BF Blender: 2.8Experimental
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Description

This projects gathers all tasks, differentials etc. related to Blender2.8 project.

See also the wiki pages.

Recent Activity

Today

Bastien Montagne (mont29) updated the task description for T53500: Static Override.
Thu, Dec 14, 4:20 PM · BF Blender: 2.8
Germano Cavalcante (mano-wii) closed D2964: Draw Manager: Support for objects of type Curve, Surface and Text and use then on Eevee.

committed in rB5b5de3560456 and rB14ac70945506

Thu, Dec 14, 3:41 PM · BF Blender: 2.8

Yesterday

Campbell Barton (campbellbarton) added a comment to D2877: Proof of Concept: Make the internal depth drawing of external engines optional.

Would rather have this as a pass for the existing basic engine.

Wed, Dec 13, 10:25 PM · BF Blender: 2.8
Campbell Barton (campbellbarton) accepted D2964: Draw Manager: Support for objects of type Curve, Surface and Text and use then on Eevee.
Wed, Dec 13, 10:13 PM · BF Blender: 2.8
Germano Cavalcante (mano-wii) created D2964: Draw Manager: Support for objects of type Curve, Surface and Text and use then on Eevee.
Wed, Dec 13, 9:35 PM · BF Blender: 2.8
Dalai Felinto (dfelinto) updated the task description for T53493: Collections visibility settings - Design Task.
Wed, Dec 13, 5:46 PM · User Interface, BF Blender: 2.8
Dalai Felinto (dfelinto) added a comment to D2942: T51461: We now select the LayerCollection at index 0 for the active ViewLayer after a collection deletion operation..

@Danrae Pray (spockTheGray) committed your patch, thanks for it.

Wed, Dec 13, 1:06 PM · BF Blender: 2.8
Dalai Felinto (dfelinto) closed T51461: Outliner: Problems removing multiple collections in sequence as Resolved by committing rB32f85c8322e8: Fix T51461: Outliner: Problems removing multiple collections in sequence.
Wed, Dec 13, 1:01 PM · BF Blender: 2.8
This revision was not accepted when it landed; it landed in state Needs Review.
Wed, Dec 13, 1:01 PM · BF Blender: 2.8
Campbell Barton (campbellbarton) added a comment to D2924: T53158: VSE Scene Strip Render Engine Settings.

Example of commit that clears/reuses flags rB214bbd4c027518c24bcd8e7eaf5226453e2e978c - its for user preferences, something similar is needed for sequencer strips.

Wed, Dec 13, 12:56 PM · BF Blender: 2.8
Campbell Barton (campbellbarton) added inline comments to D2924: T53158: VSE Scene Strip Render Engine Settings.
Wed, Dec 13, 12:53 PM · BF Blender: 2.8
Sergey Sharybin (sergey) requested changes to D2924: T53158: VSE Scene Strip Render Engine Settings.

You can not re-use DNA flags, those might be saved in old files made by Blender where those flags were not deprecated yet. While we are on this, other deptrecated flags sequence flags could be cleared as well.

Wed, Dec 13, 12:50 PM · BF Blender: 2.8
Dalai Felinto (dfelinto) updated the task description for T53495: View layer and collection editing - Design Task.
Wed, Dec 13, 12:41 PM · User Interface, BF Blender: 2.8
Dalai Felinto (dfelinto) abandoned D2589: Fix collada exporting for Blender 2.8.

Committed on fa317eb69c6e7f83cac329f209d7a76916754e76

Wed, Dec 13, 11:53 AM · BF Blender: 2.8
Dalai Felinto (dfelinto) updated the task description for T53493: Collections visibility settings - Design Task.
Wed, Dec 13, 11:29 AM · User Interface, BF Blender: 2.8

Tue, Dec 12

Danrae Pray (spockTheGray) updated the summary of D2924: T53158: VSE Scene Strip Render Engine Settings.
Tue, Dec 12, 4:47 AM · BF Blender: 2.8
Danrae Pray (spockTheGray) added a comment to D2924: T53158: VSE Scene Strip Render Engine Settings.

@Campbell Barton (campbellbarton) made fixes per our conversation in IRC - thanks again :)

Tue, Dec 12, 4:30 AM · BF Blender: 2.8
Danrae Pray (spockTheGray) updated the diff for D2924: T53158: VSE Scene Strip Render Engine Settings.

Updating D2924: T53158: VSE Scene Strip Render Engine Settings

Tue, Dec 12, 4:25 AM · BF Blender: 2.8

Mon, Dec 11

David (activemotionpictures) added a comment to T53488: Initial Blender 101 Design Task.

Looks like the right time to propose a splash screen ui launch for simplified workspaces like:


I´m already creating .blend files switching workspaces for application templates (thank you so much guys for the initial help).

