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Description

Addon scripts for Blender.

Addons Catalog: list of addons included with Blender and external.
Addons Process: how to get your addon included and maintain it.
Submit Addon: submit an addon that you want included with Blender.

Repositories
Blender Addons
Blender Addons Contrib

Module Owner: @Campbell Barton (campbellbarton)

Recent Activity

Yesterday

Guenter Heinz (moheif) added a comment to T70968: Addon Dynamic Sky.

Change for 2.8

Sun, Oct 20, 3:47 PM · Add-ons
Guenter Heinz (moheif) added a comment to T70968: Addon Dynamic Sky.

Sun color not adjustable , sun size difficult to adjust,(allways to big). Seems to be the same addon as for 2.79 without any changes to 2.8,

Sun, Oct 20, 3:45 PM · Add-ons
Guenter Heinz (moheif) created T70968: Addon Dynamic Sky.
Sun, Oct 20, 3:44 PM · Add-ons
wayde (waydeblender) created T70964: BlenderKit.
Sun, Oct 20, 2:36 PM · Add-ons
Demeter Dzadik (Mets) closed T70955: rigify as Invalid.
Sun, Oct 20, 11:07 AM · Add-ons
Abdul Hamid (HamidAnime) created T70955: rigify.
Sun, Oct 20, 8:31 AM · Add-ons

Fri, Oct 18

Philipp Oeser (lichtwerk) closed T70914: Node Wrangler not enable as Resolved.

Oki, thx for getting back, closing then

Fri, Oct 18, 9:35 AM · Add-ons
Dez (dez) added a comment to T70914: Node Wrangler not enable.

Thank you very much for the idea of interface problems.
I turned off the interface addons one by one and checked to see if the Node Wrangler was enabled.
It turned out that PieMenu Editor causes this error.

Fri, Oct 18, 9:10 AM · Add-ons
Jeroen Bakker (jbakker) added a comment to T70914: Node Wrangler not enable.

Not able to reproduce.
Please note that NODE_PT_backdrop is part of the 2.80/scripts/startup/bl_ui/space_node.py.
not being in bpy.types means that error occured during register of the ui, or that somehow the ui is registered after the add-ons are registered, what seems strange.

Fri, Oct 18, 8:52 AM · Add-ons
Dez (dez) created T70914: Node Wrangler not enable.
Fri, Oct 18, 6:05 AM · Add-ons

Thu, Oct 17

Charles Wardlaw (kattkieru) added a comment to T69554: FBX import does not read custom bone properties .

Just pulled and rebuilt-- the properties are getting through!

Thu, Oct 17, 10:36 PM · Import/Export, Add-ons
shaun (toxsickcity) added a comment to T70897: EEVEE Viewport Render Shading looks better then Final Render Output.

please accept my apology, I thought this was a bug.. I totally overlooked the simplify.

Thu, Oct 17, 4:40 PM · Add-ons
Clément Foucault (fclem) closed T70897: EEVEE Viewport Render Shading looks better then Final Render Output as Invalid.

I came to the same conclusion as @Marcin Twarowski (Tvaroog) and @Alex (SpectreFirst) .

Thu, Oct 17, 3:29 PM · Add-ons
Marcin Twarowski (Tvaroog) added a comment to T70897: EEVEE Viewport Render Shading looks better then Final Render Output.

You have "simplified" turned on in render settings. Render is set to "3", viewport is set to "0" subdivisions.


If you set viewport to "3", same artefacts appear. The problems is, your mesh is triangulated:

which doesn't work well with subdivision surface. When I convert tris to quads:

no artefacts.

Thu, Oct 17, 3:19 PM · Add-ons
Alex (SpectreFirst) added a comment to T70897: EEVEE Viewport Render Shading looks better then Final Render Output.

I have looked into provided file and found out that your rendering settings have Simplify enabled and Max Subdivisions is set to 0. Therefore, your model is not subdivided in viewport but when you render the final image, model gets subdivided twice by Subdivision Surface modifier and receives artifacts. When I disable Simplify and set Render and viewport subdivisions to 2, model receives the same artifacts in viewport as well. Disabling Subdivision Surface modifier seems to solve the problem in both viewport and final render.

