May 18 2017
Apr 16 2017
Major update in which I've removed the custom metadata writing stuff, and expanded the existing metadata stamping. This made it possible to reuse the metadata stamp UI and metadata formatting code.
Apr 11 2017
Sounds good to me.
Apr 10 2017
Mar 3 2017
Nov 15 2016
Don't know if this is related to the work in progress, but currently comments on the Cloud are shown on Attract activity as well.
Nov 8 2016
Nov 7 2016
Fixed in d332e1e50a5e
Nov 3 2016
For the record, I am Mild Protan which means the cones in my eyes do not pick up red light and instead green light is going to look more vibrant. This also means colors like green, yellow, orange, red, and brown become slightly confusing for me. However every, color blind person is slightly different so the idea is not have a lot of colors that are do not have a lot of difference.
Nov 2 2016
Great! Well, not so great that you're colour blind, but great that we have someone to test for us, that is ;-)
Done & put into production.
Subscribing because I am color blind
Nov 1 2016
I wrote 'Closes T49558' in the commit log but it didn't seem to work, anyway it's up!
Oct 21 2016
Oct 19 2016
Oct 18 2016
Oct 13 2016
Some quick feedback.
Oct 5 2016
Metadata keys are written in all-caps and with more explicit names.
- Added loading of metadata from movie file into strip ID property 'metadata'.
The "stamp metadata" mostly contains time-changing information, like the current camera, frame, render time for the frame, etc. The only thing that probably doesn't change is the scene being rendered (although this is also debatable for VSE renders).
Why not couple this with the 'stamp' feature? Those are pretty much same info, just two different ways to store them in render, could be nice to have a way to combine them imho (not totally sure how though, UI wise).