Page MenuHome

BF Blender: 2.8Experimental
ActivePublic

Details

Description

This projects gathers all tasks, differentials etc. related to Blender2.8 project.

See also the wiki pages.

Recent Activity

Yesterday

Sebastian Parborg (zeddb) closed T62956: Snap of object vertex to other of the same object don't work if proportional editing is on as Invalid.

This is working as intended as proportional editing can move the verts we could snap to. So it is disabled to removed jerky snapping behavior.

Tue, Mar 26, 4:03 PM · BF Blender: 2.8, BF Blender
Alexander Kovelenov (AlexKowel) added a comment to T62957: camera.view_frame() returns zero vectors (crashes Verge3D addon).

This was really fast. Thank you very much, Campbell!

Tue, Mar 26, 4:00 PM · BF Blender: 2.8, Python, BF Blender
Robert Guetzkow (rjg) added a comment to T62967: Hard to see if nodes are muted.

I think I'll try to implement this.

Tue, Mar 26, 3:51 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to T57686: Indicate which button gets activated when you hit Return.

Maybe it could be as simple as adding

focused=True

to the UI layout engine. Meaning:

layout.operator("something", focused=True)
Tue, Mar 26, 3:38 PM · User Interface, BF Blender: 2.8
Jeroen Bakker (jbakker) closed T62189: Wireframes not showing up in edit mode when Faces shade is disabled. as Resolved by committing rB52aa35ec1e8a: Fix T62189: Wires Occluded When Edit Mesh Faces Disabled.
Tue, Mar 26, 3:20 PM · BF Blender: 2.8
William Reynish (billreynish) updated the task description for T62967: Hard to see if nodes are muted.
Tue, Mar 26, 2:16 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) updated the task description for T56950: UI Paper Cuts (Parent Task).
Tue, Mar 26, 2:05 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) updated the task description for T56950: UI Paper Cuts (Parent Task).
Tue, Mar 26, 2:04 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) triaged T62967: Hard to see if nodes are muted as Normal priority.
Tue, Mar 26, 2:04 PM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) closed T62957: camera.view_frame() returns zero vectors (crashes Verge3D addon) as Resolved by committing rBc2c6083c147c: Fix T62957: Camera frame returns zeros.
Tue, Mar 26, 1:02 PM · BF Blender: 2.8, Python, BF Blender
Jeroen Bakker (jbakker) added a revision to T62189: Wireframes not showing up in edit mode when Faces shade is disabled.: D4593: Fix T62189: Wires Occluded When Edit Mesh Faces Disabled.
Tue, Mar 26, 12:35 PM · BF Blender: 2.8
Campbell Barton (campbellbarton) claimed T62957: camera.view_frame() returns zero vectors (crashes Verge3D addon).
Tue, Mar 26, 11:03 AM · BF Blender: 2.8, Python, BF Blender
Alexander Kovelenov (AlexKowel) added projects to T62957: camera.view_frame() returns zero vectors (crashes Verge3D addon): Python, BF Blender: 2.8.
Tue, Mar 26, 9:45 AM · BF Blender: 2.8, Python, BF Blender
alon abrany (aabrany) added a project to T62956: Snap of object vertex to other of the same object don't work if proportional editing is on: BF Blender: 2.8.
Tue, Mar 26, 9:17 AM · BF Blender: 2.8, BF Blender
Yevgeny Makarov (jenkm) added a comment to T57690: No way to distinguish enum buttons that support shift-click to select multiple.

At this point, it's all mixed up.

Tue, Mar 26, 8:19 AM · User Interface, BF Blender: 2.8
D. A. (DNCLCFW) added a comment to T59735: Wrong vertices are selected in edit mode, solid view.

I tested it for a while with adfdae3fc2f4 / 26th of March build and couldn't reproduce the bug. Let's see what @KineticWasEpic (kineticwasepic) says.

Tue, Mar 26, 8:04 AM · BF Blender: 2.8, BF Blender
Clément Foucault (fclem) added a comment to T59735: Wrong vertices are selected in edit mode, solid view.

Can you test with latest beta? There was a fix about misaligned texture reads that were committed recently.

Tue, Mar 26, 12:38 AM · BF Blender: 2.8, BF Blender
Clément Foucault (fclem) reassigned T62189: Wireframes not showing up in edit mode when Faces shade is disabled. from Clément Foucault (fclem) to Jeroen Bakker (jbakker).
Tue, Mar 26, 12:34 AM · BF Blender: 2.8

Mon, Mar 25

ThinkingPolygons (ThinkingPolygons) edited projects for T62924: Wireframe displays triangulated in sculpt mode, added: BF Blender: 2.8; removed BF Blender.
Mon, Mar 25, 3:21 PM · BF Blender
Brecht Van Lommel (brecht) closed T61577: Active area for node-hider arrow too big and overlaps node input as Resolved by committing rB0195aad6da22: Fix T61577: collapse nodes hide arrow hit zone overlaps with node sockets..
Mon, Mar 25, 2:32 PM · BF Blender: 2.8, User Interface
Brecht Van Lommel (brecht) closed D4423: Bug fix for Active area for node-hider arrow too big and overlaps node input.
Mon, Mar 25, 2:31 PM · BF Blender: 2.8, User Interface
Jeroen Bakker (jbakker) abandoned D3003: PoC: Sample based compositor.
Mon, Mar 25, 1:40 PM · BF Blender: 2.8, Compositing
Kent Davis (mac4kent) added a comment to T61259: macOS: CTRL+R and MagicMouse.

I am still wait for you process for Mac on Blender 2.80 daily build.