Thu, Oct 17, 3:13 PM · Add-ons
Wolfgang Strobl (ws01) created T70898: Console errors wen doing operator search.
Thu, Oct 17, 2:53 PM · Add-ons
CansecoGPC (CansecoGPC) updated the summary of D5710: Amaranth fixes.
Thu, Oct 17, 2:52 PM · Add-ons
CansecoGPC (CansecoGPC) retitled D5710: Amaranth fixes from Amaranth Meshlight and version fix to Amaranth fixes.
Thu, Oct 17, 2:48 PM · Add-ons
shaun (toxsickcity) created T70897: EEVEE Viewport Render Shading looks better then Final Render Output.
Thu, Oct 17, 2:30 PM · Add-ons
Paul Kotelevets (1D_Inc) added a comment to T52846: Wrong normals when importing FBX from Revit.

(Also note that although the normals are wrong blender can import both while Rhino actually only supports the old one :) Good job guys)

Thu, Oct 17, 1:35 PM · Add-ons, Import/Export
Brendon Murphy (meta-androcto) assigned T70890: BlenderKit creates files even when not enabled to Vilem Duha (pildanovak).
Thu, Oct 17, 1:13 PM · Add-ons
Sybren A. Stüvel (sybren) moved T54050: Camera focal length animation not importing from Backlog to Needs Further Planning/Solutions To Proceed on the Alembic board.
Thu, Oct 17, 12:43 PM · Add-ons, Alembic, Import/Export, BF Blender
Bastien Montagne (mont29) updated subscribers of T70879: FBX importer wrong normal map strength.

@Brecht Van Lommel (brecht) you may also have an idea about why that conversion was needed back then too? And whether we can just use FBX value directly nowadays?

Thu, Oct 17, 10:35 AM · Import/Export, Add-ons
Bastien Montagne (mont29) updated subscribers of T70879: FBX importer wrong normal map strength.

That conversion factor in import goes back to 2013 (rBA53f601943472b, initial commit adding some import support to generate Cycles materials from FBX - we did not have any way to export those at the time).

Thu, Oct 17, 10:34 AM · Import/Export, Add-ons
Ryan Inch (Imaginer) added a comment to T69577: Collection Manager.

I'm happy with the maturity that this addon has attained, and so I've added the Collection Manager to the addons contrib repo, per @Brendon Murphy (meta-androcto)'s suggestion, and created a blenderartists page for additional feedback from the community https://blenderartists.org/t/contrib-addon-wip-collection-manager-feedback/1186198. This doesn't mean I've forgotten about the feedback and suggestions here and I still intend to continue development as usual. For now here's a new picture in case anyone's interested, but hasn't downloaded it yet. The current plan is to start experimenting with the "restore on quit" feature next.

Thu, Oct 17, 10:11 AM · Add-ons
Sybren A. Stüvel (sybren) added a comment to T70890: BlenderKit creates files even when not enabled.

I can confirm the creation of $HOME/blenderkit_data.

Thu, Oct 17, 9:59 AM · Add-ons
Jeroen Bakker (jbakker) renamed T70890: BlenderKit creates files even when not enabled from BlenderKit downloads and creates files even when not enabled to BlenderKit creates files even when not enabled.
Thu, Oct 17, 9:47 AM · Add-ons
Jeroen Bakker (jbakker) triaged T70890: BlenderKit creates files even when not enabled as Needs Triage by Developer priority.
Thu, Oct 17, 9:22 AM · Add-ons

Wed, Oct 16

Paul Kotelevets (1D_Inc) added a comment to T52846: Wrong normals when importing FBX from Revit.

Yep, that was awesome)
Is it planned something for materials/textures support?

Wed, Oct 16, 11:37 PM · Add-ons, Import/Export
Bastien Montagne (mont29) lowered the priority of T70879: FBX importer wrong normal map strength from Needs Triage by Developer to Confirmed, Medium.
Wed, Oct 16, 8:01 PM · Import/Export, Add-ons
Alan Odom (Clockmender) added a comment to T70238: Precision Drawing Tools (PDT).

@Brendon Murphy (meta-androcto) We are both signed up and will send the email as soon as we have prepared it thoughtfully.

