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Description

This projects gathers all tasks, differentials etc. related to Blender2.8 project.

See also the wiki pages.

Recent Activity

Today

Campbell Barton (campbellbarton) updated the task description for T55194: Shortcut Keys Changed in 2.8x.
Tue, May 21, 1:54 AM · User Interface, Code Quest, BF Blender: 2.8
Campbell Barton (campbellbarton) added a comment to T55194: Shortcut Keys Changed in 2.8x.

Posted request for platform spesific key conflicts here: https://devtalk.blender.org/t/platform-spesific-key-conflicts/7395

Tue, May 21, 12:46 AM · User Interface, Code Quest, BF Blender: 2.8
Campbell Barton (campbellbarton) added a comment to T55194: Shortcut Keys Changed in 2.8x.

Mesh Tools:
Deform_ Slide edge-Vertex

Tue, May 21, 12:45 AM · User Interface, Code Quest, BF Blender: 2.8

Yesterday

William Reynish (billreynish) closed T61555: Color Management panel naming as Resolved.
Mon, May 20, 9:13 PM · User Interface, BF Blender: 2.8
Fernando K (fer22f) edited projects for T64899: Creating a triangle in Mask with specific coordinates results in crash, added: BF Blender: 2.8, Masking, User Interface; removed Addons.
Mon, May 20, 9:02 PM · User Interface, Masking, BF Blender: 2.8
Akshat (ak.star) added projects to T64887: Blender Shuts down in rendered view: Eevee, BF Blender: 2.8.
Mon, May 20, 5:01 PM · BF Blender: 2.8, Eevee, BF Blender
William Reynish (billreynish) triaged T63653: [Industry Compatible Keymap] Selectionmode operator dosen't work on a custom keymap as Confirmed, Low priority.
Mon, May 20, 4:35 PM · BF Blender: 2.8
Alphyn (Alphyn) added a comment to T63653: [Industry Compatible Keymap] Selectionmode operator dosen't work on a custom keymap .

I would also very much like to see this fixed. I created a report about this a couple of days ago: T64809

Mon, May 20, 4:29 PM · BF Blender: 2.8
yain vieyra (chaos) added a comment to T57570: 2.8x, unreliable GL_LINE_SMOOTH / GL_POLYGON_SMOOTH behavior.

Thanks Campbell.
Looking forward for possible solutions on this.

Mon, May 20, 6:18 AM · BF Blender: 2.8
Campbell Barton (campbellbarton) added a comment to T57570: 2.8x, unreliable GL_LINE_SMOOTH / GL_POLYGON_SMOOTH behavior.

Didn't find any other appropriate place to ask this, but what is the proper way to add antialiasing to custom gizmos?

Mon, May 20, 2:41 AM · BF Blender: 2.8
yain vieyra (chaos) added a comment to T57570: 2.8x, unreliable GL_LINE_SMOOTH / GL_POLYGON_SMOOTH behavior.

Didn't find any other appropriate place to ask this, but what is the proper way to add antialiasing to custom gizmos?
I'm currently writing my own gizmos for addons, but couldn't find any dedicated property to enable or disable the antialiasing. I'm also interested in the way points are drawn in the 3D view, as these can be square or round.

Mon, May 20, 1:09 AM · BF Blender: 2.8

Sun, May 19

martin fröhlich (t0gg1e4u) added a comment to T61768: Eevee Offscreen rendering.

The latest blender beta 06c4139a6833 has an api change and the script from https://docs.blender.org/api/blender2.8/gpu.html#rendering-the-3d-view-into-a-texture throws now an error: Line 19 context.depsgraph : 'Context' object has no attribute:'depsgraph'.

Sun, May 19, 7:52 PM · Eevee, BF Blender: 2.8, BF Blender
Adam Nydahl (Loginer) updated the diff for D4869: Fix Aliasing in Light Probes.

Update: Changed the default Filter Quality to 3.0.

Sun, May 19, 7:25 PM · Eevee, BF Blender: 2.8, BF Blender
William Reynish (billreynish) assigned T64817: Active Tools (Gizmos) does not turn off through the check mark to Campbell Barton (campbellbarton).
Sun, May 19, 12:07 AM · BF Blender: 2.8
Characterhero (TheCharacterhero) created T64817: Active Tools (Gizmos) does not turn off through the check mark.
Sun, May 19, 12:00 AM · BF Blender: 2.8

Sat, May 18

Brecht Van Lommel (brecht) merged T64761: New Window rendering overrides preference window into T63234: Opening preferences while rendering causes rendering not to be finished (but computing continues).
Sat, May 18, 1:18 PM · BF Blender
William Reynish (billreynish) closed T57685: Add Save Before Closing to File -> New & File -> Open as Resolved.
Sat, May 18, 2:14 AM · User Interface, BF Blender: 2.8
omeroruc (omeroruc) added a comment to T56348: Blender 2.8 crashes while render animation.

