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Details

Description

Animation system of the Blender Game Engine

Recent Activity

Sat, Jun 29

Aaron Carlisle (Blendify) added a comment to T33512: Blender Game Engine does not fully implement Parent-Child relationships..

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:20 AM · Game Engine, Game Animation
Aaron Carlisle (Blendify) added a comment to T36581: texture flickering on objects with shape keys when armature in BGE mode.

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:20 AM · Game Engine, Game Animation
Aaron Carlisle (Blendify) closed T41184: SceneGraph and Transforms, a subtask of T33512: Blender Game Engine does not fully implement Parent-Child relationships., as Archived.
Sat, Jun 29, 2:20 AM · Game Engine, Game Animation
Aaron Carlisle (Blendify) added a comment to T42332: Action Actutator (or playAction()) Blend-in option doesn't work on object (on Armatures does).

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:19 AM · Game Engine, Game Animation
Aaron Carlisle (Blendify) added a comment to T43923: Record animation with a rigid body fails to animate.

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:19 AM · Game Animation, Game Engine
Aaron Carlisle (Blendify) added a comment to T44638: BGE Animation inconsistent with Blender render.

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:19 AM · Game Engine, Game Animation
Aaron Carlisle (Blendify) added a comment to T46755: Animation gets broken (needs properer title)..

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:19 AM · Game Engine, Game Animation
Aaron Carlisle (Blendify) added a comment to T47945: transformUV() and vertex.UV don't work on rigged objects.

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:19 AM · Game Animation, Game Engine
Aaron Carlisle (Blendify) added a comment to T48226: Armature-setParent-glitch-crash.

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:19 AM · Game Engine, Game Animation
Aaron Carlisle (Blendify) added a comment to T48371: Action Layers not working in newer Blender versions.

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:19 AM · Game Animation, Game Engine
Aaron Carlisle (Blendify) added a comment to T51617: Logic Bricks: Actions based on Properties refuse to play with a Dynamic physics parent.

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:19 AM · Game Animation, Game Engine
Aaron Carlisle (Blendify) added a comment to T47908: Loop End action does not complete (behaves as Loop Stop).

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:18 AM · Game Engine, Game Animation
Aaron Carlisle (Blendify) added a comment to T47909: Significant animation overhead remains after stopping animation playback.

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:18 AM · Game Animation, Game Engine
Aaron Carlisle (Blendify) added a comment to T54134: BGE Armature bug.

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:15 AM · Game Animation, Game Engine
Aaron Carlisle (Blendify) added a comment to T28530: Action in one Layer affects Action in another Layer..

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:15 AM · Game Animation, Game Engine
Aaron Carlisle (Blendify) added a comment to T28853: Object Animation is different in 3d View and GameEngine..

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:15 AM · Game Animation, Game Engine
Aaron Carlisle (Blendify) added a comment to T28723: Action Actuator: problem with re-play of actuator and general triggering/looping.

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:15 AM · Game Engine, Game Animation
Aaron Carlisle (Blendify) added a comment to T28979: Action actuator breaks animation..

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:15 AM · Game Animation, Game Engine
Aaron Carlisle (Blendify) added a comment to T29415: none looping actions loop when played with another looping action.

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:15 AM · Game Engine, Game Animation
Aaron Carlisle (Blendify) added a comment to T29416: strange behavior while using add mode with action actuators.

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:15 AM · Game Animation, Game Engine
Aaron Carlisle (Blendify) added a comment to T29820: Ping Pong with action animation.

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:15 AM · Game Engine, Game Animation
Aaron Carlisle (Blendify) added a comment to T30178: Simultaneous Animations play incorrect.

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:15 AM · Game Engine, Game Animation
Aaron Carlisle (Blendify) added a comment to T30243: Action Actuator:Translation on root bone causing slow parent effect on child objects.

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:15 AM · Game Engine, Game Animation
Aaron Carlisle (Blendify) added a comment to T31306: Difficult to play an animation with a proxy.

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:15 AM · Game Animation, Game Engine
Aaron Carlisle (Blendify) added a comment to T31346: The IPOs for constraint influence are ignored when an action is played on an Armature Object in BGE.

This task is being closed because the BGE has been removed in Blender 2.8.

Sat, Jun 29, 2:15 AM · Game Animation, Game Engine
Aaron Carlisle (Blendify) closed T41520: BGE-optimized vertex deform method causes vertices to go smooth as Archived.
Sat, Jun 29, 2:12 AM · Game Engine, Game Rendering, Game Animation

Apr 13 2019

Brecht Van Lommel (brecht) archived Game Animation.
Apr 13 2019, 1:59 PM

Apr 19 2018

Philipp Oeser (lichtwerk) claimed T54459: Animation Jitter: Rigged Character with FBX Export.

Confirmed on first sight, will have a look shortly.
Note: I checked by exporting with the settings the report suggest, resulting in

Apr 19 2018, 3:19 PM · Import/Export, Addons, Animation

Apr 5 2018

Carlos (ModLunar) added a comment to T54459: Animation Jitter: Rigged Character with FBX Export.

Also I forgot to add a visual -- This shows the animation in both Unity and Blender, and the differences are most obvious in the arms. The feet and legs here look pretty fine - I can't tell that there's anything wrong with them.

