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Description

Addon scripts for Blender.

Addons Catalog: list of addons included with Blender and external.
Addons Process: how to get your addon included and maintain it.
Submit Addon: submit an addon that you want included with Blender.

Repositories
Blender Addons
Blender Addons Contrib

Module Owner: @Campbell Barton (campbellbarton)

Recent Activity

Yesterday

Antonio Vazquez (antoniov) closed T59115: Auto bone controller doesn't work as Invalid.

IIRC this add-on is not part of the official blender distribution, so we cannot support it here, so I'm going to close the report.

Mon, Dec 10, 10:38 PM · Animation, Addons, BF Blender
Henrique Balduino Gonzaga (henriquebg88) added a comment to T59119: Archipack meshes not showing on list.

But on 2.79 it ahd something on the list. Thumbnails with "no image" and the sizes.
On 2.8 there is NOTHING. I had to use 2.79 to get the objects and export

Mon, Dec 10, 10:31 PM · BF Blender: 2.8, Addons
stephen leger (stephen_leger) closed T59119: Archipack meshes not showing on list as Resolved.

This is not a bug, but a restriction from BF to not include thumbnails into source.
A setup step is required to render thumbs,
user prefs -> add-ons -> archipack -> Setup actions -> render thumbs.

Mon, Dec 10, 9:03 PM · BF Blender: 2.8, Addons
Antonio Vazquez (antoniov) added a comment to T59114: add-on (archimesh).

Not ported yet to 2.8.

Mon, Dec 10, 8:35 PM · Addons, BF Blender
Jacques Lucke (JacquesLucke) assigned T59115: Auto bone controller doesn't work to Antonio Vazquez (antoniov).
Mon, Dec 10, 3:14 PM · Animation, Addons, BF Blender
Philipp Oeser (lichtwerk) triaged T59114: add-on (archimesh) as Incomplete priority.
  • Are we talking about 2.79? Or 2.8?
    • (archimesh hasnt been ported to 2.8 afaics)
Mon, Dec 10, 2:03 PM · Addons, BF Blender
Philipp Oeser (lichtwerk) assigned T59119: Archipack meshes not showing on list to stephen leger (stephen_leger).

Confirmed,
@stephen leger (stephen_leger): mind checking on this one?

Mon, Dec 10, 1:59 PM · BF Blender: 2.8, Addons
Henrique Balduino Gonzaga (henriquebg88) created T59119: Archipack meshes not showing on list.
Mon, Dec 10, 1:49 PM · BF Blender: 2.8, Addons
Philipp Oeser (lichtwerk) reassigned T59029: Blender constantly prints this error message from Philipp Oeser (lichtwerk) to Dalai Felinto (dfelinto).

Actually (as far as I can see) this addon doesnt provide any functionality that is not builtin already.
Even if you fix the scene.master_collection vs. scene.collection issue you will run into asserts because all operators already exist in blender [now in C] and going further if you fix that as well, you will see that it is the exact same "Collections" panel that we already have...

Mon, Dec 10, 12:17 PM · Addons, BF Blender: 2.8
user1 (user1) created T59115: Auto bone controller doesn't work.
Mon, Dec 10, 11:44 AM · Animation, Addons, BF Blender

Sun, Dec 9

Gary T (Grogyan1) added a comment to T59088: Native 3MF Export.

Raised it on Right-Click

Sun, Dec 9, 10:55 PM · Addons
Bastien Montagne (mont29) closed T59088: Native 3MF Export as Invalid.

Thanks for the suggestion, but we do not accept feature requests or suggestions on this tracker (use forums or bf-funboard ML for that).

Sun, Dec 9, 9:55 PM · Addons
Gary T (Grogyan1) created T59088: Native 3MF Export.
Sun, Dec 9, 9:15 PM · Addons

Sat, Dec 8

Philipp Oeser (lichtwerk) closed T58952: using snapping pie (pie menu addon) causes error as Resolved by committing rBA7ec6d84fccdd: Fix T58952: view3d_pie_menus: using snapping pie causes error.
Sat, Dec 8, 4:25 PM · Addons, BF Blender: 2.8
Brecht Van Lommel (brecht) closed T58989: Não estou conseguindo... as Archived.

Closing because report is empty. If you think you found a bug, please provide all the requested information.