Mon, Dec 11, 8:55 PM · User Interface, BF Blender: 2.8
Dalai Felinto (dfelinto) updated the task description for T53495: View layer and collection editing - Design Task.
Mon, Dec 11, 8:41 PM · User Interface, BF Blender: 2.8
Duarte Farrajota Ramos (duarteframos) added a comment to T53495: View layer and collection editing - Design Task.

I see thanks for the clarifications agree with it all.

Mon, Dec 11, 6:59 PM · User Interface, BF Blender: 2.8
Dalai Felinto (dfelinto) added a comment to T53495: View layer and collection editing - Design Task.

@Duarte Farrajota Ramos (duarteframos): Thanks for your feedback.

Mon, Dec 11, 6:36 PM · User Interface, BF Blender: 2.8
Carlos Santana (oneliner) added a comment to T53488: Initial Blender 101 Design Task.

Could we reserve the tabs space to enumerate "Higher function" activities such as "3D Printing", "Modeling", "Coloring/texturing", this with a towfold purpose:
1- Looking ahead a nice ux flow:

  • User clicks tabs->"Coloring/texturing"
  • tabs->Coloring/texturing expands info banner
  • predominant button on the info banner reads something to the effect of "use this mode"
  • User clicks tabs->info banner->use this mode
  • info banner retrieves,, tabs->"Coloring/texturing" is now in selected tab mode(colored diferently?)
  • All the other panels cascade content relevant to the activy tab selected for the active object
  • User starts using "Coloring/texturing" tools and properties
  • goto previous while N
  • User clicks tabs->"Sculpt"
  • tabs->Sculpt expands info banner
  • predominant button on the info banner reads something to the effect of "use this mode"
  • User clicks tabs->Sculpt->info banner-> enable baking controls
  • User clicks tabs->info banner->use this mode
  • info banner retrieves,, tabs->"Sculpt" is now in selected tab mode(colored diferently?)
  • All the other panels cascade content relevant to the activy tab selected for the active object
  • User starts using "Sculpt" tools and properties
Mon, Dec 11, 6:03 PM · User Interface, BF Blender: 2.8
Duarte Farrajota Ramos (duarteframos) added a comment to T53495: View layer and collection editing - Design Task.

Really like the direction this is taking. :) A few thoughts from a user point of view:

Mon, Dec 11, 5:40 PM · User Interface, BF Blender: 2.8
Danrae Pray (spockTheGray) claimed T53442: Outliner: Drawing doesn't refresh after adding a new collection.
Mon, Dec 11, 3:43 PM · BF Blender: 2.8
Danrae Pray (spockTheGray) reassigned T53442: Outliner: Drawing doesn't refresh after adding a new collection from Danrae Pray (spockTheGray) to Campbell Barton (campbellbarton).
Mon, Dec 11, 3:19 PM · BF Blender: 2.8
Campbell Barton (campbellbarton) added inline comments to D2924: T53158: VSE Scene Strip Render Engine Settings.
Mon, Dec 11, 2:41 PM · BF Blender: 2.8
Dalai Felinto (dfelinto) updated the task description for T53495: View layer and collection editing - Design Task.
Mon, Dec 11, 2:25 PM · User Interface, BF Blender: 2.8
Dalai Felinto (dfelinto) updated the task description for T53495: View layer and collection editing - Design Task.
Mon, Dec 11, 2:22 PM · User Interface, BF Blender: 2.8
Dalai Felinto (dfelinto) updated the task description for T53495: View layer and collection editing - Design Task.
Mon, Dec 11, 2:20 PM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) requested changes to D2924: T53158: VSE Scene Strip Render Engine Settings.
Mon, Dec 11, 7:44 AM · BF Blender: 2.8

Sun, Dec 10

Danrae Pray (spockTheGray) added inline comments to D2924: T53158: VSE Scene Strip Render Engine Settings.
Sun, Dec 10, 3:11 AM · BF Blender: 2.8
Danrae Pray (spockTheGray) updated the summary of D2924: T53158: VSE Scene Strip Render Engine Settings.
Sun, Dec 10, 3:11 AM · BF Blender: 2.8
Danrae Pray (spockTheGray) updated the diff for D2924: T53158: VSE Scene Strip Render Engine Settings.
  1. Updating D2924: T53158: VSE Scene Strip Render Engine Settings #
  2. Enter a brief description of the changes included in this update.
  3. The first line is used as subject, next lines as comment. #
  4. If you intended to create a new revision, use:
  5. $ arc diff --create
Sun, Dec 10, 3:07 AM · BF Blender: 2.8

Sat, Dec 9

Fahad Hasan (cgvirus) added a comment to T53314: Screen Space Reflection (SSR) not working for OpenGL render.