Apr 5 2018, 12:52 AM · Import/Export, Addons, Animation

Mar 29 2018

Carlos (ModLunar) updated the task description for T54459: Animation Jitter: Rigged Character with FBX Export.
Mar 29 2018, 6:41 AM · Import/Export, Addons, Animation
Carlos (ModLunar) updated the task description for T54459: Animation Jitter: Rigged Character with FBX Export.
Mar 29 2018, 6:41 AM · Import/Export, Addons, Animation
Carlos (ModLunar) added a comment to T54459: Animation Jitter: Rigged Character with FBX Export.

To help narrow this down a little, when you say that there are little jumps/peaks, is this on any particular curves (i.e. rotation curves in particular), or just any/all of them? Could you include a screenshot of these?

Mar 29 2018, 6:17 AM · Import/Export, Addons, Animation
Joshua Leung (aligorith) added a comment to T54459: Animation Jitter: Rigged Character with FBX Export.

To help narrow this down a little, when you say that there are little jumps/peaks, is this on any particular curves (i.e. rotation curves in particular), or just any/all of them? Could you include a screenshot of these?

Mar 29 2018, 5:59 AM · Import/Export, Addons, Animation
Carlos (ModLunar) updated the task description for T54459: Animation Jitter: Rigged Character with FBX Export.
Mar 29 2018, 5:37 AM · Import/Export, Addons, Animation
Carlos (ModLunar) renamed T54459: Animation Jitter: Rigged Character with FBX Export from Rigged Character Animation with FBX Export to Animation Jitter: Rigged Character with FBX Export.
Mar 29 2018, 5:30 AM · Import/Export, Addons, Animation
Carlos (ModLunar) created T54459: Animation Jitter: Rigged Character with FBX Export.
Mar 29 2018, 5:23 AM · Import/Export, Addons, Animation

Feb 27 2018

Aaron Carlisle (Blendify) triaged T54134: BGE Armature bug as Confirmed, Low priority.
Feb 27 2018, 4:57 AM · Game Animation, Game Engine
Aaron Carlisle (Blendify) edited projects for T54134: BGE Armature bug, added: Game Animation; removed Animation, BF Blender.
Feb 27 2018, 4:49 AM · Game Animation, Game Engine

Oct 19 2017

Carlos Rafael de Oliveira Carneiro (carlos.carneiro) added a comment to T44638: BGE Animation inconsistent with Blender render.

Sorry guys, because I have not enought time neither skills to solve this bug.

Oct 19 2017, 3:37 AM · Game Engine, Game Animation
Carlos Rafael de Oliveira Carneiro (carlos.carneiro) placed T44638: BGE Animation inconsistent with Blender render up for grabs.
Oct 19 2017, 3:34 AM · Game Engine, Game Animation

Aug 3 2017

Mario Mey (mariomey) added a comment to T46755: Animation gets broken (needs properer title)..

@Porteries Tristan (panzergame) told me that this issue was fixed in UPBGE, in this commit: https://github.com/UPBGE/blender/commit/2b3405a360063e4b050105b3225e86313df693e8?diff=split

Aug 3 2017, 11:55 PM · Game Engine, Game Animation

Jun 28 2017

Bastien Montagne (mont29) closed T51842: animations restart when unpaused as Invalid.

More than a week without reply. Due to the policy of the tracker archiving for until required info/data are provided.

Jun 28 2017, 10:36 AM · Game Engine, Game Animation

Jun 20 2017

Mario Mey (mariomey) added a comment to T46755: Animation gets broken (needs properer title)..

Here is a clear example using blend file from this report, turning off and on one thread of my CPU, using:

Jun 20 2017, 4:07 PM · Game Engine, Game Animation
Mario Mey (mariomey) added a comment to T46755: Animation gets broken (needs properer title)..

@Porteries Tristan (panzergame) hi, mate. What happened with this bug? I also found in last Blender version.

Jun 20 2017, 12:31 AM · Game Engine, Game Animation

Jun 19 2017

Aaron Carlisle (Blendify) triaged T51842: animations restart when unpaused as Needs Information from User priority.
Jun 19 2017, 2:09 AM · Game Engine, Game Animation
Aaron Carlisle (Blendify) edited projects for T51842: animations restart when unpaused, added: Game Engine; removed BF Blender.

Please add a blend-file that demonstrates this issue.

Jun 19 2017, 2:08 AM · Game Engine, Game Animation

Jun 18 2017

Noah James Dickinson (awesreek) created T51842: animations restart when unpaused.
Jun 18 2017, 11:11 PM · Game Engine, Game Animation

Jun 13 2017

Carlos Rafael de Oliveira Carneiro (carlos.carneiro) claimed T44638: BGE Animation inconsistent with Blender render.
Jun 13 2017, 6:27 PM · Game Engine, Game Animation

Jun 9 2017

Sergey Sharybin (sergey) triaged T51617: Logic Bricks: Actions based on Properties refuse to play with a Dynamic physics parent as Normal priority.
Jun 9 2017, 11:55 AM · Game Animation, Game Engine

May 25 2017

Karja Krähwald (karja) updated the task description for T51617: Logic Bricks: Actions based on Properties refuse to play with a Dynamic physics parent.
May 25 2017, 12:14 AM · Game Animation, Game Engine