Sat, Dec 8, 1:41 AM · Addons
Felipe sousa (AppleCake) created T58989: Não estou conseguindo....
Sat, Dec 8, 1:26 AM · Addons

Fri, Dec 7

Ivan Cappiello (icappiello) triaged T58929: Rigify incorrect neck behaviour as Confirmed priority.
Fri, Dec 7, 11:31 PM · Addons
Ivan Cappiello (icappiello) reassigned T58929: Rigify incorrect neck behaviour from Corrado Piscitelli (GigiSpligi) to Lucio Rossi (luciorossi).
Fri, Dec 7, 11:29 PM · Addons
Julien DUROURE (julien) closed T58830: Export GLTF/GLB - 2-nd time in 1 session won't work as Resolved by committing rBA1ac8a720609d: Fix T58830 glTF exporter settings.
Fri, Dec 7, 8:09 PM · Import/Export, Addons
user1 (user1) updated the task description for T58952: using snapping pie (pie menu addon) causes error.
Fri, Dec 7, 5:12 PM · Addons, BF Blender: 2.8
Philipp Oeser (lichtwerk) claimed T58952: using snapping pie (pie menu addon) causes error.

Confirmed, will have a look...

Fri, Dec 7, 5:02 PM · Addons, BF Blender: 2.8
user1 (user1) created T58952: using snapping pie (pie menu addon) causes error.
Fri, Dec 7, 4:55 PM · Addons, BF Blender: 2.8
Florian Meyer (testscreenings) added a comment to D3991: NodeWrangler - add texture for principled: extend func, clean.

I did roundtrips for gltf, fbx, colldada for the standard setup. None of them did a good job of preserving the shader. It would be nice if it were achievable to remedy this. Adding those adjustment nodes would only complicate that. The goal should be to make the import as convinient as possible while preserving the_correct_PBR_setup.
My suggestion would be to remove the gamma node for roughness (isn't a colorramp more usefull anyway?) as well as the multiply node connecting AO and base color.

Fri, Dec 7, 4:08 PM · Nodes, Addons
Brecht Van Lommel (brecht) lowered the priority of T58877: FBX Importer Doesn't Respect Size and Hierarchy from High to Normal.

We only use High for urgent issues.

Fri, Dec 7, 2:48 PM · Import/Export, Addons
Steve Warner (stevewarner) raised the priority of T58877: FBX Importer Doesn't Respect Size and Hierarchy from Incomplete to High.

I'm changing the status on this from "Incomplete" because I've supplied the FBX files needed to test this and resolve it. I've changed the Priority to "High" because this issue severely impacts interoperability with other 3D applications. With Blender having adopted LMB as a standard, it's clear that 2.8 is designed to appeal to new Blender users. Those coming from other applications will need a working FBX importer in order to migrate assets and take advantage of Blender's powerful toolset.

Fri, Dec 7, 2:40 PM · Import/Export, Addons
Corrado Piscitelli (GigiSpligi) claimed T58929: Rigify incorrect neck behaviour.
Fri, Dec 7, 2:31 PM · Addons
Corrado Piscitelli (GigiSpligi) created T58929: Rigify incorrect neck behaviour.
Fri, Dec 7, 1:28 PM · Addons
Greg Zaal (gregzaal) added a comment to D3991: NodeWrangler - add texture for principled: extend func, clean.

Think it would be best for @Florian Meyer (testscreenings) to review this as the texture setup is his code.

Fri, Dec 7, 12:59 PM · Nodes, Addons
Philipp Oeser (lichtwerk) updated the task description for T58923: Archimesh.
Fri, Dec 7, 11:48 AM · Addons
Philipp Oeser (lichtwerk) reopened T58923: Archimesh as "Open".

We were typing at the same time here, sorry...

Fri, Dec 7, 11:48 AM · Addons
Shrinivas (Shrinivas) created T58924: Import Shape Keys From SVG.
Fri, Dec 7, 11:48 AM · Addons
Philipp Oeser (lichtwerk) closed T58923: Archimesh as Invalid.

There is no information here regarding an error whatsoever.
(archimesh is not even ported over to 2.8 as far as I can see).

Fri, Dec 7, 11:41 AM · Addons
Janos G (podflex) added a comment to T58923: Archimesh.

