Tue, Apr 18
so maybe : diff
(same issue in Directional Blur)
Sun, Apr 16
@Dwight Martin (dwightmartin) thank you for your concerns, we have been a little short-handed as far a people to work on the bug tracker but after your comment, I went back and looked and the different Blender versions and also have a few questions. @Jeroen Bakker (jbakker) I can you, as the compositing expert, explain your reasoning a bit more? I went back and checked Blender versions 2.73a to master and found the issue only started appearing after 2.77. I also checked the release logs (both user and bug fixes and did not see anything that obvious as an intended change) I am also CC'ing @Sergey Sharybin (sergey) as most of the changes done in this time period were your own.
Sat, Apr 15
Closing because this is intended behavior as pointed out by @Jeroen Bakker (jbakker)
Thu, Apr 13
IIRC - the bug is that the value is zero in the first place.
Sat, Apr 8
Can someone confirm this bug?
Wed, Apr 5
Mon, Apr 3
Change of behaviour is probably relative to a fix in compositor.
Sun, Apr 2
Any chance to get this into the 2.79 release?
Can this be used to refine every alpha channel edge, i.e. image with an alpha channel, or just objects with a material id?
Tue, Mar 28
If that's the case, okay. But, this was possible in version 2.73a. I don't know when this changed. But here's a tutorial where it was still working: https://www.youtube.com/watch?v=Ra-E0JVkXEI
Mar 17 2017
Mar 8 2017
Mar 3 2017
But if the node is broken because it is incomplete? It is actually only usable if it is not animated.
Eeeeh… this sounds much more like a feature request than a bug report to me, @Sergey Sharybin (sergey)?
Feb 23 2017
Grrrr… using same var for two different things… grrrrrrrrr… developers should know better…
Feb 20 2017
Feb 9 2017
Sorry, I've been away and haven't had time to update this. I'm attaching a file demonstrating the problem.
Report has not been reacted on for 7 days, closing due to bug tracker policy.
Feb 2 2017
Thanks for the report, please provide a blend file for testing.
Feb 1 2017
Jan 26 2017
Rebased on the latest master.
Jan 16 2017
@Michael P. (forest-house) You forgot to set parameters of the Dilate/Erode Node. Setting the Distance -1 removes the artifact.
Jan 15 2017
@Shinsuke Irie (irie) these are greate improvements to the node.
Good news! This issue is already fixed! If you want the fix head over to https://builder.blender.org/download/ and grab a nightly, otherwise this will be fix in the next official version!
Jan 13 2017
- Forgot to update extern/smaa_areatex/README.blender
Also update the test build for Windows 64bit.
- Improve render quality
- Fix several render issues
- Remove unimportant options such as Predicated thresholding
- Remove "Blending Weights" output that is useful only for debugging
- Rename "Depth" to "Value"
- Modify UI texts
- Move smaa_areatex.cpp to extern/smaa_areatex/
- Style cleanup
- Update copyright year
Jan 6 2017
I tested this new node for some cases, and I'm really impressed.
Dec 20 2016
I can confirm. I will try to fix this myself.