I have the same thing. When I am editing animation operations, the blender crashes with no errors when I first change the current frame.

Sat, May 18, 12:37 AM · BF Blender: 2.8, BF Blender

Fri, May 17

Rey Leonard M. Amorato (rl.amorato) added a comment to T61286: Viewport grid units should be visible.

Hi guys, just want to know if this is still being work on? I would really like to jump on the 2.80 wagon, but the lack of unit display makes modelling really hard at the moment.

Fri, May 17, 10:19 PM · BF Blender: 2.8, BF Blender
Alex (newyear) added a comment to T51940: EEVEE: Pointiness doesn't work.

Why is this bug still closed? Is there another way to get this effect in Eevee? Would really love if this worked in Eevee :/ @Dalai Felinto (dfelinto)

Fri, May 17, 8:16 PM · BF Blender: 2.8
Lsscpp (lsscpp) added a comment to D4806: Box-selection in Outliner using Mouse.

Hi Aqib, just to be a bit nitpicking...
Right now how can Blender tell if you're boxselecting or click-selecting a single object? From the gif it looks like you have to box select not starting from an icon, otherwise it will trigger the action of grabbing the icon and move the object into a collection. Right?
So we would need to visually tell that, and it could be done with mouseover highlight: with the new blue selection the circles under the icons becomes redundant and useless, so they could be used to alert that you are going to "singleclick+grab" instead of box-selecting.
Hope I was clear

Fri, May 17, 5:59 PM · User Interface, BF Blender: 2.8
Ramesh LD (RameshLD) added a comment to T55194: Shortcut Keys Changed in 2.8x.

Mesh Tools:
Deform_ Slide edge-Vertex, Noise,Smooth Vertex, Randomize
Remove Doubles option ?

Fri, May 17, 1:51 PM · User Interface, Code Quest, BF Blender: 2.8
Alessio Monti di Sopra (a.monti) added a comment to D4880: UI: Proposal to collapse search field in the outliner header.

Ok thanks, I imagined this would have been rejected but I wanted to be sure that the decision was definitive, and possibly to know if other ways to manage the space problem would have been explored in the future.

Fri, May 17, 12:24 PM · BF Blender: 2.8, User Interface
Brecht Van Lommel (brecht) added a comment to D4880: UI: Proposal to collapse search field in the outliner header.

I really think it should be always visible, let's not do this.

Fri, May 17, 12:07 PM · BF Blender: 2.8, User Interface
William Reynish (billreynish) added a comment to D4880: UI: Proposal to collapse search field in the outliner header.

The always-open search field was a deliberate feature we wanted to have, just like in a browser or file manager, where you don't have to first click on a button to open a search box.

Fri, May 17, 11:43 AM · BF Blender: 2.8, User Interface
Alessio Monti di Sopra (a.monti) changed the edit policy for D4880: UI: Proposal to collapse search field in the outliner header.
Fri, May 17, 11:40 AM · BF Blender: 2.8, User Interface
Campbell Barton (campbellbarton) added a comment to T55194: Shortcut Keys Changed in 2.8x.

Ctrl+J for Join does not work and does not exist in 2.8.
Hopefully this will be fixed?

Fri, May 17, 4:55 AM · User Interface, Code Quest, BF Blender: 2.8
Abid Maqbool (cto.abid) added a comment to D4849: All-In-One My Previous Patches In One Place + Extras.

@William Reynish (billreynish) You should check the patch now. I think this Diff resolves the error which you are telling about (crashes after the very last element). and let me know about that's. thanks...

Fri, May 17, 3:49 AM · BF Blender, User Interface, BF Blender: 2.8
Abid Maqbool (cto.abid) updated the diff for D4849: All-In-One My Previous Patches In One Place + Extras.

A very confusing error have been resolved. It's looks like this:

Fri, May 17, 3:46 AM · BF Blender, User Interface, BF Blender: 2.8
Andrew (sciengart) added a comment to T55194: Shortcut Keys Changed in 2.8x.

Ctrl+J for Join does not work and does not exist in 2.8.
Hopefully this will be fixed?