Wed, Oct 16, 6:43 PM · Add-ons
Robert Guetzkow (rjg) assigned T70879: FBX importer wrong normal map strength to Bastien Montagne (mont29).

@Bastien Montagne (mont29) Sorry my update overwrote your changes.

Wed, Oct 16, 6:21 PM · Import/Export, Add-ons
Robert Guetzkow (rjg) placed T70879: FBX importer wrong normal map strength up for grabs.
Wed, Oct 16, 6:20 PM · Import/Export, Add-ons
Bastien Montagne (mont29) claimed T70879: FBX importer wrong normal map strength.
Wed, Oct 16, 6:18 PM · Import/Export, Add-ons
Jacques Lucke (JacquesLucke) raised the priority of T70786: Windows update from Needs Information from User to Needs Triage by Developer.
Wed, Oct 16, 4:54 PM · Add-ons
Odd Østensen (odds57) added a comment to T70786: Windows update.

I have maybe solved the problem. I started an old file with drag&drop on the exe-file, and all came back. I saved the file as startup file, open again a new file, deleted all, and saved the file as startup-file. The file are not working and still have the same problem. See last comment, where the file was uploaded

Wed, Oct 16, 4:54 PM · Add-ons
Dalai Felinto (dfelinto) updated the task description for T63733: Python & Add-ons Module.
Wed, Oct 16, 4:36 PM · Python & Add-ons, Add-ons, Python, BF Blender
Odd Østensen (odds57) added a comment to T70786: Windows update.

When open this file you will see the problem. Look at import/export and preferences

Wed, Oct 16, 8:35 AM · Add-ons
Campbell Barton (campbellbarton) updated the task description for T63733: Python & Add-ons Module.
Wed, Oct 16, 2:09 AM · Python & Add-ons, Add-ons, Python, BF Blender
Campbell Barton (campbellbarton) updated the task description for T63733: Python & Add-ons Module.
Wed, Oct 16, 1:54 AM · Python & Add-ons, Add-ons, Python, BF Blender
Brendon Murphy (meta-androcto) added a comment to T70238: Precision Drawing Tools (PDT).

@Rune Morling (ermo) @Alan Odom (Clockmender) hi, the following is a template about access to the blender addons project. I think it's a good time now to start the review process.

Wed, Oct 16, 12:53 AM · Add-ons
Brendon Murphy (meta-androcto) added a comment to T70238: Precision Drawing Tools (PDT).

hi @Rune Morling (ermo) the best option at this time is to create a wiki on your github. I'm still working on the Add-ons Manual, we have already accepted docs from github wiki or/and linked into github wiki via the addon. Later down the track I can look at the Blender Manual page and either transfer your work or link to your git.

Wed, Oct 16, 12:31 AM · Add-ons

Tue, Oct 15

Odd Østensen (odds57) added a comment to T70786: Windows update.

See below

Tue, Oct 15, 11:47 PM · Add-ons
Rune Morling (ermo) added a comment to T70238: Precision Drawing Tools (PDT).

We would like to prepare a manual for PDT. Should we be using the official Blender wiki or ...?

Tue, Oct 15, 8:43 PM · Add-ons
Alexander Gavrilov (angavrilov) closed T70841: Rigify: generated rig is offset from its object center as Resolved.
Tue, Oct 15, 4:06 PM · Add-ons
Philipp Oeser (lichtwerk) closed T70835: No update button for Ivy Gen plugin in Linux? as Invalid.

This is in the Redo HUD now

Tue, Oct 15, 3:59 PM · Add-ons
Damien Picard (pioverfour) assigned T70841: Rigify: generated rig is offset from its object center to Alexander Gavrilov (angavrilov).
Tue, Oct 15, 3:24 PM · Add-ons
Damien Picard (pioverfour) created T70841: Rigify: generated rig is offset from its object center.
Tue, Oct 15, 3:24 PM · Add-ons
Alexander Gavrilov (angavrilov) closed D5675: Rigify: store advanced options in armature instead of window manager.
Tue, Oct 15, 1:03 PM · Add-ons
Alexander (aftamat4ik) created T70837: ApplyBase on multiresolution modifier makes artifacts.
Tue, Oct 15, 12:21 PM · Sculpt, Paint, Texture