Blender Documentation (latest manual build)
Welcome to the Blender User Documentation project. We are actively searching for contributors and documentation module owners.
This project aims at replacing and updating the current Blender Manual.
The Blender Manual is written using reStructuredText (RST) and is built with Sphinx.
If you want to start contributing or want to have a look at the manual, here we have some instructions.
How to build & edit the docs locally
Before you start contributing it may be helpful to read the style guides which give instructions on how to write with RST and some goals of the manual.
Now that you are familiar with the process, you can get setup, edit, and contribute your changes by following these links:
Manual Docs: Manual/About (the process for editing the manual).
Source Files: Manual Repository (subversion repository).
Mailing List: bf-docboard
Administrators: @Aaron Carlisle (Blendify) @Francesco Siddi (fsiddi)
The coordination of the Blender Manual is run by a set of Administrators and Section Owners:
The Administrators are responsible for managing the whole project and infrastructures. (listed above)
Similar to the Blender Module Owners, the Section Owners are responsible for a given section, reviewing patches for it, giving feedback and keeping up to date with Blender development in that area.
|Composite Nodes||(none yet)|
|Data System||(none yet)|
|Sequencer||@Aaron Carlisle (Blendify)|
|Game Engine||(none yet)|
|Getting Started||(none yet)|
|Grease Pencil||(none yet)|
|Motion Tracking||(none yet)|
|User Preferences||(none yet)|
|Pipeline||@Francesco Siddi (fsiddi)|
For translations, we use Sphinx’s internationalization package. To get started see https://www.blender.org/manual/about/contribute/index.html#translations