Fri, May 17, 2:51 AM · User Interface, Code Quest, BF Blender: 2.8

Thu, May 16

Alessio Monti di Sopra (a.monti) abandoned D4852: UI: Add unique icons for rigid body and rigid body constraints.
Thu, May 16, 1:46 PM · BF Blender: 2.8, User Interface
The Yzar (Goldiva) created T64699: Pose Mode Semi-freeze or Lag with selective character rigs.
Thu, May 16, 12:02 PM · BF Blender
Bastien Montagne (mont29) raised the priority of T61492: Layer Switching Shortcut Inconsistency from Needs Information from User to Normal.
Thu, May 16, 11:28 AM · User Interface, BF Blender: 2.8
Bastien Montagne (mont29) closed T61728: Problem refreshing the view when changing as Archived.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

Thu, May 16, 11:27 AM · BF Blender: 2.8
Abid Maqbool (cto.abid) updated the diff for D4849: All-In-One My Previous Patches In One Place + Extras.
  1. Implement Open/Close Elements Function
Thu, May 16, 8:58 AM · BF Blender, User Interface, BF Blender: 2.8
Adam Nydahl (Loginer) added a reviewer for D4869: Fix Aliasing in Light Probes: Clément Foucault (fclem).
Thu, May 16, 6:50 AM · Eevee, BF Blender: 2.8, BF Blender
Adam Nydahl (Loginer) created D4869: Fix Aliasing in Light Probes.
Thu, May 16, 6:45 AM · Eevee, BF Blender: 2.8, BF Blender
Jacob Merrill (blueprintrandom) updated subscribers of T64638: Object Info Location node -> subtract from postion Not working in volumes, works in surfaces .
Thu, May 16, 6:06 AM · BF Blender: 2.8
Jacob Merrill (blueprintrandom) edited projects for T64638: Object Info Location node -> subtract from postion Not working in volumes, works in surfaces , added: BF Blender: 2.8; removed Addons.
Thu, May 16, 6:06 AM · BF Blender: 2.8
Brecht Van Lommel (brecht) merged task T64670: Objects invisible into T64466: Eevee not working on Intel UHD 630 / HD 620 / Iris.
Thu, May 16, 5:08 AM · BF Blender: 2.8, BF Blender
Campbell Barton (campbellbarton) merged T57725: Using scale handles with the Transform tool is almost impossible when viewed on-axis into T57203: Transform gizmo: Scale handles and rotation handles overlap.
Thu, May 16, 5:08 AM · BF Blender: 2.8, User Interface, Code Quest
Campbell Barton (campbellbarton) merged task T57725: Using scale handles with the Transform tool is almost impossible when viewed on-axis into T57203: Transform gizmo: Scale handles and rotation handles overlap.
Thu, May 16, 5:08 AM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) merged T57725: Using scale handles with the Transform tool is almost impossible when viewed on-axis into T57203: Transform gizmo: Scale handles and rotation handles overlap.
Thu, May 16, 5:07 AM · BF Blender: 2.8, User Interface, Code Quest
Campbell Barton (campbellbarton) merged task T57725: Using scale handles with the Transform tool is almost impossible when viewed on-axis into T57203: Transform gizmo: Scale handles and rotation handles overlap.
Thu, May 16, 5:07 AM · User Interface, BF Blender: 2.8
Shohrukh (Shohrukh) created T64677: Workbench Shadow Bug..
Thu, May 16, 3:24 AM · BF Blender
Stephen Swaney (stiv) added a comment to T64670: Objects invisible.

there's no need for a blend file, just switch to look dev or render preview mode to see.

Thu, May 16, 2:27 AM · BF Blender: 2.8, BF Blender
Mauricio Marinho (mauriciomarinho) added a comment to T64670: Objects invisible.

This is probably a duplicate of this too https://developer.blender.org/T64466

Thu, May 16, 2:00 AM · BF Blender: 2.8, BF Blender
Mauricio Marinho (mauriciomarinho) added a comment to T64670: Objects invisible.

It is easier to debug this sort of thing if we have a .blend. Got one?

Thu, May 16, 1:57 AM · BF Blender: 2.8, BF Blender
Stephen Swaney (stiv) triaged T64670: Objects invisible as Needs Information from User priority.

It is easier to debug this sort of thing if we have a .blend. Got one?

Thu, May 16, 1:22 AM · BF Blender: 2.8, BF Blender

Wed, May 15

-- (zgorg) updated the task description for T64670: Objects invisible.
Wed, May 15, 10:40 PM · BF Blender: 2.8, BF Blender