Hi guys,

Fri, Dec 7, 11:41 AM · Addons
Janos G (podflex) created T58923: Archimesh.
Fri, Dec 7, 11:37 AM · Addons
Philipp Oeser (lichtwerk) closed T58866: mesh_f2 Blender 2.8 Patch as Resolved.

commited rBA08d30a13bf6

Fri, Dec 7, 10:58 AM · Addons
Bastien Montagne (mont29) closed T58909: the addons trackback error fix please as Invalid.

Empty reports can be closed immediately… not worth spending more time on those.

Fri, Dec 7, 10:39 AM · Addons
Stephen Swaney (stiv) triaged T58909: the addons trackback error fix please as Incomplete priority.
  • MISSING INFO
Fri, Dec 7, 6:35 AM · Addons
hahah (youssefa4) created T58909: the addons trackback error fix please .
Fri, Dec 7, 6:28 AM · Addons
Brecht Van Lommel (brecht) closed T58901: Amarath as Archived.

Closing because report is empty. If you think you found a bug, please carefully follow the instructions.
https://developer.blender.org/maniphest/task/edit/form/2/

Fri, Dec 7, 12:16 AM · Addons
José Valverde (Pixl3D) created T58901: Amarath.
Fri, Dec 7, 12:10 AM · Addons

Thu, Dec 6

Steve Warner (stevewarner) added a comment to T58877: FBX Importer Doesn't Respect Size and Hierarchy.

Here is what the animation should look like.

Thu, Dec 6, 10:55 PM · Import/Export, Addons
Steve Warner (stevewarner) added a comment to T58877: FBX Importer Doesn't Respect Size and Hierarchy.

Sure thing. Check these out. The FBX should load into Blender like it does into Maya, UE4, etc. However it does not, as you can see in the attached screen shot.

Thu, Dec 6, 7:16 PM · Import/Export, Addons
Brecht Van Lommel (brecht) edited projects for T58877: FBX Importer Doesn't Respect Size and Hierarchy, added: Addons, Import/Export; removed BF Blender.
Thu, Dec 6, 5:53 PM · Import/Export, Addons
Ed Mackey (emackey) added a comment to T58830: Export GLTF/GLB - 2-nd time in 1 session won't work.

@Ivaylo Gogov (ivaydesign) In the past few days there have been major improvements to the export settings, but unfortunately a serious bug has crept in with the "Save Settings" feature. I believe this will be fixed in the next few days.

Thu, Dec 6, 5:25 PM · Import/Export, Addons
Fahad Hasan (cgvirus) added a comment to T58866: mesh_f2 Blender 2.8 Patch.

Alright, Thanks folks for taking care of it. Lots of love.

Thu, Dec 6, 4:12 PM · Addons
Philipp Oeser (lichtwerk) added a comment to T58866: mesh_f2 Blender 2.8 Patch.

@Brecht Van Lommel (brecht): doing it for all UV layers: +1
@Fahad Hasan (cgvirus) : there are some other minor things (e.g. annotations), will do as well...

Thu, Dec 6, 4:01 PM · Addons
Brecht Van Lommel (brecht) added a comment to T58866: mesh_f2 Blender 2.8 Patch.

This should loop over ob.data.uv_layers and adjust all uv layers. There is no need to tie this to materials or textures, it's not clear why the original code did that.

Thu, Dec 6, 3:56 PM · Addons
Fahad Hasan (cgvirus) added a comment to T58866: mesh_f2 Blender 2.8 Patch.

No problem, F2 and Bsurface are two of the most important and unique tools for retopo in Blender. And it should be included in 2.8 officially. Let me know if there are more fix please. Would be great for the entire community.

Thu, Dec 6, 3:39 PM · Addons
Philipp Oeser (lichtwerk) added a comment to T58866: mesh_f2 Blender 2.8 Patch.

regarding texture_slots / uv_textures removal: I think this needs a different fix though (otherwise the whole Adjust UV functionality of the addon is broken/obsolete...)

Thu, Dec 6, 3:14 PM · Addons
Fahad Hasan (cgvirus) added a comment to T58866: mesh_f2 Blender 2.8 Patch.
  • This is a conversion from 2.79 to 2.8. This is my first patch submission to Blender. Sorry if it's a wrong type of post.
  • Although I am familiar with git but can't understand how should I create a diff as I can't make my repository/fork here.
  • It seems that texture slot has been updated in 2.8. Not sure about the inner workings of texture panel of 2.8.
Thu, Dec 6, 2:53 PM · Addons