Mon, Mar 25, 12:46 PM · Platform: macOS, BF Blender: 2.8
William Reynish (billreynish) updated the task description for T56950: UI Paper Cuts (Parent Task).
Mon, Mar 25, 12:44 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) updated the task description for T56950: UI Paper Cuts (Parent Task).
Mon, Mar 25, 12:43 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) closed T61588: Add Material Slot selection to Shader Editor as Resolved.
Mon, Mar 25, 12:43 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) closed T61588: Add Material Slot selection to Shader Editor, a subtask of T56950: UI Paper Cuts (Parent Task), as Resolved.
Mon, Mar 25, 12:43 PM · User Interface, BF Blender: 2.8
Bastien Montagne (mont29) closed D4496: FBX Export: Make empty shape keys exportable.
Mon, Mar 25, 11:02 AM · Addons, BF Blender: 2.8
Bastien Montagne (mont29) accepted D4496: FBX Export: Make empty shape keys exportable.

Looks OK to me, thanks.

Mon, Mar 25, 10:50 AM · Addons, BF Blender: 2.8
Njordy Jovanovich (Njordy) added a comment to T54963: Industry Compatible Keymap.

This keymap stuff was not a priority for them.
The good news is that, now that the Spring project is over, hopefully there will now be more focus on wrapping up these last tasks.

Mon, Mar 25, 9:51 AM · User Interface, BF Blender: 2.8, Code Quest
William Reynish (billreynish) added a comment to T54963: Industry Compatible Keymap.

@Marek Hollý (asil8567) just like you I am also eagerly awaiting this. The answer is the same as before: to be able to do this well, Blender is missing some capabilities, described in the Left Click Select Fixes document referenced earlier.

Mon, Mar 25, 9:45 AM · User Interface, BF Blender: 2.8, Code Quest
Campbell Barton (campbellbarton) closed T57738: Tooltips for Popover widgets as Resolved by committing rBe5836423127e: UI: add UILayout.prop_popover_enum function.
Mon, Mar 25, 9:06 AM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) closed T57738: Tooltips for Popover widgets, a subtask of T56950: UI Paper Cuts (Parent Task), as Resolved.
Mon, Mar 25, 9:06 AM · User Interface, BF Blender: 2.8
Marek Hollý (asil8567) added a comment to T54963: Industry Compatible Keymap.

Hey Bill
Can we get some status update? I mean, some real estimates when we can test it. Good keymap in conjunction with soon-to-be released redshift addon is gonna be the biggest Blender's gate opener to wide pro audience. Really, really important thing.

Mon, Mar 25, 8:00 AM · User Interface, BF Blender: 2.8, Code Quest
Campbell Barton (campbellbarton) updated the task description for T56950: UI Paper Cuts (Parent Task).
Mon, Mar 25, 6:30 AM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) closed T58072: Move Gizmo: Dragging inside center circle should always move freely, a subtask of T56950: UI Paper Cuts (Parent Task), as Resolved.
Mon, Mar 25, 5:44 AM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) closed T58072: Move Gizmo: Dragging inside center circle should always move freely as Resolved by committing rBdec9e34361b4: Gizmo: use fill select for scale/transform center.
Mon, Mar 25, 5:44 AM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) closed D4583: T61588: Material slot selection added to the object shader editor.

Thanks, committed rBf3cff06087c717669e28c60adbac13deca939645

Mon, Mar 25, 4:51 AM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) accepted D4583: T61588: Material slot selection added to the object shader editor.
Mon, Mar 25, 4:50 AM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) updated the diff for D4583: T61588: Material slot selection added to the object shader editor.

Minor updates

Mon, Mar 25, 4:21 AM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) added a comment to D4054: Add horizontal scrollbar to the Text Editor.

This patch measures length in bytes which doesn't work properly w/ multi-byte characters, et:

Mon, Mar 25, 3:58 AM · BF Blender: 2.8, User Interface
Campbell Barton (campbellbarton) updated the diff for D4054: Add horizontal scrollbar to the Text Editor.

Sync w/ master

Mon, Mar 25, 3:45 AM · BF Blender: 2.8, User Interface
Campbell Barton (campbellbarton) closed T62866: Text objects no-longer are filled by default as Resolved by committing rB7bfd3130fb7b: Fix T62866: 3D text not filled by default.
Mon, Mar 25, 3:34 AM · BF Blender: 2.8, BF Blender
Campbell Barton (campbellbarton) closed D4581: Fix T62866: Fixed text curve fill mode.

Thanks, committed rB7bfd3130fb7b53acca7b2211c0213f6ada51459d

Mon, Mar 25, 3:34 AM · BF Blender: 2.8
Campbell Barton (campbellbarton) accepted D4581: Fix T62866: Fixed text curve fill mode.
Mon, Mar 25, 3:34 AM · BF Blender: 2.8

Sun, Mar 24

William Reynish (billreynish) accepted D4583: T61588: Material slot selection added to the object shader editor.

Fantastic. I think this works really well.

Sun, Mar 24, 8:54 PM · User Interface, BF Blender: 2.8
Hans Goudey (HooglyBoogly) added a task to D4583: T61588: Material slot selection added to the object shader editor: T61588: Add Material Slot selection to Shader Editor.
Sun, Mar 24, 7:09 PM · User Interface, BF Blender: 2.8
Hans Goudey (HooglyBoogly) added a revision to T61588: Add Material Slot selection to Shader Editor: D4583: T61588: Material slot selection added to the object shader editor.
Sun, Mar 24, 7:09 PM · User Interface, BF Blender: 2.8
Hans Goudey (HooglyBoogly) added a comment to T61588: Add Material Slot selection to Shader Editor.

How is this? D4583

Sun, Mar 24, 7:03 PM · User Interface, BF Blender: 2.8
Hans Goudey (HooglyBoogly) created D4583: T61588: Material slot selection added to the object shader editor.
Sun, Mar 24, 7:00 PM · User Interface, BF Blender: 2.8