I was testing some of my scene and have found that OpenGL render is always treating the SSR edge fade as 0.5 and hence blurring the reflection.

Sat, Dec 9, 7:14 PM · BF Blender: 2.8

Fri, Dec 8

Dalai Felinto (dfelinto) updated subscribers of T53495: View layer and collection editing - Design Task.
Fri, Dec 8, 10:24 PM · User Interface, BF Blender: 2.8
Dalai Felinto (dfelinto) updated subscribers of T53495: View layer and collection editing - Design Task.
Fri, Dec 8, 10:08 PM · User Interface, BF Blender: 2.8
Dalai Felinto (dfelinto) updated the task description for T53495: View layer and collection editing - Design Task.
Fri, Dec 8, 10:06 PM · User Interface, BF Blender: 2.8
Bastien Montagne (mont29) updated the task description for T53501: Static Override - UI & UX.
Fri, Dec 8, 8:28 PM · User Interface, BF Blender: 2.8
Dalai Felinto (dfelinto) assigned T53512: Mesh selection issue: vertex 0 is never selected when using circle, RMB or border selection to Campbell Barton (campbellbarton).
Fri, Dec 8, 2:20 PM · BF Blender
Dalai Felinto (dfelinto) created T53512: Mesh selection issue: vertex 0 is never selected when using circle, RMB or border selection.
Fri, Dec 8, 2:19 PM · BF Blender
Dalai Felinto (dfelinto) added a comment to T53501: Static Override - UI & UX.

Just to summarize what @Bastien Montagne (mont29) and I talked over IRC:
(1) The thin lines over fill colors may be fantastic and all, but better to keep as a separate design task.
(2) It's important to show in the design proposal the process of creating the override in the datablock itself. Is it going to be a RMB option? An icon besides the 'make local' button in the datablock template?

Fri, Dec 8, 1:34 PM · User Interface, BF Blender: 2.8
Bastien Montagne (mont29) added a comment to T53501: Static Override - UI & UX.

@Pablo Vazquez (venomgfx) @Julian Eisel (Severin) oki, will switch to underline then… It also has the benefit that we could reuse it with another color in future e.g. if we add a more general dynamic override system, etc.

Fri, Dec 8, 12:38 PM · User Interface, BF Blender: 2.8
Dalai Felinto (dfelinto) added a comment to T53501: Static Override - UI & UX.

"Also, do we want to convey somehow in UI the type of overriding (replacing, differential, etc.), or are we fine with having those info only in the RMB-menu?

Fri, Dec 8, 12:27 PM · User Interface, BF Blender: 2.8
Dalai Felinto (dfelinto) updated subscribers of T53493: Collections visibility settings - Design Task.
Fri, Dec 8, 12:06 PM · User Interface, BF Blender: 2.8

Thu, Dec 7

Pablo Vazquez (venomgfx) added a comment to T53501: Static Override - UI & UX.

I'm not a fan of using colors to indicate overridden properties. It starts getting really hard to track which colors mean what: We have yellow for keyframed values, green for interpolated values, magenta for driven values, blue for multi-editing. And now we add cyan for overridden values.

Colors are easy to remember but can be hard to maintain indeed, conflict with themes, and some tints are even forbidden so eventually we'll run out.

Thu, Dec 7, 8:34 PM · User Interface, BF Blender: 2.8
Julian Eisel (Severin) added a comment to T53389: Workspaces: Integrating Interaction Modes - Proposals.

On further discussion with @Dalai Felinto (dfelinto), he proposed doing things a bit differently:

  • Workspace stores a mode and tries to keep it active.
  • Object mode is used as fallback (e.g. when activating an object that doesn't support the workspace mode)
  • Pressing (tab) would toggle between the workspace mode and object mode, as opposed to toggling edit mode.

Or in other words, the workspace mode would be like a primary mode, with the object mode as secondary one for backup.

Thu, Dec 7, 7:40 PM · BF Blender: 2.8, User Interface
Dalai Felinto (dfelinto) updated the task description for T53493: Collections visibility settings - Design Task.
Thu, Dec 7, 6:51 PM · User Interface, BF Blender: 2.8
Dalai Felinto (dfelinto) updated the task description for T53493: Collections visibility settings - Design Task.
Thu, Dec 7, 6:42 PM · User Interface, BF Blender: 2.8
Dalai Felinto (dfelinto) added a comment to T53493: Collections visibility settings - Design Task.

@Bastien Montagne (mont29):

"Only Render" means the object participates to render result (be it cycles, eevee, etc.), but not the overlays in 3DViewport, right?

Thu, Dec 7, 6:35 PM · User Interface, BF Blender: 2.8