Appelt (derappelt) updated the diff for D4191: [Starting Point] Bool Tool Patch for 2.8 (Draw Poly Brush and updateHandle not yet implemented).
  • Removed scene_update_post, HandleScene and GCollector
  • Added TODO comment for Draw Poly Brush
  • Removed unused imports: handlers, EnumProperty
  • bl_info:
    • Removed wiki_url entry
    • Changed location entry from View3D > Toolshelf to View3D > Sidebar
Tue, Jan 15, 6:28 PM · Addons
LazyDodo (LazyDodo) triaged T60535: Landscape ANT add-ons not working 2.79 as Incomplete priority.

probably using your distro's build of blender, try a build from www.blender.org and you'll most likely be ok.

Tue, Jan 15, 3:00 PM · Addons
Jerry Artist (jerry65artist) created T60535: Landscape ANT add-ons not working 2.79.
Tue, Jan 15, 2:55 PM · Addons
Jacques Lucke (JacquesLucke) closed T60527: i cant use box cutter beacuse of something that is called traceback as Invalid.

Box Cutter is an external addon. Please report the bug to the developer of the addon.

Tue, Jan 15, 12:33 PM · Addons
emir (emirhesam) added a comment to T60527: i cant use box cutter beacuse of something that is called traceback.

i need help pls

Tue, Jan 15, 12:16 PM · Addons
emir (emirhesam) created T60527: i cant use box cutter beacuse of something that is called traceback.
Tue, Jan 15, 12:15 PM · Addons
Philipp Oeser (lichtwerk) closed T59114: add-on (archimesh) as Archived.

Since last asking for information it has been 7 or more days, due to the policy of our bug tracker we will have to archive the report until the requested information is given.

Tue, Jan 15, 11:21 AM · Addons, BF Blender
Philipp Oeser (lichtwerk) added a project to T60516: FBX export embed texture not working: Import/Export.
Tue, Jan 15, 9:30 AM · Import/Export, BF Blender, Addons
Philipp Oeser (lichtwerk) edited projects for T60516: FBX export embed texture not working, added: BF Blender; removed BF Blender: 2.8.
Tue, Jan 15, 9:29 AM · Import/Export, BF Blender, Addons
Mikhail Rachinskiy (alm) requested changes to D4191: [Starting Point] Bool Tool Patch for 2.8 (Draw Poly Brush and updateHandle not yet implemented).

OK, then let's make it tidy:

Tue, Jan 15, 9:15 AM · Addons
Brecht Van Lommel (brecht) closed T60236: Magic UV: Phase 2 activation error and a patch as Resolved.
Tue, Jan 15, 8:48 AM · Addons
Andrew Mole (boustrephon) added a comment to T55338: Error: EXCEPTION_INT_DIVIDE_BY_ZERO Blender will not start.

I have this error message. I have Anaconda installed. Do I need to remove it from my path envvar? Is there any way round this that does not involve removing it from my path?

Tue, Jan 15, 7:53 AM · Addons